Opifex Level 1 of the Dungeon [Shop] Juajesud's Weapon Boutique a +0 dagger (24 gold) a +4 hand axe of electrocution (354 gold) a +0 mace (36 gold) a +0 whip (30 gold) a +0 mace (36 gold) a +0 mace (36 gold) a +0 dagger (24 gold) a +0 whip (30 gold) (0, 0, D:1) 8 stones (10, -2, D:1) a +0 club a stone a +0 dagger (10, 1, D:1) a +0 sling (25, 9, D:1) a +0 morningstar (31, 4, D:1) a stone a +0 dagger (40, -10, D:1) a +0 dagger (41, -10, D:1) a +0 dagger 3 stones (41, -6, D:1) a +0 short sword 5 stones (43, -2, D:1) a +0 dagger (45, -11, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a +2 scimitar of holy wrath (5, 21, D:2) a +0 club (9, 15, D:2) a +0 leather armour (31, 0, D:2) a +0 whip a +3 dagger (41, 3, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Oceum's One-of-a-Kind Rings a +2 ring of dexterity (33 gold) a +3 ring of slaying (495 gold) the ring of the First Underlurkers {Drain Will+ rCorr Str+5} (467 gold) [ring of willpower] Str: It affects your strength (+5). rCorr: It protects you from acid and corrosion. Drain: It drains your maximum health when unequipped. Will: It increases your willpower. a +6 ring of slaying (1581 gold) the ring of Unweag {Fire Dex+2} (398 gold) [ring of fire] It enhances your fire magic. Dex: It affects your dexterity (+2). rF: It protects you from fire. rC: It makes you vulnerable to cold. a +2 ring of strength (33 gold) a +7 ring of dexterity (495 gold) (0, 0, D:3) a +0 pair of gloves (11, 11, D:3) a +0 ring mail (15, -2, D:3) a +0 dagger a +0 robe (16, -1, D:3) a +0 dagger of protection a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 whip a +0 leather armour (22, 28, D:3) 6 poisoned darts (24, -8, D:3) 3 stones (25, 34, D:3) a +0 dagger (26, 9, D:3) 2 stones (32, -8, D:3) a scroll of vulnerability Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 robe (3, 3, D:4) a +0 rapier a +0 scale mail (4, 13, D:4) a +0 club a +0 scale mail a +0 whip a +0 whip (7, 15, D:4) a +0 short sword a stone (10, -14, D:4) a +0 club (13, -18, D:4) a +0 robe (13, -14, D:4) a +1 dagger of electrocution a +0 ring mail (19, 7, D:4) the +6 ring mail of Cynicism {Harm} Harm: It increases damage dealt and taken. (21, -14, D:4) a +0 flail (23, -31, D:4) a +0 dagger (30, 1, D:4) a +0 short sword 8 poisoned darts (30, 5, D:4) an adder skeleton (40, -12, D:4) 6 javelins (44, -3, D:4) a +0 short sword 2 poisoned darts a kobold skeleton (45, -5, D:4) an adder skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (3, -6, D:5) a potion of curing