Opifex Level 1 of the Dungeon (0, 0, D:1) a stone (3, 17, D:1) a +0 scale mail (4, 12, D:1) a +0 leather armour of cold resistance (5, 2, D:1) 5 stones (5, 12, D:1) a +0 short sword (9, 1, D:1) a +0 club (9, 27, D:1) a +0 club a +0 dagger (21, 20, D:1) 4 stones (42, 11, D:1) 7 stones (46, 35, D:1) a +0 short sword (47, 27, D:1) 5 stones (47, 31, D:1) a +0 robe (48, 23, D:1) a +0 short sword 4 stones Level 2 of the Dungeon [Shop] Quin's Weapon Shop a +4 great sword of electrocution (420 gold) a +0 dagger (22 gold) the +1 orcbow of Temperance {drain, rN+} (247 gold) rN+: It protects you from negative energy. 5 stones (5 gold) a +3 rapier of freezing (266 gold) a +2 vampiric great sword (346 gold) a +2 giant club (150 gold) a +0 hand axe (33 gold) (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (4, -29, D:2) a +0 ring mail a +0 leather armour (4, 0, D:2) 6 stones (6, -8, D:2) a +0 short sword (11, -1, D:2) a +0 sling a +0 dagger (13, -3, D:2) a +0 war axe (23, -8, D:2) a +1 short sword of venom (29, -19, D:2) a +0 hand axe (31, 7, D:2) an orb of wrath (32, -26, D:2) a +0 dagger 3 stones (32, -24, D:2) a +0 short sword 4 stones (36, -16, D:2) a bat corpse (skeletalised by now) (47, -23, D:2) a +0 ring mail (48, -20, D:2) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 giant spiked club (still there?) the +1 robe of the Tormentor {rF+ SInv} (still there?) rF+: It protects you from fire. SInv: It lets you see invisible. a +0 flail (still there?) a +0 ring mail (still there?) a +0 club (still there?) a +0 dagger (still there?) a +0 robe (still there?) a hound corpse (still there?) a hound corpse (still there?) an orc corpse (still there?) an orc corpse (still there?) a jackal corpse (still there?) an orc corpse (still there?) (1, 0, D:4) a +0 dagger a +0 robe (8, -13, D:4) a +0 mace (19, -4, D:4) a +0 hand axe