Olga the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand crossbow (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (6, 8, D) a +0 scale mail a +0 buckler a +0 flail (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (59, 36, D) a wand of paralysis (4) (59, 37, D) a +0 spectral giant spiked club (60, 36, D) the ring "Equis" {Fly Will+ EV+5 Stlth+} [ring of evasion] EV: It affects your evasion (+5). Fly: It grants you flight. Will: It increases your willpower. Stlth: It makes you more stealthy. (unseen) (60, 37, D) a +2 robe of willpower (unseen) (60, 41, D) a very ugly thing corpse (60, 42, D) a glowing shapeshifter corpse (61, 0, D) a +2 ring mail of cold resistance (61, 16, D) a staff of fire (61, 20, D) a +0 spear a spriggan corpse (skeletalised by now) (61, 26, D) a +2 scimitar of draining (61, 30, D) a +0 spear a +0 buckler a spriggan corpse (61, 36, D) a +2 plate armour of poison resistance (unseen) (61, 37, D) a wand of paralysis (5) (61, 41, D) an ugly thing corpse (62, 8, D) a +2 sling of freezing (62, 9, D) a staff of air (62, 16, D) the +5 scythe "Finisher" {speed, execute} (62, 17, D) a staff of cold (62, 20, D) a +0 heavy spear (62, 27, D) a +2 leather armour of poison resistance (62, 31, D) a +0 dagger a +0 robe a spriggan corpse (62, 32, D) a +2 vampiric short sword (still there?) a +0 robe (still there?) (62, 36, D) a ring of resist corrosion (62, 37, D) a +1 orcbow of draining (unseen) (62, 41, D) a shapeshifter corpse (62, 42, D) a shapeshifter corpse an ugly thing corpse (63, 0, D) a +1 leather armour of poison resistance (63, 17, D) a +1 ring mail of poison resistance (63, 20, D) a +0 spear a +0 buckler a spriggan corpse (skeletalised by now) (63, 26, D) the +3 greatsling "Punk" {acid, rCorr} rCorr: It protects you from acid and corrosion. (63, 27, D) a ring of flight (63, 31, D) a +0 rapier a +0 robe a +0 buckler a wolf corpse (63, 36, D) a book of Callings (63, 37, D) a staff of cold (unseen) (64, 16, D) a +3 hand axe of holy wrath (64, 20, D) a +0 dagger a +0 robe (64, 21, D) a wolf corpse (skeletalised by now) a wolf corpse (skeletalised by now) (64, 22, D) a +0 short sword a +0 robe a spriggan corpse (skeletalised by now) (64, 26, D) the +2 war axe "Gyaqoy" {heavy, rF- rC+ rCorr} rF: It makes you vulnerable to fire. rC: It protects you from cold. rCorr: It protects you from acid and corrosion. (64, 27, D) a +2 spear of freezing (64, 31, D) a +0 spear a spriggan corpse (67, 0, D) the +6 quarterstaff of Offence {drain, Int+4 Dex+5} Int: It affects your intelligence (+4). Dex: It affects your dexterity (+5). (68, 0, D) a +0 arbalest of freezing (69, 36, D) a staff of fire (70, 20, D) a +0 trident a merfolk corpse (skeletalised by now) (70, 37, D) a staff of fire (70, 40, D) a +0 shortbow a +0 trident a centaur corpse (70, 41, D) a +0 trident (71, 8, D) the +6 chain mail of Fortification {rF+ SInv} rF: It protects you from fire. SInv: It lets you see invisible. (unseen) (71, 16, D) a staff of death (71, 20, D) a +0 trident (71, 27, D) the +0 ring mail of Xuxu {rPois Will+ Dex+3 Stlth+} Dex: It affects your dexterity (+3). rPois: It protects you from poison. Will: It increases your willpower. Stlth: It makes you more stealthy. (unseen) (71, 36, D) a staff of fire (71, 41, D) a +0 trident (72, 9, D) a +2 chain mail of willpower (72, 19, D) a +0 trident 2 boomerangs a merfolk corpse (skeletalised by now) (72, 21, D) a wind drake corpse (skeletalised by now) (72, 22, D) a +0 trident (72, 36, D) a staff of fire (72, 37, D) a staff of fire (72, 40, D) a +0 trident 3 boomerangs 5 large rocks (73, 1, D) a +2 helmet of see invisible (73, 16, D) a +4 trident of protection (73, 19, D) a +0 trident a boomerang (73, 26, D) a +2 orcbow of flaming (73, 27, D) a staff of earth (73, 37, D) a staff of conjuration (73, 40, D) a +0 trident a merfolk corpse (74, 0, D) a +0 trident (75, 1, D) a +3 ring mail of cold resistance (75, 3, D) a +0 trident