OmG Level 1 of the Dungeon [Shop] Rotiwom's General Store 6 poisoned darts (46 gold) a +0 leather armour (26 gold) a potion of cancellation (104 gold) the +6 scimitar "Rydd" {venom, rF- Int+5} (588 gold) Int: It affects your intelligence (+5). rF: It makes you vulnerable to fire. a scroll of immolation (52 gold) a scroll of torment (123 gold) a scroll of enchant armour (97 gold) a potion of mutation (104 gold) (19, -13, D:1) a +0 dagger (23, -28, D:1) a +0 mace (32, 1, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 5 stones (27, -12, D:2) 5 stones (37, 14, D:2) a staff of conjuration (44, 22, D:2) a +0 mace (47, 12, D:2) a +0 hand axe (47, 23, D:2) a +0 club (50, -19, D:2) a +0 robe (53, 12, D:2) a +0 dagger (53, 13, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 war axe (7, -38, D:3) a +0 leather armour (11, -31, D:3) 3 stones (12, -33, D:3) a +0 dagger (26, -36, D:3) a +0 whip 2 stones (39, -35, D:3) a +0 whip (41, -24, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 giant spiked club (6, -19, D:4) a +0 club (8, 11, D:4) a +0 mace a +0 leather armour (9, 11, D:4) a +0 dagger a +0 robe a +0 club a +0 leather armour (14, 9, D:4) a +0 dagger (27, -3, D:4) a +0 dagger (54, 8, D:4) a +0 short sword (57, -4, D:4) a +0 flail (57, -1, D:4) a +0 dagger (64, -10, D:4) a +0 long sword (66, -1, D:4) a +0 dagger a +0 great sword Level 5 of the Dungeon (0, 11, D:5) a +0 leather armour a +0 club (1, -18, D:5) a +0 trident (2, -19, D:5) a +2 hand axe of distortion (2, -18, D:5) a +0 dagger a +0 leather armour (5, 19, D:5) a +0 chain mail a +0 short sword (6, 20, D:5) a +0 dagger a +0 whip (16, -9, D:5) a +0 whip a +0 helmet a +0 buckler a +0 ring mail a +0 spear (19, -21, D:5) a +0 whip (19, -20, D:5) a +0 flail a +0 whip (26, -20, D:5) a +0 ring mail of positive energy (37, -27, D:5) a potion of degeneration (44, -27, D:5) a +0 ring mail Level 6 of the Dungeon (1, 9, D:6) a +0 sling (6, -8, D:6) a +0 hand axe (9, 7, D:6) a +0 flail (9, 21, D:6) 3 stones (17, 11, D:6) a +0 leather armour (21, -12, D:6) a +0 dagger a +0 robe (21, 18, D:6) a +0 dagger a +0 leather armour a +0 dagger (21, 22, D:6) a +0 short sword (22, -12, D:6) a +0 hand axe (22, -11, D:6) a +0 flail a +0 scale mail (23, -11, D:6) a +0 trident a +0 chain mail (24, -11, D:6) a +0 whip (43, -19, D:6) a +0 dagger of distortion (50, -20, D:6) a +0 spear (51, -19, D:6) a +0 club a +0 leather armour a +0 club (51, -18, D:6) a +0 whip (51, 2, D:6) 3 poisoned darts (59, 24, D:6) a +0 short sword Level 7 of the Dungeon [Shop] Ajynath's Distillery a potion of curing (36 gold) a potion of curing (36 gold) a potion of attraction (36 gold) a potion of haste (120 gold) 2 potions of berserk rage (120 gold) a potion of curing (36 gold) (5, 4, D:7) a +0 falchion (24, -23, D:7) a +0 giant spiked club (25, -1, D:7) a +0 robe (26, 14, D:7) a +0 pair of gloves (27, 9, D:7) a +0 hand axe (29, 24, D:7) a +0 scale mail (34, -5, D:7) a +0 robe (39, -26, D:7) a +0 ring mail (39, 2, D:7) a +0 dagger (57, -8, D:7) a +0 kite shield (59, -28, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) 5 stones (10, -9, D:8) a +0 chain mail (11, -8, D:8) 5 stones (17, 22, D:8) a +0 robe (36, 15, D:8) a +0 club (37, 15, D:8) a +0 club a +0 robe a +0 dagger (37, 31, D:8) 8 stones (43, 36, D:8) +0 steam dragon scales (51, 39, D:8) a book of Air (59, 32, D:8) 3 stones Level 9 of the Dungeon (0, 0, D:9) a +0 mace a +0 robe a +1 heavy falchion a +0 robe (1, -1, D:9) a +0 spear a +0 robe (3, -4, D:9) a +5 war axe a +0 robe a +0 hand axe (4, -4, D:9) a +1 hand axe a +0 robe (12, -22, D:9) a +0 leather armour (12, -14, D:9) 5 stones (14, -26, D:9) a book of Armaments (29, 2, D:9) a +0 quarterstaff (31, 6, D:9) a +3 scimitar of flaming a +2 robe of fire resistance (32, -16, D:9) a +0 dagger (34, -19, D:9) a +0 leather armour (39, -27, D:9) a +2 whip of distortion (40, -20, D:9) a +0 spear (40, -18, D:9) a +0 flail (41, -20, D:9) a +0 whip a +0 spear a +0 ring mail (42, -20, D:9) a +0 club (44, -17, D:9) a +2 whip of flaming a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 morningstar (2, -2, D:10) 5 stones (3, 4, D:10) a +0 robe (4, -3, D:10) a +0 trident a +0 leather armour a +0 club a +0 flail (4, -2, D:10) a +0 dagger a +0 robe (9, -7, D:10) a +0 quarterstaff (16, 20, D:10) a +0 spear (17, 5, D:10) a +2 whip of electrocution a +0 leather armour (17, 6, D:10) a +0 spear (18, 7, D:10) a +0 spear (19, 6, D:10) a +0 flail a +0 flail (20, -1, D:10) a +0 pair of gloves (20, 7, D:10) a +0 club (21, 22, D:10) a +0 giant club a +0 giant spiked club (22, 26, D:10) a +0 quarterstaff (26, 20, D:10) a +0 pair of boots (26, 23, D:10) a +0 club a +0 short sword a +0 dagger a +0 dagger a +0 robe (27, 21, D:10) a +0 dagger a +0 robe (27, 22, D:10) a +0 dagger a +0 robe a +0 dagger a +0 robe (27, 23, D:10) a +0 dagger a +0 robe (27, 26, D:10) 5 stones (28, -1, D:10) a +0 leather armour (28, 3, D:10) a +0 dagger a +0 scale mail (28, 12, D:10) a +3 troll leather armour {Snorg} (29, 16, D:10) 4 stones (30, 3, D:10) a +0 arbalest a +0 battleaxe a +0 plate armour a +0 dagger of protection a +0 robe (31, 1, D:10) a +0 dagger a +0 robe (38, 26, D:10) 4 stones (45, 8, D:10) a +0 dagger (50, -5, D:10) a +3 dagger of distortion a +0 robe (50, -4, D:10) a +0 flail (51, -6, D:10) a +0 club (51, -5, D:10) a +0 club a +0 club (52, -6, D:10) a +0 heavy spear a +0 scale mail a +0 halberd (58, 2, D:10) a +0 pair of gloves (60, -2, D:10) a +0 pair of boots the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 dagger (1, -9, Lair:1) 2 stones (32, 24, Lair:1) 4 stones (33, 29, Lair:1) a +0 cloak (47, 25, Lair:1) a +0 club Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (6, -1, Lair:2) 5 stones (8, -20, Lair:2) an amulet of the acrobat (9, -20, Lair:2) a manual of Axes (10, -20, Lair:2) a scroll of butterflies (11, -21, Lair:2) 25 gold pieces (13, -5, Lair:2) a +0 ring mail (16, 5, Lair:2) the ring "Waxawk" {Ice Contam rElec rN+} [ring of ice] It enhances your ice magic. rF: It makes you vulnerable to fire. rC: It protects you from cold. rElec: It insulates you from electricity. rN: It protects you from negative energy. Contam: It causes magical contamination when unequipped. (unseen) (16, 6, Lair:2) 10 gold pieces (16, 17, Lair:2) a +0 chain mail (17, 5, Lair:2) a potion of brilliance (27, 18, Lair:2) 15 gold pieces (28, 21, Lair:2) a potion of ambrosia (29, -19, Lair:2) a +0 quarterstaff (29, 18, Lair:2) a +0 leather armour (29, 20, Lair:2) 5 stones (31, 22, Lair:2) 5 stones (33, 20, Lair:2) a ring of positive energy (44, -18, Lair:2) 4 stones (52, -15, Lair:2) a +0 rapier (56, 11, Lair:2) 5 stones (57, 20, Lair:2) 7 stones (61, -23, Lair:2) 5 stones