Oper80 Level 1 of the Dungeon (0, 0, D:1) a giant newt corpse (skeletalised by now) (-5, 5, D:1) a +0 whip (25, 9, D:1) a +0 leather armour (0, 10, D:1) a +0 short sword (-10, 11, D:1) a +0 dagger (36, 12, D:1) 28 stones (39, 16, D:1) 19 stones (31, 18, D:1) 8 javelins (20, 19, D:1) 12 poisoned needles (12, 20, D:1) 3 large rocks (14, 20, D:1) a +0 dagger (17, 21, D:1) a cursed -3 dagger (-24, 25, D:1) a stone (-17, 25, D:1) 2 stones (0, 29, D:1) a +0 whip (26, 33, D:1) a +0 mace (-11, 36, D:1) a +0 pair of boots (26, 36, D:1) a +4 dagger (18, 40, D:1) 28 bolts (17, 45, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (3, 0, D:2) a +0 club (8, 22, D:2) 13 stones (1, 30, D:2) a +0 dagger (-1, 31, D:2) a +0 short sword (1, 31, D:2) a quokka corpse (-1, 41, D:2) a stone (2, 42, D:2) a potion of curing (-2, 44, D:2) an uncursed ring of protection from magic (-5, 45, D:2) a potion of brilliance (-1, 45, D:2) a stone (4, 45, D:2) a +0 dagger (-1, 46, D:2) a +0 club