Dungeon Crawl Stone Soup version 0.20-a0-820-g557356e (webtiles) character file. 133038 Oper80 the Demonic Cataclysm (level 16, 0/129 HPs) Began as a Demonspawn Monk on Mar 4, 2017. Was a High Priest of Qazlal. Slain by a merfolk impaler ... wielding a +0 antimagic trident (8 damage) ... on level 4 of the Shoals. The game lasted 01:55:20 (25474 turns). Oper80 the Demonic Cataclysm (Demonspawn Monk) Turns: 25474, Time: 01:55:20 Health: 0/129 AC: 25 Str: 15 XL: 16 Next: 58% Magic: 0/26 EV: 21 Int: 12 God: Qazlal [*****.] Gold: 238 SH: 14 Dex: 22 Spells: 15/15 levels left rFire + . . SeeInvis . - Unarmed rCold . . . Gourm . g - +5 swamp dragon scales of Posher {rPois rCorr Dex+3} rNeg + . . Faith . O - +1 buckler {rC+} rPois + Spirit + (helmet restricted) rElec + Reflect . u - +1 cloak rCorr + Harm . x - +0 pair of gloves MR ++... (no boots) Stlth +......... z - amulet of regeneration Regen 0.8/turn m - ring "Idil" {rElec rN+ MR+} MPRegen 0.4/turn L - ring of fire @: lethally poisoned (0 -> 0), protected from physical damage, repel missiles A: beak, hooves 2, yellow scales 2, nightstalker 1, sense surroundings 1, magic shield, magic regeneration a: Upheaval, Elemental Force, Disaster Area, Renounce Religion You were on level 4 of the Shoals. You worshipped Qazlal. Qazlal was extremely pleased with you. You were hungry. You visited 5 branches of the dungeon, and saw 24 of its levels. You also visited: Sewer, Ossuary and Ice Cave. You collected 2416 gold pieces. You spent 2178 gold pieces at shops. Inventory: Armour g - the +5 swamp dragon scales of Posher (worn) {rPois rCorr Dex+3} (You bought it in a shop on level 7 of the Dungeon) It affects your dexterity (+3). It protects you from poison. It protects you from acid and corrosion. u - a +1 cloak (worn) x - a +0 pair of gloves (worn) O - a +1 buckler of cold resistance (worn) Jewellery m - the ring "Idil" (right hand) {rElec rN+ MR+} (You found it on level 9 of the Dungeon) [ring of protection from magic] It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. o - a cursed ring of teleportation {unknown} z - an amulet of regeneration (around neck) C - an uncursed amulet of the gourmand E - an uncursed amulet of magic regeneration {unknown} G - the ring "Qoqaiss" {rPois rC- MP+9 Str+6 Int-4} (You found it on level 11 of the Dungeon) [ring of magical power] It affects your strength (+6). It affects your intelligence (-4). It makes you vulnerable to cold. It protects you from poison. It affects your magic capacity (+9). L - a ring of fire (left hand) M - an uncursed ring of see invisible Z - an uncursed ring of protection from fire Wands c - a wand of disintegration (2/24) f - a wand of lightning (0/15) y - a wand of iceblast (4/15) B - a wand of disintegration (7/24) I - a wand of random effects (15/48) R - a wand of paralysis (8/24) S - a wand of enslavement (12/24) U - a wand of polymorph (1/24) V - a wand of iceblast (2/15) Scrolls a - 2 scrolls of identify d - a scroll of enchant armour h - a scroll of fog i - 13 scrolls of remove curse j - a scroll of recharging n - 3 scrolls of enchant weapon r - 2 scrolls of silence s - 3 scrolls of teleportation D - a scroll of random uselessness N - 4 scrolls of amnesia T - a scroll of magic mapping Y - 2 scrolls of immolation Potions e - a potion of heal wounds k - 4 potions of cancellation l - 5 potions of haste p - a potion of agility t - a potion of invisibility w - 12 potions of curing A - 2 potions of magic F - 2 potions of resistance H - a potion of flight P - 2 potions of might Q - 2 potions of brilliance Miscellaneous K - a phantom mirror Comestibles b - 10 bread rations q - 6 fruits v - 23 meat rations J - 16 royal jellies Skills: + Level 12.6 Fighting + Level 11.5 Armour + Level 11.6 Dodging - Level 1.7 Stealth + Level 8.0 Shields + Level 11.7 Unarmed Combat + Level 14.4 Invocations + Level 11.4 Evocations You had 15 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (1/1) D:5 Lair (6/6) D:11 Shoals (4/4) Lair:2 Snake (0/4) Lair:3 Slime (0/5) Lair:6 Orc (2/2) D:9 Elf (0/3) Orc:2 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Shops: D:7 %[!} D:8 ? Orc:2 *([% Shoals:2 ! Annotations: Shoals:4 Ilsuiw Innate Abilities, Weirdness & Mutations You have hoof-like feet. You are mostly covered in yellow scales. (AC +3) You are slightly more attuned to the shadows. When hurt, damage is shared between your health and your magic reserves. You regenerate magic rapidly. You have a beak for a mouth. You passively map a small area around you. Message History You block the snapping turtle's attack. The alligator snapping turtle bites you from afar!! * * * LOW HITPOINT WARNING * * * The merfolk impaler hits you from afar with an antimagic trident! * * * LOW HITPOINT WARNING * * * You feel protected from physical attacks. You feel your power leaking away. The merfolk hits the plant with a trident. The merfolk siren chants a haunting song. You resist with almost no effort. As you read the scroll of summoning, it crumbles to dust. Wisps of shadow whirl around you... You feel sick. The merfolk impaler is struck by lightning. You block the merfolk impaler's attack. Ilsuiw barely misses you. The snapping turtle bites you but does no damage. The merfolk impaler hits you but does no damage. The alligator snapping turtle bites you from afar! * * * LOW HITPOINT WARNING * * * The merfolk impaler hits you from afar with an antimagic trident! You die... ≈≈≈≈≈≈≈≈≈≈≈≈≈., , ≈≈≈≈≈≈≈≈))P≈≈≈≈≈. , ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈P≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈P≈≈≈≈≈mP≈≈≈≈ ≈ ≈≈≈≈≈≈P≈≈