Olga Level 1 of the Dungeon [Shop] Heapla's Assorted Antiques a +1 trident of flaming (399 gold) a potion of curing (90 gold) a scroll of teleportation (90 gold) a scroll of identify (60 gold) a scroll of vulnerability (120 gold) a +0 quarterstaff (120 gold) a potion of mutation (240 gold) (0, 0, D:1) a +0 dagger (0, 2, D:1) a +0 club (1, 8, D:1) 3 stones (1, 20, D:1) 3 stones (6, 31, D:1) a +0 robe (14, -6, D:1) a +0 ring mail (16, 15, D:1) a +0 long sword (18, 19, D:1) a +0 dagger (21, 29, D:1) a +0 club (37, 11, D:1) a +0 scale mail (45, 13, D:1) the +0 robe "Hifaoj" {-Tele Rampage rF- rN+++} rF: It makes you vulnerable to fire. rN: It renders you almost immune to negative energy. -Tele: It prevents most forms of teleportation. Rampage: It bestows one free step when moving towards enemies. (48, -6, D:1) a +0 club Level 2 of the Dungeon [Shop] Ureg's Armour Shoppe a +0 kite shield (49 gold) a +0 ring mail (44 gold) a +0 scale mail (44 gold) a +0 robe (7 gold) a +0 leather armour (22 gold) a +0 robe (7 gold) the +3 hat of Pondering {ponderous, Will+ MP+10 Int+5} (419 gold) Int: It affects your intelligence (+5). MP: It affects your magic capacity (+10). Will: It increases your willpower. a +0 leather armour (22 gold) a +2 plate armour of cold resistance (440 gold) (18, 12, D:2) a +0 spear (34, -24, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) an amulet of guardian spirit (9, 4, D:3) Great Wizards, Vol. II (21, -6, D:3) a +0 robe (27, 5, D:3) 5 stones (28, 12, D:3) an amulet of magic regeneration (28, 31, D:3) a +0 whip (29, -2, D:3) a +1 dagger (30, 12, D:3) a +0 dagger (34, -24, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (4, 19, D:4) a +0 war axe (6, -10, D:4) a +0 club (23, -19, D:4) a +0 whip (25, 4, D:4) 5 stones (29, 24, D:4) a +0 giant spiked club a +0 robe (30, 10, D:4) a +0 club (32, 12, D:4) a +0 dagger (35, 15, D:4) 3 scrolls of amnesia a +0 long sword (36, 16, D:4) a +0 chain mail (38, -20, D:4) a +0 giant club (44, -25, D:4) a +0 flail a +0 leather armour (45, -26, D:4) a +0 dagger a +0 robe (45, -25, D:4) a +0 club (46, 4, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 plate armour (2, -21, D:5) a +0 dagger a +0 robe 2 potions of heal wounds the elf corpse of Dowan (2, -10, D:5) a +0 short sword (3, -7, D:5) a +6 ring of dexterity a +6 ring of dexterity (4, -9, D:5) a book of Dreams (12, -21, D:5) a scorpion corpse (23, -6, D:5) 8 stones (24, -4, D:5) a hound skeleton (38, -7, D:5) a +0 club (38, -6, D:5) a +0 whip a +0 whip a +0 club a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe a scroll of enchant armour (1, 0, D:6) a +0 hand axe (2, 0, D:6) a +0 club (still there?) a curare-tipped dart (still there?) a +0 leather armour (still there?) a scroll of identify (still there?) (6, 8, D:6) a +0 trident a +0 ring mail (12, -34, D:6) a +0 robe (24, 5, D:6) a +0 short sword (33, 9, D:6) a +0 dagger (35, -18, D:6) a +2 hand axe a +0 robe a +0 war axe a +0 robe (36, -16, D:6) a +3 trident a +0 robe (37, -15, D:6) a +0 hand axe a +0 robe (37, 4, D:6) a +0 robe (41, -20, D:6) a +3 long sword a +0 robe (41, -9, D:6) a +0 dagger (41, -8, D:6) a +4 dire flail of freezing a +0 robe (42, -10, D:6) a +1 dagger of protection a +0 hand axe a +0 leather armour a +0 robe a +0 flail a +0 robe (43, -9, D:6) a +0 mace a +0 robe (60, -29, D:6) a +0 dagger