Olga the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand crossbow (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (61, 0, D) a book of Transfigurations (61, 8, D) a +1 heavy morningstar (62, 0, D) a +0 rapier a +0 robe a +0 trident of venom a spriggan corpse (62, 1, D) the +0 scale mail of Dithmenos's Favour {rCorr} rCorr: It protects you from acid and corrosion. a wolf corpse (62, 9, D) a +0 hand axe a +0 club a +6 ring of strength a draconian corpse a draconian corpse (63, 0, D) Cerebov's Spellbook of Flame (still there?) Spells Type Level a - Scorch Fire 2 b - Volatile Blastmotes Fire/Translocation 3 c - Plasma Beam Fire/Air 6 d - Fire Storm Conjuration/Fire 9 a wolf corpse (still there?) (63, 8, D) the +2 dagger "Zerch" {flame, *Slow Int+3 SInv} Int: It affects your intelligence (+3). SInv: It lets you see invisible. *Slow: It may slow you when you take damage. (63, 9, D) a +0 short sword a draconian corpse (63, 10, D) a +0 flail a draconian corpse (68, 0, D) a +4 plate armour of poison resistance (69, 0, D) a scroll of brand weapon (70, 9, D) a +2 plate armour of willpower (70, 10, D) a yak corpse a bullfrog corpse (70, 20, D) a +0 club a draconian corpse (71, 8, D) a +6 orcbow of flaming (71, 17, D) a +0 scimitar a +2 chain mail of poison resistance a yellow draconian corpse (71, 20, D) a +0 club a draconian corpse (71, 21, D) the felid corpse of Olga (71, 23, D) a +0 mace (71, 26, D) a book of Rime (71, 27, D) the ring "Leedegu" {rElec rN+ MP+9} [ring of positive energy] rElec: It insulates you from electricity. rN: It protects you from negative energy. MP: It affects your magic capacity (+9). (unseen) (71, 29, D) a +0 trident a merfolk corpse (71, 30, D) a +0 trident a throwing net (71, 33, D) a throwing net (72, 8, D) a staff of air (72, 9, D) a +3 great sword of protection (72, 10, D) a bullfrog corpse (72, 17, D) a +1 dagger of electrocution (72, 18, D) the felid corpse of Olga (72, 21, D) a +0 club a draconian corpse (72, 22, D) a +0 short sword of speed (72, 26, D) a wand of flame (12) (72, 27, D) the Encyclopedia of the Stony Geodesic Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Petrify Transmutation/Earth 4 c - Borgnjor's Vile Clutch Necromancy/Earth 5 d - Statue Form Transmutation/Earth 6 (unseen) (73, 1, D) a staff of air an adder corpse (skeletalised by now) (73, 16, D) a +3 plate armour of cold resistance (73, 17, D) a +1 chain mail of willpower (73, 26, D) a wand of iceblast (4) (73, 27, D) a +6 ring of strength (73, 29, D) a +0 shortbow (74, 33, D) a throwing net (75, 1, D) a ring of magical power