OnionEater Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (3, -8, D:1) a +0 club (5, 1, D:1) a +0 club (10, -16, D:1) 20 sling bullets (16, -7, D:1) a +0 club (22, -25, D:1) a +0 dagger (22, -15, D:1) a +0 robe (26, 0, D:1) a +0 club (27, -2, D:1) a +0 club (27, -1, D:1) a +0 club (32, -15, D:1) a +0 leather armour (41, -25, D:1) a +0 hand axe (45, -17, D:1) a +0 club Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve a +5 war axe of electrocution (3570 gold) the +6 hunting sling "Lykusur" {velocity, rC- rN+ Str+8 Int-3} (4690 gold) Any stone fired from it inflicts extra damage. It affects your strength (+8). It affects your intelligence (-3). It makes you vulnerable to cold. It protects you from negative energy. the +10 spear of Due Proportion {flame, Int+2} (6660 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+2). the +1 leather armour "Cafi" {+Fly rC++ Str+3 Int-3} (3360 gold) It affects your strength (+3). It affects your intelligence (-3). It greatly protects you from cold. It lets you fly. (3, 1, D:2) a +0 leather armour (24, -15, D:2) a +0 club (27, -18, D:2) a +0 dagger (29, 28, D:2) 8 poisoned darts (30, 14, D:2) a +0 robe (32, 25, D:2) a +0 short sword (34, -3, D:2) a +0 club (34, 3, D:2) a +0 dagger a +0 club (47, 4, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 mace 3 boomerangs (0, 1, D:3) a +0 flail a +0 leather armour a +0 dagger (1, -9, D:3) a +0 ring mail (2, -8, D:3) 14 bolts (10, -5, D:3) a cursed -2 short sword (14, -9, D:3) a +0 quarterstaff (18, 10, D:3) a +0 trident a +0 leather armour (22, 17, D:3) a +0 whip (22, 18, D:3) a cursed -3 dagger a +0 robe a +0 club (25, 34, D:3) a +0 club a +0 chain mail (28, 1, D:3) a +0 dagger (30, 24, D:3) a +0 mace (36, 9, D:3) a +0 club (38, 35, D:3) a +0 ring mail a +0 mace a +0 club a +0 short sword (39, 35, D:3) 2 curare-tipped darts a +0 dagger (42, 16, D:3) a +0 hand axe (59, 8, D:3) a +0 spear (59, 15, D:3) a cursed +0 hunting sling (unseen) (64, 15, D:3) a +0 club (64, 16, D:3) a +0 dagger a +0 club a +0 dagger a +0 hunting sling Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (1, -13, D:4) a +0 flail a +0 leather armour (2, -13, D:4) a +0 mace (3, -11, D:4) a +0 long sword (3, -6, D:4) a +0 short sword (4, -25, D:4) a +0 ring mail (8, -10, D:4) 27 bolts (8, -4, D:4) a +0 whip a +0 scale mail (10, -5, D:4) a +0 dagger (11, -20, D:4) a +0 leather armour (14, 1, D:4) a +0 long sword a +0 leather armour a +0 hand axe (25, -22, D:4) a +0 plate armour (30, 2, D:4) a +0 quarterstaff (32, -6, D:4) a +0 morningstar (42, 12, D:4) a +0 club (42, 26, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (6, -4, D:5) a +0 ring mail (12, -15, D:5) a potion of heal wounds (12, -14, D:5) 11 gold pieces (13, -37, D:5) a +0 leather armour (17, -17, D:5) a kobold corpse (17, -16, D:5) 2 stones (unseen) (18, -16, D:5) a cursed +0 dagger (unseen) (18, -5, D:5) a +0 ring mail (19, -16, D:5) a +2 whip of electrocution (still there?) a +0 short sword (still there?) (22, -28, D:5) a +0 whip (24, -24, D:5) a +0 giant club (32, 0, D:5) a cursed +0 giant club (36, -1, D:5) an arrow (38, -2, D:5) a +0 shortbow 15 arrows (42, -2, D:5) a +0 chain mail the Ecumenical Temple (5, 6, Temple) a +0 short sword