Oper80 Level 1 of the Dungeon (16, 40, D:1) a +0 club (19, 0, D:1) a +0 scale mail (20, -10, D:1) a +0 dagger (21, 26, D:1) a potion of curing (22, 5, D:1) a +0 leather armour (27, 10, D:1) a +0 plate armour (36, 32, D:1) 22 stones (41, 12, D:1) a +0 leather armour (42, -8, D:1) 18 stones (42, 1, D:1) a +0 club (49, 3, D:1) a +0 whip (53, 6, D:1) 17 arrows (54, 6, D:1) a potion of heal wounds (54, 39, D:1) a beef jerky Level 2 of the Dungeon (0, 0, D:2) a +0 mace (10, -3, D:2) a bread ration (11, -19, D:2) a potion of berserk rage (13, 5, D:2) a +0 club (14, 37, D:2) a +0 short sword (30, -3, D:2) 3 stones (30, -1, D:2) a potion of mutation (31, -5, D:2) a stone (34, -7, D:2) a +0 short sword (36, 34, D:2) a meat ration (45, 8, D:2) a +0 quarterstaff Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (5, 12, D:3) a potion of agility (11, -25, D:3) a bread ration (14, -13, D:3) 2 potions of curing (15, -8, D:3) a rat corpse (skeletalised by now) (15, 12, D:3) a potion of brilliance (16, -1, D:3) a potion of degeneration (16, 4, D:3) a potion of ambrosia (19, 24, D:3) a +0 club (19, 26, D:3) a stone (20, -6, D:3) a +0 robe (20, 25, D:3) a -4 ring of slaying (21, -21, D:3) a +0 spear (23, 25, D:3) a rat corpse (27, 30, D:3) a +0 rapier (32, -7, D:3) 16 stones