Olga the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand crossbow (4, 2, D) a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 buckler (4, 8, D) a +5 crystal plate armour (still there?) +5 gold dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (7, 9, D) a +0 robe a +0 cloak a +2 dagger (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (59, 36, D) a +2 sling of draining (unseen) (59, 37, D) a +6 ring of strength (60, 36, D) a +2 scale mail of willpower (unseen) (60, 37, D) a +1 pair of boots of flying (unseen) (60, 39, D) a shard shrike corpse (61, 16, D) a +0 spectral quarterstaff (61, 36, D) a staff of death (unseen) (61, 37, D) 4 scrolls of enchant armour (62, 26, D) a redback corpse (62, 27, D) a wolf spider corpse (62, 36, D) a book of the Sky (62, 37, D) a +1 hand axe of flaming (unseen) (63, 0, D) the +4 trident of Fesuid {venom, Str+6 Stlth+} Str: It affects your strength (+6). Stlth: It makes you more stealthy. (63, 8, D) the +8 ice dragon scales of the Singing Gods {Drain Fly rF- rC++ Str-5 Int+9} Str: It affects your strength (-5). Int: It affects your intelligence (+9). rF: It makes you vulnerable to fire. rC: It greatly protects you from cold. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. an adder corpse (skeletalised by now) (63, 26, D) a +4 great mace of holy wrath (63, 36, D) a +5 ring of evasion (63, 37, D) the amulet "Lemarr" {Spirit rPois Will++} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. rPois: It protects you from poison. Will: It greatly increases your willpower. (unseen) (64, 26, D) a +2 great mace of draining a scorpion corpse (65, 26, D) a staff of fire (67, 0, D) a staff of death (69, 0, D) a +3 scale mail of poison resistance (70, 9, D) a hell hound corpse (skeletalised by now) (70, 37, D) the +3 long sword of Jofeu {venom, +Blink rElec} rElec: It insulates you from electricity. +Blink: It lets you blink. (71, 8, D) a staff of conjuration (71, 17, D) a +2 vampiric battleaxe (71, 26, D) a +1 great sword of freezing (71, 27, D) a +2 halberd of protection a +1 sling of freezing (72, 9, D) a +0 chain mail of willpower a hell hound corpse (skeletalised by now) (72, 16, D) a wolf corpse (skeletalised by now) (72, 17, D) a staff of air a wolf corpse (skeletalised by now) (72, 26, D) a +2 short sword of venom a +0 longbow a +0 leather armour (72, 27, D) a +0 dagger (72, 36, D) an amulet of magic regeneration (73, 1, D) a +2 dire flail of protection (still there?) the +5 rapier of Rausiura {flame, +Blink Int+2 SInv} (still there?) Int: It affects your intelligence (+2). SInv: It lets you see invisible. +Blink: It lets you blink. (73, 17, D) a staff of fire a black bear corpse (skeletalised by now) (73, 26, D) a +0 scimitar a +0 shortbow a +2 heavy longbow (73, 27, D) a +0 rapier a +0 leather armour a +1 ring mail of cold resistance (73, 36, D) a staff of air (73, 37, D) a +1 heavy orcbow a hell hog corpse (74, 37, D) a hell hog corpse (74, 38, D) a hell hog corpse