Olga the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand crossbow (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 gold dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 5, D) a +0 robe an orb of light a +0 hand axe (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (34, 28, D) a +2 quarterstaff of holy wrath (unseen) (35, 14, D) a +7 war axe of venom (35, 15, D) the staff "Ridotus" {rF+ rCorr Str-3 Fire Air} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (-3). rF: It protects you from fire. rCorr: It protects you from acid and corrosion. Fire: It increases the power of your Fire spells. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (35, 28, D) a wand of charming (5) (35, 29, D) a wand of charming (5) (36, 0, D) a +1 heavy sling (36, 1, D) a +0 robe (36, 15, D) a staff of fire (36, 28, D) a +1 plate armour of cold resistance (unseen) (36, 29, D) a ring of poison resistance (37, 1, D) a staff of conjuration (37, 15, D) a staff of air (37, 28, D) a book of Iron (37, 29, D) a +2 pair of boots of flying (unseen) (38, 0, D) an amulet of magic regeneration (38, 1, D) a staff of fire (38, 14, D) a +2 scale mail of fire resistance (38, 15, D) a +0 flail of protection (38, 28, D) the amulet "Socarrac" {Reflect *Corrode rC+ Regen+ SH+5} [amulet of reflection] It reflects blocked missile attacks. rC: It protects you from cold. Regen: It increases your rate of health regeneration. *Corrode: It may corrode you when you take damage. SH: It affects your SH (+5). (unseen) (38, 29, D) a +1 chain mail of fire resistance (unseen) (38, 34, D) a +0 robe (39, 0, D) a staff of air (39, 14, D) a +4 war axe of distortion (39, 28, D) a +6 ring of intelligence (39, 29, D) a wand of iceblast (1) (39, 33, D) a +0 quarterstaff a +0 robe (40, 1, D) the staff "Juvishev" {rF+ Str-4 Dex+3 Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (-4). Dex: It affects your dexterity (+3). rF: It protects you from fire. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (40, 14, D) a staff of air (40, 28, D) a staff of poison (unseen) (40, 29, D) a staff of earth (unseen) (41, 14, D) the +12 long sword of Cheese {flame, rCorr Str+3} Str: It affects your strength (+3). rCorr: It protects you from acid and corrosion. (41, 15, D) a +2 robe of resistance (41, 28, D) a wand of polymorph (5) (41, 29, D) a +2 robe of cold resistance (unseen) (42, 0, D) a +4 dagger of draining (unseen) (42, 1, D) the +6 sling of Freehold {antimagic, *Corrode Str+4} Str: It affects your strength (+4). *Corrode: It may corrode you when you take damage. (unseen) (42, 14, D) +1 pearl dragon scales (42, 28, D) a book of Beasts (42, 29, D) the +3 warlock's mirror {omnireflect} Omnireflect: It can block and reflect piercing ranged attacks and magical attacks against the wielder's willpower. (unseen) (43, 14, D) a staff of air (43, 15, D) a +2 antimagic short sword (43, 29, D) a staff of cold (unseen) (44, 28, D) a wand of charming (3) (47, 35, D) the +9 sling of Uxtid {speed, Will+ Int+4} (still there?) Int: It affects your intelligence (+4). Will: It increases your willpower. a +0 plate armour (still there?) (49, 0, D) a staff of earth (unseen) (49, 1, D) a ring of wizardry (49, 14, D) a +0 arbalest (49, 24, D) a ring of poison resistance (49, 36, D) a book of Dreams (49, 40, D) a +0 flail (still there?) a +0 plate armour (still there?) a +0 hand axe (still there?) a +1 plate armour of fire resistance (still there?) (50, 0, D) a +1 chain mail of poison resistance (unseen) (50, 1, D) a wand of iceblast (3) (50, 3, D) a +0 robe (50, 12, D) a book of Displacement (50, 13, D) a +2 quarterstaff of distortion (unseen) (50, 15, D) a +0 arbalest (still there?) a +2 dagger of venom (still there?) (50, 24, D) a staff of cold (unseen) (50, 25, D) the ring of Doivisigh {rElec rPois rN+ Dex-5 Stlth+} [ring of positive energy] Dex: It affects your dexterity (-5). rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It protects you from negative energy. Stlth: It makes you more stealthy. (unseen) (50, 27, D) a +0 great sword a +0 chain mail (50, 36, D) a +0 short sword (50, 39, D) a +0 dagger a +0 robe (51, 1, D) the +8 scimitar of Writhing Anguish {spect, SInv} SInv: It lets you see invisible. (unseen) (51, 3, D) a +0 great sword a +0 chain mail a +6 ring of dexterity (51, 12, D) a wand of digging (4) (51, 14, D) a +0 arbalest (51, 25, D) a book of Dreams (51, 37, D) a ring of ice (51, 38, D) a +0 halberd a +0 chain mail a wand of flame (8) (51, 39, D) a +0 dagger a +0 robe a +0 giant club (52, 0, D) a staff of air (52, 1, D) the +4 spear of Arbitration {vamp, Dex+6} Dex: It affects your dexterity (+6). (52, 3, D) a +0 dagger (still there?) a +1 leather armour of cold resistance (still there?) (52, 4, D) a +0 robe a +0 war axe a +0 chain mail (52, 12, D) the staff of Perfectionism {rElec rF+ Int+3 Dex-5 Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+3). Dex: It affects your dexterity (-5). rF: It protects you from fire. rElec: It insulates you from electricity. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (52, 13, D) a book of Alchemy (52, 15, D) a +2 great mace of protection a +0 chain mail a +0 bardiche a +0 plate armour (52, 16, D) a +0 glaive a +0 chain mail (52, 17, D) a +0 great mace a +0 chain mail a +0 dire flail a +0 plate armour (52, 24, D) a +3 chain mail of willpower (52, 25, D) a +5 giant spiked club (52, 26, D) a +0 robe (52, 27, D) a +0 battleaxe (52, 28, D) a +0 robe (52, 37, D) a wand of flame (7) (52, 38, D) a +0 falchion of freezing (still there?) a +0 robe (still there?) (52, 39, D) a +0 giant spiked club (53, 0, D) a +0 robe (53, 1, D) the Lessons on the Quake and the Oath Spells Type Level a - Passwall Transmutation/Earth 2 b - Summon Guardian Golem Hexes/Summoning 3 c - Anguish Hexes/Necromancy 4 (unseen) (53, 12, D) a +1 antimagic falchion (unseen) (53, 13, D) Sif Muna's Encyclopedia of the Evil Eye Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Anguish Hexes/Necromancy 4 c - Discord Hexes 8 (unseen) (53, 16, D) a +0 arbalest (53, 17, D) 9 large rocks a +0 battleaxe a +0 plate armour (53, 18, D) a +0 long sword a +0 plate armour (53, 24, D) a +0 hand axe of draining (unseen) (53, 25, D) a wand of charming (5) (53, 26, D) a +5 dagger (still there?) a +0 robe (still there?) (53, 36, D) a +0 dagger (53, 37, D) a book of Unlife (54, 0, D) a scroll of brand weapon (54, 1, D) a +6 ring of dexterity (54, 13, D) a +4 scale mail of willpower (unseen) (54, 24, D) a ring of protection from cold (54, 25, D) the +1 double sword of Disarray {heavy, Str+3} Str: It affects your strength (+3). (unseen) (54, 36, D) a +2 ring mail of fire resistance (unseen) (55, 0, D) a +2 triple crossbow of electrocution (unseen) (55, 1, D) the +1 arbalest "Dannam" {speed, rPois rC+} rC: It protects you from cold. rPois: It protects you from poison. (unseen) (55, 12, D) a book of Geomancy (55, 13, D) a +1 flail of protection (unseen) (55, 24, D) the ring "Yseisatz" {rN++ EV+5 Str-3} [ring of evasion] EV: It affects your evasion (+5). Str: It affects your strength (-3). rN: It greatly protects you from negative energy. (unseen) (59, 36, D) a wand of flame (7) (59, 37, D) a +1 heavy mace (unseen) (59, 39, D) a +0 flail a +0 robe (60, 36, D) a +2 falchion of protection (unseen) (60, 37, D) a ring of willpower (61, 8, D) a wand of digging (5) (61, 16, D) a +2 halberd of protection (unseen) (61, 18, D) a +0 orcbow (61, 26, D) the Lessons on the Shapeshifter and Fog Spells Type Level a - Vhi's Electric Charge Translocation/Air 3 b - Airstrike Air 4 c - Conjure Ball Lightning Conjuration/Air 6 d - Dragon Form Transmutation 7 (unseen) (61, 39, D) a +0 robe (61, 40, D) a +0 long sword a +0 chain mail a +4 great sword a +0 robe a +1 dagger of venom a +0 robe (62, 0, D) a +2 plate armour of cold resistance (62, 1, D) a +0 vampiric demon blade (62, 18, D) a +0 arbalest (62, 26, D) a staff of cold (unseen) (62, 27, D) a +0 shortbow (still there?) a +0 short sword (still there?) a +0 leather armour (still there?) the +5 morningstar of Ulemim {drain, rN+ SInv Stlth+} (still there?) rN: It protects you from negative energy. SInv: It lets you see invisible. Stlth: It makes you more stealthy. (62, 28, D) a +0 scimitar a +0 shortbow a +0 leather armour (62, 36, D) the +2 robe of Forking Paths {rC- rN+ rCorr Slay+4} Slay: It affects your accuracy & damage with ranged weapons and melee (+4). rC: It makes you vulnerable to cold. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (unseen) (62, 37, D) a wand of digging (4) (62, 40, D) a +0 battleaxe (63, 8, D) a ring of flight (63, 17, D) a +0 arbalest (63, 18, D) 4 large rocks a +0 arbalest (63, 31, D) a +2 dire flail of holy wrath (63, 36, D) Jatoi's Cyclopedia of the Spider Spells Type Level a - Poisonous Vapours Poison/Air 2 b - Spider Form Transmutation/Poison 3 c - Olgreb's Toxic Radiance Poison 4 (unseen) (63, 37, D) a +2 heavy flail (unseen) (64, 16, D) a ring of flight (64, 17, D) the +8 dagger of the New World {flame, rC++ rCorr Int-3} Int: It affects your intelligence (-3). rC: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. (unseen) (64, 18, D) 4 large rocks (64, 26, D) a +1 dagger of freezing (unseen) (64, 27, D) a staff of cold (unseen) (64, 29, D) a +2 halberd of protection (unseen) (64, 30, D) a +0 dagger (65, 17, D) a +0 arbalest (65, 26, D) a +4 ring of protection (68, 0, D) a +0 orcbow of electrocution (68, 41, D) a +0 longbow a +0 dagger a +0 leather armour (69, 36, D) the Annotations on Sculpting and Invitation Spells Type Level a - Irradiate Conjuration/Transmutation 5 b - Summon Mana Viper Hexes/Summoning 5 c - Summon Forest Summoning/Translocation 5 (unseen) (70, 8, D) a wand of iceblast (3) (70, 9, D) a book of Geomancy (70, 27, D) a +0 shortbow (70, 36, D) a +0 shortbow a +0 scimitar a +0 leather armour (70, 37, D) a ring of poison resistance (71, 16, D) a +0 ring mail of cold resistance (unseen) (71, 17, D) a book of the Sky (71, 19, D) a +0 hand axe (71, 26, D) a +0 flail of holy wrath (71, 27, D) a book of Touch (71, 29, D) a +0 trident (71, 37, D) the +3 scimitar of the Other Side {spect, rN+ Will+} rN: It protects you from negative energy. Will: It increases your willpower. (71, 38, D) a +0 short sword a +0 leather armour a +0 buckler a +0 long sword a +0 leather armour (71, 40, D) a +0 long sword a +0 chain mail (71, 41, D) a +0 dagger a +0 longbow a +0 leather armour (71, 42, D) a +0 long sword (72, 9, D) the +2 glaive "Xeaxziso" {venom, rPois} rPois: It protects you from poison. (unseen) (72, 26, D) 4 large rocks (72, 27, D) a wand of acid (4) (72, 36, D) a +6 ring of intelligence (72, 37, D) the Papyrus of the Shadowy Coals Spells Type Level a - Cigotuvi's Dreadful Rot Necromancy/Poison/Air 2 b - Sublimation of Blood Necromancy 2 c - Flame Wave Conjuration/Fire 4 d - Necromutation Transmutation/Necromancy 8 (unseen) (73, 1, D) an amulet of the acrobat (73, 16, D) a staff of poison (unseen) (73, 17, D) the Cyclopedia of the Old and Reckless Spells Type Level a - Anguish Hexes/Necromancy 4 b - Haunt Necromancy/Summoning 7 c - Chain Lightning Conjuration/Air 9 (unseen) (73, 19, D) a +0 halberd a +0 robe (73, 27, D) a +0 shortbow a book of Misfortune (73, 36, D) a +0 battleaxe of freezing (unseen) (73, 37, D) the +1 short sword of Amorality {venom, rElec Will+ Stlth+} rElec: It insulates you from electricity. Will: It increases your willpower. Stlth: It makes you more stealthy. (unseen) (74, 1, D) a +0 flail (74, 26, D) a +1 trident of protection (unseen) (74, 38, D) a +0 shortbow a +0 short sword (75, 1, D) a +0 war axe (still there?) a +2 morningstar of venom (still there?)