Dungeon Crawl Stone Soup version 0.16-a0-3210-ge5ae1c3 (webtiles) character file. 11 Ololoev the Chiller (level 2, -1/17 HPs) Began as an Octopode Ice Elementalist on Dec 19, 2014. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:02 (775 turns). Ololoev the Chiller (Octopode Ice Elementalist) Turns: 775, Time: 00:01:02 Health: -1/17 AC: 1 Str: 7 XL: 2 Next: 25% Magic: 0/4 EV: 12 Int: 17 God: Gold: 25 SH: 0 Dex: 12 Spells: 1 memorised, 4 levels left rFire + . . SeeInvis . (no weapon) rCold . . . Clarity . (no shield) rNeg . . . SustAb . (helmet restricted) rPois . Gourm . (no amulet) rElec . Spirit . a - ring of protection from fire rCorr . Warding . (no ring) rMut . Stasis . (no ring) MR ..... (no ring) Stlth +++....... (no ring) (no ring) (no ring) (no ring) @: very slightly contaminated, not resistant to hostile enchantments, fairly stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 25 gold pieces. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Ololoev, the Octopode Ice Elementalist, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 522 | D:1 | Reached XP level 2. HP: 17/17 MP: 4/4 775 | D:1 | Slain by a jackal Inventory: Jewellery a - a ring of protection from fire (left tentacle) Scrolls e - a scroll of noise {unknown} Potions d - a potion of agility {unknown} g - a potion of resistance {unknown} Books b - a book of Frost Spells Type Level a - Freeze Ice 1 b - Throw Frost Conjuration/Ice 2 c - Ozocubu's Armour Charms/Ice 3 d - Throw Icicle Conjuration/Ice 4 e - Summon Ice Beast Ice/Summoning 4 f - Condensation Shield Ice 4 Comestibles c - 2 bread rations f - a beef jerky Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 11.1 | 14.1 | 99.0 Dungeon | 100.0 | 100.0 | 0.0 | 11.1 | 14.1 | 99.0 +-------+-------+-------+-------+-------+---------------------- Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.1 Spellcasting Level 1.0 Conjurations * Level 3.5 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice ##.. 4% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict many enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History Casting: Freeze Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded) You freeze the jackal. You kill the jackal! Casting: Freeze Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal You freeze the jackal. The jackal is moderately wounded. The jackal bites you. You tentacle-slap the jackal but do no damage. You grab the jackal. The jackal is moderately wounded. You constrict the jackal, but do no damage. The jackal barely misses you. x2 Casting: Freeze Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded, constricted by you) You freeze the jackal. You kill the jackal! You tentacle-slap the jackal. You grab the jackal. The jackal is moderately wounded. You constrict the jackal. The jackal closely misses you. Casting: Freeze Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (heavily wounded, constricted by you) You freeze the jackal. The jackal is severely wounded. You constrict the jackal, but do no damage. The jackal bites you. You die... . #..>...... #. ##.......# #. ##.....## #.## ##...## ..# ##'## ..# #.#### ###.#### #..... #......# ##.###. #@#.##.# ##...##. #h#.##.# #....... #.#.##.#####....#. #.#............... #.####.########### #.# #.# #.# #.# #.. ..# ### ### You could see a jackal. Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 16.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 16.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures 2 hobgoblins (D:1) 5 jackals (D:1) A goblin (D:1) A rat (D:1) 9 creatures vanquished. Action || total -------------------------++------- Melee: Unarmed || 32 Cast: Freeze || 7 Vault maps used: D:1: scummos_arrival_hexagon