Onni Level 1 of the Dungeon [Shop] Pesucw's Assorted Antiques a +1 helmet of see invisible (445 gold) a scroll of immolation (108 gold) a scroll of immolation (108 gold) a +0 club (27 gold) (0, 0, D:1) a +0 dagger (8, 10, D:1) a +0 robe (22, -5, D:1) a +1 dagger of electrocution (25, 31, D:1) a scroll of amnesia (62, 11, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club 5 poisoned darts (3, -13, D:2) a +0 spear 5 stones (10, -10, D:2) a +0 robe (11, -12, D:2) a +0 mace (11, 10, D:2) 8 stones (16, -21, D:2) a +0 robe (17, -1, D:2) a +0 short sword 5 stones (18, -22, D:2) a +0 halberd (21, -10, D:2) 6 stones (27, -7, D:2) a +0 scale mail (32, 10, D:2) 3 stones a +0 dagger (43, 13, D:2) a +0 barding (44, 3, D:2) a +2 morningstar of holy wrath a +0 leather armour (44, 4, D:2) a +0 dagger (45, 5, D:2) a +0 falchion (46, -3, D:2) a +0 pair of gloves Level 3 of the Dungeon (0, 0, D:3) a +0 war axe (13, -28, D:3) a +0 robe (15, -25, D:3) a +0 scale mail (21, -27, D:3) a +0 short sword 2 stones (38, -22, D:3) a +0 plate armour (51, 15, D:3) a +0 short sword 5 stones (61, -11, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 mace a +2 ring mail of cold resistance Level 5 of the Dungeon (0, 0, D:5) 7 stones (4, -10, D:5) a +0 club (9, -7, D:5) a +0 dagger (14, -6, D:5) a +0 spear (14, 6, D:5) 6 stones (14, 28, D:5) 5 stones (17, 18, D:5) a +0 giant club (18, 8, D:5) a +0 dagger (19, 6, D:5) a +0 whip a +0 hand axe a +0 chain mail (27, 25, D:5) 4 stones (34, 20, D:5) 6 stones (35, 25, D:5) a +0 leather armour (38, 32, D:5) a +0 flail (40, 30, D:5) a +0 ring mail a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (25, -6, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +3 leather armour (10, -15, D:7) 4 stones (14, -44, D:7) a +0 ring mail (24, -38, D:7) a +0 giant spiked club (31, -2, D:7) a +0 short sword (36, -11, D:7) a +0 dagger a +0 robe (36, -10, D:7) a +0 mace a +0 chain mail (36, -9, D:7) a +0 dagger a +0 robe (36, -8, D:7) a +2 dagger of draining Level 8 of the Dungeon (0, 0, D:8) a +0 great mace (23, 36, D:8) a +0 short sword 8 poisoned darts (23, 37, D:8) a +0 dagger 5 poisoned darts (24, 36, D:8) a +0 short sword a +0 club a +0 dagger a stone (25, 36, D:8) a +0 club a +0 dagger (26, 3, D:8) a +0 dire flail a +0 robe (27, 3, D:8) a +5 falchion of freezing a +0 robe a +2 short sword a +2 robe of fire resistance Level 9 of the Dungeon (16, -25, D:9) a +0 falchion Level 10 of the Dungeon (0, 0, D:10) a +0 dagger (5, -12, D:10) the +8 long sword of Corruption {freeze, rC+} rC+: It protects you from cold. (13, -43, D:10) a +0 ring mail (34, -42, D:10) a +0 giant club a +0 dire flail (34, -41, D:10) a +0 scale mail a +0 flail a +0 plate armour a +0 broad axe (35, -42, D:10) a +0 robe a +0 dagger (36, -30, D:10) a +0 robe a +0 dagger (37, -3, D:10) a +0 dagger a +0 ring mail (41, -34, D:10) a +0 leather armour a +0 dagger of venom (42, -42, D:10) a +0 robe a +0 dagger (42, -36, D:10) a +0 scale mail a +0 hand axe (42, -34, D:10) a +0 chain mail a +0 hand axe a +0 dagger a +0 chain mail a +0 war axe (43, -36, D:10) a +0 robe a +0 dagger (51, -38, D:10) a +0 orcbow a +0 short sword (52, -38, D:10) a +0 leather armour a +0 hand axe a +0 plate armour a +0 battleaxe (53, -38, D:10) a +0 club (54, -39, D:10) a +0 chain mail a +0 falchion (54, -12, D:10) a +0 animal skin a +1 spear Level 11 of the Dungeon (0, 0, D:11) a +0 troll leather armour a +3 dire flail of protection a +0 giant spiked club a +0 giant spiked club a +0 giant club (1, -1, D:11) a +0 giant club a +0 giant club (2, -2, D:11) a +3 dagger of distortion a +1 robe of resistance (6, -41, D:11) a +0 whip (6, -40, D:11) a +0 dagger a +0 robe a +0 dagger a +0 robe Level 12 of the Dungeon (0, 0, D:12) a +0 dire flail (10, 27, D:12) a staff of cold a +1 robe of cold resistance (14, -24, D:12) a +0 short sword a +0 robe a +0 dagger (15, -24, D:12) a +0 short sword 12 poisoned darts a +0 whip a +0 dagger (16, -24, D:12) a +0 short sword (18, -13, D:12) a +0 dagger (27, -21, D:12) a beast talisman Level 13 of the Dungeon (0, 0, D:13) a +0 whip 3 large rocks a +0 dagger 2 poisoned darts (0, 2, D:13) a +0 club a +0 dagger a +0 club (1, 3, D:13) a +0 robe (8, 10, D:13) a +1 scimitar of flaming (33, -22, D:13) 4 large rocks (43, 4, D:13) a +0 rapier (52, -14, D:13) a +0 chain mail (55, -22, D:13) a +3 battleaxe a +0 scale mail Level 14 of the Dungeon (2, 10, D:14) a +0 whip Level 15 of the Dungeon (17, -13, D:15) a scroll of vulnerability (18, -22, D:15) 2 large rocks (23, -13, D:15) a +0 dagger a +1 robe of cold resistance the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 whip of electrocution a +0 ring mail (0, 1, Orc:1) a +0 club a +3 ring mail of cold resistance a +0 mace a +0 chain mail (1, 1, Orc:1) a +0 hand axe (23, 1, Orc:1) a +0 plate armour a +0 mace Level 2 of the Orcish Mines [Shop] Kikhlostra's Jewellery Shop a +6 ring of intelligence (432 gold) the ring "Poll" {Fire Int+6} (535 gold) [ring of fire] Fire: It enhances your fire magic. Int+6: It affects your intelligence (+6). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. a ring of willpower (300 gold) the death talisman of Eteal {rC+} (2118 gold) [talisman of death] rC+: It protects you from cold. an amulet of the acrobat (360 gold) an amulet of regeneration (360 gold) a ring of willpower (300 gold) [Shop] Pozxenur's General Store a wand of charming (3) (93 gold) a +0 ring mail of fire resistance (143 gold) a +6 ring of dexterity (468 gold) a scroll of teleportation (39 gold) a +0 dagger (26 gold) [Shop] Loiwek's Assorted Antiques a +0 battleaxe (117 gold) a potion of curing (54 gold) 2 potions of mutation (288 gold) a +0 great sword (117 gold) a sack of spiders (720 gold) the +0 ring mail "Udghonon" {Str+2} (273 gold) Str+2: It affects your strength (+2). a lightning rod (4/4) (720 gold) a +0 leather armour (36 gold) a +0 battleaxe of freezing (246 gold) a potion of brilliance (72 gold) 2 potions of haste (360 gold) (29, -10, Orc:2) 2 scrolls of vulnerability 2 scrolls of immolation (30, -9, Orc:2) a potion of degeneration a flux talisman 2 throwing nets +0 steam dragon scales (35, -10, Orc:2) a +0 plate armour a +0 battleaxe Level 1 of the Elven Halls [Shop] Gucaot's Book Boutique a book of the Moon (680 gold) the Omnibus of Conjured Ill Luck (544 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confusing Touch Hexes 3 d - Bombard Conjuration/Earth 6 Maxwell's Memoranda (680 gold) a book of Decay (680 gold) a book of Callings (374 gold) a book of Debilitation (476 gold) a book of Misfortune (578 gold) [Shop] Riclucarr's Jewellery Emporium an amulet of reflection (450 gold) a ring of see invisible (225 gold) the amulet "Sukkacog" {Spirit Rampage rElec rN+} (723 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Rampage: It bestows one free step when moving towards enemies. a ring of ice (375 gold) a +5 ring of evasion (540 gold) the amulet "Ushid" {RegenMP rElec rF+++ Str-3 Stlth+} (1132 gold) [amulet of magic regeneration] RegenMP: It increases your rate of magic regeneration. Str-3: It affects your strength (-3). rF+++: It renders you almost immune to fire. rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. a dragon-blood talisman (900 gold) a +5 ring of evasion (540 gold) [Shop] Tasew's Book Boutique a book of Conjurations (240 gold) a book of Vapours (312 gold) a book of Ice (600 gold) a book of Cantrips (192 gold) a book of Scorching (360 gold) a book of Sloth (480 gold) Great Wizards, Vol. VII (360 gold) a book of Vapours (312 gold) a book of Decay (480 gold) a book of Geomancy (360 gold) (0, 0, Elf:1) a +0 short sword a +0 shortbow a +0 leather armour (24, -36, Elf:1) a +0 rapier a +0 leather armour (28, 19, Elf:1) a +0 long sword a +0 chain mail (33, 13, Elf:1) a +0 long sword a +0 scale mail (41, -14, Elf:1) a +0 short sword (43, -12, Elf:1) a +0 shortbow a +0 leather armour (47, 7, Elf:1) a +0 long sword a +0 leather armour Level 2 of the Elven Halls [Shop] Guiry's Distillery a potion of heal wounds (60 gold) a potion of might (48 gold) a potion of ambrosia (96 gold) a potion of brilliance (48 gold) a potion of haste (120 gold) a potion of attraction (36 gold) (0, 0, Elf:2) a +0 long sword a +0 leather armour (9, -19, Elf:2) a +0 rapier (9, -5, Elf:2) a +0 long sword a +0 buckler (13, 33, Elf:2) a +1 long sword of flaming a +0 leather armour (15, 3, Elf:2) a +0 falchion (21, -3, Elf:2) a +3 mace of protection (22, -19, Elf:2) a +0 long sword (23, -16, Elf:2) a +0 long sword a +0 leather armour (38, -20, Elf:2) a +0 dagger a +0 ring mail (41, -21, Elf:2) a +0 long sword (41, 33, Elf:2) a +0 dagger (42, 28, Elf:2) a +0 rapier a +0 ring mail a +0 dagger a +0 shortbow a +0 leather armour (44, 30, Elf:2) a +0 dagger a +0 leather armour (44, 31, Elf:2) a +0 dagger a +0 longbow a +0 leather armour (51, -15, Elf:2) a +0 rapier (52, -15, Elf:2) a +0 long sword a +0 ring mail Level 3 of the Elven Halls (0, 0, Elf:3) a +0 long sword a +0 shortbow (15, -6, Elf:3) 6 stones (18, -11, Elf:3) a +0 short sword a +0 ring mail a +0 dagger a +0 dagger a +0 shortbow a +0 leather armour (18, -10, Elf:3) a +0 dagger a +0 shortbow a +0 leather armour (19, -10, Elf:3) a +0 dagger a +0 scale mail (20, -14, Elf:3) a +0 rapier a +0 scale mail (34, -16, Elf:3) a +0 long sword (35, -19, Elf:3) a +0 dagger (35, -16, Elf:3) a +1 pair of boots (36, -17, Elf:3) a scroll of vulnerability (41, 13, Elf:3) a +0 rapier a +0 rapier a +0 crystal plate armour (42, -26, Elf:3) a +1 kite shield of protection a +0 long sword (43, -25, Elf:3) a staff of fire (44, -26, Elf:3) a +0 leather armour (44, 5, Elf:3) the +7 battleaxe of the Land of Plenty {venom, rN+ MP+9} rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). a +0 leather armour (45, -26, Elf:3) the +0 scale mail of Zezo {rN+ Str+2} Str+2: It affects your strength (+2). rN+: It protects you from negative energy. (45, -25, Elf:3) a +0 dagger (48, -27, Elf:3) a scroll of brand weapon (49, -26, Elf:3) an amulet of guardian spirit (50, -26, Elf:3) a ring of poison resistance (50, -25, Elf:3) a +0 short sword (51, -27, Elf:3) a +0 long sword (52, -24, Elf:3) a +0 tower shield (53, -25, Elf:3) a wand of roots (3) (53, -13, Elf:3) the +8 demon trident "Rift" {distort, reach+} (54, -26, Elf:3) a +0 great sword (62, -18, Elf:3) the +1 sling of the Ecumenical Temple {drain, Int+7} Int+7: It affects your intelligence (+7). Level 1 of the Lair of Beasts (20, 37, Lair:1) 7 stones Level 2 of the Lair of Beasts (7, -12, Lair:2) the +6 falchion of Truncation {freeze, rN+ Will+ Int+3 SInv} Int+3: It affects your intelligence (+3). rN+: It protects you from negative energy. Will+: It increases your willpower. SInv: It lets you see invisible. (16, -5, Lair:2) a +0 mace Level 3 of the Lair of Beasts Level 4 of the Lair of Beasts (4, 8, Lair:4) a +0 quarterstaff (5, 0, Lair:4) a +0 chain mail of cold resistance (15, -21, Lair:4) a +0 ring mail (52, -26, Lair:4) 5 stones Level 5 of the Lair of Beasts (4, 10, Lair:5) a +2 battleaxe of electrocution (5, 10, Lair:5) a +2 scale mail of cold resistance (22, 30, Lair:5) 6 stones (36, -19, Lair:5) a +0 robe (46, 18, Lair:5) a +1 rapier of distortion (50, 5, Lair:5) a +0 leather armour (51, 12, Lair:5) the +9 glaive of the Coward {drain, SInv} SInv: It lets you see invisible. (60, 4, Lair:5) a +0 scale mail (60, 5, Lair:5) a +0 halberd of venom Level 1 of the Swamp Level 2 of the Swamp (2, 23, Swamp:2) a +0 chain mail (7, 4, Swamp:2) a +0 spear 5 stones a +0 robe a +0 buckler (16, 2, Swamp:2) a +0 robe Level 3 of the Swamp (0, 0, Swamp:3) a +2 spectral quarterstaff a +1 robe of positive energy (1, -2, Swamp:3) a +0 falchion (12, 9, Swamp:3) a +0 sling (13, 18, Swamp:3) 6 poisoned darts (15, -12, Swamp:3) a +0 robe (17, 21, Swamp:3) 6 stones (18, 2, Swamp:3) a +0 robe a +0 quarterstaff (24, -10, Swamp:3) 4 stones (28, 30, Swamp:3) a staff of air (32, -6, Swamp:3) a +0 quarterstaff a +0 robe Level 4 of the Swamp (0, 0, Swamp:4) +0 swamp dragon scales (5, 17, Swamp:4) a +0 robe (7, 14, Swamp:4) a +0 quarterstaff a +0 robe (10, 18, Swamp:4) a +1 spectral quarterstaff a +0 robe (12, 19, Swamp:4) a +0 robe Level 1 of the Snake Pit [Shop] Qoiluhov's Assorted Antiques a +0 scale mail (136 gold) a ring of wizardry (1020 gold) a potion of invisibility (272 gold) a potion of brilliance (136 gold) a +0 great mace (221 gold) a ring of positive energy (680 gold) a +0 spear of venom (190 gold) a +0 dagger (68 gold) a phial of floods (1360 gold) [Shop] Mathetz's Assorted Antiques a scroll of identify (48 gold) a scroll of identify (48 gold) a +0 spear (72 gold) a wand of charming (4) (230 gold) an amulet of regeneration (720 gold) (0, 0, Snake:1) a +2 morningstar of protection (3, -1, Snake:1) 5 stones (6, -5, Snake:1) a +0 flail a +0 flail a +0 glaive (7, -5, Snake:1) a +0 spear a +0 mace a +0 long sword a +0 trident (9, -2, Snake:1) a +0 short sword (9, 6, Snake:1) a scroll of noise (10, -2, Snake:1) a +0 hand axe (11, 2, Snake:1) a +0 dire flail a +0 robe (12, 1, Snake:1) a +0 flail a +0 robe (12, 3, Snake:1) a +0 quarterstaff (15, 15, Snake:1) 7 stones (19, -3, Snake:1) a +0 long sword (20, -1, Snake:1) a +1 rapier of protection (20, 0, Snake:1) 5 stones (22, 8, Snake:1) 2 stones (22, 9, Snake:1) 7 stones (27, 4, Snake:1) a +0 shortbow a +0 halberd of flaming (37, -7, Snake:1) a +0 battleaxe a +0 robe Level 2 of the Snake Pit (0, 0, Snake:2) a +0 trident (1, 1, Snake:2) a +0 glaive (4, 3, Snake:2) a +0 rapier (34, -44, Snake:2) the serpent talisman of Dithmenos's Favour {Will+} [serpent talisman] Will+: It increases your willpower. a beast talisman a +2 robe of willpower (34, -43, Snake:2) a +0 mace a +0 robe Level 3 of the Snake Pit (0, 0, Snake:3) a +2 antimagic flail (5, -5, Snake:3) a +2 antimagic halberd a +0 antimagic longbow (5, -4, Snake:3) a +0 glaive (6, -5, Snake:3) a +0 long sword (7, -5, Snake:3) a +0 antimagic dagger a +2 antimagic scimitar (8, -12, Snake:3) a wand of polymorph (8) (8, -11, Snake:3) 7 stones (8, -5, Snake:3) a +0 antimagic trident a +1 antimagic hand axe (10, -13, Snake:3) a +0 whip (11, -14, Snake:3) a +0 robe (19, -1, Snake:3) a +0 quarterstaff (22, -13, Snake:3) a potion of degeneration (25, -6, Snake:3) a ring of wizardry (26, -7, Snake:3) a +0 glaive (26, -6, Snake:3) a +0 dire flail (26, 4, Snake:3) a +0 trident (27, -8, Snake:3) a +0 scimitar a +0 war axe a +0 robe a +0 kite shield (27, 3, Snake:3) a +0 tower shield a +0 robe a +0 hand axe (27, 4, Snake:3) a +0 robe a +0 halberd (30, 1, Snake:3) a +0 robe a +0 battleaxe (52, -15, Snake:3) a +0 robe a +0 scimitar (57, -14, Snake:3) a +0 robe a +0 war axe Level 4 of the Snake Pit (0, 0, Snake:4) the +1 pair of gloves of Weightlessness {rElec rF++ Will+ Dex-3} Dex-3: It affects your dexterity (-3). rF++: It greatly protects you from fire. rElec: It insulates you from electricity. Will+: It increases your willpower. (12, -15, Snake:4) the necklace of Bloodlust {Fury *Rage Will++ Int-3 Slay+6} [amulet of nothing] Fury: It extends the wearer's berserk rage when killing foes. Int-3: It affects your intelligence (-3). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). Will++: It greatly increases your willpower. *Rage: It berserks you when you make melee attacks (+50% chance). (17, -6, Snake:4) a +0 hand axe a +0 robe (17, -5, Snake:4) a +0 glaive (17, -4, Snake:4) a +0 spear (19, -4, Snake:4) a +0 trident (24, -36, Snake:4) a +0 hand axe (24, -33, Snake:4) a +0 scimitar a +0 halberd (26, -32, Snake:4) a +4 spear of flaming (38, -23, Snake:4) a +0 dire flail (38, -22, Snake:4) a +0 shortbow of flaming (38, -21, Snake:4) a +0 mace a +0 robe a +0 halberd (39, -43, Snake:4) a +1 trident of venom (48, -26, Snake:4) a +0 shortbow of flaming (48, -24, Snake:4) a +0 flail a +0 robe (48, -23, Snake:4) a +0 glaive a +0 robe (48, -22, Snake:4) a +0 war axe a +0 long sword (48, -18, Snake:4) a +1 spear of flaming (50, -26, Snake:4) a +0 arbalest a +0 barding of stealth a +0 short sword (51, -26, Snake:4) a +1 long sword of protection (52, -23, Snake:4) a +0 dire flail (53, -30, Snake:4) a potion of ambrosia a +0 glaive a +0 shortbow (53, -15, Snake:4) a +0 hand axe a +0 robe (54, -22, Snake:4) a +0 dire flail a +0 shortbow Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (12, 14, Slime:5) the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. EV+3: It affects your evasion (+3). rN+: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). (20, 22, Slime:5) the +5 chain mail of the Sun {^Drain rC+ rCorr Str+3} Str+3: It affects your strength (+3). rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. ^Drain: It drains your maximum health when unequipped. Level 1 of the Vaults (0, 0, Vaults:1) a +0 falchion a +0 ring mail (1, -11, Vaults:1) a +0 great mace a +0 leather armour (1, -10, Vaults:1) a +0 troll leather armour (27, 21, Vaults:1) a +0 halberd a +0 plate armour (28, 22, Vaults:1) a +0 battleaxe a +0 chain mail a +0 ring mail a +0 morningstar a +0 ring mail (29, 11, Vaults:1) a +0 arbalest (29, 22, Vaults:1) a +1 heavy dire flail a +0 plate armour (30, 26, Vaults:1) a +0 arbalest (31, 26, Vaults:1) a +0 arbalest (32, 25, Vaults:1) a +0 arbalest (32, 26, Vaults:1) a +0 arbalest (32, 28, Vaults:1) a +0 great sword a +0 plate armour (41, 6, Vaults:1) a +0 arbalest (46, 25, Vaults:1) the granite talisman of a bailey {Will- rCorr Str-5 Int+8} [granite talisman] Str-5: It affects your strength (-5). Int+8: It affects your intelligence (+8). Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Level 2 of the Vaults [Shop] Zaofuj Jyty's Assorted Antiques a scroll of teleportation (111 gold) a scroll of identify (74 gold) a potion of attraction (111 gold) the +7 chain mail of Repulsion {Fly rCorr Str+2 Dex+3} (2393 gold) Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). Fly: It grants you flight. rCorr: It protects you from acid and corrosion. a wand of roots (5) (444 gold) a scroll of poison (148 gold) a +1 ring mail of poison resistance (481 gold) 3 scrolls of butterflies (444 gold) a scroll of amnesia (148 gold) [Shop] Ymuanuec's Assorted Antiques a potion of berserk rage (175 gold) a potion of heal wounds (175 gold) a scroll of identify (70 gold) a scroll of teleportation (105 gold) a +2 morningstar of protection (588 gold) a wand of roots (4) (336 gold) [Shop] Xoessoof's Assorted Antiques a potion of mutation (296 gold) a scroll of poison (148 gold) a +1 plate armour of positive energy (1184 gold) a +0 scimitar of electrocution (444 gold) a +2 short sword of freezing (643 gold) a scarf of invisibility (444 gold) a wand of polymorph (5) (259 gold) a potion of attraction (111 gold) a wand of roots (4) (355 gold) [Shop] Iklyleum's General Store a wand of mindburst (7) (137 gold) a +0 battleaxe (91 gold) a potion of attraction (42 gold) a scroll of vulnerability (56 gold) a +0 scale mail (56 gold) a +0 flail (49 gold) a ring of willpower (350 gold) [Shop] Pohed's Jewellery Shop a ring of fire (500 gold) a ring of magical power (400 gold) a +6 ring of intelligence (720 gold) a ring of protection from cold (500 gold) a +6 ring of dexterity (720 gold) a ring of ice (500 gold) an amulet of magic regeneration (600 gold) a ring of positive energy (400 gold) (11, 3, Vaults:2) a +0 arbalest (14, 13, Vaults:2) a +2 long sword of electrocution a +0 arbalest a +0 ring mail (32, -26, Vaults:2) a +0 troll leather armour a +0 troll leather armour a +0 morningstar a +0 ring mail (38, -23, Vaults:2) a +0 flail a +0 ring mail a +0 troll leather armour (48, 24, Vaults:2) a +0 arbalest (52, 1, Vaults:2) the ring of the Sun {rF+ Str+2 Int+3 Dex+6} [ring of dexterity] Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). Dex+6: It affects your dexterity (+6). rF+: It protects you from fire. Level 3 of the Vaults (8, 33, Vaults:3) a +0 battleaxe a +1 chain mail of willpower (9, 33, Vaults:3) a +0 arbalest a +0 war axe a +0 scale mail a +0 great mace a +0 plate armour a +2 flail of protection a +0 ring mail (10, 25, Vaults:3) a +0 leather armour a +0 flail (10, 33, Vaults:3) a +0 bardiche a +0 chain mail (11, -15, Vaults:3) a +2 dire flail of protection a +0 animal skin Level 4 of the Vaults [Shop] Jiogal's Book Shop the Unrestrained Analects (484 gold) a book of Spontaneous Combustion (418 gold) a book of Annihilations (660 gold) Sif Muna's Compilation of the Cockroach (462 gold) Spells Type Level a - Necrotise Necromancy 1 b - Summon Ice Beast Ice/Summoning 3 c - Animate Dead Necromancy 4 d - Death's Door Necromancy 9 the Papyrus of the Curse and Bruises (550 gold) Spells Type Level a - Sting Conjuration/Alchemy 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Anguish Hexes/Necromancy 4 d - Silence Hexes/Air 5 e - Lehudib's Crystal Spear Conjuration/Earth 8 a book of Burglary (242 gold) the Folio of Assembled Sparks (440 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Summon Ice Beast Ice/Summoning 3 c - Ignite Poison Fire/Alchemy 4 d - Ignition Fire 8 a book of the Earth (396 gold) a book of Vapours (286 gold) (14, -4, Vaults:4) a +0 ring mail a +0 flail (15, -7, Vaults:4) a +0 leather armour a +0 great mace (15, -3, Vaults:4) a +0 arbalest (16, -8, Vaults:4) a +3 ring mail of poison resistance a +0 great mace (18, -10, Vaults:4) 4 large rocks (19, -10, Vaults:4) a +0 robe a +0 dagger (23, -9, Vaults:4) a +0 scale mail a +0 great mace (24, -9, Vaults:4) a +0 scale mail a +0 great mace the ring of the Illusory Bones {rF+ rC+} [ring of protection from cold] rF+: It protects you from fire. rC+: It protects you from cold. (24, 3, Vaults:4) a +0 long sword a +0 ring mail (25, -12, Vaults:4) a wand of mindburst (8) (25, -6, Vaults:4) the +9 short sword "Xiew" {freeze, ^Fragile +Blink rF+} rF+: It protects you from fire. +Blink: It lets you blink. ^Fragile: It will be destroyed if unequipped. (25, -5, Vaults:4) the +4 ring mail "Foasaph" {rPois Will- Regen+ Str+2} Str+2: It affects your strength (+2). rPois: It protects you from poison Will-: It decreases your willpower. Regen+: It increases your rate of health regeneration. (25, 3, Vaults:4) a +0 long sword (26, -12, Vaults:4) the +2 leather armour "Ishiaf" {Rampage rN++} rN++: It greatly protects you from negative energy. Rampage: It bestows one free step when moving towards enemies. (26, -11, Vaults:4) a +0 sling (26, -6, Vaults:4) an amulet of magic regeneration (26, -5, Vaults:4) the +3 ring mail of Devotion {Harm Rampage rCorr} rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. (45, 40, Vaults:4) a +0 arbalest (46, 40, Vaults:4) a +0 arbalest (47, 42, Vaults:4) a +0 arbalest (64, -3, Vaults:4) the +5 short sword "Omelette" {drain, *Slow rN+ Int+6 Stlth-} Int+6: It affects your intelligence (+6). rN+: It protects you from negative energy. *Slow: It may slow you when you take damage. Stlth-: It makes you less stealthy. (65, 33, Vaults:4) a +0 leather armour a +0 mace (66, 32, Vaults:4) a +0 arbalest (69, 29, Vaults:4) a +0 falchion a +0 ring mail (69, 30, Vaults:4) a +0 sling Level 5 of the Vaults (8, 22, Vaults:5) a +2 great mace of protection a +0 ring mail (9, 6, Vaults:5) the +3 shortbow "Gaky" {speed, rElec rC- Str+4 SInv} Str+4: It affects your strength (+4). rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. SInv: It lets you see invisible. (9, 7, Vaults:5) the +6 short sword of Watchfulness {freeze, Dex+3} Dex+3: It affects your dexterity (+3). (17, 32, Vaults:5) the +3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast} Infuse+∞: It empowers its wearer's blows with all of their magic. VampMP: Blows struck in melee replenish the wearer's magic. -Cast: It prevents spellcasting. (30, 35, Vaults:5) the amulet "Umyps" {Faith rF+ Dex+2} [amulet of faith] Faith: It allows you to gain divine favour quickly. Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. (33, -1, Vaults:5) a +2 heavy dire flail a +3 scale mail of willpower a ring of fire (39, 38, Vaults:5) the +0 chain mail of Beyond {Int+2} Int+2: It affects your intelligence (+2). (44, 32, Vaults:5) the +0 rapier "Pifiupp" {antimagic, rF+} rF+: It protects you from fire. (56, 39, Vaults:5) a +0 rapier Level 1 of the Crypt (0, 0, Crypt:1) 5 stones (60, 25, Crypt:1) a +0 dagger a +0 robe Level 2 of the Crypt (0, 0, Crypt:2) a +0 giant spiked club (15, 7, Crypt:2) 5 stones Level 3 of the Crypt (0, 0, Crypt:3) a +0 long sword a +0 war axe a +0 flail a +0 hand axe (0, 1, Crypt:3) a +0 scimitar (0, 2, Crypt:3) a +0 glaive (0, 4, Crypt:3) a +0 hand axe (0, 21, Crypt:3) a +0 leather armour (1, -9, Crypt:3) 2 potions of brilliance (1, 16, Crypt:3) a +0 battleaxe (2, 7, Crypt:3) a +1 broad axe of venom (2, 16, Crypt:3) a +0 war axe a +2 great sword (3, 16, Crypt:3) a +0 plate armour (4, 8, Crypt:3) a potion of ambrosia (4, 16, Crypt:3) a +0 glaive (4, 31, Crypt:3) a +0 dagger (9, 12, Crypt:3) a +0 long sword (15, -12, Crypt:3) the ring "Koteo" {rN+ Dex+3} [ring of positive energy] Dex+3: It affects your dexterity (+3). rN+: It protects you from negative energy. the ring of Hyteost {rElec rN+ Will+} [ring of positive energy] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will+: It increases your willpower. the ring of Ucujoakhlicw {rN+ MP+9} [ring of positive energy] rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). (15, -10, Crypt:3) the ring "Feobreok" {^Contam rPois rF+ Dex+6} [ring of dexterity] Dex+6: It affects your dexterity (+6). rF+: It protects you from fire. rPois: It protects you from poison ^Contam: It causes magical contamination when unequipped. (15, 43, Crypt:3) a +0 chain mail a +2 great sword (17, -11, Crypt:3) the +1 eveningstar "Wiwipn" {flame, Str+3} Str+3: It affects your strength (+3). (22, 44, Crypt:3) a +0 rapier (31, -9, Crypt:3) a stone (35, 36, Crypt:3) a +0 long sword (52, -1, Crypt:3) 2 boomerangs (62, 44, Crypt:3) a potion of brilliance Level 1 of the Tomb of the Ancients (0, 0, Tomb:1) a +0 rapier (11, -13, Tomb:1) a +0 ring mail (25, -2, Tomb:1) a stone (32, 3, Tomb:1) a +1 hand axe of freezing (35, -36, Tomb:1) a +0 heavy great mace a +0 chain mail (38, -31, Tomb:1) a +0 trident (47, -5, Tomb:1) a +0 chain mail (53, -4, Tomb:1) an amulet of regeneration Level 2 of the Tomb of the Ancients (1, -2, Tomb:2) a +0 chain mail (3, -6, Tomb:2) a +2 great mace (still there?) a +0 chain mail (still there?) (9, -4, Tomb:2) 8 stones the Vestibule of Hell (48, 24, Hell) a +2 demon whip of flaming Level 1 of the Iron City of Dis Level 2 of the Iron City of Dis Level 3 of the Iron City of Dis (11, 10, Dis:3) a +4 flail Level 4 of the Iron City of Dis (0, 0, Dis:4) a +3 great mace (0, 1, Dis:4) a +0 chain mail (5, 13, Dis:4) a +0 dire flail (10, 17, Dis:4) a +0 chain mail (10, 18, Dis:4) a +2 great sword of draining Level 5 of the Iron City of Dis (18, -2, Dis:5) a +0 great mace of freezing a +0 chain mail (20, -5, Dis:5) a +3 great mace of draining a +0 chain mail (22, 6, Dis:5) a +2 great sword of draining a +0 chain mail Level 6 of the Iron City of Dis (0, 0, Dis:6) a +0 giant spiked club (0, 6, Dis:6) a +2 great mace of protection a +0 giant spiked club Level 7 of the Iron City of Dis (0, 0, Dis:7) a +0 plate armour a +0 battleaxe of draining (1, -42, Dis:7) the +1 falchion of the Pariah {vamp, rC+} rC+: It protects you from cold. (2, -46, Dis:7) the +6 glaive "Sesoazikh" {antimagic, rPois rN+ Will+} rPois: It protects you from poison rN+: It protects you from negative energy. Will+: It increases your willpower. (3, -47, Dis:7) the Essays on the Geodesic and Combat Magic Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Hailstorm Conjuration/Ice 3 c - Flame Wave Conjuration/Fire 4 d - Malign Gateway Summoning/Translocation 7 (10, 7, Dis:7) the orb of Dispater {+Damnation *Corrode AC+5} +Damnation: It grants the ability to hurl damnation at the cost of health and magic, with strength depending on Evocations skill. AC+5: It affects your AC (+5). *Corrode: It may corrode you when you take damage. the ring "Uwko Tyif" {Dex+3 Slay+4} [ring of slaying] Dex+3: It affects your dexterity (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (29, 14, Dis:7) a +0 giant spiked club (59, 14, Dis:7) a +0 giant spiked club a +1 battleaxe of draining a +0 plate armour a +2 great sword of flaming a +0 plate armour a +2 great sword of freezing a +0 plate armour a +0 plate armour a +3 great sword of draining (60, 15, Dis:7) a +0 giant club (61, 16, Dis:7) a +0 giant spiked club a +1 great sword a +0 plate armour (62, 15, Dis:7) a +0 giant spiked club Level 1 of Gehenna (8, -8, Geh:1) a +2 great sword of flaming (22, 18, Geh:1) a +0 great sword of flaming (23, 14, Geh:1) a +1 great sword of flaming Level 4 of Gehenna (8, -14, Geh:4) a +0 great sword of flaming (16, -5, Geh:4) a +1 demon whip of electrocution (17, -4, Geh:4) a +2 demon whip of freezing Level 5 of Gehenna (0, 0, Geh:5) a +2 great sword of flaming (4, 6, Geh:5) a +2 great sword of flaming (6, 7, Geh:5) a +1 great sword of flaming Level 6 of Gehenna (4, -17, Geh:6) a +1 demon whip of draining (14, -4, Geh:6) a +0 great sword of flaming (29, -15, Geh:6) a +1 demon whip of electrocution Level 7 of Gehenna (0, 0, Geh:7) a +0 mace (1, -44, Geh:7) 2 atropa-tipped darts (7, 10, Geh:7) the +13 sceptre of Asmodeus Fire Summon: It may summon demons of flame and damnation when striking foes. (14, 2, Geh:7) the +3 rapier of Panien {venom, rC++} rC++: It greatly protects you from cold. (14, 3, Geh:7) 4 boomerangs (43, 15, Geh:7) a +0 mace (47, -32, Geh:7) 9 stones (47, -31, Geh:7) 4 stones (48, -31, Geh:7) a +0 demon whip (51, -35, Geh:7) a +2 morningstar of protection (51, -15, Geh:7) the +1 quick blade of Kusm {flame, rPois Will+ Int+3 Dex+3} Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). rPois: It protects you from poison Will+: It increases your willpower. (52, -37, Geh:7) a wand of polymorph (4) (54, -40, Geh:7) a +2 great sword of flaming (55, -41, Geh:7) a +1 morningstar of draining Level 1 of Cocytus Level 3 of Cocytus Level 4 of Cocytus Level 5 of Cocytus Level 6 of Cocytus Level 7 of Cocytus (0, 0, Coc:7) a +0 heavy bardiche (6, -39, Coc:7) the +8 glaive "Vivodwic" {antimagic, *Rage Will++ Str-3 Dex+2} Str-3: It affects your strength (-3). Dex+2: It affects your dexterity (+2). Will++: It greatly increases your willpower. *Rage: It berserks you when you make melee attacks (+20% chance). (11, -8, Coc:7) the +1 robe of Syndicalism {-Tele rElec Will+ Int+3} Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. Will+: It increases your willpower. -Tele: It prevents most forms of teleportation. (51, -4, Coc:7) a wand of charming (7) (52, -4, Coc:7) a wand of mindburst (7) (52, -1, Coc:7) a wand of roots (3) Level 1 of Tartarus Level 2 of Tartarus (0, 0, Tar:2) a +0 vampiric scythe Level 4 of Tartarus (7, 2, Tar:4) 4 large rocks (9, 3, Tar:4) 5 large rocks (11, 5, Tar:4) 2 large rocks (12, 3, Tar:4) a +6 heavy scythe Level 5 of Tartarus (0, 0, Tar:5) 2 large rocks (2, 2, Tar:5) 6 large rocks Level 6 of Tartarus Level 7 of Tartarus (0, 0, Tar:7) 3 large rocks (10, -37, Tar:7) a +3 whip of venom (13, -7, Tar:7) a +2 vampiric demon whip a +3 demon whip of freezing a +2 demon whip of venom (14, -8, Tar:7) a +3 whip (18, -15, Tar:7) the staff of Precise Incision {rN+ Hexes Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rN+: It protects you from negative energy. Hexes: It increases the power of your Hexes spells. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-clawed weapon. (18, -14, Tar:7) a book of Flames (18, -13, Tar:7) the +2 pair of gloves "Mutzed" {Will+ Str+3} Str+3: It affects your strength (+3). Will+: It increases your willpower. (19, -13, Tar:7) a wand of roots (3) (20, -13, Tar:7) a +6 ring of dexterity (21, -20, Tar:7) 4 large rocks (21, -19, Tar:7) 3 large rocks (23, -3, Tar:7) 4 large rocks (26, 5, Tar:7) a +2 spectral quarterstaff (27, 1, Tar:7) 4 large rocks (27, 6, Tar:7) a +2 spectral quarterstaff (28, 6, Tar:7) a book of Storms (29, 6, Tar:7) a wand of polymorph (2) (30, -3, Tar:7) a +2 demon whip of draining a +2 whip a +3 whip (31, -3, Tar:7) 3 large rocks (31, -2, Tar:7) a +2 whip of electrocution 3 large rocks (31, 6, Tar:7) a book of Spontaneous Combustion (33, -1, Tar:7) 3 large rocks (34, 6, Tar:7) the +5 long sword "Enaek" {freeze, Str+6 Dex+3} Str+6: It affects your strength (+6). Dex+3: It affects your dexterity (+3). (35, -50, Tar:7) a +2 whip (35, 6, Tar:7) a +4 glaive of protection (36, 6, Tar:7) a book of Conjurations (37, 5, Tar:7) the +7 mace of Variability {chaos, chaos arc} (37, 6, Tar:7) a +3 sling of flaming (41, 5, Tar:7) 6 large rocks (44, -14, Tar:7) a +1 flail of venom (unseen) (44, -13, Tar:7) a wand of polymorph (7) (45, -14, Tar:7) the Quarto of Combustion and the Gift Spells Type Level a - Scorch Fire 2 b - Mephitic Cloud Conjuration/Alchemy/Air 3 c - Plasma Beam Fire/Air 6 (45, -13, Tar:7) a book of the Wilderness (48, -56, Tar:7) a +3 demon whip of electrocution (61, 3, Tar:7) 5 large rocks Level 1 of the Realm of Zot (20, 2, Zot:1) 4 large rocks (24, -35, Zot:1) a +0 orcbow (27, -26, Zot:1) a +0 mace (29, -18, Zot:1) +0 swamp dragon scales Level 2 of the Realm of Zot (0, 22, Zot:2) a +0 long sword a +0 cloak (29, 34, Zot:2) +0 storm dragon scales (29, 38, Zot:2) a +0 whip a +1 cloak a +0 cloak (31, -4, Zot:2) a +0 mace (31, 36, Zot:2) a +0 battleaxe (31, 37, Zot:2) a +0 long sword a +1 mace of protection +0 shadow dragon scales a +0 glaive (31, 39, Zot:2) a +1 cloak (31, 40, Zot:2) a +0 halberd (32, -4, Zot:2) a +0 war axe a +0 cloak (32, 41, Zot:2) a +0 short sword of freezing a +1 cloak (43, 41, Zot:2) the +5 scale mail "Zukonn" {rPois SInv} rPois: It protects you from poison SInv: It lets you see invisible. (60, 35, Zot:2) a +0 dagger a +0 cloak (61, 36, Zot:2) a +0 long sword of electrocution a +1 cloak a +3 heavy glaive a +0 cloak (61, 37, Zot:2) a +0 flail a +0 hand axe a +0 long sword a +0 cloak Level 3 of the Realm of Zot (0, 0, Zot:3) a +0 war axe (13, -17, Zot:3) a +2 robe of positive energy (21, -13, Zot:3) +0 gold dragon scales (21, 3, Zot:3) a +0 orcbow (22, -13, Zot:3) a +2 vampiric battleaxe (23, -13, Zot:3) a +0 war axe Level 4 of the Realm of Zot (0, 0, Zot:4) +0 gold dragon scales (1, -51, Zot:4) 8 stones (1, -10, Zot:4) 3 datura-tipped darts (5, -54, Zot:4) a +0 falchion (5, -8, Zot:4) a +0 ring mail (11, -37, Zot:4) 9 stones (13, -39, Zot:4) a +0 glaive (17, -34, Zot:4) 3 boomerangs (23, -28, Zot:4) a +0 flail (29, -13, Zot:4) the +1 pair of boots of Dishonesty {rElec Dex+3} Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. (60, -38, Zot:4) a +0 dagger (62, -43, Zot:4) the +2 cloak "Detzikac" {Int+2} Int+2: It affects your intelligence (+2). (63, -35, Zot:4) a +0 robe (63, -29, Zot:4) 7 stones (64, -45, Zot:4) a +0 morningstar Level 1 of the Depths (65, 4, Depths:1) 4 stones Level 2 of the Depths [Shop] Yshosef's Gadget Gallery a wand of flame (9) (69 gold) a wand of flame (10) (77 gold) a wand of roots (6) (158 gold) a wand of mindburst (7) (107 gold) (0, 0, Depths:2) a +2 great sword of flaming (15, -17, Depths:2) the +5 flail "Xetsapef" {venom, rElec rF+ Int+5} Int+5: It affects your intelligence (+5). rF+: It protects you from fire. rElec: It insulates you from electricity. (15, 11, Depths:2) a wand of polymorph (5) (29, 3, Depths:2) a +2 great sword of flaming (34, 7, Depths:2) a +0 battleaxe of freezing (35, 0, Depths:2) the +8 falchion of Agony {freeze, rF+ MP+9} rF+: It protects you from fire. MP+9: It affects your magic capacity (+9). (36, 10, Depths:2) a +3 battleaxe of freezing (37, -13, Depths:2) a wand of roots (6) (37, 7, Depths:2) the +2 flail of the Final Decision {speed, +Blink Will+} Will+: It increases your willpower. +Blink: It lets you blink. (41, -17, Depths:2) the +0 plate armour of Grim Salvation {-Tele rC+ Str+6 Int-2} Str+6: It affects your strength (+6). Int-2: It affects your intelligence (-2). rC+: It protects you from cold. -Tele: It prevents most forms of teleportation. (41, 11, Depths:2) a staff of alchemy (48, -22, Depths:2) a +0 arbalest Level 3 of the Depths (7, 19, Depths:3) a potion of brilliance (11, -36, Depths:3) a +0 troll leather armour a +0 troll leather armour a +0 troll leather armour (12, -37, Depths:3) a +0 troll leather armour (35, 8, Depths:3) a +0 bardiche a +0 plate armour (40, 11, Depths:3) 8 stones (42, 7, Depths:3) 3 large rocks Level 4 of the Depths (3, 0, Depths:4) 7 stones (13, -14, Depths:4) a ring of wizardry (13, 35, Depths:4) a +4 ring of slaying (14, 37, Depths:4) a scroll of noise (15, 34, Depths:4) a +0 long sword a +0 chain mail (15, 36, Depths:4) a +0 dire flail a +0 dire flail of protection (16, 32, Depths:4) a +0 troll leather armour (16, 33, Depths:4) a +4 heavy scimitar a +0 chain mail (17, 16, Depths:4) the ring of Midwinter {Fly rPois rF- Will++ Dex+3} [ring of flight] Dex+3: It affects your dexterity (+3). rF-: It makes you vulnerable to fire. rPois: It protects you from poison Will++: It greatly increases your willpower. Fly: It grants you flight. (33, 2, Depths:4) the +3 tower shield of Hubris {Will+} Will+: It increases your willpower.