Olga the Dungeon (0, 51, D) a +0 long sword (1, 32, D) a +0 whip of electrocution (1, 33, D) a book of Callings a +0 plate armour of poison resistance (1, 50, D) the +1 robe of the Iron City of Dis {rCorr Dex+2} Dex: It affects your dexterity (+2). rCorr: It protects you from acid and corrosion. (1, 51, D) a staff of poison (1, 53, D) a +0 scimitar a ring of protection from cold (2, 15, D) a +0 ring mail (2, 16, D) a +0 robe the +11 trident "Luveha" {protect, rElec MP+9} rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). (2, 32, D) Maxwell's Memoranda (2, 33, D) a +2 morningstar of protection (2, 51, D) a +0 rapier a +0 cloak a staff of death (2, 52, D) a +0 war axe a +0 flail a ring of protection from cold (2, 53, D) a +1 rapier of venom (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand crossbow (still there?) (3, 14, D) a +1 spear of flaming (3, 16, D) a +6 ring of intelligence the +5 rapier of Niluedu {pain, Fragile Fly rC++ Dex+2} Dex: It affects your dexterity (+2). rC: It greatly protects you from cold. Fly: It grants you flight. Fragile: It will be destroyed if unequipped. (3, 18, D) a +4 scimitar of flaming a +4 quarterstaff of chaos a +0 cloak (3, 32, D) a +0 trident of venom (3, 33, D) the +1 leather armour of Uddir {Will+} Will: It increases your willpower. (3, 34, D) a +0 shortbow of freezing a ring of willpower (3, 50, D) a +0 sling of flaming (3, 51, D) a +1 flail of draining a +0 cloak (3, 52, D) a +0 long sword a +0 whip the +4 sling of Responsibility {speed, Str-3 Int+7 SInv Stlth-} Str: It affects your strength (-3). Int: It affects your intelligence (+7). SInv: It lets you see invisible. Stlth: It makes you less stealthy. (3, 53, D) a +0 cloak a +2 cloak a book of Changes a +0 battleaxe (3, 54, D) a +2 vampiric hand axe a +0 flail (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 gold dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (4, 15, D) a +4 dagger of protection a +0 short sword 2 large rocks of chaos a +1 rapier of electrocution a +0 cloak a +0 pair of gloves a +5 ring of evasion (4, 32, D) a +3 short sword of venom (4, 50, D) a +0 war axe a staff of fire (4, 51, D) a +0 long sword (5, 14, D) the +5 ring mail of Theory {rPois} rPois: It protects you from poison. (5, 15, D) a +4 great mace of venom a +1 eveningstar of draining 5 javelins a +3 ring mail of poison resistance (5, 32, D) a book of Dangerous Friends (5, 33, D) an amulet of faith (6, 8, D) an orb of light a +0 robe a +0 hand axe (6, 32, D) a scroll of brand weapon (6, 33, D) the +7 long sword of Goasenu {vamp, Str-5 Dex+5} Str: It affects your strength (-5). Dex: It affects your dexterity (+5). (6, 38, D) a +2 demon whip of venom (6, 50, D) a +0 long sword the +6 broad axe of Hacking and Slashing {venom, rPois rC+++ Will- Int+4} Int: It affects your intelligence (+4). rC: It renders you almost immune to cold. rPois: It protects you from poison. Will: It decreases your willpower. (6, 58, D) a +2 quarterstaff of speed a +0 hand axe (6, 59, D) a +0 dire flail a +6 ring of dexterity (7, 14, D) a wand of digging (2) (7, 15, D) a +6 ring of strength a +1 eudemon blade of holy wrath a +0 robe a +0 tower shield an amulet of regeneration a ring of magical power a +0 chain mail a +3 heavy scythe a +2 bardiche of freezing (7, 19, D) a +3 longbow of flaming a potion of attraction a +0 barding a +2 demon blade a +4 executioner's axe of pain (7, 32, D) the +5 scale mail of the Guild-Master {Regen+ Str-3 Int-2 Slay+6} Str: It affects your strength (-3). Int: It affects your intelligence (-2). Slay: It affects your accuracy & damage with ranged weapons and melee (+6). Regen: It increases your rate of health regeneration. (7, 51, D) a +6 spectral quarterstaff a +0 glaive a +0 dire flail a staff of poison (7, 59, D) a +0 glaive (7, 60, D) a +2 trident of flaming (8, 14, D) a +0 demon whip of venom a +0 rapier a staff of cold (8, 16, D) a +0 heavy falchion a +0 giant club +0 fire dragon scales the +4 shortbow "Musaqiarch" {flame, rCorr} rCorr: It protects you from acid and corrosion. a +4 heavy double sword (8, 19, D) a +2 heavy mace a +0 great sword of flaming (8, 32, D) a +1 sling of flaming a ring of positive energy (8, 36, D) a book of Changes (8, 50, D) a wand of digging (2) (8, 51, D) the Compendium of the Cumulonimbus Spells Type Level a - Freezing Cloud Conjuration/Ice/Air 5 b - Silence Hexes/Air 5 a +2 spectral lajatang an amulet of magic regeneration a +0 vampiric long sword (8, 53, D) a staff of cold a +0 long sword a staff of earth a +2 battleaxe of freezing (8, 57, D) a +0 flail (8, 58, D) a +0 scimitar a +0 glaive (8, 59, D) a +0 halberd a +4 ring of slaying (9, 14, D) the +0 flail "Daxos" {heavy, Str+6} Str: It affects your strength (+6). (9, 33, D) the staff of Pyromania {rElec rF+ rN+++ Int-4 SInv Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (-4). rF: It protects you from fire. rElec: It insulates you from electricity. rN: It renders you almost immune to negative energy. SInv: It lets you see invisible. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. a +4 great sword of holy wrath a book of Minor Magic a staff of poison a +4 war axe of flaming (9, 51, D) a +0 glaive of protection a +0 mace (9, 52, D) a +0 battleaxe a +2 cloak (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 14, D) a +1 battleaxe of venom a +3 leather armour of poison resistance a +2 ring mail of poison resistance (10, 15, D) a +0 robe a +2 mace of protection a +0 dagger (10, 17, D) a +4 scimitar of holy wrath a +0 chain mail the +7 short sword of Varchago {flame, Int+3} Int: It affects your intelligence (+3). (10, 32, D) the +1 scale mail "Qyivyet" {rElec rPois rC+ rN+} rC: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It protects you from negative energy. (10, 33, D) the amulet "Qaodghip" {Rampage *Slow +Inv rPois Regen+} [amulet of regeneration] rPois: It protects you from poison. +Inv: It lets you turn invisible. Regen: It increases your rate of health regeneration. *Slow: It may slow you when you take damage. Rampage: It bestows one free step when moving towards enemies. (10, 51, D) a +2 whip of freezing an amulet of guardian spirit a +0 hand axe (10, 52, D) a +0 cloak a +0 scimitar a +4 ring of protection a +0 war axe (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {Contam Stlth-} (still there?) Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} (still there?) the +13 scythe of Curses {drain, curses, Drain} (still there?) Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (11, 14, D) a +2 robe a book of Lightning (11, 31, D) the +10 hand axe "Evetriamo" {venom, Drain rF+ MP+9} rF: It protects you from fire. MP: It affects your magic capacity (+9). Drain: It drains your maximum health when unequipped. (11, 34, D) the +7 ice dragon scales "Xaravotz" {rF- rC++ Str+2 Dex+7} Str: It affects your strength (+2). Dex: It affects your dexterity (+7). rF: It makes you vulnerable to fire. rC: It greatly protects you from cold. (11, 51, D) a +0 dire flail (11, 55, D) a +5 battleaxe of electrocution a +0 flail a +1 broad axe of venom a +0 mace (11, 56, D) a +0 war axe (12, 14, D) a staff of air (12, 35, D) a staff of cold (12, 51, D) a +1 plate armour of willpower a +4 heavy hand axe (13, 14, D) the +1 arbalest of Green Subterfuge {drain, rElec rF+ Int+3} Int: It affects your intelligence (+3). rF: It protects you from fire. rElec: It insulates you from electricity. (13, 32, D) the staff "Ympiurphu" {MP+9 Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. MP: It affects your magic capacity (+9). Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (13, 49, D) a +0 long sword (13, 50, D) a +0 long sword (13, 51, D) a +2 leather armour of poison resistance (13, 52, D) a +0 heavy mace a +0 cloak a +0 long sword a +0 cloak a +0 hand axe a +4 scale mail of positive energy (13, 54, D) a +0 long sword the +1 scimitar of Sulphur {holy, Fly rN+ SInv} rN: It protects you from negative energy. SInv: It lets you see invisible. Fly: It grants you flight. a +0 cloak (14, 49, D) a wand of digging (6) (14, 52, D) a +0 hand axe the ring "Ysifuexi" {+Blink rC+ Str+6 Dex-3} [ring of protection from cold] Str: It affects your strength (+6). Dex: It affects your dexterity (-3). rC: It protects you from cold. +Blink: It lets you blink. a +0 whip a +2 arbalest of draining (14, 55, D) a +0 cloak (15, 54, D) a +0 cloak (18, 38, D) a +0 hand axe (18, 48, D) a +0 mace of protection (18, 50, D) a staff of poison (19, 0, D) a staff of death a +0 flail of holy wrath (19, 3, D) 5 large rocks (19, 16, D) a staff of air (19, 17, D) a +2 quarterstaff of draining (19, 32, D) a +3 long sword of holy wrath (19, 48, D) a +4 plate armour of cold resistance (19, 49, D) a book of the Warp (19, 50, D) the +0 leather armour "Yxeur" {Stlth+} Stlth: It makes you more stealthy. a staff of conjuration (20, 0, D) a +0 great sword (20, 1, D) a +0 plate armour (20, 3, D) a +4 war axe of electrocution (20, 4, D) 4 large rocks (20, 16, D) a book of Cantrips (20, 47, D) a +1 mace of holy wrath a staff of death (20, 48, D) a +2 helmet of intelligence a staff of fire a staff of fire (21, 0, D) a +0 chain mail a staff of cold (21, 4, D) a +3 long sword of protection a +0 plate armour a ring of resist corrosion (21, 16, D) the +7 shortbow of the Living Dead {heavy, rCorr Str-4 Int+4 Dex+3} Str: It affects your strength (-4). Int: It affects your intelligence (+4). Dex: It affects your dexterity (+3). rCorr: It protects you from acid and corrosion. a +0 trident a +1 leather armour of willpower (21, 17, D) a +0 rapier of venom (21, 31, D) the +7 orcbow of Darhag {elec, Stlth+} Stlth: It makes you more stealthy. (21, 33, D) a scroll of brand weapon a +1 dagger of venom (22, 1, D) the +8 dire flail of Orphyn {flame, Int+3} Int: It affects your intelligence (+3). a +3 broad axe a +4 spectral giant spiked club (22, 3, D) a +1 war axe (22, 16, D) a +2 heavy great sword (22, 17, D) a staff of air (22, 20, D) a +1 robe of willpower (22, 40, D) a +0 leather armour (22, 47, D) a ring of fire a +3 plate armour of positive energy a scroll of brand weapon (23, 0, D) a +2 plate armour of poison resistance (23, 1, D) the ring of Birdsong {rF+ Will- Str+3 Dex+3} [ring of protection from fire] Str: It affects your strength (+3). Dex: It affects your dexterity (+3). rF: It protects you from fire. Will: It decreases your willpower. a +0 kite shield a +0 kite shield the +8 Wrath of Trog {antimagic, *Rage Rampage} It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It bestows one free step when moving towards enemies. (23, 4, D) a +0 long sword a +0 plate armour a ring of fire (23, 5, D) a +0 great sword a +0 plate armour (23, 16, D) a staff of conjuration (23, 17, D) the amulet of Obsession {Acrobat Dex+6} [amulet of the acrobat] It increases your evasion while moving and waiting. Dex: It affects your dexterity (+6). (23, 18, D) a +0 robe the +9 lajatang of the Inviting Firefly {protect, rElec rF+ Dex+3 SInv} Dex: It affects your dexterity (+3). rF: It protects you from fire. rElec: It insulates you from electricity. SInv: It lets you see invisible. a +2 rapier of venom a +0 robe a +0 leather armour (23, 21, D) a silver javelin (23, 39, D) a scroll of brand weapon (24, 0, D) a +0 morningstar of draining a +0 chain mail a book of Vapours (24, 1, D) the +3 plate armour of Supple Strength {Contam +Inv rF+ Str+4} Str: It affects your strength (+4). rF: It protects you from fire. +Inv: It lets you turn invisible. Contam: It causes magical contamination when unequipped. a +0 chain mail a +1 ring mail of cold resistance (24, 4, D) a +0 chain mail 4 large rocks a +0 great sword a +2 great mace (24, 5, D) a +0 long sword a +0 chain mail a +0 kite shield (24, 17, D) a +4 trident of pain a +0 leather armour the +9 trident of Distraction {heavy, rF+ rC+ Int+5} Int: It affects your intelligence (+5). rF: It protects you from fire. rC: It protects you from cold. (24, 18, D) a +0 trident the +5 halberd "Netsos" {flame, rF+ rC- Int+2} Int: It affects your intelligence (+2). rF: It protects you from fire. rC: It makes you vulnerable to cold. (24, 21, D) a +0 spear (24, 32, D) a +0 hand axe a +0 leather armour a +5 ring of evasion a +1 rapier of holy wrath (24, 33, D) the +12 executioner's axe "Atonaabait" {heavy, Int+3} Int: It affects your intelligence (+3). a staff of poison a staff of fire (24, 47, D) the +7 morningstar of Instant Death {heavy, rCorr Dex+2 Stlth+} Dex: It affects your dexterity (+2). rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. a +3 whip of electrocution (25, 0, D) a +0 war axe of flaming (25, 1, D) a +2 dire flail of protection (25, 5, D) a +0 great mace a +0 chain mail a ring of see invisible (25, 6, D) a +0 glaive (25, 16, D) a +2 dagger of draining (25, 17, D) a +1 ring mail of cold resistance (25, 18, D) a +3 demon trident of venom a +0 robe a staff of death (25, 19, D) a +2 vampiric demon trident a +1 crystal plate armour (25, 21, D) a +2 demon trident of electrocution (25, 33, D) a +2 vampiric short sword a +2 spectral quarterstaff (25, 49, D) the +6 sling "Qugufausm" {elec, rPois rF++ Int+3 Stlth-} Int: It affects your intelligence (+3). rF: It greatly protects you from fire. rPois: It protects you from poison. Stlth: It makes you less stealthy. a staff of cold the +1 leather armour of Ru's Displeasure {rCorr} rCorr: It protects you from acid and corrosion. a +2 arbalest of flaming a +6 ring of strength (26, 0, D) a +0 long sword (26, 3, D) a +0 chain mail a +0 chain mail a +0 dire flail the +5 plate armour of Xurapice {rF+ rCorr Int+3 Dex-5} Int: It affects your intelligence (+3). Dex: It affects your dexterity (-5). rF: It protects you from fire. rCorr: It protects you from acid and corrosion. (26, 8, D) a +1 plate armour of poison resistance (26, 18, D) a +8 mace of draining a +0 robe a ring of poison resistance (26, 32, D) a +0 rapier of draining (26, 33, D) a +1 plate armour of cold resistance (26, 34, D) a ring of fire a +6 ring of dexterity a lightning rod (4/4) (26, 47, D) a +4 ring of protection (27, 0, D) the +2 pair of boots "Orchy" {Str+5} Str: It affects your strength (+5). a +0 war axe (27, 1, D) a +0 plate armour (27, 16, D) a +1 trident of distortion (27, 20, D) a +3 ring mail of cold resistance (27, 32, D) a +4 flail of protection (27, 33, D) a ring of wizardry (27, 34, D) a +1 leather armour of fire resistance (27, 49, D) a +1 cloak of poison resistance (27, 50, D) a +2 plate armour of positive energy a +1 heavy mace (28, 0, D) a +2 spear of flaming (28, 1, D) a +1 short sword of draining (28, 3, D) a +0 great sword a +0 chain mail (28, 16, D) a +0 robe (28, 32, D) a +3 mace of protection (28, 33, D) the amulet of Impatience {Reflect -Cast Str+5 SH+5 Stlth+} [amulet of reflection] It reflects blocked missile attacks. Str: It affects your strength (+5). -Cast: It prevents spellcasting. SH: It affects your SH (+5). Stlth: It makes you more stealthy. (28, 36, D) a ring of protection from fire (28, 49, D) a +0 antimagic spear (28, 51, D) a +2 antimagic hand axe (29, 1, D) a book of the Warp (29, 2, D) a +3 heavy war axe a +0 chain mail a +0 kite shield a +6 ring of intelligence (29, 16, D) a ring of fire (29, 17, D) a +3 leather armour of poison resistance (29, 32, D) a +1 orcbow of flaming (29, 33, D) a +5 ring of evasion (29, 48, D) a staff of earth (29, 50, D) a +3 hand crossbow of draining (30, 48, D) a +2 mace of protection (30, 50, D) a +2 battleaxe of electrocution (31, 48, D) a +2 ring mail of poison resistance (32, 47, D) a +1 mace of protection (32, 49, D) a +5 ring of evasion (32, 50, D) a staff of conjuration (33, 27, D) a +0 glaive (33, 48, D) the +8 hand axe of Law {heavy, Fly} Fly: It grants you flight. a book of Cantrips a +4 lajatang of venom (34, 14, D) the +5 demon whip "Spellbinder" {antimagic, disrupt, Will+} Will: It increases your willpower. (34, 48, D) the ring "Uluel" {Will+ Str+3 Dex+3} [ring of willpower] Str: It affects your strength (+3). Dex: It affects your dexterity (+3). Will: It increases your willpower. (34, 50, D) a +3 leather armour of fire resistance the ring of the Distant Future {Drain Str+3 Int+6 Dex+2} [ring of intelligence] Str: It affects your strength (+3). Int: It affects your intelligence (+6). Dex: It affects your dexterity (+2). Drain: It drains your maximum health when unequipped. (35, 0, D) a scroll of brand weapon (35, 28, D) a +0 mace (36, 0, D) a +0 vampiric whip (36, 1, D) a +6 ring of dexterity (36, 2, D) a +5 whip of freezing (36, 14, D) the +5 shortbow "Loolis" {freeze, rPois} rPois: It protects you from poison. the staff of the Distant Future {Will+ Int+3 Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+3). Earth: It increases the power of your Earth spells. Will: It increases your willpower. It falls into the 'Staves' category. It is a one-handed weapon. (36, 30, D) the +7 sling "Puzuixej" {flame, *Slow Str+4 Dex+3} Str: It affects your strength (+4). Dex: It affects your dexterity (+3). *Slow: It may slow you when you take damage. (37, 0, D) a ring of see invisible (37, 14, D) a +2 heavy hand axe (37, 31, D) a +0 long sword a +1 short sword of protection (37, 32, D) a +0 flail (38, 1, D) a +2 morningstar of distortion (38, 15, D) a +2 pair of gloves of strength (38, 29, D) a +0 rapier a +0 cloak (38, 30, D) a +0 short sword a scroll of brand weapon (38, 33, D) a +0 halberd (38, 48, D) a +5 scimitar of holy wrath (38, 49, D) the -2 helmet of the Farrier {rF- Will- Regen+ rCorr} rF: It makes you vulnerable to fire. Regen: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Will: It decreases your willpower. (39, 0, D) a ring of flight (39, 1, D) a +1 executioner's axe of flaming (39, 15, D) a +3 plate armour of fire resistance (39, 28, D) a staff of fire (39, 29, D) a +0 glaive a +2 trident of protection (39, 31, D) a +0 scimitar (39, 48, D) a +0 robe a scroll of brand weapon (40, 0, D) a book of Burglary (40, 1, D) a +1 great sword of holy wrath (40, 16, D) the ring of Fun {AC+4 Dex+4} [ring of protection] AC: It affects your AC (+4). Dex: It affects your dexterity (+4). (40, 29, D) a +0 war axe a +0 hand axe (40, 30, D) a +0 trident the +6 mace "Uppu" {flame, rF+ Dex+3} Dex: It affects your dexterity (+3). rF: It protects you from fire. (40, 48, D) a +3 short sword (41, 0, D) a staff of poison (41, 14, D) a +5 ring of evasion (41, 28, D) a +0 battleaxe an amulet of regeneration (41, 30, D) a ring of willpower a +0 long sword an amulet of the acrobat a +0 trident (41, 48, D) a +3 flail of freezing a +0 robe a staff of poison (41, 50, D) a staff of fire a +0 robe a +3 leather armour of cold resistance a +0 dagger a +4 shortbow of draining a +1 scimitar of protection a +0 robe (42, 0, D) a +1 heavy quarterstaff (42, 13, D) a +2 spectral giant spiked club (42, 31, D) a +0 hand axe (42, 48, D) a +5 ring of evasion (42, 50, D) an amulet of guardian spirit a +0 robe an amulet of faith (42, 52, D) a +0 flail a +0 dagger (42, 53, D) a +0 robe (43, 13, D) the +6 battleaxe of Imnadwas {flame, Will+ rCorr} rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (43, 28, D) a +0 battleaxe the staff "Cal Sual" {rC+ Str+4 Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+4). rC: It protects you from cold. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. (43, 29, D) a +0 glaive a +6 ring of dexterity (43, 49, D) a book of Changes a +2 flail a +2 heavy spear (43, 55, D) a +0 great sword a +0 chain mail (44, 13, D) a +6 ring of intelligence a +6 ring of dexterity a ring of flight a ring of see invisible (44, 14, D) a ring of ice (44, 48, D) a +3 plate armour of fire resistance a staff of conjuration (44, 55, D) a +0 robe a +0 mace (45, 48, D) a +4 dire flail of draining (45, 49, D) a +0 robe (45, 50, D) a ring of protection from fire (45, 51, D) a +0 chain mail a +2 hand axe the +0 ring mail of the Skies Above {rF+} rF: It protects you from fire. a +2 robe of willpower (46, 47, D) a +1 leather armour of willpower (46, 49, D) a +0 robe a +0 long sword (47, 6, D) a +3 long sword (47, 52, D) a +0 long sword a +0 dagger a +0 chain mail (48, 11, D) a +1 robe a +0 robe (48, 15, D) a +0 battleaxe (48, 23, D) a +2 plate armour of fire resistance (48, 26, D) a +1 ring mail of cold resistance (48, 49, D) a ring of protection from fire a +0 long sword the +0 robe "Getypae" {rElec rPois Will+} rElec: It insulates you from electricity. rPois: It protects you from poison. Will: It increases your willpower. a +1 dire flail a +3 chain mail of positive energy (48, 50, D) a staff of cold (48, 54, D) a +4 ring of protection (49, 0, D) a +0 rapier of venom (49, 37, D) a staff of earth (49, 38, D) a +0 war axe a +0 animal skin (49, 49, D) the ring "Renn" {MP+9 Int+4} [ring of magical power] Int: It affects your intelligence (+4). MP: It affects your magic capacity (+9). a +2 vampiric great sword (49, 50, D) the ring "Lujecs" {rElec rF- Will+++ Int+2 SInv} [ring of see invisible] Int: It affects your intelligence (+2). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. SInv: It lets you see invisible. Will: It greatly increases your willpower. a +0 war axe a +0 trident (49, 53, D) a +1 morningstar of protection a +0 great mace (50, 0, D) the +10 sling of the Summoning Genius {heavy, *Slow rElec rPois Str-3} Str: It affects your strength (-3). rElec: It insulates you from electricity. rPois: It protects you from poison. *Slow: It may slow you when you take damage. (50, 2, D) a +0 dagger a +0 robe (50, 15, D) a staff of earth (50, 23, D) the +3 Elemental Staff {rElec rF+ rC+ AC+3} It enhances your fire, ice, earth and air magic. AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rElec: It insulates you from electricity. (50, 36, D) a staff of earth (50, 37, D) the staff of Res Nullius {rElec rF+ rN+ Conj Ice} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF: It protects you from fire. rElec: It insulates you from electricity. rN: It protects you from negative energy. Conj: It increases the power of your Conjurations spells. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. (50, 48, D) a +0 long sword (50, 49, D) a +3 broad axe a +2 antimagic sling a +0 chain mail (50, 51, D) a +1 mace of protection a +0 chain mail a +2 war axe of venom a +0 chain mail a +0 robe a +0 flail a +0 plate armour (50, 52, D) a +3 morningstar of protection (50, 53, D) 4 scrolls of enchant weapon (51, 0, D) a +0 robe the ring of Inwu Jygefe {rPois SInv} [ring of see invisible] rPois: It protects you from poison. SInv: It lets you see invisible. (51, 1, D) a staff of conjuration (51, 2, D) the ring of the Kraken {Str+4 Dex+6} [ring of dexterity] Str: It affects your strength (+4). Dex: It affects your dexterity (+6). a +0 plate armour the +4 sling of Inue {elec, Fly rElec} rElec: It insulates you from electricity. Fly: It grants you flight. a +0 long sword (51, 35, D) a +1 war axe of distortion (51, 49, D) a staff of fire a +2 orcbow of electrocution (51, 50, D) a +0 battleaxe (52, 0, D) a +6 ring of intelligence the +6 mace "Grom" {heavy, Drain Will+ Str+8} Str: It affects your strength (+8). Drain: It drains your maximum health when unequipped. Will: It increases your willpower. (52, 12, D) a +0 robe a +3 flail a +0 robe a +0 heavy halberd (52, 16, D) a +0 robe (52, 26, D) a +0 robe a +3 broad axe of electrocution a +0 robe (52, 37, D) the +3 giant club "Skullcrusher" {speed, Str+7} Str: It affects your strength (+7). a staff of earth the staff "Utescho" {*Slow rC+ rN+ rCorr Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC: It protects you from cold. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. (52, 48, D) a staff of earth a +4 flail of protection (53, 0, D) a +0 heavy trident (53, 1, D) a +1 whip of electrocution (53, 24, D) a +1 short sword of venom (53, 49, D) a +0 glaive the +3 dagger of Xuanek {flame, Fragile Will++ rCorr Str+2} Str: It affects your strength (+2). rCorr: It protects you from acid and corrosion. Fragile: It will be destroyed if unequipped. Will: It greatly increases your willpower. (54, 2, D) a +2 war axe of electrocution (54, 3, D) a +0 robe a +0 battleaxe (54, 15, D) the +5 quarterstaff "Nugrifru" {heavy, rN+ Int+9} Int: It affects your intelligence (+9). rN: It protects you from negative energy. a +4 flail (54, 37, D) a +0 heavy morningstar (54, 48, D) a +0 war axe of venom a +3 whip of venom (54, 49, D) a +0 scimitar the staff of Wyrd {*Slow rPois rN++ Int+5 Poison} [staff of poison] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+5). rPois: It protects you from poison. rN: It greatly protects you from negative energy. *Slow: It may slow you when you take damage. Poison: It increases the power of your Poison spells. It falls into the 'Staves' category. It is a one-handed weapon. (55, 12, D) a +0 club a +2 rapier of venom (55, 13, D) a +0 long sword a +0 scimitar (55, 14, D) a +3 hand axe of venom (55, 51, D) the +6 shortbow of Makhleb's Grace {drain, Dex+4} Dex: It affects your dexterity (+4). a +0 robe (56, 2, D) a +1 halberd of venom a +0 dagger (58, 48, D) the Incunable of the Queen Bee and the Traveller Spells Type Level a - Blink Translocation 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Spider Form Transmutation/Poison 3 d - Eringya's Noxious Bog Transmutation/Poison 6 (58, 49, D) a staff of cold (59, 36, D) a +0 longbow of flaming (59, 37, D) the staff of the Dark Horse {rElec rPois rCorr Int+2 Poison} [staff of poison] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+2). rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Poison: It increases the power of your Poison spells. It falls into the 'Staves' category. It is a one-handed weapon. (59, 47, D) a +3 scale mail of poison resistance (59, 48, D) a staff of conjuration (59, 51, D) a staff of fire (60, 36, D) a +4 battleaxe of flaming (60, 37, D) a +1 robe of positive energy (60, 46, D) a +4 war axe of electrocution (60, 49, D) a +0 long sword a staff of cold (61, 0, D) a +2 leather armour of cold resistance (61, 2, D) a +0 trident (61, 16, D) the +3 shortbow "Killer Klown's Peril" {drain, Drain Str+2 Int+4 SInv} Str: It affects your strength (+2). Int: It affects your intelligence (+4). SInv: It lets you see invisible. Drain: It drains your maximum health when unequipped. (61, 26, D) the +4 morningstar of Fimbulwinter {heavy, rElec Dex-2 SInv} Dex: It affects your dexterity (-2). rElec: It insulates you from electricity. SInv: It lets you see invisible. a +0 shortbow a +2 trident of venom (61, 27, D) a +0 trident (61, 36, D) a +3 vampiric hand axe (61, 46, D) a +2 leather armour of fire resistance the ring of Liuc Kuclu {rPois MP+9 Str+3} [ring of magical power] Str: It affects your strength (+3). rPois: It protects you from poison. MP: It affects your magic capacity (+9). (61, 48, D) a +0 robe the +3 pair of seven-league boots {Rampage+∞} Rampage+∞: When moving toward enemies, its wearer moves as far as possible, alerting their target en route. a +2 pair of gloves of stealth a staff of cold (61, 52, D) a +0 robe (62, 0, D) a +1 orcbow of flaming (62, 1, D) a +0 trident (62, 2, D) a +0 trident of distortion (62, 9, D) a +2 shortbow of flaming (62, 16, D) the +3 flail of Dissolution {flame, Drain +Blink Will+} +Blink: It lets you blink. Drain: It drains your maximum health when unequipped. Will: It increases your willpower. (62, 29, D) a boomerang a +0 trident (62, 37, D) a staff of fire (62, 51, D) a raiju skeleton (63, 0, D) a staff of conjuration (63, 2, D) a +1 antimagic trident (unseen) (63, 16, D) a +1 plate armour of willpower (63, 25, D) 3 large rocks (63, 37, D) the staff of Eternal Vigilance {Fly Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Fly: It grants you flight. Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-handed weapon. (64, 16, D) a +1 pair of gloves of hurling (64, 26, D) a staff of air a +2 whip of venom a +0 orcbow a +1 scale mail of fire resistance (64, 28, D) a +0 trident (64, 46, D) a +1 morningstar of holy wrath (64, 48, D) a +2 mace a +1 ring mail of positive energy (64, 49, D) a ring of protection from fire a +0 whip of draining (64, 50, D) a +1 robe of fire resistance 4 scrolls of enchant weapon (65, 26, D) a staff of earth (65, 48, D) a staff of fire (65, 49, D) Aneson's Elucidation of the Breezy Vector Spells Type Level a - Volatile Blastmotes Fire/Translocation 3 b - Vhi's Electric Charge Translocation/Air 3 c - Summon Forest Summoning/Translocation 5 d - Chain Lightning Conjuration/Air 9 (65, 50, D) the ring "Plog" {Fire Str+3} [ring of fire] It enhances your fire magic. Str: It affects your strength (+3). rF: It protects you from fire. rC: It makes you vulnerable to cold. (66, 0, D) a +0 ring mail (66, 47, D) a +4 broad axe of freezing (66, 49, D) a ring of fire the +8 arbalest "Omifasef" {freeze, rC- rCorr Int+2} Int: It affects your intelligence (+2). rC: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. (66, 51, D) a +1 heavy quarterstaff a +4 mace of holy wrath (67, 47, D) the +0 pair of boots of Nobb {Rampage rC+ Will+ Str+4} Str: It affects your strength (+4). rC: It protects you from cold. Rampage: It bestows one free step when moving towards enemies. Will: It increases your willpower. (67, 50, D) a +3 short sword of draining a +4 broad axe of electrocution (68, -1, D) a +0 flail (68, 1, D) a +0 falchion (68, 3, D) a +0 dagger a +0 robe (68, 47, D) the +8 longbow "Zephyr" {speed, Dex+3 SInv} Dex: It affects your dexterity (+3). SInv: It lets you see invisible. a staff of fire (68, 51, D) a +3 plate armour of fire resistance (69, 0, D) a staff of fire (69, 1, D) a piece from Xom's chessboard (15/15) (69, 35, D) a +3 battleaxe of flaming (70, 9, D) a +0 trident a +0 scale mail (70, 36, D) a +0 club a +0 dagger a +3 ring mail of cold resistance (70, 37, D) a +0 long sword a +0 dagger a +3 chain mail of poison resistance a +0 short sword a +0 halberd a +2 chain mail of fire resistance (70, 46, D) a +2 great mace of venom a +0 long sword (70, 49, D) a +0 sling of freezing the +0 helmet "Feoczeodd" {Str+5} Str: It affects your strength (+5). a +1 spear of venom (70, 51, D) a staff of conjuration (71, 9, D) a +0 club a +0 ring mail (71, 10, D) a +0 dagger a +0 falchion 2 boomerangs (71, 16, D) a staff of earth (71, 27, D) a +3 quarterstaff of draining (71, 48, D) a +1 triple sword of electrocution a +0 robe a +2 morningstar of protection (72, 8, D) a staff of poison (72, 9, D) a +0 dagger a +4 ring of protection (72, 19, D) a +0 trident (72, 26, D) a staff of poison (72, 27, D) a +4 heavy war axe (72, 36, D) a +0 club a +1 great mace of holy wrath (72, 47, D) a +0 whip of venom a +0 robe a +2 orcbow of electrocution a ring of protection from cold a +2 heavy flail (73, 19, D) a +0 glaive (73, 26, D) a +2 vampiric trident (73, 35, D) a +4 glaive of freezing (73, 37, D) a +0 club a +0 hand axe a +5 heavy great mace (73, 47, D) a +0 spear of venom (73, 49, D) a +4 ring of protection (74, 48, D) an amulet of regeneration a staff of death (74, 50, D) a +5 war axe of distortion an amulet of guardian spirit (75, 1, D) the +7 short sword of the Mosquito {holy, Str+2 Stlth+} Str: It affects your strength (+2). Stlth: It makes you more stealthy. (75, 48, D) a book of the Warp