Dungeon Crawl Stone Soup version 0.27-a0-416-gca2cecf3c0 (webtiles) character file. Game seed: 15033049622786857476 8 OneTabMan the Vexing (level 2, 0/12 HPs) Began as a Felid Enchanter on Feb 25, 2021. Slain by a goblin (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:32 (208 turns). OneTabMan the Vexing (Felid Enchanter) Turns: 208, Time: 00:00:33 Health: 0/12 AC: 1 Str: 4 XL: 2 Next: 0% Magic: 2/6 EV: 18 Int: 16 God: Gold: 9 SH: 0 Dex: 16 Spells: 4/5 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, sharp paws a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. You aren't carrying anything. Skills: + Level 0.4 Fighting + Level 2.9 Dodging + Level 4.2 Stealth + Level 1.1 Unarmed Combat + Level 2.1 Spellcasting + Level 4.5 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Corona Hex 17% 3% 1 Your spell library contained the following spells: Spells Type Power Failure Level Confusing Touch Hex 16% 10% 3 Tukima's Dance Hex 16% 10% 3 Ensorcelled Hibernation Hex/Ice 16% 12% 2 Dazzling Flash Conj/Hex 16% 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. You are covered in fur. (AC +1) Your sharp claws are effective at attacking unaware monsters. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin (chance to affect: 71%) The goblin is outlined in light. You scratch the goblin. You kill the goblin! Casting: Corona (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin (chance to affect: 71%) The goblin is outlined in light. Casting: Corona (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin (softly glowing, chance to affect: 71%) The ball python barely resists. You scratch the ball python. The ball python is moderately wounded. The ball python completely misses you. The ball python grabs you. The ball python constricts you. The ball python closely misses you. The ball python constricts you. You closely miss the ball python. The ball python is moderately wounded. The ball python barely misses you. The ball python constricts you. You scratch the ball python. The ball python is severely wounded. The ball python closely misses you. The ball python constricts you. You scratch the ball python. You kill the ball python! You barely miss the rat. The goblin stops glowing. The rat barely misses you. You scratch the rat but do no damage. The rat bites you but does no damage. You barely miss the rat. The rat misses you. You completely miss the rat. The rat bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You completely miss the rat. The rat misses you. You scratch the rat. You kill the rat! You have reached level 2! Casting: Corona (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin (chance to affect: 71%) The goblin is outlined in light. The goblin hits you. You die... ######## ####......# ####### #.........# #.....# #.........###.....# .#..........g@.....##.# ............##.†...##.# ............#......##.# ............#......##.# ............#......##.# ..#.....#..#......##.# ............#......##.# ............#.........# ............#######..## You could see a goblin (corona). Vanquished Creatures A dart slug (D:1) A bat (D:1) A goblin (D:1) A ball python (D:1) 2 frilled lizards (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OneTabMan the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 208 | D:1 | Reached XP level 2. HP: 4/12 MP: 3/6 208 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_short_road, layout_basic, st_stairs_2 Action || total -------------------------++------- Melee: Unarmed || 21 Cast: Corona || 6 Armor: Skin || 1 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 196 | 196 | 0 | 0 | 150 | 1 | 196.0 | Dungeon | 196 | 196 | 0 | 0 | 150 | 1 | 196.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 196 daAuts