Opifex Level 1 of the Dungeon (1, 0, D:1) a +0 short sword (1, 2, D:1) a +0 war axe (2, 0, D:1) a +0 club (22, 24, D:1) a +0 leather armour (27, 20, D:1) a +0 whip (28, 1, D:1) a +0 dagger (32, 10, D:1) 6 stones (35, 44, D:1) a stone (49, 0, D:1) a +0 sling (53, -9, D:1) 5 stones (54, 0, D:1) a +0 whip (56, 15, D:1) a +0 dagger (57, 14, D:1) 4 stones a +0 short sword a +0 club (62, 7, D:1) a +0 flail (63, 12, D:1) 7 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, 1, D:2) a +0 club (4, -3, D:2) a +0 club (15, -31, D:2) a +0 mace a +0 leather armour a +0 club a +0 leather armour a +0 club a +0 flail a +0 leather armour a quokka corpse (30, -27, D:2) a ball python corpse (35, -29, D:2) a +2 scythe of protection a +0 robe the human corpse of Sigmund (36, -23, D:2) a hobgoblin corpse (36, -22, D:2) a jackal corpse (skeletalised by now) (37, -22, D:2) a hobgoblin corpse (43, -27, D:2) a quokka corpse (skeletalised by now) (47, -35, D:2) a +0 robe