Opifex Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 14, D:1) a +0 hand axe (6, 19, D:1) a +0 club (17, 21, D:1) 6 javelins (18, 13, D:1) 5 stones (30, -12, D:1) a +0 mace (30, -5, D:1) a +0 short sword 3 stones (30, -2, D:1) a +0 short sword (32, -16, D:1) a +0 club (36, 27, D:1) a +0 dagger (42, -1, D:1) a +0 long sword (43, 4, D:1) a +0 club (46, -21, D:1) a +0 leather armour (46, -18, D:1) a +0 dagger (47, 16, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a scroll of vulnerability (2, 0, D:2) 6 stones (19, 27, D:2) an orb of mayhem (21, 24, D:2) a +0 whip (23, 27, D:2) a +1 dagger of protection (26, 7, D:2) 6 boomerangs (28, -7, D:2) a +0 dagger a +0 robe (35, 20, D:2) a +0 club (36, 32, D:2) a +0 dagger (40, -4, D:2) a +0 leather armour (64, 10, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger of venom (0, 9, D:3) a +0 hand axe a +0 ring mail a +0 whip a +0 dagger a +0 robe a +0 club a +0 scale mail (14, 42, D:3) a +0 whip (16, 6, D:3) 3 stones (21, 6, D:3) 3 stones (23, 21, D:3) a +0 ring mail (23, 30, D:3) a +0 dagger (24, 40, D:3) a +0 helmet (27, -1, D:3) a +0 dagger of electrocution 2 stones (27, 31, D:3) a +0 club (29, 22, D:3) a +0 leather armour (29, 28, D:3) 3 stones (35, -1, D:3) a +0 club 4 stones (37, 6, D:3) a +0 whip (44, 27, D:3) a +0 club Level 4 of the Dungeon [Shop] Ymiho's Self-Improvement Boutique a manual of Earth Magic (800 gold) a manual of Translocations (800 gold) a manual of Maces & Flails (800 gold) a manual of Translocations (800 gold) [Shop] Keistax's Assorted Antiques a scroll of identify (46 gold) a +0 robe (16 gold) the +7 Throatcutter {drain, coup de grace} (1110 gold) A truly terrible weapon, it drains the life of any living foe it strikes. It may instantly kill foes which have little health. a potion of degeneration (23 gold) a staff of death (575 gold) a potion of heal wounds (115 gold) (0, 0, D:4) a +0 robe (18, -34, D:4) a +0 whip (20, -28, D:4) a +0 flail (20, -27, D:4) a +0 leather armour a +0 club (21, -27, D:4) a +0 scale mail a +0 club (28, -31, D:4) a +0 club 2 stones (45, 8, D:4) a +0 robe (45, 9, D:4) a +0 shortbow (48, -4, D:4) a +0 club (53, 19, D:4) a +0 robe (55, 18, D:4) a scarf of harm Level 5 of the Dungeon (0, 0, D:5) a wand of charming (7) (1, -21, D:5) a +0 hand axe (2, -7, D:5) a wand of charming (5) (4, 0, D:5) a +0 robe (7, 19, D:5) the +0 robe of Imperfection {Drain Regen+ Int-5 Archmagi} Int: It affects your intelligence (-5). Regen: It increases your rate of health regeneration. Drain: It drains your maximum health when unequipped. Archmagi: It increases the power of your magical spells. (14, -10, D:5) a +0 leather armour (17, -11, D:5) a +0 hand axe (22, -16, D:5) a +0 hand axe a +0 chain mail (25, 1, D:5) a +0 robe (27, -9, D:5) a +0 hand axe (27, -7, D:5) a +0 spear (27, 13, D:5) a +0 pair of boots (29, -9, D:5) a +0 falchion (29, -7, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (16, 9, D:6) a scorpion corpse