Dungeon Crawl Stone Soup version 0.29-a0-359-g541a27f54d (webtiles) character file. Game seed: 16218194893966746536 1678 Opifex the Thaumaturge (level 8, -3/42 HPs) Began as a Deep Elf Conjurer on Apr 27, 2022. Was an Initiate of Ashenzari. Slain by a yak (6 damage) ... on level 6 of the Dungeon. The game lasted 00:17:52 (7047 turns). Opifex the Thaumaturge (Deep Elf Conjurer) Turns: 7047, Time: 00:17:53 Health: -3/42 AC: 6 Str: 4 XL: 8 Next: 70% Magic: 6/23 EV: 13 Int: 32 God: Ashenzari [......] Gold: 347 SH: 0 Dex: 13 Spells: 12/25 levels left rFire . . . SeeInvis . (no weapon) rCold + . . Faith . j - orb {*channel} rNeg . . . Spirit . a - +0 robe rPois + Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . t - +1 Delatra's gloves {ID++} Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.14/turn i - ring "Omniscient Gloom" {rElec rC+ Int+6, Evo, Alch} (curse) MPRegen 0.18/turn (no ring) @: no status effects A: hooves 1, iridescent scales 1, poison resistance a: Renounce Religion, Shatter the Chains You were on level 6 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 347 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 pair of gloves j - an orb of energy (worn) t - the +1 Delatra's gloves (worn) {ID++} (You found it on level 4 of the Dungeon) It heals its wearer when they drink unknown potions. It restores its wearer's MP when they read unknown scrolls. Magical Staves h - a staff of fire k - a staff of death Jewellery e - a ring of ice i - the cursed ring "Omniscient Gloom" (left hand) {rElec rC+ Int+6, Evo, Alch} (You acquired it on level 4 of the Dungeon) [ring of intelligence] Int: It affects your intelligence (+6). rC: It protects you from cold. rElec: It insulates you from electricity. It has a curse which improves the following skills: Evocations: Evocations. Alchemy: Poison Magic and Transmutations. o - a +6 ring of strength Scrolls g - 2 scrolls of amnesia q - a scroll of teleportation s - a scroll of identify v - a scroll of magic mapping w - a scroll of fear {unknown} Potions c - a potion of mutation d - a potion of flight f - 2 potions of resistance {unknown} l - 2 potions of degeneration {unknown} m - a potion of cancellation {unknown} n - 2 potions of heal wounds {unknown} p - a potion of curing {unknown} r - 2 potions of invisibility {unknown} u - 3 potions of magic Skills: + Level 0.8 Fighting + Level 5.0 Dodging + Level 4.2 Stealth + Level 9.3 Spellcasting + Level 9.2 Conjurations + Level 0.2 Hexes You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Hex 22% 3d13 4% 4 d - Iskenderun's Mystic Conj/Tloc 44% 2d10 4% 4 e - Poisonous Vapours Pois/Air 30% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 90% N/A 1% 3 Corpse Rot Necr/Air 28% N/A 4% 2 Portal Projectile Hex/Tloc 30% N/A 10% 3 Blade Hands Tmut 7% N/A 65% 5 Excruciating Wounds Necr 7% N/A 65% 5 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (0/1) D:5 Altars: Ashenzari Fedhas Gozag Okawaru Sif Muna Innate Abilities, Weirdness & Mutations You have large cloven feet. You are partially covered in iridescent scales. (AC +2) Your system is resistant to poisons. (rPois) Message History Your Conjurations skill increases to level 9! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (90% to hit) The searing ray misses the yak. (Press . to maintain the ray.) The searing ray hits the yak! The yak is moderately wounded. A water moccasin comes into view. The searing ray misses the yak. The yak gores you! The searing ray hits the yak! The yak is heavily wounded. You finish channelling your searing ray. A water moccasin comes into view. The yak gores you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - yak, p - yak Aim: a yak (90% to hit) The searing ray hits the yak! The yak is almost dead. The searing ray hits the yak but does no damage. (Press . to maintain the ray.) The yak misses you. The searing ray hits the yak! You kill the yak! The searing ray hits the yak. The yak is lightly wounded. The searing ray hits the yak. The yak is moderately wounded. The yak gores you! * * * LOW HITPOINT WARNING * * * The searing ray hits the yak. The yak is moderately wounded. You finish channelling your searing ray. The yak gores you. You die... #>..Y..# .....#.### ##### #........ #.... .Y....# ###.... ......# #...... # #...S.# #...... #.####.....###...... #.#.YS.............. #.#@###.#.#........# #.#..(..#..##..)...### #.........###......# #####.####.##.)...## #.# #.#.....#### #.# #.##....... #.######.######### #......#.######### ######...)..>..... You could see a yak and 2 water moccasins. Vanquished Creatures 2 yaks (D:6) A sky beast (D:5) An orc warrior (D:6) An ogre (D:5) 2 phantoms A gnoll sergeant (D:4) 4 scorpions 3 necrophages A jelly (D:6) 2 gnoll shamans An orc priest (D:6) 2 iguanas (D:5) An orc wizard (D:6) 12 gnolls 7 adders A shadow imp (D:6) A white imp (D:5) An ufetubus (D:5) A worm (D:2) 2 dart slugs 21 orcs 3 bats 5 endoplasms 4 giant cockroaches 9 goblins 6 hobgoblins 5 jackals 3 quokkas 12 ball pythons 3 frilled lizards 3 kobolds 2 rats 123 creatures vanquished. Vanquished Creatures (others) 2 fulminant prisms 2 creatures vanquished. Grand Total: 125 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Opifex the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 328 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 331 | D:1 | Learned a level 2 spell: Searing Ray 489 | D:1 | Reached skill level 5 in Conjurations 1149 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/9 1190 | D:2 | Found a faded altar of an unknown god. 1250 | D:2 | Prayed at the altar of an unknown god. 1250 | D:2 | Became a worshipper of Ashenzari the Shackled 1866 | D:3 | Noticed a scorpion 1872 | D:3 | Killed a scorpion 1873 | D:3 | Reached XP level 4. HP: 9/24 MP: 2/11 2139 | D:3 | You fall into a shaft and drop 3 floors! 2146 | D:6 | Noticed a necrophage 2159 | D:6 | Killed a necrophage 2160 | D:6 | Reached XP level 5. HP: 24/28 MP: 4/13 2363 | D:6 | Reached XP level 6. HP: 3/32 MP: 9/14 2678 | D:5 | Entered Level 5 of the Dungeon 2687 | D:5 | Learned a level 4 spell: Fulminant Prism 2692 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 2881 | D:5 | Noticed a sky beast 2888 | D:5 | Killed a sky beast 2889 | D:5 | Reached skill level 5 in Spellcasting 3159 | D:5 | Reached XP level 7. HP: 35/36 MP: 11/17 3348 | D:5 | Found a shimmering blue altar of Sif Muna. 3618 | D:4 | Identified a scroll of acquirement 3618 | D:4 | Acquired the ring of Abstinence {rElec rC+ Int+6} 4109 | D:4 | Reached XP level 8. HP: 7/42 MP: 7/21 4779 | D:4 | Found the +1 Delatra's gloves {ID++} 5447 | D:3 | Found a blossoming altar of Fedhas. 5447 | D:3 | Found an opulent altar of Gozag. 5772 | D:3 | Found an iron altar of Okawaru. 5826 | D:3 | Learned a level 2 spell: Poisonous Vapours 5859 | D:3 | Identified the +0 leather armour of Inaction {rF+ rC+ | Dex+8} 6312 | D:5 | Found a staircase to the Ecumenical Temple. 6510 | D:6 | Gained mutation: Your system is resistant to poisons. | (rPois) [potion of mutation] 6510 | D:6 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 6510 | D:6 | Gained mutation: You have large cloven feet. [potion of | mutation] 7040 | D:6 | Reached skill level 5 in Dodging 7047 | D:6 | Slain by a yak Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_signposts, layout_loops_ring D:2: layout_basic, ebering_ecumenical_altar_rust D:3: layout_loops_ring, kennysheep_okawaru_gauntlet, amethyst_overflow_temple_binary, serial_rivers, chequers_serial_rivers_small_3, chequers_serial_rivers_micro_b, chequers_serial_rivers_large_a, chequers_serial_rivers_room_b, serial_park_tiny_1 D:4: layout_basic D:5: layout_rooms, nicolae_sif_muna_little_library, minmay_temple_entry_overgrown, kennysheep_diamond D:6: layout_loops_ring, regret_index_temple_of_mockery, serial_shops, nicolae_shop_behind_doors, minmay_misc_feat_alley, corexii_checkpoint_a Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 5 6 7 8 9 | 9.2 Dodging | 3 4 5 | 5.0 Stealth | 3 4 | 4.2 Spellcasting | 4 5 7 9 | 9.3 Fighting | | 0.8 Hexes | | 0.2 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Cast: Magic Dart | 52 | 10 | 107 || 169 Searing Ray | 2 | 16 | 25 || 43 Fulminant Prism | | | 2 || 2 Iskenderun's Myst | | | 1 || 1 Invok: Curse Item | | | 1 || 1 Use: Scroll | 4 | | 6 || 10 Potion | | 1 | 1 || 2 Armor: Robe | | 1 | 8 || 9 Dodge: Dodged | 2 | 11 | 28 || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7068 | 6832 | 236 | 2131 | 3841 | 6 | 1178.0 | Dungeon | 7068 | 6832 | 236 | 2131 | 3841 | 6 | 1178.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1730 daAuts D:3: 1412 daAuts D:6: 1135 daAuts D:5: 981 daAuts D:1: 948 daAuts D:2: 860 daAuts