Dungeon Crawl Stone Soup version 0.25.1-8-g42b30a86e7 (webtiles) character file. Game seed: 3864557195885340146 1219 OneTabMan the Skirmisher (level 8, -1/63 HPs) Began as a Formicid Wanderer on Dec 20, 2020. Slain by a centaur (4 damage) ... on level 5 of the Dungeon. The game lasted 00:17:59 (6950 turns). OneTabMan the Skirmisher (Formicid Wanderer) Turns: 6950, Time: 00:18:01 Health: -1/63 AC: 13 Str: 16 XL: 8 Next: 75% Magic: 14/14 EV: 9 Int: 13 God: Gold: 276 SH: 0 Dex: 18 Spells: 15/16 levels left rFire . . . SeeInvis + o - -3 dagger (curse) rCold . . . Gourm . (no shield) rNeg . . . Faith . u - +0 chain mail rPois . Spirit . (helmet unavailable) rElec . Reflect . l - +0 cloak rCorr . Harm . n - +1 pair of gloves MR ..... (no boots) Stlth .......... H - amulet of inaccuracy (curse) HPRegen 0.20/turn v - +6 ring of dexterity MPRegen 0.14/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 5 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 6 of its levels. You also visited: Sewer. You collected 276 gold pieces. Inventory: Hand Weapons a - a +0 quarterstaff j - a +0 short sword of venom o - a cursed -3 dagger (weapon) t - a +0 shortbow y - a +3 flail F - the +9 hunting sling of Sloth {freeze, Str+2} (You found it on level 4 of the Dungeon) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+2). Missiles d - 15 poisoned darts (quivered) e - 111 stones x - 2 boomerangs C - 11 sling bullets I - 23 arrows Armour l - a +0 cloak (worn) n - a +1 pair of gloves (worn) u - a +0 chain mail (worn) K - a cursed +0 kite shield Jewellery v - a +6 ring of dexterity (left hand) H - a cursed amulet of inaccuracy (around neck) Wands A - a wand of digging (2) Scrolls c - 3 scrolls of fog g - a scroll of magic mapping k - a scroll of teleportation m - a scroll of enchant armour p - a scroll of amnesia r - a scroll of fear z - a scroll of enchant weapon Potions b - a potion of berserk rage {unknown} i - a potion of stabbing {unknown} q - 3 potions of brilliance {unknown} s - 4 potions of heal wounds {unknown} w - a potion of haste {unknown} D - 3 potions of curing G - 3 potions of flight {unknown} J - a potion of might {unknown} Comestibles f - 10 rations Skills: + Level 5.4 Fighting - Level 1.0 Staves + Level 5.3 Armour + Level 4.4 Dodging - Level 1.2 Stealth - Level 1.2 Shields + Level 4.6 Spellcasting Level 2.0 Necromancy Level 2.0 Ice Magic - Level 1.1 Evocations You had 15 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 96% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Imp Summ #....... 99% 2 ##..... Slow Hex #....... 99% 2 ##..... Conjure Flame Conj/Fire #....... 100% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 100% 3 ###.... Blink Tloc Unusable N/A 2 N/A Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Sewer (visited) Temple: D:4-7 Altars: Xom Zin Annotations: D:4 3 runed translucent doors, Duvessa; Gabide's ghost, amateur HuAK; feorh's ghost, novice MiGl; raetorn's ghost, amateur OpWz Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You completely miss the centaur. The centaur is heavily wounded. The centaur hits you but does no damage. The centaur closely misses you. You closely miss the centaur. The centaur is heavily wounded. The centaur hits you. * * * LOW HITPOINT WARNING * * * Your chain mail prevents you from hitting the centaur. The centaur is moderately wounded. The centaur hits you but does no damage. x2 You hit the centaur but do no damage. The centaur is moderately wounded. The centaur hits you but does no damage. You hit the centaur. The centaur is heavily wounded. The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur hits you. You die... #............. #............. #...........# #...($....... #..(........ ##..(>.##... #......# ##......# #....@.## .......c.# ####.....# ####(.# #... ...#. ..### ### You could see a centaur. Vanquished Creatures Grinder (Sewer) Sigmund (D:2) A centaur (D:6) 2 big kobolds (Sewer) Dowan (D:4) A quasit (Sewer) 3 hounds An orc priest (D:6) 3 orc wizards Ijyb (D:4) A worker ant (D:5) A big kobold zombie (Sewer) 9 adders 5 gnolls A river rat (D:6) A shadow imp (Sewer) 3 ufetubi (Sewer) 2 oozes An adder skeleton (D:4) An adder zombie (Sewer) 6 worms 3 leopard geckos 6 orcs 3 ball pythons 4 giant cockroaches 11 goblins A hobgoblin (D:2) 4 jackals 23 kobolds A quokka (D:4) 6 bats 5 frilled lizards A kobold zombie (Sewer) A leopard gecko skeleton (D:4) A quokka skeleton (D:4) 17 rats 133 creatures vanquished. Vanquished Creatures (others) 2 kobold zombies (Sewer) A withered plant (D:4) 3 creatures vanquished. Grand Total: 136 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OneTabMan the Formicid Wanderer began the quest for the | Orb. 0 | D:1 | OneTabMan set off with the following items: a +0 | quarterstaff, a potion of curing, a +0 robe, a ration; and | the following spell memorised: Magic Dart; and the | following spells available to memorise: Call Imp, Slow, | Conjure Flame, Mephitic Cloud 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 397 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 510 | D:1 | Reached skill level 1 in Armour 1259 | D:1 | Reached skill level 1 in Dodging 1397 | D:2 | Reached XP level 3. HP: 27/27 MP: 4/4 1658 | D:2 | Noticed Sigmund 2146 | D:2 | Reached XP level 4. HP: 27/33 MP: 5/5 2969 | D:2 | Reached XP level 5. HP: 12/40 MP: 7/7 3638 | D:3 | Reached XP level 6. HP: 8/47 MP: 9/9 4668 | D:4 | Noticed Ijyb 4740 | D:4 | Killed Ijyb 4866 | D:4 | Noticed Dowan 4902 | D:4 | Killed Dowan 4942 | D:4 | Found a runed translucent gate. 4943 | D:4 | Found a runed translucent gate. 4944 | D:4 | Found a runed translucent gate. 4945 | D:4 | Noticed Gabide's ghost (amateur HuAK) 4945 | D:4 | Noticed raetorn's ghost (amateur OpWz) 4946 | D:4 | Noticed raetorn's ghost (amateur OpWz) 4946 | D:4 | Noticed feorh's ghost (novice MiGl) 5084 | D:2 | Killed Sigmund 5084 | D:2 | Reached XP level 7. HP: 36/54 MP: 11/11 5417 | D:4 | Got a brightly glowing hunting sling 5418 | D:4 | Identified the +9 hunting sling of Sloth {freeze, Str+2} | (You found it on level 4 of the Dungeon) 5496 | D:4 | Noticed Duvessa 5505 | D:4 | You fall into a shaft and drop 2 floors! 5697 | D:6 | Reached XP level 8. HP: 54/61 MP: 13/13 5789 | D:6 | Found a glowing drain. 5799 | Sewer | Entered a sewer 6000 | Sewer | Found a burning altar of Makhleb. 6163 | Sewer | Noticed Grinder 6191 | Sewer | Killed Grinder 6191 | Sewer | Reached skill level 5 in Fighting 6191 | Sewer | Reached skill level 5 in Armour 6704 | D:6 | Found a shimmering altar of Xom. 6708 | D:6 | Noticed an angel 6739 | D:6 | Found a glowing silver altar of Zin. 6823 | D:5 | Entered Level 5 of the Dungeon 6950 | D:5 | HP: 3/63 [centaur (6)] 6950 | D:5 | Slain by a centaur Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_basic D:2: layout_loops_corners, first_ration, hangedman_decor_clover_reticule, minmay_misc_feat_alley, uniq_sigmund D:3: layout_loops_corners, minmay_misc_feat_rugged, cheibrodos_gnoll_hut D:4: layout_cave_pools, gammafunk_ghost_cemetery, uniq_ijyb, uniq_duvessa D:5: minmay_angry_zag, layout_layer_cave, fedhas_altar_1, minmay_manual_maat D:6: layout_gridville, nicolae_overflow_hidden_temple, grunt_temple_overflow_order_and_chaos_1, lightli_sewer_entry_pipes, gammafunk_ghost_necromancy, grunt_ministairs_4 Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Armour | 1 2 3 4 5 | 5.3 Dodging | 1 2 3 4 | 4.4 Fighting | 2 3 4 5 | 5.4 Spellcasting | 2 3 4 | 4.6 Staves | | 1.0 Stealth | | 1.2 Shields | | 1.2 Necromancy | | 2.0 Ice Magic | | 2.0 Evocations | | 1.1 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Quarterstaff | 48 | | || 48 Short sword | 49 | 156 | || 205 Flail | | 40 | || 40 Dagger | | | 55 || 55 Fire: Hunting sling | | | 162 || 162 Throw: Dart | | | 5 || 5 Abil: Shaft Self | | | 1 || 1 Dig | | | 1 || 1 Use: Potion | 1 | | || 1 Scroll | | | 9 || 9 Stab: Sleeping | 4 | 5 | || 9 Eat: Chunk | 4 | 6 | 3 || 13 Ration | | 1 | 1 || 2 Armor: Robe | 39 | 25 | || 64 Chain mail | | 28 | 146 || 174 Dodge: Dodged | 59 | 125 | 115 || 299