Opifex Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (27, 19, D:1) a +0 club (30, -9, D:1) 6 stones (34, 0, D:1) a +0 club (36, 9, D:1) a +0 mace (38, 17, D:1) a +0 club (39, 32, D:1) 7 stones (43, 8, D:1) a +0 whip a stone a +0 dagger (43, 36, D:1) a +0 robe (46, 18, D:1) a +0 dagger (46, 24, D:1) a +0 club (50, 8, D:1) a ring of poison resistance Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (6, -9, D:2) a +0 short sword (15, 8, D:2) a +0 leather armour (45, 21, D:2) a +0 club Level 3 of the Dungeon (47, 7, D:3) a +0 hand axe (55, -6, D:3) a +0 club 4 stones Level 4 of the Dungeon (0, 0, D:4) a +0 club 4 stones (10, -25, D:4) a +0 dagger (11, -17, D:4) a +0 quarterstaff (26, -3, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) 2 stones (5, -15, D:5) 5 poisoned darts (9, 15, D:5) a +0 giant club (10, -1, D:5) a +0 robe (19, 21, D:5) a +0 club a +0 scale mail (19, 35, D:5) a +0 robe Level 6 of the Dungeon (0, 1, D:6) a scroll of identify (0, 2, D:6) a scroll of brand weapon (1, 2, D:6) a +0 short sword (2, 2, D:6) 7 gold pieces Level 7 of the Dungeon (10, 25, D:7) a +3 trident of draining a +0 robe an orb of energy (12, 4, D:7) 2 stones Level 8 of the Dungeon [Shop] Heomac's Antique Weapon Shoppe a +0 broad axe (88 gold) a +0 rapier (88 gold) a +0 quarterstaff (88 gold) a +0 arbalest (99 gold) a +1 mace of protection (233 gold) a +0 falchion (66 gold) a +2 morningstar of protection (369 gold) a +0 dagger (44 gold) a +0 mace (66 gold) a +0 spear (66 gold) (0, 0, D:8) a +3 flail a +0 robe a +0 flail a +0 robe (0, 44, D:8) a +1 dagger of electrocution (1, -1, D:8) a +0 war axe a +0 robe a +2 falchion a +0 robe (4, 2, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 robe (0, 3, D:9) a +0 hand axe a +0 leather armour (0, 4, D:9) a +0 hand axe a +0 ring mail (31, 34, D:9) 18 gold pieces (33, 32, D:9) a potion of enlightenment (44, 24, D:9) a +0 orcbow Level 10 of the Dungeon (0, 0, D:10) a +0 troll leather armour (7, 32, D:10) a +0 halberd a +0 robe (7, 33, D:10) a +0 club a curare-tipped dart (9, 33, D:10) 5 large rocks a +0 giant club a +0 giant club (15, 33, D:10) a talisman of death (18, 31, D:10) a +0 ring mail Level 11 of the Dungeon [Shop] Vuet Vee's Book Shop a book of Unlife (504 gold) a book of Sloth (420 gold) a book of Winter (476 gold) a book of Changes (252 gold) a book of Beasts (532 gold) a Young Poisoner's Handbook (280 gold) a book of the Moon (560 gold) a book of Air (308 gold) (18, 45, D:11) a book of Hexes (21, 49, D:11) a +0 scale mail (27, 40, D:11) a +0 short sword a +0 club (27, 41, D:11) a +0 flail (28, 40, D:11) a +0 dagger (29, 42, D:11) a +0 dagger a +0 robe (31, 48, D:11) a +0 short sword a curare-tipped dart (34, 11, D:11) 5 stones (34, 45, D:11) a +0 hand axe a +0 robe (44, 13, D:11) a +0 shortbow (45, 27, D:11) a +0 giant club a +0 giant club (49, 6, D:11) the +4 leather armour "Cenaul Cuphe" {Dex+3} Dex+3: It affects your dexterity (+3). Level 12 of the Dungeon (0, 0, D:12) 22 gold pieces (1, 1, D:12) a scroll of acquirement (1, 2, D:12) a potion of haste (1, 3, D:12) a +1 heavy long sword (unseen) (30, -17, D:12) the +5 flail "Huasovy" {drain, Fly} Fly: It grants you flight. (41, -22, D:12) a +0 dagger Level 13 of the Dungeon (0, 0, D:13) a +0 leather armour a +0 battleaxe (11, 7, D:13) a +0 robe a +0 dagger (14, 12, D:13) a +0 ring mail (15, 12, D:13) the ring of Past Mistakes {rN+ Int+2 Dex+2} [ring of positive energy] Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). rN+: It protects you from negative energy. a +6 ring of strength (17, 0, D:13) a +0 dagger (29, 25, D:13) a +0 shortbow (30, 15, D:13) a +0 long sword (38, 27, D:13) a +0 dagger (39, 0, D:13) a +0 war axe (40, 25, D:13) 3 large rocks (45, -1, D:13) 5 stones (50, 0, D:13) a +0 scimitar of flaming (52, 9, D:13) a +0 dire flail a +0 great mace of protection a +0 dire flail a +0 dire flail (53, -15, D:13) a +0 shortbow (53, 6, D:13) a +0 shortbow (54, 10, D:13) a +0 orcbow (60, 13, D:13) a +0 sling (63, 13, D:13) a +0 shortbow Level 14 of the Dungeon (0, 0, D:14) the +8 scimitar "Otexoe Kasm" {speed, rF+ Will+ SInv} rF+: It protects you from fire. Will+: It increases your willpower. SInv: It lets you see invisible. (10, -51, D:14) a +0 robe (31, 4, D:14) a +0 barding (36, -52, D:14) a +0 robe (39, -23, D:14) the +4 chain mail of Ferocious Freedom {Contam rElec rF- Dex+6} Dex+6: It affects your dexterity (+6). rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. Contam: It causes magical contamination when unequipped. (45, -50, D:14) a wand of polymorph (7) 4 scrolls of noise a +5 ring of evasion a wand of acid (13) a wand of roots (18) a wand of flame (44) a potion of magic 4 potions of brilliance a ring of willpower Level 15 of the Dungeon (0, 0, D:15) 5 large rocks (13, 11, D:15) a +1 scimitar of flaming (26, 3, D:15) a +0 trident a +0 robe (31, 17, D:15) a +0 orcbow (37, 23, D:15) a +0 war axe (38, 21, D:15) a +0 war axe a +0 chain mail (38, 23, D:15) a +0 scimitar a +0 chain mail a +0 great sword a +0 plate armour (38, 30, D:15) a +0 club a +0 ring mail Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 mace Level 2 of the Orcish Mines [Shop] Pimeummu's Armour Boutique a +0 scale mail (68 gold) a +3 plate armour of fire resistance (765 gold) a +0 chain mail (76 gold) a +0 chain mail (76 gold) a +0 robe (11 gold) a +0 chain mail of poison resistance (144 gold) a +3 scale mail of poison resistance (391 gold) a +2 chain mail of cold resistance (365 gold) [Shop] Foimoaf's Weapon Shoppe a +0 rapier (52 gold) 6 darts of dispersal (70 gold) a +0 flail of protection (80 gold) 6 stones (7 gold) a +0 quarterstaff (52 gold) the +1 battleaxe of the Charming Gods {spect, rElec Str+4} (566 gold) Str+4: It affects your strength (+4). rElec: It insulates you from electricity. a +0 rapier (52 gold) a +0 rapier (52 gold) [Shop] Vyda's Distillery a potion of might (56 gold) a potion of curing (42 gold) a potion of curing (42 gold) a potion of curing (42 gold) 2 potions of curing (84 gold) a potion of enlightenment (70 gold) a potion of attraction (42 gold) [Shop] Suqorouc's Assorted Antiques a staff of earth (750 gold) a wand of polymorph (7) (294 gold) a potion of haste (300 gold) a wand of flame (11) (231 gold) [Shop] Zulaeck's Distillery a potion of heal wounds (80 gold) a potion of enlightenment (80 gold) a potion of curing (48 gold) a potion of curing (48 gold) a potion of degeneration (16 gold) a potion of lignification (48 gold) a potion of might (64 gold) a potion of curing (48 gold) Level 1 of the Elven Halls [Shop] Zegupt's Book Boutique a Grand Grimoire (442 gold) a book of the Tundra (416 gold) a Necronomicon (702 gold) a book of the Moon (520 gold) a manual of Ranged Weapons (1040 gold) a book of Frost (260 gold) a book of the Tundra (416 gold) (0, 0, Elf:1) a +2 morningstar of flaming (3, -31, Elf:1) a +0 longbow a +0 dagger a +0 leather armour (4, -34, Elf:1) a +0 shortbow a +0 dagger a +0 leather armour (5, -35, Elf:1) a +0 dagger (7, -12, Elf:1) a +0 long sword (8, -36, Elf:1) a +0 rapier a +0 leather armour (12, -26, Elf:1) a +0 long sword a +0 scale mail (18, -26, Elf:1) a +1 glaive of venom (27, -9, Elf:1) the +3 ring mail of Starshine {rN+} rN+: It protects you from negative energy. (33, -33, Elf:1) a +0 shortbow a +0 dagger a +0 leather armour (33, -30, Elf:1) a +0 short sword a +1 heavy hand axe (33, -28, Elf:1) a +0 rapier a +0 short sword a +4 shortbow a +0 leather armour (33, -26, Elf:1) a +0 longbow a +0 short sword a +0 leather armour (43, 3, Elf:1) a +6 rapier of protection (45, 1, Elf:1) a +0 scimitar (45, 18, Elf:1) a +2 short sword of venom a +0 scale mail a +0 buckler (46, 14, Elf:1) a +0 long sword (48, 0, Elf:1) a +0 long sword (51, -36, Elf:1) a +0 buckler (52, -23, Elf:1) a +4 trident of venom (58, -12, Elf:1) a potion of degeneration a +6 ring of intelligence a ring of protection from fire (60, -9, Elf:1) a +0 great sword of flaming (61, 11, Elf:1) a +0 scimitar of freezing Level 2 of the Elven Halls (0, 0, Elf:2) a +0 long sword a +0 leather armour (3, 1, Elf:2) a +1 long sword of holy wrath a +0 ring mail (8, -8, Elf:2) a +0 ring mail (13, 1, Elf:2) the +0 robe "Biggif" {Int+4} Int+4: It affects your intelligence (+4). (15, -3, Elf:2) a +2 trident of flaming (28, 2, Elf:2) a +0 trident (30, 27, Elf:2) a +0 quarterstaff (32, -3, Elf:2) a +0 trident (32, 5, Elf:2) a +2 war axe of flaming (34, -4, Elf:2) a +0 trident (34, 15, Elf:2) 3 stones (62, -5, Elf:2) a +0 short sword Level 3 of the Elven Halls [Shop] Nuop's Assorted Antiques a potion of ambrosia (352 gold) a +0 great sword of draining (602 gold) a scroll of teleportation (132 gold) a ring of poison resistance (880 gold) a +0 scale mail (176 gold) a potion of resistance (440 gold) a +0 flail (154 gold) a wand of mindburst (4) (246 gold) a wand of flame (11) (338 gold) (0, 0, Elf:3) a +0 shortbow a +0 scimitar a +0 scale mail (0, 33, Elf:3) a +1 short sword of venom (1, -1, Elf:3) a +0 short sword a +0 ring mail a +0 long sword a +0 leather armour a +0 dagger a +1 chain mail of willpower (2, -1, Elf:3) a +0 dagger a +0 long sword (10, 17, Elf:3) the +7 quarterstaff "Tigheir" {heavy, Int+3} Int+3: It affects your intelligence (+3). (10, 35, Elf:3) a +0 shortbow a +1 heavy long sword a +1 plate armour of fire resistance (11, 16, Elf:3) the +3 hand axe "Dilluode" {flame, *Rage rPois Will+ Str+3} Str+3: It affects your strength (+3). rPois: It protects you from poison Will+: It increases your willpower. *Rage: It berserks you when you make melee attacks (+20% chance). (12, -11, Elf:3) a +0 dagger a +0 robe (12, 36, Elf:3) a +0 short sword (12, 37, Elf:3) a +0 short sword of holy wrath (13, 35, Elf:3) a +0 orcbow of freezing (13, 37, Elf:3) a staff of cold (14, 35, Elf:3) a +0 rapier (14, 37, Elf:3) a +0 ring mail (15, 35, Elf:3) a staff of poison (15, 37, Elf:3) a +0 rapier (16, 35, Elf:3) a +1 falchion of flaming (16, 36, Elf:3) a +0 rapier (16, 37, Elf:3) a +3 dagger of flaming (28, 6, Elf:3) a +0 rapier a +0 leather armour (28, 7, Elf:3) a +0 rapier (29, -8, Elf:3) a +1 heavy long sword (29, -6, Elf:3) a +0 longbow a +0 short sword a +0 leather armour (30, -15, Elf:3) a ring of resist corrosion (33, -9, Elf:3) a +0 dagger (33, -6, Elf:3) a +0 shortbow a +0 short sword a +0 leather armour (34, -10, Elf:3) a +0 dagger (34, 22, Elf:3) a +2 battleaxe of flaming (36, -12, Elf:3) a +0 long sword a +0 dagger (39, -14, Elf:3) a +0 long sword a +0 leather armour (45, -9, Elf:3) a +0 longbow a +0 long sword (49, -15, Elf:3) a +0 short sword a +0 ring mail (61, 7, Elf:3) a +2 cloak of stealth 2 scrolls of vulnerability a +1 leather armour a +0 shortbow Level 1 of the Lair of Beasts (0, 0, Lair:1) a staff of cold a +2 robe of cold resistance (12, 13, Lair:1) the +0 ring mail "Puasar" {rElec} rElec: It insulates you from electricity. Level 2 of the Lair of Beasts (31, 4, Lair:2) a serpent talisman (34, -8, Lair:2) a +0 spear of venom (35, -18, Lair:2) 3 poisoned darts Level 3 of the Lair of Beasts (0, 1, Lair:3) the +4 spear "Wel Jucs" {freeze, rN+} rN+: It protects you from negative energy. (0, 7, Lair:3) +0 swamp dragon scales +0 swamp dragon scales (1, 1, Lair:3) a +1 cloak of stealth (1, 8, Lair:3) +0 swamp dragon scales Level 4 of the Lair of Beasts (34, -16, Lair:4) a +0 plate armour Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 great sword (1, -14, Lair:5) a +0 robe (1, -1, Lair:5) a +0 scale mail (2, -12, Lair:5) 6 stones (5, 11, Lair:5) a +0 plate armour (15, -26, Lair:5) a +0 ring mail (24, -32, Lair:5) a staff of conjuration (30, 20, Lair:5) a +0 ring mail (36, -32, Lair:5) a scroll of noise (37, -19, Lair:5) 7 stones (37, -18, Lair:5) a +2 heavy scimitar (39, -16, Lair:5) a phial of floods (40, -17, Lair:5) the +3 robe "Yfa Motwyo" {rElec rPois rCorr Slay+2} Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rElec: It insulates you from electricity. rPois: It protects you from poison rCorr: It protects you from acid and corrosion. (42, -40, Lair:5) a +0 ring mail (51, -10, Lair:5) 3 stones Level 1 of the Shoals (0, 0, Shoals:1) a +0 hand axe (1, 16, Shoals:1) a +0 mace (5, -15, Shoals:1) a +0 trident (23, -1, Shoals:1) a +0 trident (23, 16, Shoals:1) a +0 robe (23, 24, Shoals:1) a +0 trident (34, -15, Shoals:1) 5 stones (39, -12, Shoals:1) a +0 quarterstaff (44, -21, Shoals:1) a +0 trident of venom a +0 leather armour (45, 11, Shoals:1) a +0 ring mail (49, 7, Shoals:1) a +0 trident a +0 trident (50, 7, Shoals:1) a +0 trident Level 2 of the Shoals (0, 0, Shoals:2) a +0 club (1, -2, Shoals:2) a +0 trident 2 boomerangs (3, -6, Shoals:2) a +0 trident (3, -5, Shoals:2) a +0 trident (3, -4, Shoals:2) a +0 rapier a +0 robe (4, 28, Shoals:2) 5 poisoned darts (6, 4, Shoals:2) a +0 sling a +0 quarterstaff (7, 4, Shoals:2) a +0 sling a +0 quarterstaff (7, 5, Shoals:2) a +0 sling a +0 spear (10, 3, Shoals:2) a +0 sling a +0 quarterstaff (17, -10, Shoals:2) a +0 plate armour (22, 18, Shoals:2) a +0 leather armour (23, 17, Shoals:2) a box of beasts (26, 34, Shoals:2) a +0 hand axe (27, 25, Shoals:2) a +0 robe (41, 7, Shoals:2) a +0 plate armour (41, 26, Shoals:2) 5 stones Level 3 of the Shoals (9, 24, Shoals:3) a +0 ring mail (22, 22, Shoals:3) a +0 trident 2 boomerangs (30, 8, Shoals:3) a +0 trident Level 4 of the Shoals (0, 5, Shoals:4) a phantom mirror (17, -36, Shoals:4) a +0 rapier (18, -34, Shoals:4) a +0 great sword (27, -1, Shoals:4) a +0 long sword (30, 5, Shoals:4) the +1 leather armour of Zin's Pride {*Corrode Int+4 Dex+4} Int+4: It affects your intelligence (+4). Dex+4: It affects your dexterity (+4). *Corrode: It may corrode you when you take damage. (31, -8, Shoals:4) 2 silver javelins (32, -8, Shoals:4) a +0 shortbow a +1 flail of flaming a +0 robe a +2 trident of protection a +0 robe (34, -8, Shoals:4) 6 silver javelins Level 1 of the Snake Pit (0, 0, Snake:1) a +0 glaive (7, -36, Snake:1) a +0 halberd (7, -33, Snake:1) a +0 trident a +0 shortbow a +0 halberd a +0 robe (7, -32, Snake:1) a +0 battleaxe (13, -26, Snake:1) a +0 spear (14, -26, Snake:1) a +0 glaive a +0 robe (14, -9, Snake:1) a +0 trident (15, -26, Snake:1) a +0 war axe a +0 kite shield (15, -8, Snake:1) a +0 battleaxe a +0 robe (15, -7, Snake:1) a +0 spear (15, -6, Snake:1) a +0 arbalest a +0 war axe a +0 robe (16, -26, Snake:1) a +0 flail (18, -26, Snake:1) a +0 battleaxe (19, -28, Snake:1) a +0 ring mail (23, -15, Snake:1) a +0 shortbow (33, -36, Snake:1) a +0 helmet (37, -13, Snake:1) a +0 arbalest a +0 short sword (46, -8, Snake:1) a +0 hand axe a +0 robe a +2 kite shield of reflection (57, 4, Snake:1) 5 stones Level 2 of the Snake Pit (0, 0, Snake:2) the ring "Nonkor" {Fire Will++ Str-4 Slay+5} [ring of fire] Fire: It enhances your fire magic. Str-4: It affects your strength (-4). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Will++: It greatly increases your willpower. (0, 64, Snake:2) a +3 great sword of holy wrath (6, 47, Snake:2) a +0 whip a +0 robe (15, 56, Snake:2) a ring of willpower a +6 ring of strength (20, 33, Snake:2) a +0 leather armour (22, 33, Snake:2) a +0 robe (35, 54, Snake:2) a +0 battleaxe Level 3 of the Snake Pit (0, 0, Snake:3) a +0 whip a +0 robe (24, 31, Snake:3) a +0 robe a +0 trident a +0 shortbow (26, 27, Snake:3) a +0 halberd (46, 5, Snake:3) a potion of invisibility (46, 6, Snake:3) a potion of cancellation (46, 7, Snake:3) a +4 dagger of speed (unseen) (47, 7, Snake:3) a scroll of vulnerability Level 4 of the Snake Pit (0, 0, Snake:4) a +0 war axe a +0 robe (2, -28, Snake:4) a +0 war axe (4, -28, Snake:4) a +0 long sword (6, -28, Snake:4) a +0 spear a +0 robe (9, 9, Snake:4) a +0 flail a +0 robe (25, -23, Snake:4) a +2 lajatang of speed a +0 robe (35, -1, Snake:4) a +2 spear of freezing (36, 2, Snake:4) a +0 dire flail a +0 long sword of draining (38, 2, Snake:4) a +0 quarterstaff a +0 robe of cold resistance (39, -27, Snake:4) a +0 dagger (41, -7, Snake:4) a +0 halberd (42, -10, Snake:4) a +0 trident (42, -6, Snake:4) a +0 glaive (43, -5, Snake:4) a +0 spear a +0 robe a +0 halberd (43, -4, Snake:4) a +0 quarterstaff a +0 robe (47, -8, Snake:4) a +0 longbow a +0 scimitar (49, -20, Snake:4) a +0 scimitar a +0 arbalest a +0 robe (51, 4, Snake:4) a +0 flail a +0 robe (53, -1, Snake:4) a +0 shortbow of flaming (57, -11, Snake:4) a +0 arbalest a +0 long sword (57, -4, Snake:4) a +0 trident Level 5 of the Pits of Slime (1, 10, Slime:5) the staff "Usuv" {rElec rC+ Will+ Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC+: It protects you from cold. rElec: It insulates you from electricity. Will+: It increases your willpower. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. (3, 7, Slime:5) the +8 sling of the Many Places {heavy, rN+ MP+9 Int-5 SInv} Int-5: It affects your intelligence (-5). rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). SInv: It lets you see invisible. (4, 6, Slime:5) the +10 plate armour of the World {+Blink Str-4 Slay+3} Str-4: It affects your strength (-4). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). +Blink: It lets you blink. Level 1 of the Vaults (0, 0, Vaults:1) a +0 dire flail a +0 ring mail (4, -32, Vaults:1) a +1 great mace of holy wrath a +0 animal skin (5, -32, Vaults:1) a +1 heavy dire flail a +0 ring mail (6, -33, Vaults:1) a +0 troll leather armour (6, -31, Vaults:1) a +0 troll leather armour (14, 18, Vaults:1) a +0 dagger a +0 robe (16, -25, Vaults:1) a +0 troll leather armour (30, -14, Vaults:1) a +0 troll leather armour (31, -13, Vaults:1) a +0 leather armour a +2 heavy great mace (32, -13, Vaults:1) a +0 troll leather armour (45, 13, Vaults:1) a +3 arbalest (45, 19, Vaults:1) 6 stones (46, -33, Vaults:1) a +0 spear (47, -36, Vaults:1) a +0 ring mail (51, -14, Vaults:1) the +10 scimitar of Muttering Doom {heavy, rF+ rC+ Str-5 Int+3} Str-5: It affects your strength (-5). Int+3: It affects your intelligence (+3). rF+: It protects you from fire. rC+: It protects you from cold. (53, -41, Vaults:1) a +0 arbalest a +0 arbalest a +0 ring mail (58, -42, Vaults:1) a +0 shortbow (60, -6, Vaults:1) a +0 animal skin a +0 dire flail Level 2 of the Vaults (0, 0, Vaults:2) 2 stones (4, -6, Vaults:2) a +0 chain mail (16, -12, Vaults:2) a potion of degeneration (24, -5, Vaults:2) 6 stones (28, -5, Vaults:2) a +0 pair of boots (29, 17, Vaults:2) a scroll of amnesia a ring of ice an amulet of guardian spirit a scroll of vulnerability (30, 43, Vaults:2) a +0 arbalest (46, 37, Vaults:2) a +0 morningstar a +0 scale mail (55, -10, Vaults:2) a +0 dagger a +0 robe a +0 dire flail a +0 animal skin (59, -7, Vaults:2) 2 javelins (59, -6, Vaults:2) a book of Blasting (60, -7, Vaults:2) a +0 mace (61, 33, Vaults:2) the +1 robe of Mumblety Peg {Rampage rCorr Str-2} Str-2: It affects your strength (-2). rCorr: It protects you from acid and corrosion. Rampage: It bestows one free step when moving towards enemies. (63, 43, Vaults:2) a +0 scale mail a +0 ring mail (65, 3, Vaults:2) a +0 ring mail (66, 45, Vaults:2) a +0 flail Level 3 of the Vaults (0, 0, Vaults:3) a potion of degeneration (8, -38, Vaults:3) a staff of death (8, -33, Vaults:3) the +9 rapier "Goew" {heavy, rN+ rCorr} rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (8, -13, Vaults:3) a +0 troll leather armour (11, -13, Vaults:3) a +0 flail of holy wrath a +0 ring mail (11, 0, Vaults:3) 4 stones (15, 2, Vaults:3) a +0 leather armour a +0 mace (19, 10, Vaults:3) a +0 scale mail (23, 14, Vaults:3) a +3 heavy bardiche a +0 chain mail (30, 3, Vaults:3) a +0 ring mail (37, -37, Vaults:3) a +0 great mace of protection a +0 ring mail (40, -40, Vaults:3) a +0 war axe (40, -32, Vaults:3) a +0 dagger (41, -40, Vaults:3) a +0 kite shield a +0 war axe (42, -40, Vaults:3) a +0 halberd (42, -32, Vaults:3) a +0 rapier (43, -40, Vaults:3) a +0 halberd (44, -40, Vaults:3) a +0 flail (44, -32, Vaults:3) a +0 falchion (47, -35, Vaults:3) a +0 halberd a +0 chain mail (54, -38, Vaults:3) a +0 ring mail a +1 morningstar of holy wrath (60, -18, Vaults:3) a +0 scale mail (62, 14, Vaults:3) a +0 long sword a +0 ring mail (66, -33, Vaults:3) a +0 robe a +0 scale mail a +0 morningstar a +0 long sword (66, -31, Vaults:3) a +2 antimagic arbalest Level 4 of the Vaults (0, 0, Vaults:4) a +0 ring mail (6, 3, Vaults:4) a +3 war axe a +0 ring mail (36, -24, Vaults:4) a +0 arbalest (37, -24, Vaults:4) a +0 arbalest (37, -23, Vaults:4) a +0 arbalest (40, -22, Vaults:4) a +1 morningstar of freezing (56, -54, Vaults:4) a +0 mace a +0 leather armour Level 5 of the Vaults [Shop] Gurraodd's Assorted Antiques a +0 ring mail (188 gold) a potion of cancellation (376 gold) a +0 rapier (188 gold) a potion of curing (141 gold) a +0 long sword (164 gold) a +2 leather armour of fire resistance (893 gold) a +2 pair of boots (775 gold) a scroll of fog (188 gold) (0, 0, Vaults:5) a +0 broad axe (0, 31, Vaults:5) the amulet "Iqoibbea" {Acrobat rPois Int+3} [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Int+3: It affects your intelligence (+3). rPois: It protects you from poison a +6 ring of dexterity the +5 orcbow of Achen {speed, rC+} rC+: It protects you from cold. a throwing net (4, -8, Vaults:5) 7 large rocks (5, -9, Vaults:5) a +0 arbalest (5, -8, Vaults:5) a +1 battleaxe of freezing (6, -8, Vaults:5) a +1 orcbow (12, 1, Vaults:5) the +6 morningstar "Pipiha" {elec, rF+ rC+} rF+: It protects you from fire. rC+: It protects you from cold. (12, 10, Vaults:5) the +11 plate armour of Deddaz Vour {rElec rN+ Str-5 Dex+2} Str-5: It affects your strength (-5). Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. rN+: It protects you from negative energy. (14, -6, Vaults:5) a condenser vane (15, 0, Vaults:5) the +4 orcbow of Laurph {speed, Will- Str+6} Str+6: It affects your strength (+6). Will-: It decreases your willpower. (16, 3, Vaults:5) the +6 glaive "Goblinslayer" {flame, rN+ Str+2 Int+2 Stlth-} Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). rN+: It protects you from negative energy. Stlth-: It makes you less stealthy. (45, 25, Vaults:5) the +8 chain mail of Quantum Leap {Drain rPois rN+ Dex+4} Dex+4: It affects your dexterity (+4). rPois: It protects you from poison rN+: It protects you from negative energy. Drain: It drains your maximum health when unequipped. (47, 35, Vaults:5) the Notes on the Serac Spells Type Level a - Frozen Ramparts Ice 3 b - Summon Ice Beast Ice/Summoning 4 (50, -6, Vaults:5) a +0 leather armour a +0 hand axe (50, -5, Vaults:5) a +0 scale mail a +0 morningstar 6 stones (51, -5, Vaults:5) a +3 arbalest (51, -4, Vaults:5) a +0 robe a +0 spear (52, -5, Vaults:5) a +0 ring mail a +0 battleaxe (52, -4, Vaults:5) a +0 ring mail a +2 glaive of protection a +0 scale mail a +0 dire flail (53, -4, Vaults:5) a +0 robe a +0 spear (53, -3, Vaults:5) a +0 ring mail a +0 morningstar (53, -2, Vaults:5) a +0 chain mail a +0 glaive a +2 great sword of flaming 2 stones (54, -5, Vaults:5) a potion of degeneration a +0 scale mail a +2 great sword (56, 2, Vaults:5) a +0 arbalest (59, -2, Vaults:5) a +0 robe Level 1 of the Crypt (0, 0, Crypt:1) a +0 long sword (5, -20, Crypt:1) a +3 battleaxe a +0 plate armour (10, 16, Crypt:1) a +0 robe (12, 16, Crypt:1) a +0 robe (14, -7, Crypt:1) a +0 hand axe a +2 dire flail of protection (14, -6, Crypt:1) a +0 hand axe of pain (22, -3, Crypt:1) a +0 robe (22, 16, Crypt:1) a +0 dagger (32, 4, Crypt:1) a +2 antimagic battleaxe a +0 plate armour (35, 1, Crypt:1) a +0 dagger (55, 9, Crypt:1) a +0 leather armour Level 2 of the Crypt (10, -10, Crypt:2) a +0 robe (12, -28, Crypt:2) 8 stones (15, -13, Crypt:2) a +0 robe a +0 dagger (29, 6, Crypt:2) a +0 robe Level 3 of the Crypt (0, 0, Crypt:3) a +2 battleaxe of draining a +0 chain mail (0, 2, Crypt:3) a +0 robe (5, 12, Crypt:3) 6 poisoned darts (11, 12, Crypt:3) a +0 helmet (31, -41, Crypt:3) a +0 leather armour of cold resistance (37, -39, Crypt:3) a +0 robe (40, -11, Crypt:3) a +0 robe (41, -10, Crypt:3) a +1 war axe of flaming a +0 chain mail (41, -9, Crypt:3) a +0 halberd a +0 chain mail (42, -41, Crypt:3) a +0 glaive (43, -41, Crypt:3) a +0 long sword a +0 chain mail (43, -40, Crypt:3) a +0 halberd a +0 glaive a +0 chain mail (44, -41, Crypt:3) a +0 scimitar a +0 battleaxe a +0 dire flail (44, -9, Crypt:3) a +0 war axe a +0 hand axe (52, -41, Crypt:3) a +0 war axe a +2 vampiric long sword (52, -9, Crypt:3) a +2 war axe of flaming a +0 chain mail (59, -37, Crypt:3) a +1 quarterstaff of holy wrath (61, -40, Crypt:3) a staff of death Level 1 of the Tomb of the Ancients (0, 0, Tomb:1) a +1 war axe of flaming (1, -5, Tomb:1) a +0 cloak (47, -6, Tomb:1) a +0 pair of gloves Level 2 of the Tomb of the Ancients (3, -3, Tomb:2) a +6 ring of dexterity (10, -3, Tomb:2) a +2 dire flail of draining (unseen) (11, -20, Tomb:2) a potion of brilliance (13, -19, Tomb:2) a scroll of enchant armour (15, -22, Tomb:2) a +0 scale mail the Vestibule of Hell (23, -3, Hell) the horn of Geryon Level 1 of Cocytus Level 2 of Cocytus Level 3 of Cocytus Level 4 of Cocytus Level 5 of Cocytus Level 6 of Cocytus Level 1 of Tartarus (0, 0, Tar:1) a +3 demon whip of electrocution (1, -1, Tar:1) a +1 whip of draining Level 2 of Tartarus Level 3 of Tartarus (0, 0, Tar:3) 8 large rocks Level 4 of Tartarus Level 5 of Tartarus (0, 0, Tar:5) 4 large rocks (2, 1, Tar:5) 3 large rocks Level 6 of Tartarus (0, 0, Tar:6) 3 large rocks (16, 5, Tar:6) 3 large rocks (16, 9, Tar:6) 5 large rocks Level 7 of Tartarus (0, 0, Tar:7) 3 large rocks (11, -13, Tar:7) a +1 whip (13, -29, Tar:7) 5 large rocks (13, -14, Tar:7) 3 large rocks (16, -13, Tar:7) a wand of roots (6) an amulet of guardian spirit a lightning rod (4/4) an amulet of faith a wand of flame (8) (16, -8, Tar:7) a +3 whip (17, -16, Tar:7) a ring of see invisible an amulet of guardian spirit (17, -15, Tar:7) the +1 flail of Inconvenience {freeze, rElec} rElec: It insulates you from electricity. (17, -14, Tar:7) the staff of Disaster {rF+ rN+ Str+3 Int+2 Dex-2 Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). Dex-2: It affects your dexterity (-2). rF+: It protects you from fire. rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. (18, -14, Tar:7) a +2 rapier of venom (19, -14, Tar:7) a +4 rapier of draining (23, -35, Tar:7) a +1 whip (25, 5, Tar:7) the +7 glaive "Kiolevuv" {chaos, rPois Str+2 Int+3} Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). rPois: It protects you from poison (27, 5, Tar:7) a +2 heavy executioner's axe (28, 5, Tar:7) a book of Touch (29, 5, Tar:7) a dragon-blood talisman (30, -5, Tar:7) the +8 war axe "Duetas" {vamp, rC- Int+4} Int+4: It affects your intelligence (+4). rC-: It makes you vulnerable to cold. (31, 5, Tar:7) a staff of conjuration (35, -12, Tar:7) 5 large rocks (36, -14, Tar:7) 11 large rocks a +3 whip of venom a +3 whip a +1 whip a +3 whip (36, 3, Tar:7) a ring of protection from cold a +6 ring of dexterity (36, 4, Tar:7) a staff of poison (44, -16, Tar:7) a staff of poison (44, -15, Tar:7) the staff "Vivvay" {rCorr Int+4 Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+4: It affects your intelligence (+4). rCorr: It protects you from acid and corrosion. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (51, -42, Tar:7) a +2 demon whip of venom Level 1 of the Realm of Zot (5, -11, Zot:1) the ring of Pocour {rC+ rN+ MP-9 Int+6} [ring of intelligence] Int+6: It affects your intelligence (+6). rC+: It protects you from cold. rN+: It protects you from negative energy. MP-9: It affects your magic capacity (-9). the ring "Waisaeja" {rN+ Int+3 Slay+6} [ring of positive energy] Int+3: It affects your intelligence (+3). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). rN+: It protects you from negative energy. (29, 19, Zot:1) a scroll of immolation (29, 20, Zot:1) a wand of roots (3) (30, 20, Zot:1) 17 gold pieces Level 2 of the Realm of Zot (0, 0, Zot:2) a +0 chain mail (13, -31, Zot:2) a +2 dagger of distortion (14, -5, Zot:2) a +0 glaive (18, -8, Zot:2) the +3 halberd of Governance {venom, rPois Stlth+} rPois: It protects you from poison Stlth+: It makes you more stealthy. a +0 long sword a +0 cloak a +0 cloak a +0 whip (19, -11, Zot:2) a +0 dagger (20, -2, Zot:2) +0 storm dragon scales (24, -17, Zot:2) a +0 short sword (25, -19, Zot:2) a +0 mace (27, -2, Zot:2) a +0 scale mail (28, -25, Zot:2) a +2 long sword of protection a +0 cloak (30, -35, Zot:2) a +0 short sword of electrocution a +0 cloak a +0 rapier a +0 cloak a +0 long sword (30, -24, Zot:2) a +0 cloak a +0 glaive of freezing (31, -24, Zot:2) a +0 flail a +0 battleaxe (32, -5, Zot:2) a +0 spear (32, -4, Zot:2) a +1 hand axe of draining (33, -37, Zot:2) a +0 halberd (33, -4, Zot:2) a +1 heavy scimitar (33, 7, Zot:2) 8 stones (36, -37, Zot:2) a +0 hat of stealth (65, 13, Zot:2) a +0 spear Level 3 of the Realm of Zot (0, 0, Zot:3) 2 stones (2, -3, Zot:3) 7 stones (5, -15, Zot:3) +0 shadow dragon scales (9, 10, Zot:3) 4 stones (25, -19, Zot:3) a +0 morningstar (26, -24, Zot:3) a +0 scale mail (26, -19, Zot:3) a +1 heavy long sword (27, -20, Zot:3) a +0 glaive (29, -21, Zot:3) a +2 dire flail of protection (39, 28, Zot:3) 5 stones (52, 1, Zot:3) a scroll of noise Level 4 of the Realm of Zot (24, 19, Zot:4) the -1 cloak of Bitterness {rF- rC+ rCorr Str+3 Int+4} Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. (28, 12, Zot:4) a +0 leather armour Level 5 of the Realm of Zot (0, 0, Zot:5) a scroll of identify (17, -2, Zot:5) 2 stones (24, 29, Zot:5) a +0 flail (39, -8, Zot:5) a +0 battleaxe (46, 32, Zot:5) 3 stones (51, 6, Zot:5) 22 gold pieces (58, 39, Zot:5) a +0 mace (63, 33, Zot:5) 5 stones Level 1 of the Depths (22, -9, Depths:1) the +0 pair of gloves of Natreuth {rN+} rN+: It protects you from negative energy. (28, -27, Depths:1) a +0 buckler (41, 13, Depths:1) a +3 great mace a +0 great mace (49, -21, Depths:1) a +0 robe (54, -21, Depths:1) +0 fire dragon scales (54, -19, Depths:1) a +2 heavy long sword a +0 chain mail (54, -8, Depths:1) a book of Hexes (57, -7, Depths:1) a +0 war axe a +0 ring mail a +2 buckler +0 fire dragon scales a +0 dagger a +0 robe 5 large rocks (58, -8, Depths:1) a +0 war axe a +0 ring mail a +2 kite shield of protection (58, -6, Depths:1) a +0 battleaxe of freezing a +0 dire flail a +0 dire flail 8 large rocks (61, -20, Depths:1) a +0 arbalest (63, -23, Depths:1) the +6 battleaxe of Tender Mercy {freeze, rN+ Will+ Int-5} Int-5: It affects your intelligence (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. Level 2 of the Depths [Shop] Caxzahio's Jewellery Shoppe a ring of ice (300 gold) an amulet of regeneration (360 gold) a ring of protection from cold (300 gold) a ring of fire (300 gold) a ring of fire (300 gold) a ring of see invisible (180 gold) a +6 ring of strength (432 gold) [Shop] Pomyuwub's Distillery a potion of might (60 gold) a potion of brilliance (60 gold) a potion of degeneration (15 gold) a potion of ambrosia (120 gold) a potion of curing (45 gold) 2 potions of resistance (300 gold) (36, -3, Depths:2) the +0 chain mail of Duty {rC+ MP+9 Int+3} Int+3: It affects your intelligence (+3). rC+: It protects you from cold. MP+9: It affects your magic capacity (+9). (37, 17, Depths:2) a +0 great mace (47, -34, Depths:2) a +0 long sword a +0 robe (48, -35, Depths:2) 4 large rocks (48, -33, Depths:2) a +0 dire flail a +1 heavy dire flail (49, 10, Depths:2) the ring of the Mage {Wiz Archmagi} [ring of wizardry] Wiz: It improves your spell success rate. Archmagi: It increases the power of your magical spells. a +6 ring of strength a +6 ring of dexterity an amulet of the acrobat (51, 8, Depths:2) a +0 battleaxe of freezing (52, 7, Depths:2) a +1 battleaxe of freezing (53, 6, Depths:2) a +0 battleaxe of freezing (53, 7, Depths:2) a +3 great mace of protection a +4 ring mail of poison resistance a +2 battleaxe of freezing a +1 scythe of venom (54, 5, Depths:2) 2 large rocks a +0 troll leather armour (54, 7, Depths:2) +0 shadow dragon scales (55, 7, Depths:2) 4 large rocks a +0 troll leather armour a +3 great mace of flaming a +0 chain mail Level 3 of the Depths (13, 40, Depths:3) a +0 spear (16, 25, Depths:3) the +2 morningstar of the Blessed Realm {heavy, rF+ Dex+3} Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. (16, 38, Depths:3) a +0 spear a +0 buckler (30, 28, Depths:3) the staff of the Ring {rPois rF+ Int+3 Poison} [staff of poison] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+3: It affects your intelligence (+3). rF+: It protects you from fire. rPois: It protects you from poison Poison: It increases the power of your Poison spells. It falls into the 'Staves' category. It is a one-handed weapon. (40, 40, Depths:3) a +0 dire flail a +0 scale mail (42, 38, Depths:3) 6 large rocks (56, 27, Depths:3) a +0 chain mail (61, 23, Depths:3) a +0 great mace Level 4 of the Depths (2, -9, Depths:4) 3 stones (11, -7, Depths:4) a +2 great sword of flaming (11, -6, Depths:4) a +1 battleaxe of freezing (11, 32, Depths:4) a +0 quarterstaff a +0 robe (16, 39, Depths:4) a +0 short sword (19, 9, Depths:4) a +0 plate armour (24, -10, Depths:4) a book of Hexes (37, -6, Depths:4) a +0 troll leather armour (44, 6, Depths:4) +0 ice dragon scales (44, 7, Depths:4) 8 large rocks (45, 10, Depths:4) a +0 leather armour (48, 9, Depths:4) 2 poisoned darts