Ololoev Level 1 of the Dungeon (0, 0, D:1) a +0 spear (-11, 2, D:1) a +0 ring mail (-1, 2, D:1) a +0 ring mail (27, 4, D:1) a cursed -1 whip (1, 6, D:1) a +0 dagger (37, 6, D:1) a +0 club (1, 10, D:1) a +0 whip (-5, 15, D:1) a +0 club (11, 16, D:1) a +0 dagger (37, 17, D:1) a +0 spear (25, 26, D:1) a +0 club (-5, 27, D:1) 18 arrows (24, 27, D:1) 9 poisoned needles Level 2 of the Dungeon (0, 0, D:2) 17 arrows (-28, 30, D:2) a +1 hunting sling (14, 30, D:2) a +0 scale mail (-19, 40, D:2) a +0 club (-27, 42, D:2) a +0 war axe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (-5, 2, D:3) a +0 short sword (-12, 6, D:3) a +0 leather armour a +0 dagger (-11, 6, D:3) a +0 robe a +0 leather armour a +0 dagger a +0 hand axe (-10, 6, D:3) a +0 flail a +0 dagger a +0 robe a +0 hand axe a +0 dagger a +0 robe (-7, 6, D:3) a +0 short sword (-27, 7, D:3) 16 arrows (-11, 8, D:3) a +0 hand axe of freezing a +0 leather armour (-33, 12, D:3) a cursed -1 flail (-32, 14, D:3) a +0 dagger (-24, 22, D:3) a +1 flail of holy wrath (-24, 23, D:3) a +0 halberd a +0 halberd (10, 32, D:3) a +0 club (-25, 36, D:3) a +0 robe (3, 39, D:3) a +0 flail (-21, 49, D:3) a +0 club (-22, 50, D:3) a +0 mace (15, 52, D:3) a cursed -3 club a +0 halberd (16, 52, D:3) a +0 whip (17, 52, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (-16, 3, D:4) a +0 dagger (-37, 5, D:4) a +2 dagger of venom (-33, 14, D:4) a +0 robe (-28, 17, D:4) a +0 giant club (-32, 21, D:4) a +3 flail of draining a +0 leather armour (-4, 21, D:4) a +0 ring mail (-48, 24, D:4) a +0 halberd (-48, 27, D:4) a +0 spear (-47, 27, D:4) a +0 whip (0, 27, D:4) a +3 ring of strength (-20, 34, D:4) a +0 giant club (-46, 41, D:4) a +0 dagger (-22, 46, D:4) a cursed -3 club Level 5 of the Dungeon [Shop] Mit Oqaaj's Jewellery Shop an uncursed ring of invisibility (300 gold) a +4 ring of protection (360 gold) an uncursed ring of flight (175 gold) a +2 ring of evasion (100 gold) an uncursed ring of wizardry (300 gold) an uncursed ring of see invisible (150 gold) an uncursed ring of protection from magic (250 gold) a +5 ring of dexterity (412 gold) the ring of Strafuzuz {Dex+4 Int+1 Stlth+} (350 gold) [ring of stealth] It affects your intelligence (+1). It affects your dexterity (+4). It makes you more stealthy. a +4 ring of dexterity (270 gold) (0, 0, D:5) a +0 war axe (23, 8, D:5) a +0 leather armour (45, 12, D:5) a +0 dagger a +0 hunting sling (29, 24, D:5) a +0 chain mail (55, 33, D:5) a +0 shield (43, 35, D:5) a tomahawk (46, 42, D:5) 3 tomahawks a +2 mace of holy wrath Level 6 of the Dungeon (0, 0, D:6) a +0 battleaxe (12, 8, D:6) a +0 cloak (-51, 13, D:6) 7 poisoned needles (-22, 15, D:6) a potion of confusion (-32, 25, D:6) an arrow (-31, 25, D:6) a poisoned arrow an arrow (-30, 25, D:6) a +0 shortbow (1, 25, D:6) a +0 dagger (-33, 26, D:6) 2 poisoned arrows an arrow (-29, 26, D:6) an arrow 4 poisoned arrows (-29, 27, D:6) a poisoned arrow an arrow (-30, 30, D:6) a cursed -2 shortbow 4 poisoned arrows (-3, 33, D:6) a +0 giant spiked club (-38, 36, D:6) 29 arrows (-34, 38, D:6) a +0 hand axe (-44, 39, D:6) a +0 leather armour (-39, 44, D:6) a +0 trident (-41, 46, D:6) a +0 hand axe a +0 dagger a +0 robe (-41, 47, D:6) a +0 hand axe a +0 ring mail (-2, 47, D:6) a +0 robe (-41, 48, D:6) a +0 war axe (-40, 50, D:6) a +0 scale mail (-16, 50, D:6) a +0 dagger (-15, 56, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe a +0 animal skin (30, 8, D:7) 3 scrolls of noise (25, 13, D:7) a +0 scale mail (5, 16, D:7) 2 arrows (-10, 17, D:7) a +1 dagger of electrocution a +0 robe (10, 18, D:7) a +0 shortbow 24 arrows (-17, 21, D:7) a +0 whip (-17, 22, D:7) a +0 short sword a +0 chain mail (37, 29, D:7) 25 gold pieces (37, 30, D:7) a scroll of identify (10, 31, D:7) a +0 trident a +0 scale mail (11, 31, D:7) a +0 hand axe (37, 31, D:7) 17 gold pieces (8, 32, D:7) a +0 war axe (37, 32, D:7) a bread ration (1, 33, D:7) a +2 robe of positive energy (37, 33, D:7) 24 gold pieces (24, 35, D:7) a +0 scale mail (6, 45, D:7) a +0 dagger (-11, 46, D:7) a +0 robe (6, 46, D:7) a +0 chain mail (33, 55, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 war axe (30, 12, D:8) a +0 falchion (-13, 17, D:8) a +0 hand axe a +0 scale mail (39, 17, D:8) a +0 ring mail (-13, 18, D:8) a +0 short sword a +0 leather armour a +0 dagger a +0 robe (19, 26, D:8) a cursed -2 giant club (34, 28, D:8) 2 scrolls of random uselessness (28, 29, D:8) a cursed +0 ring mail (19, 43, D:8) 11 poisoned needles (27, 54, D:8) a +0 quarterstaff of protection Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 robe (1, 0, D:9) a +0 club a +0 dire flail a +0 chain mail (2, 0, D:9) a +0 war axe (30, 0, D:9) a +0 whip (27, 1, D:9) a +0 giant club (-30, 10, D:9) a +0 short sword a +0 chain mail a cursed -3 club a +0 leather armour (-29, 12, D:9) a +0 club (-28, 12, D:9) a +0 club a +0 leather armour (-20, 15, D:9) a +0 dagger a +0 ring mail (-14, 15, D:9) 2 tomahawks (-13, 15, D:9) 2 tomahawks (28, 20, D:9) a +0 scale mail of fire resistance a +0 cutlass (6, 21, D:9) a +0 leather armour (-13, 35, D:9) an uncursed ring of loudness (-1, 45, D:9) a cursed -3 cutlass Level 10 of the Dungeon (0, 0, D:10) a +0 dagger (-10, 9, D:10) an uncursed staff of wizardry (39, 10, D:10) a book of Annihilations {highlevel} (40, 18, D:10) a +0 giant spiked club (-10, 20, D:10) a +0 spear (1, 20, D:10) a +0 leather armour (29, 21, D:10) a +0 scale mail (47, 21, D:10) a +7 giant club (7, 38, D:10) a +0 falchion (6, 41, D:10) a book of Alchemy Level 11 of the Dungeon (0, 0, D:11) 13 arrows (-5, 2, D:11) a +3 dagger of protection the +5 hand crossbow "Zecadgh" {elec, +Blink rF+ MR+ SInv} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It protects you from fire. It affects your resistance to hostile enchantments. It enhances your eyesight. It lets you blink. (-38, 11, D:11) a +0 falchion (-46, 15, D:11) 13 poisoned needles (-33, 16, D:11) a +0 trident (8, 17, D:11) a +0 club (-40, 22, D:11) a +0 short sword (-32, 24, D:11) an uncursed ring of see invisible the amulet of Cekugob {Ward -Tele rElec rPois rN++ AC+1 EV+1} [amulet of warding] It may prevent the melee attacks of summoned creatures. It affects your AC (+1). It affects your evasion (+1). It insulates you from electricity. It protects you from poison. It greatly protects you from negative energy. It prevents most forms of teleportation. (-1, 25, D:11) a +0 hunting sling of freezing (-1, 26, D:11) a +0 dagger a cursed +0 robe (-30, 34, D:11) a +0 ring mail (-6, 36, D:11) a +0 dagger a +0 ring mail Level 12 of the Dungeon (0, 0, D:12) 14 arrows (5, 7, D:12) a +0 club a +0 leather armour a +0 trident a +0 plate armour (-1, 9, D:12) a +0 flail (-7, 11, D:12) 14 poisoned needles (-36, 12, D:12) a +0 club a +0 club (-35, 12, D:12) a +0 dagger (8, 13, D:12) 3 arrows (-20, 14, D:12) a +0 long sword (8, 15, D:12) 3 arrows (-33, 16, D:12) a +0 war axe (10, 18, D:12) a +0 shortbow 24 arrows (-28, 19, D:12) a +0 cutlass (-35, 20, D:12) a +0 club (-8, 20, D:12) an uncursed staff of death (-37, 22, D:12) a +0 dagger (-35, 22, D:12) a +0 short sword a +0 giant club (-37, 24, D:12) a +0 short sword (-38, 27, D:12) a +0 whip (15, 27, D:12) 17 poisoned needles (9, 29, D:12) a +0 greatsling (16, 29, D:12) an ugly thing skeleton (-28, 31, D:12) a +0 falchion a +1 morningstar of holy wrath (-27, 32, D:12) a +0 dagger a +0 robe (-23, 33, D:12) a +1 short sword of venom (-37, 37, D:12) a scroll of random uselessness (-4, 38, D:12) a +0 whip (-5, 41, D:12) a chunk of orc flesh (-4, 42, D:12) a poisoned sling bullet (-6, 43, D:12) a chunk of orc flesh (-4, 44, D:12) a poisoned sling bullet (-9, 46, D:12) 4 tomahawks (-5, 50, D:12) 2 stones (-3, 50, D:12) a tomahawk (-2, 50, D:12) 11 stones (-1, 50, D:12) a stone (0, 50, D:12) a stone (1, 50, D:12) 2 stones (2, 50, D:12) a stone (3, 50, D:12) 2 stones (4, 50, D:12) a stone (unseen) (-5, 51, D:12) a +0 hand axe (unseen) (5, 51, D:12) 2 stones (-5, 52, D:12) a sling bullet of flame (unseen) the Ecumenical Temple