Dungeon Crawl Stone Soup version 0.27-a0-416-gca2cecf3c0 (webtiles) character file. Game seed: 10090807076145750938 15 OneTabMan the Vexing (level 2, 0/12 HPs) Began as a Felid Enchanter on Feb 25, 2021. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:39 (1770 turns). OneTabMan the Vexing (Felid Enchanter) Turns: 1770, Time: 00:01:39 Health: 0/12 AC: 1 Str: 4 XL: 2 Next: 34% Magic: 5/6 EV: 18 Int: 16 God: Gold: 38 SH: 0 Dex: 16 Spells: 4/5 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: lethally poisoned (0 -> -11), quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, sharp paws a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 38 gold pieces. Inventory: Scrolls a - 2 scrolls of identify {unknown} e - a scroll of noise {unknown} Potions b - a potion of might {unknown} c - a potion of resistance {unknown} d - a potion of lignification {unknown} Skills: + Level 0.6 Fighting + Level 3.0 Dodging + Level 4.2 Stealth + Level 1.3 Unarmed Combat + Level 2.1 Spellcasting + Level 4.5 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Corona Hex 17% 3% 1 Your spell library contained the following spells: Spells Type Power Failure Level Confusing Touch Hex 16% 10% 3 Tukima's Dance Hex 16% 10% 3 Ensorcelled Hibernation Hex/Ice 18% 12% 2 Dazzling Flash Conj/Hex 18% 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. You are covered in fur. (AC +1) Your sharp claws are effective at attacking unaware monsters. Message History You closely miss the quokka. You bite the quokka. The quokka is lightly wounded. The quokka barely misses you. You miss the quokka. The quokka is lightly wounded. The quokka completely misses you. You scratch the quokka. The quokka is almost dead. The quokka closely misses you. You scratch the quokka. You kill the quokka! Your Dodging skill increases to level 3! The adder hisses angrily. You see here a quokka corpse. You barely miss the adder. The adder misses you. An adder comes into view. The adder bites you. You are poisoned. The adder poisons you! You feel sick. You see here a quokka corpse. You see here a +0 club. You feel sick. There is a stone staircase leading up here. Casting: Corona (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (chance to affect: 62%) The adder struggles to resist. The adder barely misses you. You scratch the adder. The adder is lightly wounded. The adder bites you. You are lethally poisoned! The adder poisons you! The adder closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the adder. The adder is lightly wounded. You feel sick. The adder completely misses you. You barely miss the adder. The adder is lightly wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You barely miss the adder. The adder is lightly wounded. The adder misses you. The adder closely misses you. You miss the adder. The adder is lightly wounded. You die... .. . .# ########.###. #............ #.........# ####.........# ##...@....)...# #.....#S........# ...##.#.........# . #...#####..## ###†# #... #.# ##.. #.......# ##. #......... #.......#.# You could see an adder. Vanquished Creatures A leopard gecko (D:2) 3 bats (D:1) 3 goblins 2 hobgoblins A quokka (D:2) A kobold (D:1) 2 rats (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OneTabMan the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 1157 | D:2 | Reached XP level 2. HP: 6/12 MP: 6/6 1770 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_circle_labyrinth_c, layout_basic, serial_forest, infiniplex_forest_straight_3, infiniplex_forest_clump_double, infiniplex_forest_zigzag_2, infiniplex_forest_lined_4_way, infiniplex_forest_clump_small, infiniplex_forest_lined_room_2, infiniplex_forest_lined_2 D:2: layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.0 Fighting | | 0.6 Stealth | | 4.2 Unarmed Combat | | 1.3 Spellcasting | | 2.1 Hexes | | 4.5 Action || total -------------------------++------- Melee: Unarmed || 46 Bite || 2 Cast: Corona || 2 Stab: Sleeping || 3 Armor: Skin || 1 Dodge: Dodged || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1542 | 1482 | 60 | 313 | 1047 | 2 | 771.0 | Dungeon | 1542 | 1482 | 60 | 313 | 1047 | 2 | 771.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1491 daAuts D:2: 50 daAuts