Dungeon Crawl Stone Soup version 0.34-a0-386-g2c30cb724a (webtiles) character file. Game seed: 8321276921493920966 44 Oneirical the Tinkerer (level 3, 16/16 HPs) Began as a Felid Forgewright on July 18, 2025. Quit the game in a sewer. The game lasted 00:02:21 (1444 turns). Oneirical the Tinkerer (Felid Forgewright) Turns: 1444, Time: 00:02:21 Health: 16/16 AC: 1 Str: 6 XL: 3 Next: 41% Magic: 8/8 EV: 16 Int: 20 God: Gold: 123 SH: 0 Dex: 14 Spells: 4/7 levels left Lives: 0 Deaths: 1 rFire . . . (100%) (no amulet) rCold . . . (100%) a - +4 ring of slaying rNeg . . . (100%) (no ring) rPois . (100%) rElec . (100%) rCorr . (100%) SInv + Will ..... Stlth ++ HPRegen 0.22/turn MPRegen 0.11/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 123 gold pieces. Inventory: Jewellery a - a +4 ring of slaying (worn) Scrolls c - a scroll of vulnerability {unknown} e - a scroll of brand weapon {unknown} h - a scroll of fog {unknown} j - a scroll of poison {unknown} k - 2 scrolls of identify {unknown} Potions g - a potion of magic d - 2 potions of heal wounds {unknown} f - a potion of curing {unknown} Skills: - Level 2.6 Dodging - Level 2.6 Stealth + Level 2.9 Spellcasting + Level 4.2 Forgecraft You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 76% 1d7 2% 1 b - Construct Spike Laun Frge 38% 2d4 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Launch Clockwork Bee Frge 19% N/A 8% 3 Forge Blazeheart Golem Fire/Frge 11% N/A 52% 4 Forge Lightning Spire Air/Frge 11% 3d4 52% 4 Fulminant Prism Conj/Alch 1% 3d5 82% 4 Bombard Conj/Erth 1% 9d1 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (1/1) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Casting: Kinetic Grapnel (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Construct Spike Launcher. Nothing appears to happen. You enter the shallow water. Moving in this stuff is going to be slow. A rat comes into view. Casting: Construct Spike Launcher (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. A rat comes into view. You closely miss the rat. The stone spike misses the river rat. The rat bites you. You enter the shallow water. Moving in this stuff is going to be slow. The stone spike misses the river rat. The rat barely misses you. A rat comes into view. Your spike launcher falls apart as you grow too distant to maintain it. The rat bites you. You enter the shallow water. Moving in this stuff is going to be slow. The rat barely misses you. The river rat bites you. Your unstable footing causes you to fumble your attack. The rat bites you. The rat closely misses you. x2; The river rat misses you. A rat comes into view. The rat bites you. The rat barely misses you. The rat attacks as it pursues you! The rat completely misses you. The rat barely misses you. The rat bites you but does no damage. You enter the shallow water. Moving in this stuff is going to be slow. The rat completely misses you. The river rat bites you. * * * LOW HITPOINT WARNING * * * The rat attacks as it pursues you! The rat misses you. The rat attacks as it pursues you! The rat bites you. * * * LOW HITPOINT WARNING * * * The river rat misses you. The river rat bites you. You die... You rejoin the land of the living... A rat comes into view. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ######### ###~..∩~~~### ###....†∩.~~.~### #~~...#####r~...# ##..~### #~.@# #~†r## ##.~~# #rr.# #~.~# #.r.## #..~# ##~~~### ...## #...r.# ~~~.# ###~~r~..~~ ..### ###..~~~.~## ###### You could see a rat (wandering). Vanquished Creatures A river rat (Sewer) 3 dart slugs 3 ribbon worms 2 giant cockroaches 2 hobgoblins (D:1) A quokka (D:3) A ball python (D:1) 2 endoplasms 3 frilled lizards 6 goblins 3 kobolds (D:1) 5 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Oneirical the Felid Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 247 | D:1 | Reached XP level 2. HP: 11/13 MP: 0/6 250 | D:1 | Learned a level 2 spell: Construct Spike Launcher 709 | D:1 | Reached skill level 4 in Forgecraft 1235 | D:2 | You fall into a shaft and drop 2 floors! 1295 | D:3 | Reached XP level 3. HP: 16/16 MP: 1/8 1380 | D:3 | Found a glowing drain. 1414 | Sewer | Entered a sewer 1443 | Sewer | Slain by a river rat 1443 | Sewer | Lost a life (0 lives remaining) 1444 | Sewer | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_basic D:2: layout_rooms, uniq_crazy_yiuf_cottage, uniq_sigmund D:3: layout_loops_ring, nicolae_gozag_seed_capital, hellmonk_ecumenical_altar_heavens_door, cheibrodos_sewer_entry_drain D:4: minmay_diamond_boxcup, layout_cave_pools, minmay_temple_entry_enclosed_plants, serial_park, serial_park_gazebo [serial_park_minivault_5x5_7], serial_park_tiny_1, serial_park_square3 [serial_park_minivault_5x5_1], serial_park_square3 [serial_park_minivault_5x5_7], serial_park_tiny_pond, dk_noncrumbling_2, hangedman_decor_growths, hex_tiny Sewer: sewer_hellmonk_bad_rat Skill XL: | 1 2 | ---------------+-------+----- Forgecraft | 4 | 4.2 Dodging | | 2.6 Stealth | | 2.6 Spellcasting | | 2.9 Action || total ---------------------------++------- Melee: Unarmed || 24 Bite || 2 Punch || 1 Cast: Kinetic Grapnel || 44 Construct Spike L || 7 Stab: Sleeping || 1 Armour: Skin || 17 Dodge: Dodged || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1460 | 1428 | 32 | 0 | 1166 | 5 | 292.0 | Dungeon | 1425 | 1393 | 32 | 0 | 1166 | 4 | 356.2 | Sewer | 34 | 34 | 0 | 0 | 0 | 1 | 34.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1003 daAuts D:2: 241 daAuts D:3: 177 daAuts Sewer: 34 daAuts D:4: 3 daAuts