Oper80 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 3 stones (-8, 1, D:1) a stone (-44, 7, D:1) a giant gecko corpse (skeletalised by now) (-8, 7, D:1) a +0 short sword (-12, 10, D:1) a +0 dagger (-35, 11, D:1) a +0 dagger (-11, 12, D:1) a +0 club (-10, 19, D:1) a +0 robe (-33, 23, D:1) a +2 cloak (-27, 26, D:1) a +0 dagger (-18, 27, D:1) a +0 robe (-7, 27, D:1) 13 stones (-46, 29, D:1) 23 arrows (-40, 30, D:1) a kobold corpse (skeletalised by now) (-44, 33, D:1) a +0 whip a +0 ring mail a kobold corpse (rotten by now) (-10, 33, D:1) a +0 spear (-55, 39, D:1) a +0 club (-23, 39, D:1) a jackal skeleton (-21, 40, D:1) a jackal skeleton (-19, 40, D:1) a giant newt skeleton (-24, 41, D:1) a jackal skeleton (-5, 43, D:1) a +0 dagger a kobold corpse (skeletalised by now) (-35, 48, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (-21, 9, D:2) a +0 leather armour (-7, 33, D:2) a +1 dagger of distortion (-15, 39, D:2) 2 bolts (-15, 40, D:2) a bolt (-14, 40, D:2) a bolt (-13, 40, D:2) a bolt (-11, 40, D:2) 3 bolts (-11, 41, D:2) a bolt (-10, 41, D:2) 4 bolts an adder corpse (-9, 42, D:2) 4 stones (-11, 46, D:2) a scroll of identify