Olga Level 1 of the Dungeon (13, 2, D:1) a +0 flail (15, -12, D:1) a +0 dagger 3 stones (22, -38, D:1) a +0 dagger 3 stones (22, 9, D:1) a potion of heal wounds (30, -8, D:1) a +0 dagger (48, -24, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (3, 15, D:2) a potion of might (6, 24, D:2) 2 potions of curing (9, 34, D:2) a hobgoblin corpse (10, 17, D:2) a +0 robe (17, 20, D:2) a potion of degeneration 7 stones (22, -1, D:2) a quokka corpse (skeletalised by now) (23, -2, D:2) 5 stones (23, 0, D:2) a bat corpse (skeletalised by now) a bat corpse (skeletalised by now) (23, 3, D:2) 6 stones (24, 9, D:2) a +0 dagger (24, 13, D:2) the +7 dagger of the Wonderful God {freeze, rElec rC- rN+ Dex+3} Dex: It affects your dexterity (+3). rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. rN: It protects you from negative energy. (26, 15, D:2) a potion of brilliance (28, 8, D:2) 5 stones (29, 5, D:2) a +0 leather armour (41, -2, D:2) a +0 club (42, 7, D:2) a +0 scale mail (46, 1, D:2) a potion of curing (47, -3, D:2) 5 stones (51, -6, D:2) a +0 scale mail (54, 12, D:2) a +0 dagger 2 stones