Olga the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand crossbow (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 4 scrolls of amnesia (7, 7, D) 5 potions of magic (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (10, 1, D) a +0 mace (10, 5, D) a ring of flight (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (59, 37, D) a +4 falchion of protection (unseen) (59, 38, D) a cane toad corpse (59, 39, D) a komodo dragon corpse (60, 37, D) the +1 plate armour "Maezijen" {Stlth+} Stlth: It makes you more stealthy. (unseen) (61, 0, D) a staff of air (61, 8, D) the +4 falchion of the Traitor {drain, MP-9 Dex+7} Dex: It affects your dexterity (+7). MP: It affects your magic capacity (-9). (61, 16, D) a +1 plate armour of cold resistance (61, 20, D) a +0 long sword a +0 scale mail (61, 26, D) a +2 long sword of protection (61, 29, D) a +0 club (61, 37, D) a wand of charming (2) (61, 42, D) a water moccasin corpse (62, 2, D) a +0 whip (62, 4, D) a +0 club a +0 leather armour (62, 8, D) the +4 scale mail of Diyjus {Int+6 Dex+3 Stlth-} Int: It affects your intelligence (+6). Dex: It affects your dexterity (+3). Stlth: It makes you less stealthy. (62, 9, D) the Unrestrained Analects (62, 22, D) a +2 heavy morningstar (still there?) a +0 ring mail (still there?) (62, 23, D) a +0 dire flail a +0 ring mail (62, 26, D) a +7 spear of venom (62, 32, D) a +0 club a boomerang a +0 leather armour an orc corpse (62, 37, D) a staff of death (unseen) (62, 41, D) a +0 robe a spriggan corpse (62, 43, D) an elephant corpse (63, 0, D) the +5 short sword of the Fulmar {spect, rC+} rC: It protects you from cold. (63, 1, D) a +0 short sword a +0 scale mail (63, 8, D) a staff of death (63, 17, D) a +4 whip of flaming (63, 21, D) a +0 arbalest (63, 22, D) a +0 scale mail (63, 26, D) a +3 long sword of draining (63, 27, D) the Spellbook of Mutagenic Unholy Arts Spells Type Level a - Beastly Appendage Transmutation 1 b - Death's Door Necromancy 9 (63, 28, D) a +3 morningstar of protection a +2 plate armour of poison resistance an orc corpse (63, 32, D) a +0 hand axe a +0 dagger a +0 robe an orc corpse (63, 37, D) an amulet of reflection (64, 1, D) a +0 dagger a +0 robe (64, 17, D) a staff of poison (64, 22, D) a +2 battleaxe of flaming (still there?) a +0 plate armour (still there?) (64, 27, D) an amulet of the acrobat (64, 32, D) a +0 dagger a +0 leather armour a +0 war axe a +0 ring mail an orc corpse (65, 27, D) a +0 flail an orc corpse (67, 0, D) a +1 hand axe of flaming (still there?) the staff of Ashenzari's Reproof {rPois rN+ Will++ rCorr Necro} (still there?) [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rPois: It protects you from poison. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Necro: It increases the power of your Necromancy spells. Will: It greatly increases your willpower. It falls into the 'Staves' category. It is a one-handed weapon. (68, 0, D) a +0 dagger a +0 battleaxe of freezing (69, 0, D) a +0 short sword (still there?) the staff "Jodd" {rElec rCorr Int-5 Dex+4 Hexes Air Earth} (still there?) [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (-5). Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Hexes: It increases the power of your Hexes spells. Air: It increases the power of your Air spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (69, 36, D) an orb of energy (70, 9, D) a +0 vampiric hand axe (unseen) (70, 36, D) a +1 hand axe of freezing (70, 37, D) a +2 chain mail of cold resistance (71, 16, D) a +2 hand axe of flaming (71, 17, D) a ring of poison resistance (71, 18, D) a +3 falchion of freezing a +0 robe (71, 27, D) the staff "Xeiwudgh" {rF+ rN+ Int-5 Stlth+ Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (-5). rF: It protects you from fire. rN: It protects you from negative energy. Fire: It increases the power of your Fire spells. Stlth: It makes you more stealthy. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (71, 36, D) +0 swamp dragon scales (71, 37, D) a +0 mace the +6 halberd of Deupud {antimagic, rN+ rCorr Int+3} Int: It affects your intelligence (+3). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (71, 40, D) a +0 battleaxe a +0 plate armour an orc corpse (71, 41, D) a +0 glaive a +0 chain mail an orc corpse (71, 42, D) a +0 short sword (72, 16, D) a +5 war axe of freezing (72, 21, D) a +0 flail a +0 robe (72, 26, D) an amulet of faith (72, 27, D) a +1 scimitar of freezing (unseen) (72, 36, D) a book of Iron (72, 37, D) a +0 heavy spear (72, 38, D) a +0 hand axe a +0 plate armour (72, 40, D) a +0 dagger a +0 robe an orc corpse (72, 42, D) a +0 dagger a +0 robe a +0 dagger (72, 43, D) a +0 dagger a +0 robe (73, 16, D) a +1 rapier of speed (73, 37, D) a staff of conjuration (75, 1, D) the +8 battleaxe "Rucozetz" {freeze, Int+3 Dex+3} Int: It affects your intelligence (+3). Dex: It affects your dexterity (+3). (unseen)