Dungeon Crawl Stone Soup version 0.34-a0-416-g345f232843 (webtiles) character file. Game seed: 9336367612705122612 59 Oneirical the Conjurer (level 3, 16/16 HPs) Began as a Felid Conjurer on July 21, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:01:30 (1994 turns). Oneirical the Conjurer (Felid Conjurer) Turns: 1994, Time: 00:01:31 Health: 16/16 AC: 1 Str: 3 XL: 3 Next: 78% Magic: 8/8 EV: 16 Int: 23 God: Gold: 42 SH: 0 Dex: 14 Spells: 5/8 levels left Lives: 0 Deaths: 1 rFire . . . (100%) (no amulet) rCold . . . (100%) (no ring) rNeg . . . (100%) (no ring) rPois . (100%) a - quill talisman rElec . (100%) rCorr . (100%) SInv + Will ..... Stlth ++ HPRegen 0.22/turn MPRegen 0.11/turn %: no passive effects @: quill-form A: quills, very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 3 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 42 gold pieces. Inventory: Scrolls c - 2 scrolls of amnesia {unknown} e - a scroll of teleportation {unknown} h - a scroll of identify {unknown} l - a scroll of revelation {unknown} Potions g - 2 potions of magic d - a potion of attraction {unknown} f - a potion of curing {unknown} j - a potion of brilliance {unknown} k - 2 potions of haste {unknown} n - a potion of invisibility {unknown} Talismans a - a quill talisman (worn) Skills: - Level 2.6 Dodging - Level 2.6 Stealth + Level 3.0 Spellcasting + Level 4.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Xom Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 flail and wearing a +0 chain mail (lightly wounded, 100% to hit) The magic dart hits the orc. The orc is severely wounded. The orc completely misses you. You scratch the orc but do no damage. The orc is severely wounded. The orc closely misses you. You scratch the orc but do no damage. The orc is severely wounded. The orc hits you with a +0 flail. You scratch the orc but do no damage. The orc is severely wounded. The orc closely misses you. You closely miss the orc. The orc is severely wounded. The orc misses you. You scratch the orc but do no damage. The orc is severely wounded. The orc hits you with a +0 flail. You scratch the orc but do no damage. You bite the orc. The orc is almost dead. The orc misses you. You scratch the orc but do no damage. The orc is almost dead. The orc closely misses you. You scratch the orc but do no damage. The orc is almost dead. The orc hits you with a +0 flail! Ouch! That really hurt! You die... Your shape twists and changes as you die. You rejoin the land of the living... Found a stone staircase leading down. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ######### ...>...# ### #.....#.# #<# #.@.....# #o##+###.###..# #)#....... #.#.......# #.........# #....##.... #....####.# #...$# .. #....# There were no monsters in sight! Vanquished Creatures An orc wizard (D:3) A dart slug (D:2) 2 endoplasms (D:2) 4 giant cockroaches 4 hobgoblins An orc (D:3) 6 ball pythons 3 bats (D:1) 3 frilled lizards 6 goblins 3 kobolds A quokka (D:2) 5 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Oneirical the Felid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 723 | D:1 | Reached XP level 2. HP: 13/13 MP: 1/6 1160 | D:2 | Found a shimmering altar of Xom. 1331 | D:2 | Learned a level 2 spell: Searing Ray 1384 | D:2 | Reached skill level 4 in Conjurations 1597 | D:2 | Reached XP level 3. HP: 14/16 MP: 1/8 1993 | D:3 | Slain by an orc 1993 | D:3 | Lost a life (0 lives remaining) 1994 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_loops_corners, supply_closet_lemuel, chequers_serial_rivers_micro_e D:2: layout_basic, basic_altar D:3: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 4 | 4.3 Spellcasting | 3 | 3.0 Dodging | | 2.6 Stealth | | 2.6 Action || total ---------------------------++------- Melee: Unarmed || 16 Bite || 2 Cast: Magic Dart || 60 Searing Ray || 3 Armour: Skin || 6 Dodge: Dodged || 20 Form: Quill || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1994 | 1952 | 42 | 0 | 1762 | 3 | 664.7 | Dungeon | 1994 | 1952 | 42 | 0 | 1762 | 3 | 664.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1146 daAuts D:2: 815 daAuts D:3: 32 daAuts