Opifex Level 1 of the Dungeon (0, 0, D:1) a +0 robe (1, -3, D:1) a +0 leather armour (1, 6, D:1) a +0 dagger of draining (8, 6, D:1) a +0 robe (9, -27, D:1) a +0 short sword (26, -30, D:1) a +0 dagger (26, -24, D:1) a +0 short sword (42, -28, D:1) 2 stones a +0 dagger (53, -12, D:1) 4 stones Level 2 of the Dungeon (0, 0, D:2) a potion of resistance (4, -5, D:2) a +0 dagger (14, -1, D:2) a potion of resistance (15, 20, D:2) a +0 mace (17, 13, D:2) a +0 dagger (17, 32, D:2) a +0 short sword (22, 0, D:2) a +0 leather armour (28, -16, D:2) a +0 leather armour (28, 12, D:2) a +0 dagger (29, -15, D:2) a +0 long sword (34, -17, D:2) a +0 dagger a stone (48, 16, D:2) a +1 dagger of speed Level 3 of the Dungeon [Shop] Rolebagoi's Jewellery Shoppe (Shop contents are unknown) [Shop] Wailekhla's Antique Armour Boutique a +0 pair of boots (148 gold) a +0 chain mail of cold resistance (379 gold) a +2 ring mail of fire resistance (693 gold) a +0 robe (23 gold) a +2 chain mail of cold resistance (709 gold) a +0 ring mail (132 gold) the +0 hat of Absence {Regen+ Int-2 Stlth+} (316 gold) Int: It affects your intelligence (-2). Regen: It increases your rate of health regeneration. Stlth: It makes you more stealthy. a +0 pair of gloves (148 gold) [Shop] Nemafan's Armour Shoppe the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (1489 gold) rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. a +0 robe (9 gold) a +0 robe (9 gold) a +0 ring mail (56 gold) the +4 scale mail of Valiance {Will+ Str+5 Dex+3} (747 gold) Str: It affects your strength (+5). Dex: It affects your dexterity (+3). Will: It increases your willpower. the +9 scales of the Dragon King {rPois rF+ rC+ Will+} (1747 gold) rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. Will: It increases your willpower. the +8 plate armour of Dithmenos's Regard {rCorr Int-5 Dex-2 Slay+6} (1205 gold) Int: It affects your intelligence (-5). Dex: It affects your dexterity (-2). Slay: It affects your accuracy & damage with ranged weapons and melee (+6). rCorr: It protects you from acid and corrosion. a +0 robe (9 gold) [Shop] Nipafye's Antique Weapon Shoppe a +1 sling of flaming (281 gold) the +8 battleaxe of the Wheel {holy, Int+4 Stlth+} (2027 gold) Int: It affects your intelligence (+4). Stlth: It makes you more stealthy. a +0 dagger (58 gold) a +0 battleaxe (188 gold) a +2 vampiric glaive (913 gold) a +0 rapier (116 gold) a +0 war axe (101 gold) a +0 sling (43 gold) the +3 trident of Oceineupu {spect, Dex+4} (1133 gold) Dex: It affects your dexterity (+4). a +0 spear (87 gold) (0, 0, D:3) 5 atropa-tipped darts (1, 29, D:3) a +0 short sword 8 poisoned darts (11, -9, D:3) a potion of curing (22, 17, D:3) a +0 trident a +0 scale mail (24, -21, D:3) a +0 leather armour (29, 35, D:3) a potion of might (32, -9, D:3) a +0 short sword (36, -17, D:3) a potion of mutation (47, -10, D:3) a potion of invisibility (48, -19, D:3) 5 stones (52, 24, D:3) a +0 falchion (55, -9, D:3) 5 boomerangs Level 4 of the Dungeon (0, 0, D:4) the +8 mace "Remuef" {vamp, rC+++ Will-} rC: It renders you almost immune to cold. Will: It decreases your willpower. (1, -37, D:4) a +0 spear (2, -37, D:4) a +0 spear (7, -11, D:4) a potion of heal wounds (11, -13, D:4) a +2 whip of flaming a +0 robe (12, -18, D:4) a +0 whip (12, -14, D:4) a +0 robe (13, -36, D:4) a +0 falchion (13, -19, D:4) a +0 club (14, -20, D:4) a +0 whip (14, 11, D:4) a +0 short sword 3 poisoned darts (18, -16, D:4) a +0 flail a potion of flight (20, -4, D:4) a potion of might (22, 1, D:4) a +0 club (29, -19, D:4) a +3 antimagic dire flail a +0 scale mail (29, -13, D:4) a +0 quarterstaff (38, -29, D:4) a +0 robe (45, -12, D:4) a +0 dagger (47, -41, D:4) a +0 battleaxe (47, 0, D:4) a potion of heal wounds Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (2, 21, D:5) a +0 dagger (9, 22, D:5) a +0 falchion a +0 robe (15, 17, D:5) a +0 ring mail a +0 short sword (15, 18, D:5) a +1 leather armour of cold resistance a +0 flail (28, 3, D:5) a +0 robe (30, 26, D:5) a wand of paralysis (10) (31, 30, D:5) 25 gold pieces (31, 32, D:5) a ring of fire (32, 27, D:5) a +0 war axe (32, 30, D:5) 5 gold pieces (40, 30, D:5) a staff of fire (47, 40, D:5) a +0 short sword (57, 13, D:5) a +0 club (61, 14, D:5) a potion of heal wounds Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (12, 4, D:6) a +0 leather armour a +0 rapier (14, 1, D:6) a +0 robe a +0 scimitar (17, -11, D:6) a +0 hand axe (20, 22, D:6) 4 boomerangs (31, -5, D:6) a +0 whip (33, -14, D:6) 5 stones (34, -7, D:6) a +0 dagger (37, -25, D:6) 9 stones (43, -24, D:6) a potion of mutation (44, -11, D:6) a +1 heavy halberd (47, -21, D:6) a potion of curing (48, 6, D:6) a +0 dagger a +0 leather armour (52, -11, D:6) a +2 shortbow of flaming Level 7 of the Dungeon (0, 0, D:7) a +0 long sword (13, 8, D:7) a +0 scale mail (15, 15, D:7) 5 poisoned darts (16, 13, D:7) 6 stones (21, 6, D:7) a +0 hand axe (24, 0, D:7) a +0 dagger a +0 robe (24, 1, D:7) a +0 whip (35, 3, D:7) 5 stones (36, 7, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (38, 5, D:7) a +0 hand axe a +0 chain mail a +2 mace of protection (39, 5, D:7) a +0 club (40, -33, D:7) a potion of haste (40, 0, D:7) a +0 flail a +0 scale mail (49, -36, D:7) a +0 flail (53, -12, D:7) a +0 club a +0 leather armour (54, -15, D:7) a +0 falchion a +0 leather armour a +0 morningstar a +0 dagger a +0 robe (54, -10, D:7) 8 stones (55, -13, D:7) a +0 mace a +0 leather armour (55, 3, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 whip a +0 leather armour (2, 0, D:8) a +0 trident (3, -6, D:8) a +0 dagger (3, 1, D:8) a +4 dagger a +0 robe (4, 1, D:8) a +0 dagger a +0 leather armour a +0 short sword a +0 leather armour (5, 28, D:8) a potion of resistance (7, 48, D:8) a potion of brilliance (13, 4, D:8) a +0 scale mail (18, 20, D:8) a +0 war axe (18, 33, D:8) a potion of might (19, 34, D:8) a +0 leather armour (23, 34, D:8) a +0 dagger a +0 robe (39, 47, D:8) a +0 club 3 poisoned darts (40, 46, D:8) a +0 dagger 4 stones a +0 short sword (41, 46, D:8) a +0 short sword a +0 whip a +0 short sword a +0 short sword 11 poisoned darts (47, 0, D:8) a +0 flail a +0 robe (48, 45, D:8) a +0 dagger (49, 36, D:8) 4 stones (51, 50, D:8) a potion of might (52, -2, D:8) a +0 short sword a +0 robe (53, -2, D:8) a +2 flail a +0 robe a +2 war axe a +0 robe (57, -5, D:8) a +1 trident of protection a +0 club (57, -4, D:8) a +1 flail of draining (57, -3, D:8) a +0 dagger a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 whip (1, 0, D:9) a +0 whip (2, 2, D:9) a +0 dagger a +0 robe (9, -43, D:9) a +0 short sword 6 poisoned darts (9, -42, D:9) a +0 short sword (10, -43, D:9) a +0 whip (10, -42, D:9) a +0 short sword (10, -41, D:9) a +0 short sword (10, -13, D:9) a +0 leather armour (11, -43, D:9) a +0 short sword a curare-tipped dart (11, -42, D:9) a +0 dagger (23, -45, D:9) a potion of heal wounds (32, -36, D:9) a +0 mace (38, 5, D:9) a +0 club a +0 dagger 7 poisoned darts (39, 4, D:9) a +0 whip (41, 2, D:9) a +0 short sword a stone a +0 club (43, 0, D:9) a +0 dagger (43, 1, D:9) a +0 short sword (56, -43, D:9) a +0 short sword a +0 dagger a +0 robe (57, -43, D:9) a +0 hand axe (61, -40, D:9) the +4 shortbow of the Gnat {drain, Dex+2} Dex: It affects your dexterity (+2). Level 10 of the Dungeon (3, 0, D:10) a potion of attraction (10, 1, D:10) a potion of magic (13, 10, D:10) a potion of flight (14, 11, D:10) a +0 robe (22, 5, D:10) a potion of curing (24, -27, D:10) a +0 giant club a +0 giant spiked club (24, -8, D:10) a potion of curing (26, 10, D:10) 6 stones (29, 22, D:10) a +0 long sword (30, -10, D:10) a +0 flail (30, -7, D:10) a +1 pair of boots (36, -27, D:10) a +0 scale mail (37, -16, D:10) a +0 pair of boots Level 11 of the Dungeon (0, 0, D:11) a +0 flail (2, 6, D:11) a +3 dagger of chaos a +2 robe of willpower (3, 6, D:11) 2 large rocks (17, 12, D:11) 7 stones (35, -7, D:11) 2 poisoned darts (41, -2, D:11) 5 stones Level 12 of the Dungeon (0, 0, D:12) a +3 long sword (unseen) (4, -8, D:12) 15 gold pieces (11, -4, D:12) 3 poisoned darts (12, 13, D:12) a +0 leather armour (16, 7, D:12) a +0 robe (17, 9, D:12) a stone an ice cave (0, 0, IceCv) a wand of digging (4) (1, 0, IceCv) a +0 kite shield of cold resistance (unseen) (6, -19, IceCv) a +2 long sword of freezing (unseen)