OneTabMan Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 29, D:1) a cursed -1 club (3, 15, D:1) a +0 short sword (3, 32, D:1) a +0 dagger (5, 5, D:1) a +0 whip (6, 15, D:1) a +0 club (9, 15, D:1) a +0 club (10, 15, D:1) a +0 club (16, 8, D:1) a +0 leather armour (26, 17, D:1) a +0 short sword (35, 6, D:1) a +0 dagger (38, 23, D:1) a +0 dagger (41, 9, D:1) a +0 ring mail (43, 16, D:1) a +0 dagger (47, 33, D:1) a +2 hat (51, 16, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (8, -33, D:2) a +0 hunting sling (8, -27, D:2) a +0 club (15, -5, D:2) a +0 ring mail (35, -25, D:2) a +0 club (35, -14, D:2) a +0 club (35, -9, D:2) a +0 club (39, -4, D:2) a +1 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, 11, D:3) a +0 club (5, -14, D:3) a +0 flail (5, -12, D:3) a +0 club (12, 9, D:3) a +0 hand axe a +0 animal skin (27, 6, D:3) a +0 dagger (27, 11, D:3) a +0 robe (27, 16, D:3) a +0 helmet (33, 8, D:3) a +0 whip (37, 12, D:3) a +0 club Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the +4 dagger of Daestran {freeze, rC+ Stlth+} (4040 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It makes you more stealthy. the ring of Gluttony {Ice +Inv rN+ Str+2} (4740 gold) [ring of ice] It enhances your ice magic. It affects your strength (+2). It makes you vulnerable to fire. It protects you from cold. It protects you from negative energy. It lets you turn invisible. the +3 whip "Ygyw" {protect, rC+} (3200 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It protects you from cold. the +8 hunting sling "Qool" {venom, MR+ Dex+2 SInv} (6280 gold) It poisons the ammo it fires. It affects your dexterity (+2). It affects your resistance to hostile enchantments. It lets you see invisible. (7, -26, D:4) an uncursed ring of see invisible (8, -25, D:4) a +0 leather armour (23, -2, D:4) a +0 leather armour (25, -19, D:4) a +0 rapier (49, 5, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Quurenag's Jewellery Shop an uncursed ring of protection from magic (300 gold) a +4 ring of protection (432 gold) a cursed ring of teleportation (54 gold) a +6 ring of strength (702 gold) a +6 ring of intelligence (702 gold) an uncursed amulet of faith (480 gold) an uncursed amulet of the acrobat (360 gold) an uncursed ring of see invisible (180 gold) the ring "Tydghu" {*Slow rC+ EV+4 Int+3} (608 gold) [ring of evasion] It affects your evasion (+4). It affects your intelligence (+3). It protects you from cold. It may slow you when you take damage. [Shop] Okoeboy's Antique Armour Boutique a +0 helmet (121 gold) a +0 centaur barding (621 gold) a +0 robe (18 gold) a +1 scale mail of cold resistance (432 gold) a +0 scale mail (108 gold) a cursed +0 plate armour (594 gold) a +1 scale mail of poison resistance (351 gold) a +0 helmet of see invisible (310 gold) a +2 scale mail of positive energy (486 gold) a +0 robe (18 gold) a +4 scale mail of cold resistance (837 gold) [Shop] Kiridaf's Weapon Emporium 18 stones (21 gold) a +0 broad axe (48 gold) a +0 rapier (48 gold) a +0 flail (42 gold) a +0 glaive (78 gold) a +0 whip (30 gold) a +0 war axe (42 gold) 26 stones (31 gold) 4 boomerangs (24 gold) (0, 0, D:5) a +0 whip (1, -1, D:5) a +0 falchion of distortion a +0 scale mail a +0 short sword a cursed +0 leather armour (1, 0, D:5) a +0 giant club (7, -7, D:5) a +0 whip of flaming a +0 robe (13, -25, D:5) a +0 ring mail (14, -33, D:5) a +0 chain mail (33, -25, D:5) a +0 shortbow Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow (1, -10, D:6) a +0 dagger (7, -26, D:6) a +0 robe (7, -9, D:6) a +0 robe a +0 mace (7, -8, D:6) a +0 robe a cursed -3 great sword (10, -9, D:6) a +0 robe (13, -25, D:6) a +0 war axe (19, 0, D:6) a +0 leather armour a +0 short sword Level 7 of the Dungeon (0, 0, D:7) a ration (4, -24, D:7) a +2 shortbow of freezing (15, -23, D:7) a +0 spear (15, 9, D:7) a +0 dagger a cursed -3 hand axe (16, 9, D:7) a +0 mace (17, 9, D:7) a cursed -2 club (32, -20, D:7) a +0 club a +0 ring mail a +0 giant spiked club (33, -21, D:7) a +0 flail a +0 scale mail a +0 hand axe a +0 dagger (33, -19, D:7) a +0 flail (33, -16, D:7) a +0 dagger a +0 robe (34, -23, D:7) a cursed -1 flail a +2 leather armour of magic resistance a +0 club (35, -25, D:7) a +0 dagger a +0 robe (35, -23, D:7) a +0 club a +0 leather armour a +2 flail of holy wrath (35, -14, D:7) a +0 shortbow (36, -23, D:7) a +0 club (37, -24, D:7) a +0 dagger a cursed -2 robe (37, -23, D:7) a +0 hand axe (37, -22, D:7) a +0 short sword a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) 3 stones (0, 3, D:8) a poisoned dart (1, -3, D:8) a killer bee corpse (4, 9, D:8) a crocodile skeleton (6, -6, D:8) a +0 spear (6, 0, D:8) a +0 whip (still there?) a stone (still there?) (6, 1, D:8) a +0 short sword (7, -6, D:8) a stone (7, 8, D:8) a +0 giant spiked club (11, -5, D:8) 18 stones (14, 7, D:8) a +0 short sword