Oper80 Level 1 of the Dungeon (0, 0, D:1) 14 stones (1, 5, D:1) a +0 short sword (19, -2, D:1) 2 stones (21, -6, D:1) a stone (21, -5, D:1) a stone (23, 14, D:1) a +0 club (24, 9, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 club (6, 2, D:2) a +0 leather armour (7, -2, D:2) 17 stones (10, 7, D:2) an uncursed amulet of inaccuracy (24, -23, D:2) 14 stones (37, -2, D:2) a +0 ring mail (39, -5, D:2) a +0 club a +0 robe (53, -3, D:2) 28 stones (54, -4, D:2) 14 sling bullets Level 3 of the Dungeon (7, -39, D:3) a +0 quarterstaff (13, 6, D:3) 5 needles of sleeping (16, -32, D:3) a +0 scale mail a potion of degeneration (16, 7, D:3) a +0 scale mail (23, -33, D:3) 8 bolts (23, -7, D:3) a +0 dagger (27, -22, D:3) a +0 flail (27, 7, D:3) a +1 dagger of chaos (49, 5, D:3) a +0 club (50, -29, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Idyad's Antique Weapon Boutique a +2 long sword of draining (420 gold) a +0 war axe (80 gold) a +3 flail (471 gold) a +0 hunting sling of velocity (96 gold) a +1 short sword of protection (243 gold) the +7 hand axe of Pilinn {chop, +Inv rC+} (1391 gold) It inflicts extra damage upon your enemies. It protects you from cold. It lets you turn invisible. a +6 great sword of flaming (1005 gold) a +0 arbalest (103 gold) a +0 great sword (149 gold) a +0 falchion (69 gold) a +2 whip of electrocution (418 gold) (0, 0, D:4) a +0 dagger (1, 6, D:4) a +0 club (unseen) (1, 23, D:4) a +0 robe (5, 11, D:4) a +0 giant club (7, 23, D:4) 14 arrows (10, 28, D:4) a +0 flail a +0 ring mail (24, 49, D:4) a +0 short sword a +1 robe of cold resistance a cursed +0 dagger a +0 robe a +0 ring mail a +0 dagger (34, 31, D:4) a +0 leather armour (34, 45, D:4) a +0 robe (34, 51, D:4) a +0 scythe a +0 robe (46, 9, D:4) a +0 scale mail (51, 42, D:4) 12 arrows Level 5 of the Dungeon (0, 0, D:5) 17 stones (1, 27, D:5) a +0 cloak (3, 1, D:5) a +0 hand axe (5, 4, D:5) 2 potions of degeneration (19, 39, D:5) a cursed -3 spear (20, 11, D:5) an arrow (20, 12, D:5) a +0 shortbow 3 arrows (23, 13, D:5) an arrow (23, 25, D:5) a +0 dagger (25, 25, D:5) 14 stones (25, 34, D:5) 10 stones (26, 12, D:5) an arrow (28, 12, D:5) an arrow (28, 20, D:5) a +0 leather armour a +0 trident (28, 21, D:5) a +0 scale mail a +0 morningstar a +0 hand axe (29, 12, D:5) an arrow (30, 12, D:5) 2 arrows (30, 49, D:5) a +0 shortbow 26 arrows (32, 12, D:5) 2 arrows (32, 30, D:5) 19 arrows (32, 48, D:5) 3 arrows (33, 12, D:5) an arrow (33, 20, D:5) a +0 chain mail (34, 12, D:5) an arrow (34, 28, D:5) a +0 spear (35, 12, D:5) 2 arrows (37, 7, D:5) an uncursed ring of loudness a +0 spear a +0 helmet (45, 0, D:5) 8 arrows (47, 12, D:5) a +0 giant club (50, -5, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (20, 17, D:6) a +0 halberd (20, 18, D:6) a +0 spear a +0 spear a +0 spear a +0 flail (21, 19, D:6) a +0 plate armour a +0 club (27, -8, D:6) 14 bolts (27, 22, D:6) a +0 ring mail (27, 23, D:6) a cursed -2 spear (28, 22, D:6) a cursed -2 whip a +0 flail (29, 14, D:6) a +0 cloak (43, -2, D:6) a +0 robe a +0 dagger (43, -1, D:6) a +0 hand axe (44, -2, D:6) a +0 leather armour a +0 mace (44, -1, D:6) a +0 flail a cursed +0 hand axe (47, -7, D:6) a potion of degeneration Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (13, 21, D:7) a +0 whip a +0 flail (13, 22, D:7) a +0 halberd (19, 21, D:7) 22 stones (20, 6, D:7) a +0 flail a +0 ring mail (21, 3, D:7) a +0 dagger a +0 robe (22, 2, D:7) a +0 war axe (22, 28, D:7) a +0 great sword a +0 robe a +3 dagger a +0 robe (25, 4, D:7) a +0 mace a +0 leather armour (26, 29, D:7) a +0 falchion a +0 robe (27, -6, D:7) 19 stones (31, -8, D:7) a +0 giant spiked club Level 8 of the Dungeon (0, 0, D:8) a +0 flail a +0 long sword a +0 plate armour a +0 short sword (9, -5, D:8) the +1 falchion of Valour {protect, rC+ Int+3} It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+3). It protects you from cold. (11, 1, D:8) a +0 giant spiked club a cursed -2 giant spiked club (14, -4, D:8) a +0 battleaxe (17, -26, D:8) a +0 ring mail (17, -22, D:8) a +0 war axe (30, -7, D:8) 17 stones (32, -37, D:8) a +1 halberd a +0 robe a cursed +1 spear of piercing a +0 robe (32, -36, D:8) a cursed +3 battleaxe a +0 robe a cursed -2 flail a +0 robe (32, -35, D:8) a +0 battleaxe a +0 robe (45, 2, D:8) a +0 centaur barding (51, -31, D:8) 19 stones Level 9 of the Dungeon (0, 0, D:9) 29 stones (1, -27, D:9) a +0 chain mail (3, -23, D:9) a +0 giant club (9, -2, D:9) a +0 dagger a +0 robe a +0 falchion a +0 ring mail (16, 10, D:9) a +0 long sword a +0 chain mail (18, 9, D:9) a cursed +0 dagger a +0 robe (19, 11, D:9) a +0 dagger a +0 robe (23, -19, D:9) 24 sling bullets (26, -23, D:9) a +0 halberd (42, -1, D:9) a +0 giant club (42, 1, D:9) a +0 club (43, -1, D:9) 6 stones (44, -15, D:9) 7 sling bullets (44, -2, D:9) a stone (58, 30, D:9) a cursed ring of loudness Level 10 of the Dungeon (0, 0, D:10) a +0 dagger a +0 robe (1, -1, D:10) a +0 flail a cursed +0 plate armour a +0 mace (2, 0, D:10) a +0 flail (4, 25, D:10) a +0 flail (12, -10, D:10) a +0 giant club (13, 12, D:10) a +0 dagger (13, 30, D:10) a +0 giant club a +0 giant spiked club (13, 37, D:10) a +0 dagger a +0 ring mail (24, -5, D:10) a +0 mace (25, -12, D:10) a +0 broad axe (36, 15, D:10) an arrow (36, 30, D:10) a +0 hand axe a +0 animal skin (37, 15, D:10) an arrow a +2 morningstar of protection a +0 hand axe (37, 18, D:10) 18 stones (38, 16, D:10) an arrow (38, 17, D:10) an arrow (38, 18, D:10) an arrow (39, 19, D:10) an arrow (39, 20, D:10) an arrow (40, 22, D:10) a +0 shortbow 17 arrows (44, -7, D:10) 25 stones (48, 18, D:10) a +0 short sword a +0 leather armour (49, 34, D:10) a +0 hand axe (51, 32, D:10) a +1 flail of pain (52, 8, D:10) a +0 hand axe (52, 34, D:10) a +0 falchion a +0 hand axe (60, -9, D:10) a +0 dire flail a +0 giant club (62, 12, D:10) a +0 leather armour (62, 21, D:10) a +0 chain mail Level 11 of the Dungeon (0, 0, D:11) a tomahawk (0, 5, D:11) a tomahawk (0, 6, D:11) a +0 club a +0 club a +0 ring mail a +0 club a +0 flail (9, -17, D:11) a +0 leather armour (17, -17, D:11) a +3 scimitar of flaming a cursed +0 robe (17, 7, D:11) a +0 mace (27, -1, D:11) a +0 shortbow 18 arrows (27, 0, D:11) a +0 shortbow a +0 shortbow 46 arrows (30, 3, D:11) 4 arrows (30, 8, D:11) a +0 shortbow 23 arrows (31, 4, D:11) 2 arrows (32, 4, D:11) an arrow (32, 5, D:11) an arrow (32, 6, D:11) an arrow (33, 8, D:11) an arrow (34, -8, D:11) a +0 hand axe a +0 robe (34, 5, D:11) an arrow (34, 6, D:11) an arrow (34, 9, D:11) an arrow (35, -8, D:11) a +7 spear a +0 robe (35, -7, D:11) a cursed +3 dagger a +0 robe a cursed +2 hand axe a +0 robe a +7 hand axe of freezing a +0 robe (35, -2, D:11) an arrow (35, 3, D:11) 3 arrows (35, 4, D:11) a +0 shortbow a +0 shortbow 34 arrows (35, 5, D:11) a +0 shortbow 17 arrows (35, 10, D:11) an arrow (36, 10, D:11) an arrow (39, 26, D:11) 16 stones (42, 10, D:11) a +0 mace a +0 dagger a +1 hand axe of electrocution (43, 9, D:11) a +0 glaive a +0 plate armour (46, 18, D:11) a +2 trident of venom (46, 24, D:11) 19 stones (53, 24, D:11) a +0 short sword a +0 scale mail Level 12 of the Dungeon (0, 0, D:12) 29 sling bullets (3, 20, D:12) an arrow (4, -11, D:12) a wand of flame (20/48) (4, 3, D:12) a wand of flame (15/48) a wand of flame (29/48) a wand of lightning (0/15) (4, 15, D:12) an arrow (4, 16, D:12) a +0 shortbow 20 arrows (4, 17, D:12) an arrow (4, 20, D:12) an arrow (5, 16, D:12) a +0 shortbow 31 arrows (5, 17, D:12) a +0 shortbow 11 arrows (11, 6, D:12) a +0 dagger (12, 30, D:12) a +0 hand axe a +0 ring mail (13, 30, D:12) 15 poisoned needles (14, 29, D:12) a +0 mace a +0 ring mail (15, 29, D:12) a +0 hand axe a +0 club (21, 2, D:12) an arrow (22, 1, D:12) an arrow (22, 3, D:12) an arrow (22, 5, D:12) 2 arrows (22, 7, D:12) 10 arrows a +0 shortbow (22, 11, D:12) an arrow (24, 18, D:12) a +2 scale mail of fire resistance (29, 19, D:12) a +0 spear (30, 10, D:12) a +0 plate armour (30, 26, D:12) an uncursed staff of fire (31, -1, D:12) a +0 mace (33, 33, D:12) a +0 scale mail (38, 33, D:12) an arrow (38, 35, D:12) an arrow (38, 36, D:12) a +0 shortbow 11 arrows (53, -10, D:12) a +0 dagger a +0 robe a +0 hand axe (54, -10, D:12) a +0 dagger a cursed +0 robe a +0 hand axe (58, 19, D:12) a +0 giant spiked club a +0 giant spiked club (59, 15, D:12) a +0 quarterstaff (59, 32, D:12) a +3 longbow of flaming 17 arrows a +1 centaur barding (60, -12, D:12) a -3 ring of strength the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a cursed -3 giant spiked club (0, 1, Orc:1) a +0 chain mail a +0 scimitar (1, 0, Orc:1) a +0 dagger (1, 5, Orc:1) a +0 flail a +0 leather armour a +0 club (1, 6, Orc:1) a +0 dagger a +0 robe a +0 dagger (1, 25, Orc:1) a +0 giant spiked club (2, 6, Orc:1) a throwing net a +0 halberd (2, 7, Orc:1) a +0 spear (2, 25, Orc:1) a +0 chain mail a +0 flail (3, 17, Orc:1) a +0 giant club (3, 24, Orc:1) a +0 plate armour a cursed +0 battleaxe (5, 20, Orc:1) a +0 robe a +1 dagger of venom (5, 21, Orc:1) a +0 trident (5, 22, Orc:1) a +0 robe a +0 dagger (9, 0, Orc:1) a +0 ring mail (10, 0, Orc:1) a +0 club a +0 giant spiked club (15, -10, Orc:1) a +0 giant spiked club a +0 giant spiked club Level 2 of the Orcish Mines [Shop] Zucir's Magic Scroll Boutique a scroll of magic mapping (49 gold) a scroll of remove curse (42 gold) a scroll of recharging (133 gold) a scroll of remove curse (42 gold) 2 scrolls of teleportation (84 gold) a scroll of immolation (49 gold) a scroll of enchant weapon (105 gold) [Shop] Taly's Antique Weapon Shop a +1 fustibalus of freezing (952 gold) a +0 hand axe (84 gold) the +4 giant spiked club of Watchfulness {drain, Int+6} (1204 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+6). a +0 dagger (56 gold) a +1 dagger of pain (336 gold) a +1 hand crossbow of flaming (372 gold) a +0 dire flail (112 gold) [Shop] Wiokaiqa's Jewellery Shoppe an uncursed ring of stealth (315 gold) an uncursed amulet of the gourmand (540 gold) the ring of Robustness {AC+8} (2304 gold) [ring of protection] It affects your AC (+8). a +3 amulet of reflection (282 gold) an uncursed ring of poison resistance (360 gold) a +5 ring of protection (990 gold) a cursed ring of loudness (81 gold) an uncursed ring of positive energy (360 gold) [Shop] Pilyad Muq's Weapon Emporium a +0 shortbow (45 gold) a +2 hand axe of electrocution (292 gold) a +0 hand axe (45 gold) a +2 vampiric broad axe (360 gold) 14 bolts (42 gold) a +4 halberd of venom (402 gold) 3 javelins (36 gold) 21 stones (31 gold) a +0 flail (52 gold) a +0 war axe (52 gold) 17 sling bullets (127 gold) the cursed +0 whip of Conscience {speed, rPois Int+3} (330 gold) Attacks with this weapon are significantly faster. It affects your intelligence (+3). It protects you from poison. It has a curse placed upon it. (0, 0, Orc:2) a tomahawk a +0 club (0, 1, Orc:2) a +0 chain mail a +0 mace a +0 dagger a +0 chain mail 3 tomahawks a +0 club (1, -18, Orc:2) a +0 short sword (1, -17, Orc:2) a tomahawk a +0 scale mail a +0 flail (1, 0, Orc:2) a +0 scale mail a +0 trident (1, 1, Orc:2) a +0 flail of holy wrath (1, 25, Orc:2) a +0 giant club a +0 great mace a +0 plate armour a +0 giant club a +0 dagger a +0 robe a +0 giant spiked club a +0 giant club (2, -18, Orc:2) a +0 chain mail a +0 scimitar of electrocution a +0 chain mail (2, -17, Orc:2) a +0 chain mail a +0 trident a +0 hand axe a +0 whip a +0 chain mail 7 tomahawks a +0 long sword a +0 flail (2, -1, Orc:2) a tomahawk a +0 leather armour a +0 short sword (2, 0, Orc:2) a +0 giant club a cursed -3 giant club (2, 2, Orc:2) a +0 chain mail a +0 halberd (2, 32, Orc:2) a +0 dagger a +0 robe (3, -17, Orc:2) a +0 scale mail a +0 club a +0 hand axe (6, -7, Orc:2) a +0 mace a +0 plate armour (7, -6, Orc:2) a +0 halberd a +0 plate armour (9, 17, Orc:2) a +0 club (10, 14, Orc:2) a +3 scale mail a +0 flail (10, 18, Orc:2) a tomahawk (11, 10, Orc:2) a +0 scale mail a +0 hand axe a +0 dagger (11, 11, Orc:2) a cursed -1 giant club (12, 11, Orc:2) a +0 leather armour a +0 dagger a tomahawk (12, 12, Orc:2) a +0 club a cursed +0 chain mail a +0 flail (12, 26, Orc:2) a +0 ring mail (12, 27, Orc:2) a +0 flail a +0 chain mail (13, -3, Orc:2) a +0 short sword (13, 16, Orc:2) a +0 chain mail a +0 flail (13, 25, Orc:2) a +0 robe a +0 dagger (13, 26, Orc:2) a +0 dagger a +0 robe a +0 hand axe (13, 27, Orc:2) a +0 hand axe a +0 scale mail (14, 10, Orc:2) a +0 leather armour a +0 hand axe (14, 26, Orc:2) a +0 dire flail a +0 chain mail a cursed +0 leather armour (15, 25, Orc:2) a +2 whip of electrocution (15, 26, Orc:2) a +0 plate armour a +0 war axe (16, 31, Orc:2) 2 large rocks (17, 32, Orc:2) an uncursed ring of fire (18, -7, Orc:2) a +1 robe a +0 dagger (19, -20, Orc:2) a +0 dagger a +0 robe a +0 mace a +0 chain mail (19, 31, Orc:2) a large rock (20, -25, Orc:2) a +0 trident a +0 ring mail (20, -20, Orc:2) a +0 club a +0 ring mail (20, 1, Orc:2) a +0 ring mail (20, 32, Orc:2) a large rock (21, -26, Orc:2) a +0 club (21, -20, Orc:2) a +0 flail (21, -1, Orc:2) a +0 ring mail a +0 flail a +0 club (21, 2, Orc:2) a +0 leather armour a +0 plate armour a +0 war axe (21, 20, Orc:2) a +0 club (21, 21, Orc:2) a +0 leather armour (22, -28, Orc:2) a +0 short sword a +0 plate armour (22, -6, Orc:2) a +0 club a +0 robe (22, -4, Orc:2) a +0 dagger a +0 robe (22, 1, Orc:2) a +0 plate armour a +0 glaive (22, 21, Orc:2) a +0 robe a +0 dagger (22, 23, Orc:2) a +0 chain mail a +0 halberd (22, 24, Orc:2) a +0 robe a +0 dagger (23, -1, Orc:2) a +0 chain mail a +0 dire flail (24, -6, Orc:2) a +0 giant spiked club (25, -4, Orc:2) a +0 battleaxe a +0 plate armour (26, -3, Orc:2) a +0 chain mail (27, 1, Orc:2) a +0 war axe a +0 plate armour a +0 flail (28, 2, Orc:2) a +0 trident (28, 7, Orc:2) a +0 chain mail a +0 long sword (29, -5, Orc:2) a +0 plate armour the +1 plate armour "Kyackel" {rF+ rC+ Slay+3} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from fire. It protects you from cold. a +0 flail a +0 mace (29, -4, Orc:2) a +0 plate armour a +0 halberd (30, -3, Orc:2) a +0 chain mail a +0 short sword (31, -9, Orc:2) a cursed -3 hand axe (31, -4, Orc:2) a +0 ring mail (31, -3, Orc:2) a +0 chain mail a +0 mace (32, -3, Orc:2) a +0 club (33, 3, Orc:2) a +0 chain mail a +0 flail a +0 ring mail a +0 long sword (34, -28, Orc:2) a +0 flail (34, 2, Orc:2) a +0 leather armour a +0 short sword a +0 club a +0 chain mail a +0 war axe a +0 hand axe a +0 ring mail a +0 hand axe a +0 flail (35, -21, Orc:2) a +0 club a +0 club a +0 scale mail a +0 whip a +0 dagger a +0 robe a +0 dagger (35, -20, Orc:2) a +0 morningstar a +0 plate armour a cursed +0 dagger a +0 robe (35, 1, Orc:2) a +0 giant club a +0 glaive a +0 falchion (38, 1, Orc:2) a +0 hand axe a +2 chain mail of fire resistance a +2 great sword of venom a +0 leather armour a +0 war axe (39, 0, Orc:2) a +0 war axe a +0 giant club (40, 3, Orc:2) a +0 club (41, 1, Orc:2) a +2 whip of flaming (41, 3, Orc:2) a +0 club (42, -8, Orc:2) a +0 dagger of venom a +0 robe a +0 mace a +0 chain mail a +0 flail (42, -7, Orc:2) a +0 whip (43, -10, Orc:2) a +0 war axe a +0 ring mail (43, -8, Orc:2) a +0 morningstar (43, -1, Orc:2) a +0 hand axe (45, 0, Orc:2) a +0 leather armour 3 tomahawks a +0 hand axe (45, 1, Orc:2) a +0 plate armour a cursed -1 battleaxe (45, 17, Orc:2) a +0 glaive (47, 1, Orc:2) a +0 robe a +0 dagger (48, 11, Orc:2) a +0 falchion a +0 ring mail (49, -7, Orc:2) a +0 short sword a +0 chain mail (50, -8, Orc:2) a +0 dire flail a +0 chain mail Level 1 of the Lair of Beasts (5, 27, Lair:1) a +0 robe (7, 39, Lair:1) a +0 club (12, -3, Lair:1) a +0 leather armour (14, 4, Lair:1) a +0 leather armour (30, 41, Lair:1) 25 arrows (44, 12, Lair:1) a +0 whip (60, 11, Lair:1) the +3 war axe of Butchery {flame, Dex+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+5). (62, 39, Lair:1) 9 stones Level 2 of the Lair of Beasts (1, 29, Lair:2) a -3 ring of evasion a +0 plate armour (14, 16, Lair:2) a cursed +0 leather armour (29, 21, Lair:2) a +0 arbalest (35, 12, Lair:2) 16 stones (38, 4, Lair:2) a +0 dagger (47, 29, Lair:2) 28 stones (62, -14, Lair:2) a +0 flail Level 3 of the Lair of Beasts (0, 0, Lair:3) a Young Poisoner's Handbook a +1 spear of flaming 4 silver tomahawks a wand of random effects (8/48) a potion of lignification (1, -32, Lair:3) a cursed +0 plate armour (1, -7, Lair:3) a +0 robe (2, -29, Lair:3) a +0 robe (3, 14, Lair:3) 4 large rocks (11, -6, Lair:3) 12 sling bullets (15, 10, Lair:3) a +0 long sword (25, -26, Lair:3) 18 sling bullets (38, -6, Lair:3) a +3 spear (40, -35, Lair:3) a +0 quarterstaff (45, 14, Lair:3) a +0 leather armour (46, 1, Lair:3) 16 arrows (47, 0, Lair:3) a +1 trident (54, -5, Lair:3) a +0 rapier (56, -6, Lair:3) a +0 scale mail Level 4 of the Lair of Beasts (0, 0, Lair:4) 15 gold pieces (1, -11, Lair:4) a +0 robe (2, -2, Lair:4) a +0 rapier (7, -4, Lair:4) an elephant corpse a hydra corpse (8, -4, Lair:4) 2 chunks of flesh an elephant skeleton (10, -7, Lair:4) a porcupine corpse (10, -6, Lair:4) a komodo dragon skeleton (10, -5, Lair:4) a hippogriff corpse (11, -5, Lair:4) a hippogriff corpse (12, -8, Lair:4) 18 sling bullets (12, -3, Lair:4) a spiny frog corpse (14, -12, Lair:4) 16 gold pieces (25, -4, Lair:4) an uncursed ring of poison resistance (25, -2, Lair:4) 10 arrows (33, -14, Lair:4) 6 poisoned needles (34, -21, Lair:4) a spiny frog corpse