OmG Level 1 of the Dungeon (5, 10, D:1) a +0 leather armour (6, 32, D:1) a +0 club (8, 24, D:1) a +0 club (9, 2, D:1) a +0 club (10, 22, D:1) 2 stones (10, 24, D:1) a stone (13, -9, D:1) a +0 dagger (13, 19, D:1) a +0 club (17, 33, D:1) a stone (17, 34, D:1) a stone (18, 35, D:1) a +0 short sword (19, -4, D:1) a +0 plate armour (27, 0, D:1) a +0 club (28, -2, D:1) a +0 short sword 2 stones (29, -4, D:1) a +0 robe (30, -1, D:1) a stone (34, -3, D:1) 15 poisoned needles (34, 0, D:1) a +0 club (42, 24, D:1) a +0 dagger (44, 22, D:1) 16 stones (45, 24, D:1) a +0 cloak (45, 25, D:1) 13 bolts Level 2 of the Dungeon (1, -36, D:2) a +0 dagger (8, -1, D:2) a +0 dagger (8, 16, D:2) a +0 mace (9, -6, D:2) a +0 dagger (9, -3, D:2) a +0 club a +0 short sword a +0 animal skin a +0 club (10, 16, D:2) a +0 cloak a +0 spear a +0 short sword (19, 16, D:2) a +0 mace (20, 14, D:2) a +0 mace (21, 14, D:2) a +0 mace (21, 16, D:2) a +0 mace (27, 0, D:2) a +0 club a +0 club (34, -32, D:2) a +0 club (43, 10, D:2) a +0 leather armour (49, 3, D:2) a +0 short sword a +0 scale mail (51, 3, D:2) a +0 club (52, 12, D:2) 17 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (0, 14, D:3) 24 arrows (2, 22, D:3) a +0 dagger a +0 leather armour (2, 28, D:3) a +0 dagger (3, 21, D:3) 2 stones (5, 20, D:3) a stone (7, 27, D:3) a +0 spear (10, 8, D:3) a cursed +0 club a +0 hunting sling 20 stones (10, 11, D:3) 4 needles of frenzy (10, 29, D:3) 16 arrows (11, 27, D:3) a +0 spear (unseen) (15, -4, D:3) 24 arrows (18, -1, D:3) a +0 dagger (26, 2, D:3) 22 stones (30, 10, D:3) a cursed +0 club (35, 10, D:3) 17 poisoned needles (35, 13, D:3) a +0 club (35, 14, D:3) a cursed +0 leather armour a +0 club (38, 19, D:3) a +0 short sword (40, 7, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 mace (0, 32, D:4) a +0 hunting sling (3, 15, D:4) the +7 hunting sling "Eqismeps" {freeze, rElec rF++ MR- Dex+3} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+3). It greatly protects you from fire. It insulates you from electricity. It affects your resistance to hostile enchantments. (20, 3, D:4) a cursed +0 plate armour (21, 1, D:4) a +0 spear (21, 43, D:4) a +5 dagger of speed a +0 robe (22, 46, D:4) a +0 short sword a +0 leather armour (26, 47, D:4) 23 stones (28, 5, D:4) 18 stones (31, 12, D:4) a +0 animal skin (34, 0, D:4) a +0 war axe (35, 15, D:4) a +0 dagger (37, 12, D:4) a +0 whip of flaming a +0 robe (42, 37, D:4) a +0 hand axe (44, 36, D:4) 25 stones (46, 22, D:4) a +0 scythe Level 5 of the Dungeon [Shop] Cazelown's General Store 20 stones (26 gold) 13 stones (16 gold) a +0 robe (9 gold) a scroll of enchant armour (97 gold) a wand of acid (6/15) (260 gold) a scroll of brand weapon (260 gold) a box of beasts (260 gold) a scroll of torment (97 gold) a +0 ring mail (52 gold) (0, 0, D:5) a +0 club a tomahawk (1, -3, D:5) a tomahawk (1, -2, D:5) 2 tomahawks (1, -1, D:5) a +0 war axe a +0 whip of pain a +0 flail a +1 war axe of draining a +0 ring mail a +0 ring mail a +0 dagger a +0 robe a +0 mace a +0 ring mail (3, 1, D:5) a +0 chain mail (4, -1, D:5) a +0 dagger a +0 robe (16, 2, D:5) 2 arrows (17, 2, D:5) 5 arrows (19, 2, D:5) 21 arrows (23, 2, D:5) a +0 shortbow (31, 20, D:5) Vehumet's Handbook of Conjuration Spells Type Level a - Magic Dart Conjuration 1 a scroll of amnesia a cursed ring of loudness a +0 robe of positive energy a +3 leather armour a wand of random effects (0/48) (46, -4, D:5) a +0 club (48, 12, D:5) 21 arrows (52, 11, D:5) 13 arrows Level 6 of the Dungeon [Shop] Olosaun's Assorted Antiques a Fen Folio (1800 gold) a +2 robe of fire resistance (424 gold) a potion of magic (192 gold) a cursed +0 chain mail (36 gold) a wand of paralysis (6/24) (192 gold) a +1 vampiric broad axe (456 gold) a phial of floods (960 gold) a scroll of holy word (180 gold) a +1 chain mail of fire resistance (396 gold) a scroll of remove curse (72 gold) the +6 chain mail of the Dropbear {Str+2} (1096 gold) It affects your strength (+2). a Young Poisoner's Handbook (960 gold) (0, 0, D:6) 21 sling bullets (1, -17, D:6) a +0 spear (2, -18, D:6) a +0 spear (2, -17, D:6) a +0 whip (2, -16, D:6) a +0 whip a +0 leather armour a +0 spear (7, -10, D:6) a +0 giant club (11, -9, D:6) a +0 long sword (14, 0, D:6) a cursed -3 war axe (30, -23, D:6) 21 stones (31, -11, D:6) a -3 spear a +2 quarterstaff of chaos a +0 whip a +0 robe (31, -10, D:6) a +0 whip a +0 spear a throwing net (31, -9, D:6) a +0 spear (31, -5, D:6) a throwing net (35, -24, D:6) a +0 spear (36, -33, D:6) 31 stones (42, -32, D:6) 27 bolts (42, -18, D:6) 5 poisoned needles Level 7 of the Dungeon (0, 0, D:7) 17 arrows (0, 13, D:7) a +0 trident an orc skeleton (1, -16, D:7) a hornet corpse (1, 11, D:7) a +0 flail a +0 chain mail a +0 flail (2, 11, D:7) a +0 leather armour (4, 13, D:7) a +0 falchion (6, 12, D:7) a +0 flail an orc corpse (12, 12, D:7) 21 sling bullets (12, 14, D:7) a leopard gecko corpse the Ecumenical Temple