Dungeon Crawl Stone Soup version 0.28-a0-980-g3664467d6e (webtiles) character file. Game seed: 7765932320389715320 1 Oper80 the Vexing (level 1, 11/11 HPs) Began as a Vampire Enchanter on July 12, 2020. Safely got out of the dungeon. The game lasted 00:00:54 (167 turns). Oper80 the Vexing (Vampire Enchanter) Turns: 167, Time: 00:00:55 Health: 11/11 AC: 2 Str: 7 XL: 1 Next: 16% Magic: 3/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn (no ring) @: healing quickly A: alive, fangs 3, see invisible, vampiric 1, [frail 1] a: Exsanguinate You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Potions c - a potion of heal wounds {unknown} d - a potion of might {unknown} Skills: + Level 1.1 Short Blades + Level 2.1 Dodging + Level 4.4 Stealth + Level 2.0 Spellcasting + Level 4.5 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Corona Hex 17% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 17% N/A 9% 3 Tukima's Dance Hex 17% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Conj/Hex 18% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism. [You are frail. (-10% HP)] Message History Found a whip. You see here a whip. d - a viscous cyan potion You open the door. Found a stone staircase leading down. There is an open door here. As you open the door, it creaks loudly! There is an open door here. There is an open door here. As you open the door, it creaks loudly! You hear a shout! A hobgoblin comes into view. It is wielding a +0 club. There is an open door here. Okay, then. You begin bloodletting. You continue bloodletting. x5 The hobgoblin closely misses you. Now bloodless. Okay, then. You barely miss the hobgoblin. You bite the hobgoblin. You draw the hobgoblin's blood! The hobgoblin is severely wounded. You closely miss the hobgoblin. You bite the hobgoblin. You kill the hobgoblin! Things that are here: a +0 club; a hobgoblin corpse You begin the revivification ritual. You continue your ritual. x5 Now alive. You feel frail. Found a scroll labeled RUAZIT USOHEIMETI. Okay, then. Welcome back, Oper80 the Vampire Enchanter. Press ? for a list of commands and other information. Things that are here: a +0 club; a hobgoblin corpse There is an open door, spattered with blood here. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #...#.....#.# ###.###.###.# #...#.....#.# ###.#######.#.# #.....# #...# #.###.# ###.# #.#...# #.# #.#.##### ##.# #.#@#...# #..# ##### #.###.#.#####.# #...# #.....#...#...# ###.#.######.###.#.#.### #...#........#...#...# #.#####..#####.####### #...#...## ###.# #### ###.#.### #.#.###..# #...# #.......## There were no monsters in sight! Vanquished Creatures A hobgoblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Oper80 the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 130 | D:1 | Upgraded the game from 0.26-a0-278-g3b0d5afba5 to | 0.28-a0-980-g3664467d6e 167 | D:$ | Safely got out of the dungeon. Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_maze, layout_loops_corners Action || total -------------------------++------- Melee: Dagger || 2 Punch || 2 Abil: Bat Form || 1 Exsanguinate || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 166 | 130 | 36 | 0 | 111 | 1 | 166.0 | Dungeon | 166 | 130 | 36 | 0 | 111 | 1 | 166.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 37 daAuts Note: time per level data comes from an upgraded game and may be incomplete.