OmG Level 1 of the Dungeon [Shop] Homoapsaunn's Antique Weapon Boutique a +0 flail (66 gold) a +0 whip (47 gold) the +10 war axe of the Transmuting Queen {freeze, SInv} (1282 gold) SInv: It lets you see invisible. a +2 great mace of holy wrath (450 gold) a +0 arbalest (85 gold) a +0 whip (47 gold) a +4 giant spiked club (454 gold) (0, 0, D:1) a +0 club (2, -18, D:1) 4 atropa-tipped darts (4, -13, D:1) a +0 short sword 3 stones (4, 13, D:1) a +0 plate armour (16, -14, D:1) 2 stones (21, -19, D:1) 5 stones (33, -18, D:1) a +0 leather armour (35, -5, D:1) a +0 short sword (40, 2, D:1) a +0 hand axe (44, -23, D:1) a +0 ring mail Level 2 of the Dungeon (1, 52, D:2) 9 stones (14, 32, D:2) a +0 hammer (16, 41, D:2) the +11 dagger of Juzojot {holy, rC- Will+++ Int+4} Int: It affects your intelligence (+4). rC: It makes you vulnerable to cold. Will: It greatly increases your willpower. (27, 22, D:2) a +0 leather armour (33, 22, D:2) 9 stones (34, 1, D:2) a +0 spear (36, 14, D:2) 3 poisoned darts (37, 14, D:2) 3 datura-tipped darts (38, -9, D:2) a +0 hand axe (38, 8, D:2) a +0 whip a kobold corpse (40, 1, D:2) a +0 ring mail (48, 1, D:2) a stone a +0 dagger (50, -8, D:2) a +0 dagger (51, 20, D:2) a +0 robe (54, 47, D:2) a +0 club (59, 52, D:2) a +0 dagger (67, 2, D:2) a +0 flail a gnoll corpse (skeletalised by now)