Olga Level 1 of the Dungeon (1, -2, D:1) a +0 whip 2 stones (1, 2, D:1) a +0 whip 5 stones (10, -18, D:1) 6 stones (21, -43, D:1) a scroll of amnesia (33, -9, D:1) a +0 hand axe (42, -37, D:1) a +0 whip (43, -35, D:1) a +0 club (46, 3, D:1) a +0 dagger (47, -29, D:1) a staff of fire (59, -40, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 3 stones (10, 17, D:2) a +0 halberd (12, -3, D:2) a +1 spear of venom (15, 13, D:2) a +0 robe (17, 6, D:2) a +0 short sword (18, -10, D:2) a scroll of amnesia (27, -3, D:2) a +0 club (27, -2, D:2) a +0 whip an orb of mayhem (28, -2, D:2) a +0 club (29, 8, D:2) a +0 dagger (39, -6, D:2) a +0 whip (40, 8, D:2) a +0 scale mail (41, 8, D:2) a +0 club (41, 12, D:2) a +0 hand axe (42, 6, D:2) a potion of curing (47, 1, D:2) a +0 dagger of freezing Level 3 of the Dungeon (0, 0, D:3) 6 stones (5, 47, D:3) a stone (11, 42, D:3) a +0 club (13, 39, D:3) a +0 trident (13, 41, D:3) a +0 dagger a +0 robe (19, 4, D:3) a +0 hammer (21, 4, D:3) a +0 hammer (22, 4, D:3) a +0 hammer (24, 3, D:3) a +3 quarterstaff of chaos (26, 2, D:3) a +0 hammer (26, 3, D:3) a +0 hammer (27, 2, D:3) a +0 hammer (30, 30, D:3) 9 stones (33, 5, D:3) a +0 dagger a +0 whip (34, 42, D:3) a +0 dagger (52, 27, D:3) a +0 scale mail (53, 6, D:3) 5 stones (54, 8, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 club (4, -17, D:4) a +0 war axe (9, 29, D:4) a +0 short sword (10, 14, D:4) a +0 club (11, 15, D:4) 4 stones (13, 21, D:4) a +0 leather armour (14, 27, D:4) a +0 spear (17, 25, D:4) a +0 dagger (21, 15, D:4) 5 stones (28, -1, D:4) a +0 club a +0 ring mail a +0 club (28, 0, D:4) a +0 leather armour a +0 dagger (28, 1, D:4) a +0 trident (58, -7, D:4) a +0 club Level 5 of the Dungeon (4, -34, D:5) a +0 club (7, -14, D:5) 2 stones (7, 1, D:5) a +0 flail a +0 ring mail (8, 1, D:5) a +0 club a +0 ring mail a +2 dagger of electrocution a +0 robe (10, -10, D:5) a +0 club (13, 2, D:5) a +2 heavy falchion (23, 3, D:5) a potion of degeneration a +0 sling a +0 dagger a +0 hand axe a +0 club a +0 leather armour a +0 flail a +0 ring mail a +0 falchion (25, -25, D:5) 4 stones (35, -29, D:5) 5 stones (35, -27, D:5) 5 stones Level 6 of the Dungeon (0, 0, D:6) 7 stones (4, 25, D:6) 4 stones (21, 19, D:6) 4 stones (23, 43, D:6) a +1 dagger of speed (26, 44, D:6) a +0 ring mail (29, 1, D:6) a +0 robe (29, 7, D:6) a +0 spear (31, 25, D:6) a +0 helmet (35, 26, D:6) a +0 shortbow (40, 55, D:6) a potion of degeneration (50, 39, D:6) 2 stones (55, 54, D:6) a +0 morningstar (62, 21, D:6) a +0 ring mail (64, 44, D:6) +0 steam dragon scales a +2 morningstar of flaming (67, 45, D:6) a +0 dagger (68, 45, D:6) a +0 whip a +3 ring mail a +0 whip a +0 dagger a +0 robe a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 leather armour a +0 short sword a stone (0, 1, D:7) a +0 short sword (1, 0, D:7) a +0 short sword (6, 1, D:7) a +0 ring mail (7, 7, D:7) a +0 falchion (16, -18, D:7) a +0 club (17, -16, D:7) a +0 spear (17, -15, D:7) a +0 whip a +0 club a +0 club a +0 robe a +0 whip 4 stones (25, 9, D:7) a book of Storms (26, 17, D:7) 6 stones (27, 14, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 helmet (4, -17, D:8) the +6 trident of Incongruity {chaos, MP+9 Str+9 Dex-5 Stlth+} Str: It affects your strength (+9). Dex: It affects your dexterity (-5). MP: It affects your magic capacity (+9). Stlth: It makes you more stealthy. Cheibriados disapproves of the use of such an item. (7, -29, D:8) a +0 robe (9, -25, D:8) a +0 shortbow (12, 11, D:8) a +0 flail (13, 6, D:8) a +0 short sword a +0 chain mail (13, 7, D:8) a +0 flail (25, 4, D:8) a +0 club (25, 5, D:8) a +0 whip (26, -26, D:8) 5 stones (26, 4, D:8) a +0 club (26, 5, D:8) a +0 robe a +0 dagger (28, -25, D:8) a +0 leather armour (41, -28, D:8) a +0 scale mail (43, -28, D:8) a +0 dagger a +0 chain mail (45, -30, D:8) a +0 dagger a +0 robe a +0 short sword a +0 scale mail (46, -30, D:8) a +0 club (51, -34, D:8) a +0 short sword (51, -27, D:8) a +4 dire flail a +0 robe a +0 trident a +0 robe (51, -26, D:8) a +0 halberd a +0 robe (55, -29, D:8) a +4 scimitar a +0 robe a +0 halberd a +2 robe of willpower Level 9 of the Dungeon (0, 0, D:9) a +0 war axe (4, 3, D:9) a +0 leather armour (9, 14, D:9) a +0 flail (23, -3, D:9) a +0 long sword a +0 plate armour a +0 hand axe a +0 ring mail (23, -2, D:9) a +0 battleaxe a +0 plate armour a +0 battleaxe a +1 chain mail (24, -3, D:9) a +1 antimagic whip the +3 scale mail of Utyinor {Fly rF+} rF: It protects you from fire. Fly: It grants you flight. a +0 scimitar a +0 chain mail a +0 dagger a +0 ring mail a +0 club a +0 dagger a +0 leather armour (25, -4, D:9) a +0 mace (25, -3, D:9) a +0 hand axe a +0 ring mail a +0 short sword (31, -3, D:9) the +0 helmet of the Flute {-Tele rPois Int+3 Dex+2} Int: It affects your intelligence (+3). Dex: It affects your dexterity (+2). rPois: It protects you from poison. -Tele: It prevents most forms of teleportation. (31, -2, D:9) a +0 dagger (38, 4, D:9) a scroll of noise (40, -23, D:9) a +0 dagger (40, -22, D:9) a +0 robe a +0 dagger (40, -21, D:9) a potion of degeneration (41, -23, D:9) a +0 mace (41, -21, D:9) a +0 flail (45, 2, D:9) a +0 scale mail (53, -3, D:9) the -2 kite shield of the Saviour {Harm Str-3 Dex+2 Slay+5} Str: It affects your strength (-3). Dex: It affects your dexterity (+2). Slay: It affects your accuracy & damage with ranged weapons and melee (+5). Harm: It increases damage dealt and taken. a +2 plate armour of willpower the ring of Dushrugh {rElec rPois Will- Dex-3 SInv} [ring of see invisible] Dex: It affects your dexterity (-3). rElec: It insulates you from electricity. rPois: It protects you from poison. SInv: It lets you see invisible. Will: It decreases your willpower. a +0 scale mail of fire resistance the +0 robe "Lounku" {rElec rN+} rElec: It insulates you from electricity. rN: It protects you from negative energy. Level 10 of the Dungeon (4, -12, D:10) a +0 robe (20, 12, D:10) a +0 war axe (32, 12, D:10) a +0 ring mail (33, -26, D:10) a +2 trident of venom (42, 4, D:10) 2 stones (43, -19, D:10) a +0 whip (45, -13, D:10) a +0 dire flail a +0 giant spiked club (48, 3, D:10) a +0 flail (52, 3, D:10) a scroll of noise Level 11 of the Dungeon (0, 0, D:11) 4 large rocks (7, 2, D:11) a +0 dagger a +0 robe (8, -5, D:11) 3 stones (8, 2, D:11) a +0 dagger a +0 robe (9, 3, D:11) a +2 dagger of speed a +0 robe (12, -4, D:11) a potion of lignification (12, -3, D:11) a wand of charming (5) (12, -2, D:11) a +0 short sword (12, 1, D:11) 8 gold pieces (13, -6, D:11) 18 gold pieces (13, -4, D:11) a potion of brilliance (13, -3, D:11) the ring of Ysmonit {Str+6 Dex+6 Stlth+} [ring of strength] Str: It affects your strength (+6). Dex: It affects your dexterity (+6). Stlth: It makes you more stealthy. (unseen) (13, -2, D:11) a +2 robe of willpower (unseen) (14, -5, D:11) 19 gold pieces (14, -4, D:11) a book of Displacement (14, -3, D:11) a book of Callings (14, -2, D:11) a ring of resist corrosion (14, -1, D:11) 16 gold pieces (14, 1, D:11) 3 gold pieces (14, 44, D:11) a +0 robe (15, -6, D:11) 10 gold pieces (15, -4, D:11) 22 gold pieces (15, -3, D:11) a +0 scale mail (15, -2, D:11) 2 potions of ambrosia (15, -1, D:11) a book of Geomancy (15, 0, D:11) 11 gold pieces (16, -5, D:11) 13 gold pieces (16, 1, D:11) 17 gold pieces (17, 0, D:11) 22 gold pieces (36, 49, D:11) a +0 short sword (43, -4, D:11) a +0 shortbow an amulet of faith (49, 2, D:11) a +0 demon whip of venom (50, 37, D:11) a +0 dagger of draining a +2 robe of willpower (50, 38, D:11) a +0 dagger a +0 robe (51, 38, D:11) a +0 dagger a +0 robe (51, 39, D:11) a +0 short sword of flaming (52, 38, D:11) a +1 vampiric dagger a +0 ring mail (58, 29, D:11) 3 large rocks (59, 11, D:11) 9 stones (64, 41, D:11) a +0 ring mail Level 12 of the Dungeon (0, 0, D:12) a +0 leather armour (10, 14, D:12) a +0 shortbow (11, -29, D:12) a +0 shortbow (21, 4, D:12) a +0 ring mail (24, -20, D:12) 3 large rocks (35, -12, D:12) a +0 giant club a +0 giant spiked club (35, 6, D:12) a +0 war axe (36, -11, D:12) a +0 war axe (37, -11, D:12) a +0 morningstar a +0 leather armour (43, -5, D:12) a +0 pair of boots (45, -7, D:12) a scarf of shadows (45, 16, D:12) 3 large rocks (46, -10, D:12) a +0 cloak (46, -8, D:12) 3 datura-tipped darts (47, 13, D:12) a +2 heavy mace (49, -16, D:12) 3 stones (63, 18, D:12) a +0 troll leather armour a +0 heavy flail a +0 kite shield of cold resistance an amulet of guardian spirit a +6 ring of intelligence an amulet of the acrobat a +0 buckler Level 13 of the Dungeon (0, 0, D:13) a +0 shortbow (0, 27, D:13) a scroll of amnesia (6, 26, D:13) a potion of degeneration (7, 6, D:13) a +0 robe (9, 25, D:13) a +0 hand axe a +0 leather armour (9, 26, D:13) a +0 robe a +0 war axe (10, 26, D:13) a scroll of amnesia a +0 leather armour a +3 hand axe (26, 0, D:13) 7 stones (28, 17, D:13) a +0 ring mail (40, 21, D:13) a +0 ring mail (46, -7, D:13) a +0 war axe a +0 leather armour a +1 buckler of protection (53, 3, D:13) a +0 robe (56, 31, D:13) a +3 war axe a +0 ring mail a +0 buckler (57, 31, D:13) a +0 great sword a +0 leather armour (58, 21, D:13) a +0 whip Level 14 of the Dungeon (0, 0, D:14) a +0 scimitar (0, 2, D:14) a +0 flail a +0 robe (1, 2, D:14) a +0 glaive a +0 chain mail a ring of wizardry (2, 5, D:14) a +0 trident (8, 11, D:14) a +1 pair of gloves of infusion (28, 14, D:14) a +0 dagger a +0 robe (29, 8, D:14) a +0 rapier a +0 ring mail (31, -5, D:14) a +0 mace (39, 5, D:14) 4 stones (42, -7, D:14) a +0 leather armour (44, -2, D:14) a +0 chain mail a +6 heavy great mace (45, -3, D:14) a +0 shortbow (45, -1, D:14) a +0 leather armour a +0 short sword 3 large rocks a +0 scale mail a +3 great mace of protection Level 15 of the Dungeon (0, 0, D:15) 6 stones (5, -2, D:15) a +0 longbow (7, -1, D:15) the +3 robe of Deexel {rElec Will++} rElec: It insulates you from electricity. Will: It greatly increases your willpower. (21, 13, D:15) 4 potions of brilliance (25, -7, D:15) a +0 ring mail (26, 5, D:15) a +0 trident (26, 6, D:15) a +0 club (26, 7, D:15) a +0 glaive a +0 plate armour (28, 5, D:15) a +0 dagger a +0 robe (28, 6, D:15) a +0 rapier a +0 leather armour a +0 whip a +0 giant club (30, 13, D:15) a +0 flail (36, 13, D:15) 6 stones (40, 26, D:15) a +0 shortbow (42, 27, D:15) 4 large rocks (43, -4, D:15) a +0 dagger a +0 robe (44, -6, D:15) a +0 dagger (44, -3, D:15) a +0 dagger a +0 robe (46, -16, D:15) 8 stones (46, -7, D:15) a +0 short sword (46, 36, D:15) a +0 robe (49, -7, D:15) a +0 dagger a +0 robe (50, 25, D:15) a scroll of noise (55, 23, D:15) a +0 mace (55, 24, D:15) a scroll of identify (61, 36, D:15) a +0 shortbow (62, 26, D:15) 28 poisoned darts Level 1 of the Orcish Mines [Shop] Siosty's Jewellery Shoppe an amulet of guardian spirit (420 gold) a +6 ring of dexterity (504 gold) a ring of protection from cold (350 gold) a ring of resist corrosion (280 gold) a ring of willpower (350 gold) an amulet of the acrobat (420 gold) (0, 0, Orc:1) a +0 giant club (0, 1, Orc:1) a +0 flail a +0 ring mail a +0 mace (0, 5, Orc:1) a +0 plate armour a +0 halberd (1, 5, Orc:1) a +0 ring mail a +0 club (2, 5, Orc:1) a +0 trident (22, -10, Orc:1) a +0 troll leather armour (22, -8, Orc:1) a +0 dagger a +0 robe a +0 hand axe (23, -10, Orc:1) a +0 mace a +0 chain mail (23, -8, Orc:1) a +0 dagger (24, -14, Orc:1) a +0 club (24, -8, Orc:1) a +0 dagger a +0 robe (25, -15, Orc:1) a +0 dire flail a +0 plate armour (26, -15, Orc:1) a +0 dagger (26, 19, Orc:1) a +0 broad axe a +0 plate armour (26, 20, Orc:1) a +0 flail a +0 chain mail a +0 dagger a +0 robe a +0 hand axe (27, 20, Orc:1) a +0 hand axe a +0 ring mail (28, 19, Orc:1) a +0 dire flail of protection a +0 chain mail a +0 dagger of speed a +0 robe (28, 20, Orc:1) a +0 flail Level 2 of the Orcish Mines [Shop] Weuqeh's Assorted Antiques a potion of brilliance (144 gold) a scroll of amnesia (144 gold) the +5 spear "Beast's Death" {flame, rElec Str+3 Int-2 Stlth+} (1774 gold) Str: It affects your strength (+3). Int: It affects your intelligence (-2). rElec: It insulates you from electricity. Stlth: It makes you more stealthy. a scroll of teleportation (108 gold) a wand of charming (8) (691 gold) [Shop] Xipunlio's Antique Weapon Shop a +0 war axe (133 gold) the +4 mace of Departure {heavy, Int+2} (1390 gold) Int: It affects your intelligence (+2). a +0 morningstar (152 gold) a +0 trident (133 gold) a +0 falchion (114 gold) a +0 rapier (152 gold) a +0 flail (133 gold) a +0 quarterstaff (152 gold) a +0 battleaxe of flaming (520 gold) [Shop] Dilupp's Jewellery Shoppe a ring of wizardry (390 gold) a +5 ring of evasion (468 gold) a ring of resist corrosion (260 gold) a ring of magical power (260 gold) a ring of magical power (260 gold) the ring of the Sun {*Slow +Blink rC+++ EV+5 Dex-4} (923 gold) [ring of evasion] EV: It affects your evasion (+5). Dex: It affects your dexterity (-4). rC: It renders you almost immune to cold. +Blink: It lets you blink. *Slow: It may slow you when you take damage. [Shop] Ohasch's Assorted Antiques the +2 kite shield "Zynasier" {rElec rPois Str+2 Stlth+} (1310 gold) Str: It affects your strength (+2). rElec: It insulates you from electricity. rPois: It protects you from poison. Stlth: It makes you more stealthy. a phial of floods (1320 gold) a +0 great sword (214 gold) the +4 dagger of the Howling One {elec, rF+ rC+ Str+6} (1933 gold) Str: It affects your strength (+6). rF: It protects you from fire. rC: It protects you from cold. a potion of mutation (264 gold) (8, 6, Orc:2) a +0 giant club (8, 11, Orc:2) 6 large rocks (8, 12, Orc:2) a +0 giant club a +0 giant club (9, 17, Orc:2) a +0 giant club a +0 giant club (10, 15, Orc:2) a +0 giant club (10, 16, Orc:2) a +0 club a +0 robe (11, 10, Orc:2) a +0 giant spiked club (11, 12, Orc:2) a +0 giant spiked club (11, 13, Orc:2) a +0 giant spiked club (12, 8, Orc:2) a +0 leather armour a +0 short sword (12, 14, Orc:2) a +3 halberd a +0 plate armour (13, 9, Orc:2) a +0 giant club (13, 12, Orc:2) a +0 troll leather armour (13, 14, Orc:2) a +0 whip (13, 16, Orc:2) a +0 short sword (14, 12, Orc:2) a +0 dire flail a +0 giant club a +0 spear a +0 robe (14, 13, Orc:2) a +0 giant club a +0 giant club a +0 giant spiked club (14, 14, Orc:2) a +0 hand axe a +0 scale mail 4 large rocks (15, 13, Orc:2) a +0 flail a +0 troll leather armour (15, 14, Orc:2) a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 dire flail a +0 giant spiked club (15, 15, Orc:2) a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant spiked club (16, 14, Orc:2) a +0 short sword a +0 troll leather armour a +0 giant spiked club (16, 15, Orc:2) a +0 giant club (21, 13, Orc:2) a +0 giant club (23, -2, Orc:2) a +0 giant club (23, 11, Orc:2) a +0 war axe (24, -14, Orc:2) a +0 flail (24, -13, Orc:2) a +0 spear (24, 10, Orc:2) a +0 whip (24, 11, Orc:2) a +0 leather armour a +0 club (25, 11, Orc:2) a +0 hand axe (26, -14, Orc:2) a +0 spear Level 1 of the Lair of Beasts (5, 4, Lair:1) 7 stones (7, -6, Lair:1) 6 stones (27, -20, Lair:1) a +0 war axe (27, 2, Lair:1) a +0 rapier (28, -5, Lair:1) a +0 plate armour (31, 27, Lair:1) a potion of degeneration (32, -21, Lair:1) the +1 leather armour of Sunlight {rN+++} rN: It renders you almost immune to negative energy. (34, 3, Lair:1) a +1 hat of willpower (36, 25, Lair:1) a +0 dagger (47, 2, Lair:1) a +0 robe (54, -18, Lair:1) 5 stones (63, -29, Lair:1) a +0 leather armour (66, 1, Lair:1) 5 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a staff of cold (4, 1, Lair:2) a +0 dagger (8, -16, Lair:2) 4 stones (10, -9, Lair:2) 4 stones (17, -5, Lair:2) a +0 quarterstaff (19, 2, Lair:2) a +0 scale mail (25, -34, Lair:2) a staff of conjuration (27, -30, Lair:2) a +0 arbalest (31, -4, Lair:2) a +0 hand axe (38, -11, Lair:2) a +0 scimitar a +0 robe (38, -10, Lair:2) a +0 halberd a +0 glaive (57, -20, Lair:2) a potion of haste Level 3 of the Lair of Beasts (0, 0, Lair:3) a +1 glaive of flaming (28, -36, Lair:3) 2 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) 5 stones (12, 50, Lair:4) 6 stones (13, 18, Lair:4) the +9 spear of the Orcish Mines {speed, rPois SInv} rPois: It protects you from poison. SInv: It lets you see invisible. Cheibriados disapproves of the use of such an item. (13, 38, Lair:4) a +0 falchion (34, 8, Lair:4) the +1 robe "Luilughi" {rElec rC- Int+4} Int: It affects your intelligence (+4). rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 great sword (7, 19, Lair:5) 9 stones (7, 20, Lair:5) a +0 scale mail (9, 23, Lair:5) a +3 vampiric dagger (28, 4, Lair:5) a +0 plate armour (29, 21, Lair:5) a potion of haste (35, 7, Lair:5) a +0 cloak (40, -5, Lair:5) a +0 dagger (41, -1, Lair:5) a scarf of invisibility (44, 14, Lair:5) 3 stones (53, -5, Lair:5) a +0 ring mail Level 1 of the Swamp (5, 3, Swamp:1) an alligator corpse (12, -5, Swamp:1) a scroll of amnesia (18, 10, Swamp:1) a +0 spear a spriggan corpse (19, 9, Swamp:1) an alligator corpse (20, 8, Swamp:1) a tyrant leech corpse (20, 9, Swamp:1) an alligator corpse