Omegatherion Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -18, D:1) a +0 short sword (3, 8, D:1) a +0 large shield (8, -9, D:1) a +0 club (10, -17, D:1) 5 large rocks (13, -23, D:1) 23 stones (14, -21, D:1) a +1 dagger of venom (19, -18, D:1) 14 stones (22, -22, D:1) a +0 short sword (24, -11, D:1) a +0 club (24, -5, D:1) a +0 club (32, -32, D:1) a +0 club (32, -31, D:1) a +0 club (44, 1, D:1) a stone (44, 3, D:1) a +0 club (45, 0, D:1) a stone (46, -3, D:1) a stone (46, -1, D:1) a stone (47, -3, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (9, 5, D:2) 29 stones (12, 32, D:2) a +0 club (14, 25, D:2) 4 poisoned needles (18, -2, D:2) a +0 leather armour (19, 33, D:2) a +0 club (20, 31, D:2) a stone (20, 33, D:2) a +0 club 2 stones (24, -10, D:2) a +0 robe (25, -11, D:2) a +0 leather armour (26, 40, D:2) a +0 spear (27, -1, D:2) 15 stones (32, 19, D:2) 31 bolts (37, 17, D:2) a stone (38, 11, D:2) a +0 dagger (38, 14, D:2) a stone (38, 15, D:2) a stone (38, 16, D:2) a stone (42, -8, D:2) a +0 club (47, -5, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a +0 flail a +0 scale mail (9, -17, D:3) a +0 whip (17, 2, D:3) a +0 mace (21, -15, D:3) 18 sling bullets (22, 9, D:3) a +0 club (23, -10, D:3) a +0 hunting sling (24, -7, D:3) a +0 trident (28, -22, D:3) a +0 dagger (36, -4, D:3) 26 stones (40, -12, D:3) a cursed -3 short sword (46, 12, D:3) a +0 robe (51, 12, D:3) a +0 hand axe a cursed +0 chain mail (54, -9, D:3) 24 stones (56, -10, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 war axe (4, -2, D:4) a +0 flail a +0 ring mail a +0 hand axe (7, -17, D:4) a +0 quarterstaff (8, -24, D:4) a +0 mace (9, -24, D:4) a +0 ring mail (10, -28, D:4) a +0 flail a +0 robe a wand of polymorph (0/24) (10, -25, D:4) a +0 scale mail a +0 flail (11, -28, D:4) a +0 mace (20, -16, D:4) a +0 dagger (28, -17, D:4) 6 sling bullets (29, 11, D:4) 27 bolts (31, -15, D:4) a +0 pair of gloves (31, 1, D:4) 28 stones (36, -12, D:4) a +0 spear (38, -8, D:4) a +0 chain mail (41, -17, D:4) a +0 ring mail (44, 8, D:4) 15 stones (45, -17, D:4) a +0 quarterstaff Level 5 of the Dungeon (0, 0, D:5) 25 stones (7, -13, D:5) 8 needles of sleeping (17, -8, D:5) a +0 scythe a +0 robe (17, 0, D:5) a +0 hand axe a +0 scale mail (26, -7, D:5) a +0 club (26, -4, D:5) a +0 giant club (27, -7, D:5) a +0 club (42, 1, D:5) a +0 mace (43, -14, D:5) a +0 club (43, 0, D:5) a +0 whip a +0 short sword a +0 robe (48, 15, D:5) a +0 spear (58, -3, D:5) the +2 spear of Linearity {pierce, rC- Dex+5} It inflicts extra damage upon your enemies. It affects your dexterity (+5). It makes you vulnerable to cold. Level 6 of the Dungeon [Shop] Piptogg's Gadget Emporium a crystal ball of energy (280 gold) a wand of clouds (5/9) (378 gold) a fan of gales (560 gold) a wand of flame (28/48) (210 gold) a wand of polymorph (8/24) (140 gold) a lamp of fire (560 gold) a lamp of fire (560 gold) a fan of gales (560 gold) a sack of spiders (280 gold) a wand of disintegration (13/24) (238 gold) a phial of floods (560 gold) a lamp of fire (560 gold) a lightning rod (4/4) (560 gold) a box of beasts (280 gold) (0, 0, D:6) 16 sling bullets (7, 36, D:6) a +0 leather armour (19, 27, D:6) a +0 long sword (22, 30, D:6) 23 stones (23, -13, D:6) 19 stones (33, 6, D:6) a +0 dagger (41, 4, D:6) a +0 dagger (43, 29, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (1, 19, D:7) a +0 hand axe (8, 22, D:7) 27 stones (11, 15, D:7) a +3 trident of venom (15, 31, D:7) a +0 robe (23, 20, D:7) a +0 giant club (37, 2, D:7) 15 sling bullets (39, 5, D:7) a +0 halberd a +0 plate armour (40, 6, D:7) a +0 dagger a +0 robe (40, 7, D:7) a +2 hand axe of draining (43, 5, D:7) a +0 mace a +0 leather armour (44, 5, D:7) a +0 hand axe Level 8 of the Dungeon (16, 9, D:8) 18 poisoned needles (17, 5, D:8) a +0 ring mail (20, 1, D:8) 24 arrows (25, 2, D:8) a +0 giant club (25, 23, D:8) a +0 club (25, 25, D:8) a +2 dagger of electrocution (29, -10, D:8) a +0 war axe (30, 4, D:8) an uncursed amulet of inaccuracy a -3 ring of protection an uncursed ring of flight a +0 giant club (31, 2, D:8) 24 stones (32, 13, D:8) 24 sling bullets (34, 34, D:8) 7 arrows (48, 23, D:8) 12 stones Level 9 of the Dungeon (0, 0, D:9) 15 poisoned needles (4, -23, D:9) a +0 robe (8, 6, D:9) a +0 club (9, 9, D:9) a +0 halberd a +0 chain mail (14, 6, D:9) a +0 robe (15, 3, D:9) a cursed +0 ring mail (20, 0, D:9) a +0 mace (21, 3, D:9) the +4 long sword of Extinguishment {slice, rC+} It inflicts extra damage upon your enemies. It protects you from cold. (22, -4, D:9) a +0 club a +0 spear (23, -4, D:9) a +0 flail (24, 9, D:9) 16 stones (26, 3, D:9) a +1 halberd of venom (27, 5, D:9) a cursed -3 hand axe a +0 plate armour a cursed +2 great sword a +0 robe (31, -8, D:9) a +4 hand axe a +0 robe (31, -3, D:9) a +0 shortbow 15 arrows (32, 1, D:9) 19 stones (33, -4, D:9) an arrow (36, -9, D:9) a +0 ring mail (37, -7, D:9) a +1 antimagic scythe a sack of spiders (37, -3, D:9) a cursed -1 hunting sling a +0 quarterstaff a +0 leather armour 20 sling bullets a cursed +0 giant club a +0 giant club a +0 giant club (37, -1, D:9) a sling bullet (38, -9, D:9) a +0 robe (40, 14, D:9) a +0 whip (43, 5, D:9) an arrow (44, 6, D:9) an arrow (44, 8, D:9) an arrow (44, 9, D:9) 2 arrows (44, 11, D:9) 15 arrows a +0 shortbow (44, 12, D:9) a +0 dagger a +0 robe a +0 short sword a +0 leather armour (44, 13, D:9) a cursed +0 leather armour (45, 14, D:9) a cursed -2 dagger a +0 robe (51, -25, D:9) the cursed +1 whip of Imbalance {protect, +Inv Int+7} It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+7). It lets you turn invisible. It has a curse placed upon it. a +1 flail of venom (53, -25, D:9) an uncursed ring of see invisible (59, -15, D:9) a +0 flail (60, -14, D:9) a +0 dagger a +0 leather armour (60, -13, D:9) a +0 halberd a +0 chain mail Level 10 of the Dungeon (0, 0, D:10) a +0 robe (0, 1, D:10) an uncursed ring of fire (19, -7, D:10) a +0 quarterstaff (22, 21, D:10) a +0 falchion a +0 robe a cursed +4 dagger a cursed +0 robe a +4 spear of freezing a +0 robe (27, -16, D:10) 18 arrows (29, -3, D:10) a +0 giant spiked club a +0 giant spiked club (29, 5, D:10) a +0 leather armour (33, -1, D:10) an arrow (33, 3, D:10) a +0 shortbow 5 arrows (36, -6, D:10) a +0 robe (39, -13, D:10) a +0 rapier (47, -3, D:10) a +0 hand axe a +0 dagger a +0 robe a +0 flail (55, 27, D:10) a +0 giant spiked club a +0 giant spiked club Level 11 of the Dungeon (0, 0, D:11) a cursed -1 rapier (1, -3, D:11) a +0 robe (4, 6, D:11) a +0 scale mail (10, -24, D:11) a wand of random effects (17/48) (14, -44, D:11) a +0 centaur barding (23, -4, D:11) 15 stones (24, -2, D:11) a +0 war axe (34, 7, D:11) a +0 giant spiked club a +0 giant club (43, 8, D:11) a +0 scale mail (46, 5, D:11) a book of Necromancy a +0 cloak (48, -35, D:11) a +0 whip (60, -17, D:11) a +0 hunting sling Level 12 of the Dungeon (0, 0, D:12) a +0 hand crossbow (5, 9, D:12) 2 javelins (12, -10, D:12) 18 stones (13, 25, D:12) a +0 whip (13, 26, D:12) a +0 blowgun 6 poisoned needles (14, 26, D:12) a stone a +0 blowgun a +0 dagger a +0 blowgun 16 poisoned needles (15, -5, D:12) a +0 scale mail (15, 26, D:12) 2 poisoned needles (16, 26, D:12) a poisoned needle (17, 26, D:12) a +0 short sword (18, 27, D:12) a poisoned needle (18, 30, D:12) a stone (18, 31, D:12) a stone (18, 32, D:12) a stone (29, -7, D:12) a +0 giant club a +0 robe Level 13 of the Dungeon (0, 0, D:13) 24 stones (6, -15, D:13) 14 arrows (15, -10, D:13) a +0 shortbow 24 arrows (15, -9, D:13) a +0 leather armour (15, -8, D:13) a +0 dagger a +0 shortbow 8 arrows an orc corpse (skeletalised by now) a centaur corpse (skeletalised by now) (16, -10, D:13) a +0 shortbow a +0 shortbow 23 arrows (16, -9, D:13) an arrow (16, -8, D:13) a +0 dagger a +0 robe a +0 whip of electrocution an orc corpse (skeletalised by now) (18, -9, D:13) a hydra corpse (skeletalised by now) (18, 21, D:13) a +0 dagger a +1 robe of positive energy an orc corpse (19, -12, D:13) 2 potions of degeneration a +0 scale mail the troll corpse of Snorg (skeletalised by now) (19, 19, D:13) a +0 flail a +0 dagger a +0 robe an orc corpse (19, 20, D:13) a +0 battleaxe a +0 chain mail an orc corpse (20, 19, D:13) a worker ant corpse (25, -10, D:13) 23 stones (25, 7, D:13) 8 javelins (26, 1, D:13) a +0 club (27, 3, D:13) a hydra corpse (skeletalised by now) (28, 25, D:13) the +10 mace of Exoneration {venom, +Inv rElec rN+++ Stlth-} It poisons the flesh of those it strikes. It insulates you from electricity. It renders you almost immune to negative energy. It lets you turn invisible. It makes you less stealthy. (31, 15, D:13) a +0 buckler (31, 16, D:13) a cursed +0 helmet (32, 15, D:13) 25 stones (33, 20, D:13) 3 gold pieces