Olga Level 1 of the Dungeon [Shop] Byenlenk's Antique Weapon Shop a +0 spear (87 gold) a +5 giant spiked club (838 gold) a +0 hand axe (87 gold) a +2 mace of protection (452 gold) a +0 hand axe (87 gold) a +0 dagger (58 gold) a +0 whip (72 gold) a +0 club (29 gold) a +0 dagger (58 gold) [Shop] Timin's Antique Weapon Boutique a +0 trident (84 gold) a +4 spear of freezing (657 gold) a +1 dagger of venom (225 gold) a +0 trident (84 gold) a +0 short sword (72 gold) a +0 short sword (72 gold) the +6 great sword of the Sea {flame, rElec rPois Will- Int+4} (1538 gold) Int: It affects your intelligence (+4). rElec: It insulates you from electricity. rPois: It protects you from poison. Will: It decreases your willpower. a +0 quarterstaff (96 gold) [Shop] Zobos Rue's Antique Armour Shoppe a +0 scale mail (60 gold) a +0 robe (10 gold) the +6 plate armour of Xom's Generosity {Stlth+} (942 gold) Stlth: It makes you more stealthy. a +0 robe (10 gold) a +0 robe (10 gold) a +0 leather armour (30 gold) a +0 leather armour (30 gold) [Shop] Cisanura's Weapon Shop a +1 war axe of venom (112 gold) 5 stones (5 gold) a +0 quarterstaff (40 gold) 3 stones (3 gold) a +0 executioner's axe (100 gold) 6 stones (6 gold) a +0 dagger (20 gold) a +0 dagger (20 gold) a +1 dagger of venom (94 gold) (0, 0, D:1) a +1 barding (2, -18, D:1) a +0 leather armour (2, 8, D:1) a +0 helmet (3, -22, D:1) a +0 dagger a +0 scale mail (11, -8, D:1) a +0 long sword (16, -7, D:1) a +0 dagger (20, -20, D:1) a +0 club (21, -19, D:1) 4 stones a +0 club (26, 2, D:1) 5 stones (31, -23, D:1) a +0 short sword (33, -13, D:1) a +0 ring mail (36, -14, D:1) 4 stones (58, -15, D:1) a +0 club Level 2 of the Dungeon (6, 15, D:2) a +0 chain mail (8, 4, D:2) a +0 club (10, 17, D:2) a +0 short sword a stone (17, 27, D:2) a +0 club (20, 19, D:2) a +0 club (24, 3, D:2) 6 stones (29, 38, D:2) a +0 robe (32, 34, D:2) a +0 dagger (34, 1, D:2) a +0 dagger (44, 12, D:2) a +0 short sword 4 stones Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (3, -3, D:3) 6 stones (10, -30, D:3) a +0 club a stone (22, 4, D:3) a +0 whip (22, 5, D:3) a +0 whip a +0 hand axe a +0 leather armour a +0 flail a +0 chain mail a +0 flail of protection (23, 0, D:3) a +0 robe (25, -28, D:3) 6 stones (26, -27, D:3) a +0 leather armour (26, -25, D:3) a potion of degeneration (26, -17, D:3) a +1 helmet (26, -1, D:3) a +0 hand axe (29, -21, D:3) a +0 dagger (29, -4, D:3) 13 gold pieces (29, -3, D:3) a scroll of identify (31, -17, D:3) a +0 hand axe a +0 leather armour (35, 10, D:3) the +2 dagger "Killer Klown's Bane" {venom, Contam Drain Int+6 Dex+3} Int: It affects your intelligence (+6). Dex: It affects your dexterity (+3). Contam: It causes magical contamination when unequipped. Drain: It drains your maximum health when unequipped. (37, 6, D:3) a +0 club (41, -2, D:3) a +0 rapier (42, -1, D:3) a +0 pair of boots (43, 9, D:3) a +0 dagger (44, -36, D:3) a +1 dagger of venom a +0 robe Level 4 of the Dungeon [Shop] Mupp's Antique Armour Shop a +3 leather armour of poison resistance (546 gold) the +0 robe of Ru's Scorn {rF- rCorr Int+6 Stlth+} (564 gold) Int: It affects your intelligence (+6). rF: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. a +0 leather armour (52 gold) a +0 robe (18 gold) the +2 pair of slick slippers {slick, slippery, EV+4} (995 gold) Slick: Its wearer cannot be constricted, engulfed, netted or webbed. Slippery: Its wearer slips away from damaging melee attacks, pulling the attacker onward. EV: It affects your evasion (+4). a +0 scale mail (104 gold) the +0 chain mail of Compression {rElec rC+} (663 gold) rC: It protects you from cold. rElec: It insulates you from electricity. a +2 pair of boots of rampaging (559 gold) (16, -12, D:4) a +0 dagger (17, 14, D:4) a +0 scimitar (17, 19, D:4) 3 stones (18, 9, D:4) a +0 sling (19, 22, D:4) a +4 short sword (20, -15, D:4) a +0 club (23, 4, D:4) a +0 leather armour (30, -17, D:4) a +0 scale mail (30, 15, D:4) 3 stones (33, 31, D:4) a +0 cloak (36, 30, D:4) a +0 ring mail (38, 17, D:4) a +0 dagger (40, 5, D:4) a +0 robe (42, 10, D:4) a staff of poison (50, 19, D:4) 3 stones (52, 21, D:4) a +0 short sword (55, -12, D:4) 7 stones (60, 33, D:4) a +0 dagger a +0 robe (61, 33, D:4) a +0 hand axe (61, 35, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 quarterstaff (1, -13, D:5) a +0 leather armour (2, -6, D:5) 9 stones (6, -10, D:5) a +0 club a +0 whip a +0 flail a +0 whip of flaming a +0 leather armour a +0 whip (6, -9, D:5) a +0 halberd (9, 1, D:5) a +0 giant club (13, -4, D:5) a +0 hand axe (17, 6, D:5) a +0 chain mail (20, -3, D:5) a +0 mace (28, -7, D:5) 2 scrolls of noise (35, -22, D:5) a +2 orcbow of freezing (36, -22, D:5) a +0 club (40, -25, D:5) a +0 club a +0 whip a +0 robe a +0 flail (44, -31, D:5) a +0 club (46, 1, D:5) a +0 giant club (57, -19, D:5) a +0 war axe Level 6 of the Dungeon (0, 0, D:6) a +0 pair of boots (1, -17, D:6) a +0 sling (3, -15, D:6) a +0 club (3, -14, D:6) a +0 flail a +0 whip a +0 leather armour (4, -15, D:6) a +0 flail a +0 whip (4, -14, D:6) a +0 club (6, -9, D:6) a +0 short sword 5 stones a +0 whip (6, -8, D:6) a +0 club 3 stones a +0 whip (7, -10, D:6) a +0 dagger (7, -9, D:6) a +0 dagger 3 poisoned darts (7, -8, D:6) a +0 club (18, -5, D:6) a +0 flail (18, -3, D:6) a +0 hand axe (18, -2, D:6) a +0 trident a +0 scale mail (19, -5, D:6) a +0 short sword a +0 heavy hand axe a +0 leather armour (19, 14, D:6) a +0 giant club (30, -6, D:6) a +0 whip a +0 mace (30, -5, D:6) a +0 falchion a +0 leather armour (30, -4, D:6) a +0 mace a +0 dagger a +0 robe (38, -24, D:6) a +0 club 2 boomerangs (38, -23, D:6) a +0 mace a +0 ring mail (38, 10, D:6) a +0 flail (39, -24, D:6) a +0 short sword a +0 ring mail (40, -24, D:6) a +0 dagger a +0 robe (40, -23, D:6) a +0 dagger (57, 15, D:6) a +0 club (57, 21, D:6) a +0 giant spiked club Level 7 of the Dungeon [Shop] Rackeschatwo's Magic Scroll Shop a scroll of noise (12 gold) (0, 0, D:7) a +0 war axe a +0 ring mail (0, 1, D:7) a +0 club a +0 dagger a +0 short sword a stone (0, 2, D:7) a +0 short sword 6 poisoned darts a +0 short sword a +0 whip (1, 0, D:7) a +0 short sword (21, 8, D:7) a +0 ring mail (24, 33, D:7) a +0 dagger a +0 robe (25, 32, D:7) a +0 short sword a +0 ring mail (25, 33, D:7) a +0 morningstar (25, 34, D:7) a +0 dagger a +0 robe (41, 20, D:7) a +0 quarterstaff (44, 11, D:7) a +0 halberd (45, 9, D:7) a +0 flail a +0 whip (46, 10, D:7) a +0 leather armour a +0 club (51, 22, D:7) 7 stones Level 8 of the Dungeon (0, 0, D:8) a +0 vampiric dagger (7, 23, D:8) a +0 spear (16, -9, D:8) a +0 chain mail (23, -4, D:8) a +0 spear (26, 17, D:8) a +0 hand axe a +0 leather armour (27, 15, D:8) a +0 short sword (27, 16, D:8) a +0 whip (27, 17, D:8) a +0 long sword a +0 plate armour (30, 5, D:8) 5 large rocks (35, -5, D:8) a +0 dagger (39, -6, D:8) a +0 robe (39, 7, D:8) a +0 trident (41, -6, D:8) 6 stones Level 9 of the Dungeon (0, 0, D:9) a +2 falchion a +0 robe (0, 1, D:9) a +0 battleaxe a +0 robe (1, 0, D:9) a +4 dagger of freezing a +0 robe (2, 0, D:9) a +3 dagger of freezing a +2 robe of fire resistance (3, 0, D:9) a +0 hand axe a +0 robe (8, -51, D:9) a +0 morningstar (8, -9, D:9) 5 stones (10, -53, D:9) a +0 mace a +0 club (10, -52, D:9) a +0 hand axe a +0 ring mail of cold resistance a +0 hand axe (11, -52, D:9) a +0 trident (12, -40, D:9) a +0 mace (30, -16, D:9) a +0 short sword a +0 chain mail a +0 battleaxe a +0 plate armour (30, -15, D:9) a +3 hand axe a +0 scale mail (31, -21, D:9) a +0 club (36, -43, D:9) a +0 robe a +0 long sword a +0 robe a +4 falchion of freezing a +0 robe a +2 war axe a +0 chain mail a +0 heavy battleaxe (36, -19, D:9) a +0 mace (37, -54, D:9) a +2 scale mail of cold resistance (39, -43, D:9) a +0 flail (41, -45, D:9) a +0 broad axe of flaming a +0 leather armour a +0 buckler (41, -43, D:9) a +0 club (42, -50, D:9) a +2 heavy glaive a +0 giant club a +0 giant spiked club (43, -50, D:9) a +0 robe a +4 falchion (53, -28, D:9) a +0 ring mail a +0 dagger (56, -33, D:9) a +0 long sword a +0 chain mail a +0 war axe a boomerang (57, -36, D:9) a +0 club Level 10 of the Dungeon (0, 0, D:10) a +0 robe (2, -12, D:10) a ring of flight (4, -13, D:10) a stone (13, -33, D:10) a +0 dagger of draining (13, -32, D:10) a +0 dagger a +0 robe (13, -31, D:10) a +0 dagger 3 boomerangs a +0 ring mail a +0 hand axe (14, -34, D:10) 4 stones (27, -9, D:10) a +0 morningstar (27, -8, D:10) a +0 scale mail a +0 club (28, -8, D:10) a +0 short sword (31, -1, D:10) a +0 dagger a +0 ring mail (31, 0, D:10) a +0 club a +0 falchion a +0 leather armour (42, -24, D:10) 3 stones (56, -4, D:10) a +0 flail Level 11 of the Dungeon (0, 0, D:11) a +0 scale mail a +0 dagger (1, -1, D:11) a +0 robe a +0 dagger (2, -1, D:11) 3 gold pieces a +0 club (2, 1, D:11) a +2 hand axe of freezing (7, 5, D:11) a +0 leather armour (11, -5, D:11) a +0 long sword Level 1 of the Lair of Beasts [Shop] Amimes's Assorted Antiques a +2 dire flail of draining (729 gold) a +3 spear of freezing (851 gold) a scroll of immolation (152 gold) a +4 short sword of venom (972 gold) a +1 ring mail of fire resistance (608 gold) a +2 heavy broad axe (729 gold) a scroll of brand weapon (361 gold) a +1 hand axe of venom (402 gold) (0, 0, Lair:1) a +0 chain mail (7, -45, Lair:1) a +0 spear (19, -6, Lair:1) a +0 rapier (23, -17, Lair:1) a +0 great sword Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 ring mail (12, -25, Lair:2) a stone (15, -1, Lair:2) a +0 club (23, -54, Lair:2) 3 stones (24, -55, Lair:2) a +5 ring of evasion (24, -54, Lair:2) 2 potions of ambrosia (24, -53, Lair:2) 15 gold pieces (24, -44, Lair:2) a +0 quarterstaff a +0 orcbow (24, 1, Lair:2) a +0 leather armour (25, -54, Lair:2) the staff of the Pits of Slime {+Blink rF- rN+ Str+6 Int-2 Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+6). Int: It affects your intelligence (-2). rF: It makes you vulnerable to fire. rN: It protects you from negative energy. +Blink: It lets you blink. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (25, -53, Lair:2) a potion of ambrosia (26, -55, Lair:2) 28 gold pieces (26, -53, Lair:2) a +0 great mace (26, -1, Lair:2) a potion of degeneration (27, -54, Lair:2) a scroll of teleportation (30, -45, Lair:2) a +0 club (33, -13, Lair:2) a +0 orcbow (50, -48, Lair:2) 3 stones (50, -26, Lair:2) a +0 falchion (54, -39, Lair:2) a +0 leather armour (55, -35, Lair:2) a staff of air Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 trident (29, 8, Lair:3) 3 stones (33, -1, Lair:3) 3 stones Level 4 of the Lair of Beasts (26, 25, Lair:4) 4 stones (28, -11, Lair:4) 4 stones (28, 14, Lair:4) a +0 leather armour (32, 31, Lair:4) a +0 flail (34, -8, Lair:4) a +0 flail (47, -15, Lair:4) a +2 leather armour of cold resistance (51, -1, Lair:4) a +0 flail (54, -18, Lair:4) a +2 short sword of draining Level 5 of the Lair of Beasts (0, 0, Lair:5) 9 stones (9, -6, Lair:5) a scroll of vulnerability (25, -10, Lair:5) a potion of attraction (31, 27, Lair:5) 7 gold pieces (46, -30, Lair:5) 11 gold pieces (46, 16, Lair:5) a +0 dagger (47, 10, Lair:5) a book of Armaments (48, -24, Lair:5) 6 gold pieces (54, 9, Lair:5) a potion of curing