Opifex Level 1 of the Dungeon (2, 3, D:1) 6 stones (4, -9, D:1) a +0 mace (7, 5, D:1) 5 stones (12, -6, D:1) a +0 dagger (14, -7, D:1) a +0 club (27, -20, D:1) a +0 spear (41, -32, D:1) a +0 ring mail (44, 0, D:1) a +0 hand axe (46, -21, D:1) 8 stones (49, -31, D:1) a +0 club Level 2 of the Dungeon [Shop] Voyj's Antique Armour Shoppe a +0 robe (14 gold) a +2 pair of boots (330 gold) the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (2128 gold) rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. a +0 scale mail (80 gold) a +0 pair of gloves (90 gold) a +0 robe (14 gold) a +0 leather armour (40 gold) the +1 scale mail of Qilucw {Rampage} (320 gold) Rampage: It bestows one free step when moving towards enemies. a +1 ring mail of willpower (320 gold) (5, -15, D:2) a +0 dagger a stone (8, 9, D:2) a +0 scythe a +0 robe (11, 8, D:2) a +0 dagger (15, -27, D:2) 4 boomerangs (22, 5, D:2) 6 stones (29, 7, D:2) a +0 robe (29, 8, D:2) a +0 club (38, 3, D:2) a +0 spear (41, 18, D:2) a +0 falchion (45, 10, D:2) a +0 hand axe (49, 14, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (11, -34, D:3) 4 gold pieces (still there?) a +0 dagger (still there?) a +2 sling of freezing (still there?) (11, -33, D:3) 4 gold pieces a +0 dagger (12, -34, D:3) 8 gold pieces a +0 dagger a +0 club (13, -35, D:3) 11 gold pieces a +0 dagger a +0 sling a +0 dagger (13, -34, D:3) 13 gold pieces a +0 dagger a +0 club a +0 sling 4 large rocks (13, -33, D:3) 4 large rocks (16, -5, D:3) a +0 club (27, -9, D:3) a +0 dagger (36, 1, D:3) a +0 dagger a +0 sling (40, -21, D:3) a staff of poison (47, -30, D:3) a +0 dagger (47, -2, D:3) a +0 spear (54, -9, D:3) a +0 mace (60, -9, D:3) a +0 mace a +1 leather armour of willpower (60, -7, D:3) a +0 hand axe a +0 short sword (61, -9, D:3) a +0 hand axe a +0 leather armour