Oper80 Level 1 of the Dungeon (6, 8, D:1) a cursed -1 club (7, 8, D:1) a +0 club (5, 21, D:1) a +0 whip (10, 23, D:1) a +0 spear (21, 26, D:1) a +0 short sword (44, 27, D:1) 16 bolts of flame (28, 28, D:1) a +0 hand axe (35, 30, D:1) a +0 mace (30, 31, D:1) a +0 short sword (31, 33, D:1) a +0 hand axe (29, 36, D:1) a +0 club (26, 47, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (17, 4, D:2) a +0 club (21, 5, D:2) a +0 spear (25, 6, D:2) a +0 club (15, 12, D:2) 29 stones (14, 13, D:2) a +0 club (18, 13, D:2) a +0 leather armour (41, 20, D:2) 15 arrows (14, 21, D:2) 25 sling bullets (21, 22, D:2) a +0 club (59, 22, D:2) a +0 hunting sling (47, 27, D:2) a +0 whip (30, 28, D:2) a +3 quarterstaff of chaos a +0 cloak (42, 29, D:2) a +0 dagger (48, 32, D:2) 14 stones (28, 33, D:2) a +0 hammer (46, 37, D:2) a stone (26, 38, D:2) a +0 scale mail (46, 42, D:2) a stone (37, 43, D:2) a +0 robe (18, 44, D:2) a +0 hunting sling 11 stones (20, 44, D:2) a stone (21, 44, D:2) a stone (32, 48, D:2) a +0 short sword (31, 52, D:2) 15 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (26, 9, D:3) a +0 pair of gloves (-5, 14, D:3) a +0 flail (-27, 15, D:3) a +0 dagger (-24, 15, D:3) a +0 club (-20, 15, D:3) a +0 club a +0 club a +0 robe a +0 club a +0 club (-28, 16, D:3) 2 stones (-5, 16, D:3) a +0 leather armour a +0 war axe (-27, 17, D:3) 2 stones (-26, 17, D:3) 3 stones (-25, 17, D:3) a stone (-23, 17, D:3) a stone (-26, 18, D:3) a stone (-24, 18, D:3) a stone (-17, 19, D:3) a +0 whip (-24, 20, D:3) a stone (-23, 21, D:3) 2 stones (-23, 23, D:3) 2 large rocks (still there?) a +0 hunting sling (still there?) (-23, 25, D:3) 2 large rocks (24, 25, D:3) 18 stones (31, 25, D:3) a +0 dagger (-9, 39, D:3) a +0 leather armour (27, 39, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Hyfumy's Antique Armour Shop a +0 ring mail (100 gold) the +9 armour of the Dragon King {rPois rF+ rC+ MR+} (3120 gold) It protects you from fire. It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. the +4 scale mail "Caneuw" {MP+9 Str-2 Dex+2 SInv} (225 gold) It affects your strength (-2). It affects your dexterity (+2). It affects your magic capacity (+9). It lets you see invisible. a +1 buckler of protection (112 gold) a +0 large shield (112 gold) the +0 plate armour "Xyli" {rPois rF+} (700 gold) It protects you from fire. It protects you from poison. a +2 plate armour of positive energy (575 gold) the cursed +0 ring mail "Harghafis" {rF+ MP-9 SInv Stlth+} (225 gold) It protects you from fire. It affects your magic capacity (-9). It lets you see invisible. It makes you more stealthy. It has a curse placed upon it. (0, 0, D:4) a +0 dagger a +0 whip a +0 dagger a stone (50, 0, D:4) a cursed +0 hand axe (-1, 1, D:4) a +0 club a +0 club (58, 8, D:4) a +0 flail (19, 9, D:4) a +0 war axe a +0 ring mail a +0 flail a +0 leather armour (-3, 10, D:4) a giant gecko corpse (19, 10, D:4) a +0 dagger a +0 robe (20, 10, D:4) a +0 club (37, 11, D:4) a +0 halberd (-1, 12, D:4) a +3 ring mail (46, 35, D:4) a +2 falchion of slicing a +0 leather armour (58, 36, D:4) a +0 hand axe a cursed +0 flail a +0 ring mail (5, 39, D:4) a +0 dagger (17, 39, D:4) 19 sling bullets (39, 41, D:4) a +0 dagger a +0 robe (38, 44, D:4) a +0 flail a cursed +0 leather armour (1, 45, D:4) a +0 ring mail (37, 45, D:4) a +0 dagger a +0 leather armour (39, 45, D:4) a cursed -3 dagger a +0 robe a +0 short sword a +0 leather armour a +0 flail (24, 46, D:4) a +0 flail a +0 morningstar a +0 mace (39, 49, D:4) a +0 club (20, 56, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) a +0 hunting sling (-15, 13, D:5) a +0 chain mail (-10, 14, D:5) a +0 flail (unseen) (-9, 14, D:5) a rat corpse (-5, 14, D:5) a rat corpse (-7, 16, D:5) an orc corpse (-3, 16, D:5) 14 gold pieces (-21, 17, D:5) 7 gold pieces (-18, 19, D:5) 26 bolts (-15, 19, D:5) a cursed -3 spear (unseen) the Ecumenical Temple