Olga the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand crossbow (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 4 scrolls of amnesia (7, 7, D) 5 potions of magic (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 5, D) a ring of flight (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 36, D) a +6 ring of intelligence (49, 37, D) the Precepts of Viridian Transition Spells Type Level a - Cigotuvi's Dreadful Rot Necromancy/Poison/Air 2 b - Passwall Transmutation/Earth 2 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Yara's Violent Unravelling Hexes/Transmutation 5 (50, 36, D) a +2 halberd of venom (unseen) (50, 37, D) an amulet of regeneration (51, 36, D) a ring of see invisible (51, 37, D) the staff "Xumush" {rElec rF+ Dex+2 Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (+2). rF: It protects you from fire. rElec: It insulates you from electricity. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (51, 38, D) a +0 demon whip an amulet of magic regeneration (51, 41, D) a +1 great sword of flaming (unseen) (51, 42, D) a +0 great sword of flaming (unseen) (51, 43, D) a +2 great sword of flaming (unseen) (52, 37, D) a book of Air (53, 36, D) a +1 short sword of protection (unseen) (53, 37, D) a book of Scorching (53, 39, D) a hellephant corpse (54, 36, D) a +0 mace of protection (unseen) (54, 38, D) a hell hog corpse (59, 36, D) a +0 whip (59, 37, D) a wand of mindburst (7) (60, 37, D) a +2 orcbow of draining (unseen) (60, 40, D) a +1 battleaxe (still there?) a +0 chain mail (still there?) (60, 43, D) a +0 dagger a +0 robe (61, 0, D) the +1 hand axe "Luwomum" {spect, rC+ Dex+2 Stlth+} Dex: It affects your dexterity (+2). rC: It protects you from cold. Stlth: It makes you more stealthy. (61, 8, D) a book of the Warp (61, 16, D) a +0 mace of protection (61, 17, D) a +0 dagger an elf corpse (61, 37, D) a +2 short sword of protection (61, 38, D) a +0 war axe a +0 chain mail (61, 40, D) the +5 dagger of Wisdom {elec, rF+++ Will-} rF: It renders you almost immune to fire. Will: It decreases your willpower. (61, 41, D) a +0 dagger a +0 robe an orc corpse (61, 42, D) a +0 halberd a +4 chain mail of fire resistance an orc corpse (61, 43, D) a +0 giant club (62, 0, D) a +1 halberd of venom (62, 8, D) a book of Frost (62, 10, D) a +0 falchion a +0 robe (62, 16, D) the +7 arbalest of Brawling {antimagic, rF+} rF: It protects you from fire. (62, 17, D) the Enchiridion on the Mutable Burn Spells Type Level a - Foxfire Conjuration/Fire 1 b - Scorch Fire 2 c - Wereblood Transmutation 2 d - Volatile Blastmotes Fire/Translocation 3 e - Plasma Beam Fire/Air 6 (62, 36, D) a +1 chain mail of cold resistance (unseen) (62, 37, D) a +0 dagger a +0 robe a +4 ring of protection a wand of flame (10) an orc corpse (62, 40, D) a +2 heavy mace (still there?) a +0 plate armour (still there?) an orc corpse (still there?) (63, 0, D) a +4 quarterstaff of speed (63, 16, D) a +0 short sword a +0 leather armour a dragon-blood talisman (63, 17, D) a +0 rapier a Fen Folio an elf corpse (63, 20, D) a +0 shortbow a +0 scimitar an elf corpse an elf corpse (63, 22, D) a +0 scimitar a +0 ring mail an elf corpse (63, 32, D) +0 acid dragon scales an acid dragon corpse a wyvern corpse (63, 36, D) a scroll of brand weapon (63, 37, D) a Young Poisoner's Handbook (63, 39, D) a +0 halberd a +0 plate armour an orc corpse (64, 16, D) a +0 rapier a +1 ring mail of poison resistance (64, 17, D) a +5 chain mail of ponderousness (64, 27, D) the +10 orcbow "Exkapee" {freeze, Dex+2} Dex: It affects your dexterity (+2). (64, 28, D) a rime drake corpse (64, 31, D) +0 steam dragon scales a steam dragon corpse (65, 26, D) a +3 heavy shortbow (67, 0, D) the +2 battleaxe "Transmigrator" {elec, rElec Str-5 Int+8} Str: It affects your strength (-5). Int: It affects your intelligence (+8). rElec: It insulates you from electricity. (69, 0, D) a +0 longbow of freezing (69, 36, D) a staff of earth (70, 8, D) the +1 orcbow of Vigiwk {speed, Fly rPois} rPois: It protects you from poison. Fly: It grants you flight. (70, 9, D) a book of Callings (70, 36, D) a staff of poison (70, 37, D) a +6 antimagic sling (71, 8, D) a +1 flail of protection (71, 12, D) an ugly thing corpse (skeletalised by now) (71, 16, D) a +0 dagger (still there?) a +0 robe (still there?) a +0 hand axe of freezing (still there?) (71, 17, D) a +0 chain mail of fire resistance (unseen) (71, 19, D) a necrophage corpse (skeletalised by now) (71, 26, D) a wand of acid (4) (71, 27, D) a +2 sling of freezing (unseen) (71, 36, D) a staff of death (72, 8, D) the +0 leather armour of the Pink Corner {Dex+3} Dex: It affects your dexterity (+3). (72, 16, D) a +3 war axe a +0 robe (72, 17, D) the Dissertation on Venomous Combustion Spells Type Level a - Foxfire Conjuration/Fire 1 b - Scorch Fire 2 c - Ignite Poison Fire/Transmutation/Poison 3 d - Ignition Fire 8 (73, 16, D) a +0 spear a +0 robe 4 potions of heal wounds (73, 17, D) a +2 rapier of freezing (unseen) (73, 26, D) a +6 heavy spear (unseen) (73, 27, D) a +6 ring of strength (73, 36, D) a staff of air (73, 37, D) a +2 morningstar of protection (75, 1, D) the +0 chain mail "Penaon" {Regen+ Slay-4 Stlth+} Slay: It affects your accuracy & damage with ranged weapons and melee (-4). Regen: It increases your rate of health regeneration. Stlth: It makes you more stealthy. (unseen)