Olga Level 1 of the Dungeon [Shop] Koagecy's Armour Emporium a +0 chain mail (49 gold) the +1 barding of Dim Light {Contam Harm *Corrode Int+8} (446 gold) Int: It affects your intelligence (+8). Contam: It causes magical contamination when unequipped. *Corrode: It may corrode you when you take damage. Harm: It increases damage dealt and taken. the +0 scale mail of Makhleb's Reproof {rElec} (198 gold) rElec: It insulates you from electricity. a +0 ring mail (44 gold) a +0 scale mail (44 gold) a +0 ring mail (44 gold) (10, 2, D:1) a +0 club (11, 3, D:1) a +0 whip 3 stones (11, 17, D:1) a +0 leather armour (13, 22, D:1) a -1 robe (13, 24, D:1) a -2 robe (15, -17, D:1) a +0 short sword (15, -9, D:1) a +0 dagger (15, 22, D:1) a -1 ring mail (15, 24, D:1) a -2 ring mail (17, 0, D:1) a +0 leather armour (18, -8, D:1) a +0 club (22, -28, D:1) a +0 dagger (23, -4, D:1) a +0 whip (23, 8, D:1) a beast talisman (25, -7, D:1) 3 poisoned darts (27, -20, D:1) 4 poisoned darts (33, -7, D:1) a +0 spear (33, -2, D:1) a +0 ring mail (34, -22, D:1) a +0 leather armour (34, 4, D:1) 3 stones (39, -2, D:1) a +0 dagger (39, 6, D:1) a +0 robe (52, -8, D:1) a +1 dagger of speed (53, -14, D:1) a +0 whip Level 2 of the Dungeon (1, 40, D:2) a +0 dagger (12, 4, D:2) a beast talisman (15, 7, D:2) a +0 mace (20, 7, D:2) 4 stones a +0 club (27, 5, D:2) a +0 sling (35, 44, D:2) a +0 club (36, 19, D:2) a staff of earth (44, 53, D:2) a +0 ring mail (48, 7, D:2) a +0 whip (54, 48, D:2) a +0 dagger a +0 club a +0 dagger a +0 sling (56, 48, D:2) a +0 dagger a +0 club a +0 dagger a +0 club a +0 spear a +0 animal skin Level 3 of the Dungeon (0, 0, D:3) 6 stones (8, 26, D:3) a +0 mace (12, 3, D:3) a +0 chain mail (16, 34, D:3) a +1 vampiric rapier a +0 ring mail (17, 19, D:3) 5 stones (31, 34, D:3) a +0 mace (47, -2, D:3) a +0 club (50, 12, D:3) a +0 leather armour a +1 mace of draining a +0 sling (52, 6, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (0, 1, D:4) 2 stones (1, -25, D:4) a +0 club (3, -16, D:4) 6 stones (7, -1, D:4) a +0 dagger (15, 9, D:4) a +0 ring mail of cold resistance (17, 10, D:4) a +0 trident (19, 7, D:4) a +0 ring mail a +0 war axe (20, -19, D:4) a +0 ring mail (29, -36, D:4) a +0 robe (29, -26, D:4) a potion of degeneration (32, -7, D:4) a +0 whip (34, -13, D:4) 5 stones (36, -20, D:4) 7 stones Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (11, -23, D:5) a +0 robe (11, -13, D:5) a +0 leather armour (19, 13, D:5) a +0 shortbow (28, -10, D:5) a +0 rapier a +0 leather armour (31, -16, D:5) a scroll of immolation (32, -17, D:5) 17 gold pieces (32, -15, D:5) the ring of Fadiec {*Slow rElec rF++ Dex+6 Stlth+} [ring of dexterity] Dex: It affects your dexterity (+6). rF: It greatly protects you from fire. rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. Stlth: It makes you more stealthy. (unseen) (36, 9, D:5) a +0 hand axe a +0 hand axe a +0 whip a +0 leather armour a +1 dagger of venom a +0 robe (36, 10, D:5) a +0 hand axe a +0 chain mail (55, 25, D:5) a +0 robe (56, 28, D:5) a +3 leather armour (57, 10, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (6, -18, D:6) a +0 giant club a +0 ring mail a +0 whip (13, -16, D:6) a +0 leather armour a +0 dagger (15, -18, D:6) 5 stones (15, -4, D:6) a +0 short sword (18, -5, D:6) a +0 leather armour a +0 club (21, -7, D:6) a +0 mace (21, 1, D:6) a +0 mace (22, -7, D:6) a +0 robe a +0 dagger a +0 leather armour a +0 hand axe (26, 5, D:6) a +0 flail (27, -18, D:6) a +0 hand axe (29, 4, D:6) a +0 longbow (33, -25, D:6) a +0 chain mail (35, 5, D:6) a +0 ring mail a +0 club a +0 leather armour a +0 dagger (36, 4, D:6) a +0 falchion a +0 mace (36, 9, D:6) a +0 morningstar (43, -4, D:6) 4 stones (43, 3, D:6) 6 poisoned darts Level 7 of the Dungeon (0, 0, D:7) a +3 short sword (6, -32, D:7) a potion of degeneration (7, 4, D:7) a +0 mace a +0 robe a +0 short sword a +0 robe a +0 quarterstaff a +0 robe (8, 5, D:7) a +4 great sword a +0 robe (8, 6, D:7) a +2 halberd of protection a +0 robe (10, -33, D:7) a +0 dagger (still there?) a curare-tipped dart (still there?) (12, -19, D:7) a +0 dire flail a +0 robe (12, -5, D:7) a +0 scale mail (15, -2, D:7) a +4 halberd a +0 robe (21, -38, D:7) a +0 shortbow (26, -29, D:7) a +0 orcbow (44, -9, D:7) a +1 shortbow of electrocution (44, -4, D:7) a +1 heavy glaive +0 acid dragon scales (50, -30, D:7) a +0 club (57, 7, D:7) a +0 spear Level 8 of the Dungeon (3, 15, D:8) a +0 quarterstaff (4, 19, D:8) a +0 short sword (7, 6, D:8) a ring of fire (8, 8, D:8) a scroll of poison (8, 17, D:8) a +1 short sword of electrocution 5 stones (8, 18, D:8) a +0 dagger 5 stones (9, 6, D:8) a +0 shortbow (9, 7, D:8) 11 gold pieces (9, 11, D:8) a ring of flight (10, 11, D:8) a scroll of vulnerability (16, 31, D:8) 8 stones (17, 18, D:8) the +11 spear of Hijamnid {freeze, +Blink rF+} rF: It protects you from fire. +Blink: It lets you blink. (25, -4, D:8) a +0 dagger (29, -9, D:8) 2 scrolls of poison (32, 9, D:8) a +5 flail a +0 robe (32, 18, D:8) a +0 hand axe (32, 19, D:8) a +0 hand axe (33, 17, D:8) a +0 club a +0 flail (33, 18, D:8) a +0 dagger a +0 robe (35, 4, D:8) 4 stones (37, 6, D:8) 5 stones Level 9 of the Dungeon (0, 0, D:9) a scroll of noise (5, -13, D:9) a +0 flail (5, -1, D:9) 5 stones (12, 19, D:9) a +0 dagger (16, -13, D:9) a +0 club (17, -14, D:9) a +0 short sword 5 stones a +0 short sword 8 poisoned darts (20, -26, D:9) a +0 ring mail (22, -23, D:9) a +0 whip (23, -23, D:9) a +0 club a +0 short sword 7 poisoned darts (23, -22, D:9) a +0 whip (23, 17, D:9) a +1 heavy hand axe (24, -23, D:9) a +0 whip of draining 3 stones a +0 club 2 poisoned darts (24, -22, D:9) a +0 short sword 2 stones (33, -4, D:9) a +0 arbalest (35, -23, D:9) a +0 war axe a +0 chain mail a +0 whip a +0 ring mail a +0 flail a +0 war axe a +0 chain mail (35, -20, D:9) a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) (38, -14, D:9) a +0 robe (38, -12, D:9) a +0 leather armour (42, 22, D:9) a +2 dagger of flaming the Ecumenical Temple