Dungeon Crawl Stone Soup version 0.30-a0-782-ge64f9170bb (webtiles) character file. Game seed: 7086453974731802285 46 Opifex the Magician (level 3, -5/25 HPs) Began as a Djinni Conjurer on Mar 1, 2023. Slain by Terence ... wielding a +0 flail (6 damage) ... on level 3 of the Dungeon. The game lasted 00:02:51 (1046 turns). Opifex the Magician (Djinni Conjurer) Turns: 1046, Time: 00:02:51 Health: -5/25 AC: 2 Str: 6 XL: 3 Next: 92% Gold: 108 EV: 12 Int: 21 God: SH: 0 Dex: 11 rFire + + . SeeInvis . g - +2 dagger (speed) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++ (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 108 gold pieces. Inventory: Hand Weapons g - a +2 dagger of speed (weapon) Armour a - a +0 robe (worn) Jewellery b - a ring of fire Scrolls c - a scroll of identify d - a scroll of enchant weapon {unknown} h - a scroll of enchant armour {unknown} i - a scroll of blinking Potions e - a potion of flight f - a potion of lignification {unknown} Skills: + Level 2.5 Dodging + Level 1.6 Stealth + Level 4.0 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Dazzling Flash Conj/Hex 42% N/A 7% 3 d - Fulminant Prism Conj/Hex 10% 3d8 22% 4 e - Iskenderun's Mystic Conj/Tloc 21% 2d6 22% 4 f - Sandblast Erth 42% 2d11 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The magic dart hits Terence but does no damage. The magic dart hits Terence but does no damage. The magic dart hits Terence but does no damage. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (84% to hit) The searing ray hits Terence. Terence is lightly wounded. (Press . to maintain the ray.) The searing ray hits Terence! Terence is moderately wounded. The searing ray hits Terence. Terence is heavily wounded. A bat comes into view. A goblin comes into view. It is wielding a +0 club. Terence hits you with a +0 flail. The bat moves out of view. The searing ray hits Terence. Terence is severely wounded. You finish channelling your searing ray. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * A rat comes into view. Terence says, "You're history." Terence closely misses you. You are too injured to fight recklessly! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (severely wounded, 84% to hit) The searing ray hits Terence! Terence is almost dead. (Press . to maintain the ray.) The goblin shouts! * * * LOW HITPOINT WARNING * * * You hear a shout! Terence hits you with a +0 flail. You die... ######### #.......# #.......# ....... ..... ... #.# ...####># !......@# .......@# ##......# ...>....# ###....b# ........ )g....r.. #.....?.. You could see Terence, a goblin, a bat and a rat. Vanquished Creatures An adder (D:2) A worm (D:3) A dart slug (D:1) An orc (D:4) 2 endoplasms 2 giant cockroaches (D:2) 4 goblins 4 hobgoblins 5 kobolds A ball python (D:1) 4 bats 3 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Opifex the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Opifex set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 34 | D:1 | Reached XP level 2. HP: 2/21 MP: 0/0 198 | D:1 | Found a faded altar of an unknown god. 623 | D:2 | Reached XP level 3. HP: 17/25 MP: 0/0 623 | D:2 | Learned a level 1 spell: Sandblast 905 | D:2 | Reached skill level 4 in Spellcasting 915 | D:2 | You are sucked into a shaft and drop 2 floors! 1036 | D:3 | Noticed Terence 1046 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lightli_iron_boxes, layout_rooms, chequers_ecumenical_altar_island D:2: layout_basic, serial_aquarium, aquarium_bridge_long_joined [aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_balcony, aquarium_subvault_balcony], aquarium_window_2, aquarium_window_1, aquarium_window_fake, aquarium_window_corner, aquarium_view_2d, aquarium_view_2d, aquarium_balcony_double_3, aquarium_pool_2, uniq_robin D:3: layout_rooms, trog_three_pillars_becter, uniq_terence D:4: layout_rooms, amcnicky_mini_corridor_feature, glass_columns_c Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.0 Dodging | | 2.5 Stealth | | 1.6 Action || total ---------------------------++------- Cast: Magic Dart || 71 Searing Ray || 2 Use: Scroll || 4 Armour: Robe || 2 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1044 | 1040 | 4 | 149 | 708 | 4 | 261.0 | Dungeon | 1044 | 1040 | 4 | 149 | 708 | 4 | 261.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 615 daAuts D:2: 298 daAuts D:4: 105 daAuts D:3: 24 daAuts