OmG Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (2, 3, D:1) a +0 robe (5, 17, D:1) a +0 dagger (6, -2, D:1) 21 bolts (10, 40, D:1) a +0 leather armour (12, 42, D:1) 25 stones (14, 8, D:1) a +0 club (16, 29, D:1) 14 arrows (21, 24, D:1) a +0 club (25, -2, D:1) a +0 club (36, -7, D:1) 19 arrows (38, 33, D:1) 2 stones a +0 short sword (41, 43, D:1) a +0 hunting sling (47, -2, D:1) 20 arrows (60, 1, D:1) a +0 short sword a stone Level 2 of the Dungeon (0, 0, D:2) 16 stones (0, 16, D:2) 19 stones (14, 24, D:2) 15 stones (23, 1, D:2) a +0 club (24, 25, D:2) a +0 short sword (25, 20, D:2) a stone (27, -7, D:2) a +0 club 3 stones (42, 16, D:2) 15 stones (42, 17, D:2) 26 stones (45, 10, D:2) a stone (47, 11, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +1 dagger of draining (6, 7, D:3) a +0 dagger (7, -19, D:3) a +0 robe a +0 club (7, -16, D:3) a +0 hunting sling a +0 chain mail a +0 mace (7, 13, D:3) a stone (9, -30, D:3) a +0 dagger (16, -4, D:3) a +0 mace (23, 5, D:3) a +0 club a +0 robe (27, -12, D:3) a +0 chain mail (30, -26, D:3) a +0 dagger of freezing a +0 leather armour a +0 ring mail (32, -30, D:3) 20 stones (36, 8, D:3) a poisoned needle (37, 8, D:3) a +0 leather armour a +0 hand axe a +0 leather armour a +0 blowgun 7 poisoned needles a +0 chain mail a +0 short sword (38, 8, D:3) a +0 dagger a +0 robe (39, 8, D:3) a +0 hand axe a +0 leather armour (41, -26, D:3) a +0 trident (46, 0, D:3) a +0 flail a +0 ring mail (47, 1, D:3) a +0 short sword a +0 leather armour Level 4 of the Dungeon [Shop] Nasapn's Weapon Shop a +0 long sword (35 gold) the cursed +0 trident of the Heavens {flame, rElec rPois Str-5 Dex+3} (173 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-5). It affects your dexterity (+3). It insulates you from electricity. It protects you from poison. It has a curse placed upon it. the +8 bardiche "Vuhae" {flame, Str+4 Int-4} (632 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+4). It affects your intelligence (-4). a +0 club (10 gold) a +0 rapier (40 gold) 21 sling bullets (105 gold) a +0 flail (35 gold) a +0 dagger (20 gold) 18 bolts (36 gold) a +0 flail of protection (62 gold) 28 stones (28 gold) (0, 0, D:4) 20 bolts (0, 1, D:4) a +0 robe (1, 1, D:4) a +0 war axe (5, 30, D:4) a +0 buckler (6, 25, D:4) a +2 scythe of venom a +0 robe (17, 31, D:4) 16 poisoned needles (21, 17, D:4) a +0 dagger a +0 robe (25, 36, D:4) a +0 ring mail (31, 43, D:4) a +0 spear (33, 14, D:4) 28 stones (46, 13, D:4) 17 arrows (53, 53, D:4) a +0 club (54, 20, D:4) a +1 helmet of intelligence (54, 53, D:4) a +0 spear (57, -3, D:4) a +0 club (61, 23, D:4) a +0 robe (64, 33, D:4) a +0 falchion Level 5 of the Dungeon (0, 0, D:5) 19 stones (2, 13, D:5) 16 stones (7, 18, D:5) a +3 flail of crushing a cursed +0 scale mail (8, 4, D:5) 15 stones a +0 short sword (9, 9, D:5) a +0 hand axe a +0 ring mail (9, 11, D:5) a +0 ring mail (13, 18, D:5) a cursed +0 hunting sling (16, -1, D:5) 17 bolts (16, 4, D:5) a +0 hand axe (19, -6, D:5) 21 stones (25, 7, D:5) a +3 quarterstaff of chaos a +0 dagger of electrocution (27, 42, D:5) a +0 club (29, 15, D:5) a +0 mace a +0 ring mail (30, 10, D:5) a +0 flail (30, 38, D:5) a +0 dagger a +0 robe (30, 39, D:5) a +0 hand axe of chopping a +0 scale mail (31, 38, D:5) a +0 leather armour (32, 37, D:5) a +0 flail (34, 16, D:5) a +0 whip a +0 leather armour (34, 17, D:5) a +0 hand axe (41, 8, D:5) a +0 club Level 6 of the Dungeon (1, 9, D:6) a +0 helmet (2, 5, D:6) a +0 leather armour (9, 13, D:6) 23 arrows a +0 shortbow (11, 11, D:6) 2 arrows (16, 13, D:6) an arrow (21, 7, D:6) 17 poisoned needles (22, -3, D:6) 2 arrows (24, 24, D:6) 21 arrows (26, -1, D:6) an arrow (26, 0, D:6) a +0 club (27, 4, D:6) a +0 club (29, 0, D:6) a +0 shortbow 15 arrows (29, 5, D:6) a +0 quarterstaff (29, 14, D:6) a +1 morningstar of protection (29, 15, D:6) a +0 spear (30, 13, D:6) a +0 quarterstaff (31, 13, D:6) a +0 halberd (32, -16, D:6) a +0 scimitar (35, -11, D:6) a +0 dagger a +0 robe (36, -10, D:6) a +0 short sword 2 silver tomahawks a +0 dagger a +0 robe (37, -8, D:6) a +0 spear Level 7 of the Dungeon (0, 0, D:7) a +0 flail (5, -38, D:7) 11 stones (9, -14, D:7) a +0 ring mail (9, -3, D:7) a potion of degeneration a +0 leather armour of poison resistance a +0 cloak (9, 0, D:7) 21 stones (12, 7, D:7) a +0 hand axe (17, 13, D:7) a +0 hand axe (18, 13, D:7) a +0 club (21, -32, D:7) a +0 falchion a +0 leather armour (21, 2, D:7) 4 stones (24, 3, D:7) 18 stones (25, -2, D:7) a +0 robe (27, -21, D:7) a cursed -1 dagger a +0 robe (29, -32, D:7) 24 sling bullets (34, -29, D:7) an uncursed staff of summoning (40, 10, D:7) a +0 whip a +0 leather armour (40, 15, D:7) a +0 quarterstaff (42, 10, D:7) 20 stones (44, -39, D:7) a +0 falchion a +0 club (45, -37, D:7) a +0 flail a +0 scale mail (46, 7, D:7) a +0 whip (46, 8, D:7) a +0 club 3 exploding tomahawks (46, 10, D:7) a +0 dagger a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) 13 stones (2, 6, D:8) a +0 short sword (2, 7, D:8) a +0 flail a +0 leather armour (3, 17, D:8) a scroll of identify (4, -8, D:8) a +0 flail a +0 halberd (7, -12, D:8) 13 bolts (13, 7, D:8) 16 stones (14, 29, D:8) 22 stones (15, 1, D:8) 20 poisoned needles (17, -5, D:8) 23 arrows (19, 35, D:8) 5 javelins (21, 2, D:8) a stone (22, 22, D:8) an uncursed ring of see invisible (23, 16, D:8) a +0 giant spiked club (23, 20, D:8) a +0 shortbow 19 arrows (24, -1, D:8) a poisoned needle (24, 0, D:8) a poisoned needle (25, -1, D:8) a stone (26, -2, D:8) a +0 short sword (27, -3, D:8) a cursed -1 blowgun a +0 short sword (28, -3, D:8) a cursed +0 whip (28, -2, D:8) a +0 whip a stone (30, -2, D:8) a +0 short sword (35, 20, D:8) a +0 giant spiked club (36, 3, D:8) 5 stones (40, 1, D:8) a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club a +0 giant club (44, 6, D:8) 20 stones (45, 2, D:8) a +2 vampiric scimitar a +0 plate armour a cursed +0 club (46, 2, D:8) a +0 hunting sling (46, 9, D:8) a +0 morningstar (47, 1, D:8) a +0 ring mail (49, 12, D:8) a +0 dagger (50, -2, D:8) a +0 giant club (50, -1, D:8) a +0 halberd (52, -2, D:8) a +0 halberd Level 9 of the Dungeon [Shop] Qyntiph's Gadget Shoppe a wand of paralysis (4) (84 gold) a lightning rod (inert) (560 gold) a wand of digging (4) (224 gold) a phial of floods (560 gold) a phial of floods (560 gold) a box of beasts (280 gold) a wand of flame (14) (112 gold) a phial of floods (560 gold) a crystal ball of energy (280 gold) a wand of acid (9) (364 gold) (0, 0, D:9) a +0 rapier (4, -20, D:9) a +0 leather armour (4, -11, D:9) a +0 short sword a +0 chain mail a +0 flail a +0 leather armour a +0 club a +0 dagger a +0 robe (7, -26, D:9) a +0 shortbow 13 arrows (10, -25, D:9) an arrow (11, -15, D:9) a +0 dagger 4 stones (12, -15, D:9) a +0 whip a +0 dagger of flaming a stone (13, -15, D:9) a stone (14, -13, D:9) a +0 whip (16, -14, D:9) a stone (17, -3, D:9) 2 stones (19, -2, D:9) a +0 dagger (19, 1, D:9) a +0 trident (44, -12, D:9) a +0 long sword (49, 15, D:9) a cursed -3 long sword (52, -6, D:9) 5 gold pieces (63, 23, D:9) a +0 shortbow 20 arrows the Ecumenical Temple