Opifex Level 1 of the Dungeon (0, 0, D:1) 6 stones (16, 17, D:1) a +0 dagger (30, -28, D:1) a +0 robe (31, -28, D:1) a +1 dagger of venom (32, 14, D:1) 9 stones (34, 8, D:1) 6 stones Level 2 of the Dungeon (1, 15, D:2) a +0 club (15, 13, D:2) 6 stones (17, 9, D:2) 4 stones (19, 10, D:2) a +0 mace (20, 8, D:2) a +0 dagger a +0 ring mail a +0 dagger a +0 robe (20, 10, D:2) a +0 dagger a +0 robe (20, 11, D:2) a +0 club (30, 10, D:2) a +0 robe (39, 6, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (11, -15, D:3) a +0 dagger a +0 leather armour (12, -16, D:3) a +0 short sword 5 stones (29, 9, D:3) a book of Minor Magic (33, 11, D:3) 3 javelins (34, 19, D:3) 6 stones (35, -10, D:3) a +0 chain mail (36, -11, D:3) a +0 dagger (37, -11, D:3) a +0 whip 5 stones (38, 29, D:3) a +0 dagger 3 stones (56, -7, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 robe (15, -26, D:4) 5 poisoned darts (16, -23, D:4) a +0 club (21, -8, D:4) a book of Blasting (32, 5, D:4) a +0 giant spiked club (33, -5, D:4) 6 stones (40, -13, D:4) a +0 club a +0 leather armour (40, -6, D:4) a +2 dagger of pain (43, -9, D:4) a +1 short sword of venom (46, -19, D:4) a +0 club (48, -19, D:4) a +0 spear (51, -27, D:4) a +0 falchion (51, -5, D:4) 2 potions of heal wounds (61, -23, D:4) a +0 sling (65, -26, D:4) a +0 club (67, -27, D:4) a +0 club Level 5 of the Dungeon (1, 38, D:5) a +0 club a +0 leather armour (2, 36, D:5) a +2 flail of holy wrath (2, 37, D:5) a +0 flail a +0 leather armour a +0 dagger a +0 robe (3, 34, D:5) a +0 club (6, 13, D:5) a +0 dagger a +0 leather armour (6, 14, D:5) a +0 whip a +0 leather armour (8, 15, D:5) a +0 club (10, 17, D:5) a +0 ring mail (14, 19, D:5) a +0 dagger a +0 robe (16, 21, D:5) a +0 hand axe a boomerang a +0 leather armour a +0 dagger a +0 leather armour (30, 14, D:5) a +0 spear (33, 33, D:5) a scroll of noise (46, 24, D:5) 2 boomerangs Level 6 of the Dungeon [Shop] Penoj's Armour Emporium a +0 buckler (45 gold) a +0 robe (7 gold) a +2 cloak (165 gold) a +0 scale mail (40 gold) a +0 robe (7 gold) a +0 pair of boots (45 gold) a +0 cloak (45 gold) a +1 ring mail of fire resistance (160 gold) the +0 scale mail of Ciuteit {rElec rC+ Str-2} (208 gold) Str-2: It affects your strength (-2). rC+: It protects you from cold. rElec: It insulates you from electricity. (0, 0, D:6) 2 scrolls of amnesia (12, -11, D:6) a +0 giant spiked club (22, -19, D:6) a +0 robe (27, -19, D:6) a +0 dagger (30, -20, D:6) a +0 hat (34, -29, D:6) a +0 spear (37, -38, D:6) the amulet "Dasac" {Faith rN+ Int-3 Dex+3} [amulet of faith] Faith: It allows you to gain divine favour quickly. Int-3: It affects your intelligence (-3). Dex+3: It affects your dexterity (+3). rN+: It protects you from negative energy. 2 scrolls of amnesia (40, -20, D:6) a +0 ring mail (45, -38, D:6) a +0 trident a boomerang Level 7 of the Dungeon (0, 0, D:7) a +0 whip a +0 scale mail (2, 6, D:7) a +0 long sword (4, 17, D:7) 7 stones (11, -21, D:7) a +0 club (12, -21, D:7) a +2 morningstar of pain +0 acid dragon scales (13, 28, D:7) 3 stones (14, 17, D:7) Ozocubu's Autobiography (15, -20, D:7) a +0 trident (15, 9, D:7) a +3 scale mail (17, -21, D:7) a +0 club a +0 chain mail (17, 20, D:7) a +0 rapier (23, 25, D:7) a +0 chain mail (32, -14, D:7) a +0 war axe (32, 15, D:7) a +0 robe (43, 10, D:7) a +0 dagger (54, 14, D:7) a +0 shortbow (56, 17, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) 5 stones (12, -36, D:8) 7 stones (16, -31, D:8) a +0 flail (18, -20, D:8) a +0 short sword (27, -18, D:8) a +0 spear (30, -50, D:8) a +0 shortbow (48, -28, D:8) a +0 halberd a +0 flail (48, -27, D:8) a +2 trident of venom a +0 scale mail (49, -28, D:8) a +0 vampiric whip (50, -28, D:8) a +0 spear (52, -8, D:8) a +0 short sword (53, -23, D:8) a Young Poisoner's Handbook Level 9 of the Dungeon (0, 0, D:9) a +0 halberd (2, -7, D:9) a +0 dagger of chaos a +2 robe (8, 7, D:9) a +2 dagger of venom 2 stones (9, 7, D:9) a +0 short sword a +0 dagger a +0 dagger 7 stones (10, 7, D:9) a +0 club a curare-tipped dart (14, -4, D:9) a +2 mace of protection (16, -18, D:9) a +0 leather armour a +0 dagger (18, -19, D:9) a +0 robe a +0 dagger (19, -19, D:9) a +3 leather armour a +0 hand axe (19, 17, D:9) a +0 short sword 5 stones (20, 17, D:9) a +0 short sword (20, 18, D:9) a curare-tipped dart a +0 whip (23, -25, D:9) the +10 flail "Huarimmata" {flame, rC+ Dex+2 SInv} Dex+2: It affects your dexterity (+2). rC+: It protects you from cold. SInv: It lets you see invisible. (34, 9, D:9) a book of Iron (35, 9, D:9) a javelin (36, -19, D:9) a +0 dagger a +0 robe (40, -23, D:9) a +2 dagger of protection a +0 leather armour (41, 8, D:9) a +0 short sword a +0 club (42, 8, D:9) a +0 whip a curare-tipped dart (43, -22, D:9) 7 stones (43, 7, D:9) a +0 dagger 5 stones (46, -2, D:9) 2 stones (48, -12, D:9) a +0 troll leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 chain mail (1, -15, D:10) a +0 robe a +0 dagger (5, -2, D:10) 7 stones (11, -8, D:10) a book of Spatial Translocations (14, -4, D:10) a +0 giant spiked club a +0 giant club (14, -3, D:10) a +0 mace (15, -19, D:10) a +0 short sword (16, -11, D:10) a +0 troll leather armour (19, -19, D:10) a +0 whip (19, -18, D:10) a +0 robe a +0 dagger (25, -18, D:10) a +0 broad axe (31, 1, D:10) a +0 dagger (37, -17, D:10) a ring of fire an amulet of the acrobat a ring of willpower a +6 ring of dexterity a +0 long sword of electrocution (37, 3, D:10) a book of the Tundra (37, 5, D:10) a +0 robe (43, 12, D:10) a +0 hand axe (46, -24, D:10) a +0 sling Level 11 of the Dungeon (12, -11, D:11) a +0 morningstar (20, -11, D:11) a +0 giant club a +0 giant club a two-headed ogre corpse (26, -2, D:11) a +0 hand axe a +0 ring mail (27, 0, D:11) a +0 club a +0 hand axe an orc corpse an orc corpse (27, 1, D:11) a +0 dagger (51, -7, D:11) a +0 spear a goblin corpse (51, -3, D:11) a +0 spear (51, 25, D:11) a +0 giant club a +0 giant club (54, 13, D:11) a +0 kite shield (54, 15, D:11) a +0 giant spiked club a +0 giant spiked club a two-headed ogre corpse