Opifex Level 1 of the Dungeon [Shop] Penepn's Antique Weapon Boutique a +0 rapier (120 gold) a +0 short sword (90 gold) a +0 short sword (90 gold) a +1 vampiric hand axe (480 gold) a +0 hand axe (90 gold) a +0 flail (105 gold) a +0 heavy sling (141 gold) a +0 short sword (90 gold) a +0 hand axe (90 gold) [Shop] Efue's Armour Emporium a +1 helmet of see invisible (181 gold) a +0 hat (44 gold) a +0 crystal plate armour (880 gold) a +0 leather armour (22 gold) a +0 robe (7 gold) a +0 ring mail (44 gold) a +0 robe (7 gold) a +0 robe (7 gold) (0, 0, D:1) 6 stones (14, -10, D:1) a +0 short sword (28, -13, D:1) a +0 whip (28, 30, D:1) 4 stones (29, 2, D:1) a +0 quick blade (30, 32, D:1) a +0 spear (37, 16, D:1) a +0 dagger (39, -8, D:1) 7 stones (40, 15, D:1) a +0 sling (45, -17, D:1) a +0 hand axe (49, 17, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) 6 stones (49, 11, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (7, -5, D:3) a +0 dagger (41, -33, D:3) a +0 whip Level 4 of the Dungeon (1, 0, D:4) a +0 dagger Level 5 of the Dungeon Level 6 of the Dungeon (0, 0, D:6) a +0 pair of boots (3, -39, D:6) a +0 hand axe (3, -34, D:6) a +0 mace (4, -39, D:6) a +0 dagger (4, -38, D:6) a +0 dagger (39, -3, D:6) a wand of polymorph (12) (49, -4, D:6) an amulet of reflection (49, -2, D:6) a potion of curing (50, -4, D:6) 14 gold pieces (50, -2, D:6) 10 gold pieces (53, -10, D:6) a +0 ring mail Level 7 of the Dungeon (19, 4, D:7) a staff of death (26, 14, D:7) 6 stones (32, 17, D:7) a +0 flail a +0 scale mail (34, 19, D:7) a +2 vampiric hand axe Level 8 of the Dungeon [Shop] Uruzuf's Antique Armour Emporium a +2 robe of cold resistance (637 gold) a +0 robe (25 gold) a +0 chain mail (162 gold) a +0 plate armour (828 gold) a +0 robe (25 gold) a +0 ring mail (144 gold) a +0 plate armour (828 gold) (0, 0, D:8) 4 stones (12, -22, D:8) a +0 dagger 3 stones (13, -23, D:8) a +0 short sword 5 stones (13, -22, D:8) a +0 whip a stone (14, -22, D:8) a +0 whip 3 poisoned darts (15, -28, D:8) a +0 short sword (15, -26, D:8) a +0 short sword (19, -29, D:8) 3 stones (28, -29, D:8) a +0 club (29, -26, D:8) a +1 heavy flail 2 boomerangs (40, -10, D:8) a +0 halberd +0 swamp dragon scales (42, -8, D:8) a +0 short sword (49, -11, D:8) a +0 robe (50, 7, D:8) 4 atropa-tipped darts Level 9 of the Dungeon [Shop] Cyczoedgh's Antique Armour Boutique a +4 ring mail of willpower (806 gold) a +0 leather armour (52 gold) a +1 helmet (299 gold) the +1 cloak of Starlight {*Dazzle EV+4 Stlth--} (793 gold) *Dazzle: It may blind those who miss an attack against the wearer in melee combat. EV+4: It affects your evasion (+4). Stlth--: It makes you much less stealthy. a +0 scale mail (104 gold) the +5 robe of Night {Dark Will+ SInv} (1560 gold) Dark: It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. Will+: It increases your willpower. SInv: It lets you see invisible. a +0 chain mail (117 gold) a +0 chain mail (117 gold) (0, 4, D:9) 14 gold pieces (0, 7, D:9) a book of Iron (0, 8, D:9) a javelin (45, 1, D:9) a +2 shortbow of freezing (47, -2, D:9) a +0 dagger a +0 robe (47, 0, D:9) a +0 club (47, 1, D:9) a +0 club (49, 0, D:9) a +0 war axe a +0 plate armour (52, -18, D:9) a +0 great mace a +0 giant club Level 10 of the Dungeon (0, 0, D:10) a +2 sling of flaming a +0 quarterstaff a +0 leather armour (3, -2, D:10) a potion of heal wounds (6, 27, D:10) 7 stones (7, -5, D:10) a +0 shortbow (7, 29, D:10) a +0 whip (18, 9, D:10) a staff of poison (18, 12, D:10) a +0 dagger a +0 robe (19, -7, D:10) a +0 dagger (20, 12, D:10) a +0 hand axe a +0 leather armour (20, 15, D:10) a +0 hand axe a +0 leather armour (24, 22, D:10) a +0 ring mail (36, 0, D:10) 4 stones (38, 1, D:10) a potion of heal wounds Level 11 of the Dungeon (0, 0, D:11) a +0 scale mail (28, 24, D:11) a potion of degeneration (30, 32, D:11) a +1 troll leather armour {Snorg} (34, 6, D:11) a +0 falchion (35, -7, D:11) +0 acid dragon scales 4 large rocks a +0 dire flail a +0 giant spiked club (37, -7, D:11) 6 stones (41, 21, D:11) a +0 leather armour (55, 1, D:11) 2 stones Level 12 of the Dungeon (0, 0, D:12) a +0 giant spiked club a +0 giant club (1, 7, D:12) 5 stones (3, 7, D:12) 3 stones (6, 5, D:12) a +0 vampiric spear (10, -17, D:12) 3 large rocks (18, -11, D:12) +0 acid dragon scales (21, -12, D:12) a +0 robe of willpower (26, -17, D:12) a +0 pair of gloves (26, -7, D:12) a +0 leather armour (31, -12, D:12) a scroll of noise Level 13 of the Dungeon (0, 19, D:13) a +0 leather armour (8, -23, D:13) 8 stones (32, -16, D:13) a +0 battleaxe a +0 ring mail (36, 36, D:13) a +0 battleaxe (40, 2, D:13) 6 stones Level 14 of the Dungeon (0, 0, D:14) a +0 robe a +0 dagger (1, 0, D:14) a +0 chain mail a +0 flail (1, 7, D:14) a +4 scimitar of flaming (32, 21, D:14) a +0 shortbow (36, -11, D:14) a +0 orcbow Level 15 of the Dungeon (0, 3, D:15) a +0 whip a +0 robe (11, -22, D:15) a +0 great mace (15, 11, D:15) a +0 halberd (39, -20, D:15) 6 stones Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 flail a +0 scale mail a +0 whip (2, 2, Orc:1) a +0 plate armour a +0 halberd (4, 4, Orc:1) a +0 dagger (still there?) a +0 leather armour (still there?) a +2 short sword of speed (still there?) a +0 robe (still there?) a +0 dagger (still there?) (5, 5, Orc:1) a +0 dagger (7, 6, Orc:1) a +0 chain mail a +2 war axe of flaming (9, 1, Orc:1) a +0 robe a +0 dagger (10, 0, Orc:1) a +0 dagger of venom (still there?) a +0 plate armour (still there?) a +1 trident of venom (still there?) (12, 0, Orc:1) a +0 falchion (25, -1, Orc:1) a +0 giant spiked club (26, 4, Orc:1) a +0 hand axe a +0 ring mail (27, 5, Orc:1) a +0 hand axe (29, 6, Orc:1) a +0 hand axe a +0 chain mail (31, 3, Orc:1) a +0 flail Level 2 of the Orcish Mines [Shop] Igous's Distillery 2 potions of heal wounds (180 gold) a potion of brilliance (72 gold) a potion of lignification (54 gold) a potion of cancellation (144 gold) a potion of brilliance (72 gold) a potion of berserk rage (90 gold) a potion of cancellation (144 gold) [Shop] Juzxoh's Antique Armour Shoppe a +0 robe (24 gold) a +0 robe (24 gold) a +0 chain mail (157 gold) the +1 leather armour "Trusted Companion" {rElec rPois Regen+ Stlth-} (833 gold) rElec: It insulates you from electricity. rPois: It protects you from poison Regen+: It increases your rate of health regeneration. Stlth-: It makes you less stealthy. a +0 plate armour (805 gold) a +2 hat (560 gold) a +0 leather armour (70 gold) a +0 chain mail (157 gold) a +0 hat of see invisible (385 gold) [Shop] Tomaxuq's Distillery a potion of magic (104 gold) a potion of heal wounds (65 gold) 2 potions of attraction (78 gold) a potion of might (52 gold) a potion of enlightenment (65 gold) [Shop] Jemoruru's General Store a +0 scale mail (52 gold) a wand of flame (4) (36 gold) a +1 spectral giant spiked club (152 gold) a +0 short sword (39 gold) a book of Weapons (338 gold) 4 javelins (156 gold) a +0 mace (39 gold) a +1 executioner's axe of freezing (325 gold) a potion of heal wounds (65 gold) (1, -19, Orc:2) a +0 dagger a +0 robe (2, -11, Orc:2) a +0 dagger a +0 robe a +0 battleaxe (2, -10, Orc:2) a +2 falchion of flaming a +1 flail of holy wrath (3, -21, Orc:2) a +0 scimitar a +0 plate armour (3, -20, Orc:2) a +0 dagger 3 boomerangs a +0 scale mail (3, -12, Orc:2) a +0 dagger a +0 robe (3, -10, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 dagger a +0 robe (4, -19, Orc:2) a +0 hand axe a +0 dagger a +0 robe (6, 27, Orc:2) a +1 battleaxe of venom a boomerang a +0 plate armour (7, 27, Orc:2) a +0 club a +0 leather armour (17, 23, Orc:2) a +0 flail a +0 mace a +0 club a +0 robe a +0 dagger (17, 24, Orc:2) a +0 robe a +0 dagger (18, 22, Orc:2) a +1 heavy flail a boomerang a +0 chain mail a +0 scimitar (19, 21, Orc:2) a +0 dagger a +0 robe (19, 22, Orc:2) a +0 whip of freezing (20, 21, Orc:2) a +0 leather armour a +3 short sword of distortion (20, 23, Orc:2) a +0 robe a +1 dagger of holy wrath Level 1 of the Lair of Beasts Level 2 of the Lair of Beasts (0, 0, Lair:2) 6 stones (2, 2, Lair:2) a scroll of noise (20, 50, Lair:2) a +0 hand axe Level 3 of the Lair of Beasts Level 4 of the Lair of Beasts (18, 10, Lair:4) 7 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) 6 javelins (1, -11, Lair:5) a +0 quarterstaff (2, -10, Lair:5) the staff "Ycviuqischu" {rElec rC+ rN+ Str-5 Int+3 Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str-5: It affects your strength (-5). Int+3: It affects your intelligence (+3). rC+: It protects you from cold. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. (3, -10, Lair:5) a +0 scale mail (3, -9, Lair:5) a potion of degeneration (25, -26, Lair:5) a +0 rapier (30, -33, Lair:5) 6 stones (30, -32, Lair:5) a +0 chain mail (32, -33, Lair:5) a +0 sling (33, -34, Lair:5) a +0 robe (33, -18, Lair:5) a +0 robe (53, -5, Lair:5) the +8 mace of Fate {flame, Fly Int+4 Stlth+} Int+4: It affects your intelligence (+4). Fly: It grants you flight. Stlth+: It makes you more stealthy. Level 1 of the Shoals (0, 0, Shoals:1) 3 poisoned darts (5, -9, Shoals:1) a +0 trident a merfolk corpse (10, 1, Shoals:1) a +0 pair of boots (12, -2, Shoals:1) a +0 shortbow a +0 club a centaur corpse (15, -1, Shoals:1) a sea snake corpse (15, 5, Shoals:1) a +0 falchion (23, -7, Shoals:1) a +0 leather armour (43, -4, Shoals:1) a +0 trident 3 boomerangs (48, 9, Shoals:1) a +0 quarterstaff a +0 sling a wind drake corpse Level 3 of the Pits of Slime Level 5 of the Pits of Slime (17, -7, Slime:5) the staff of Sif Muna, Telling {rC+ Int+2 Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+2: It affects your intelligence (+2). rC+: It protects you from cold. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. (25, 2, Slime:5) the ring "Qotixoetry" {Wiz Dex+3} [ring of wizardry] Wiz: It improves your spell success rate. Dex+3: It affects your dexterity (+3). the +2 ring mail of the Merchant {rN++} rN++: It greatly protects you from negative energy. (33, -7, Slime:5) the +6 lajatang of Huepp {spect, rPois rF+ rC+ rN+} rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison rN+: It protects you from negative energy. (33, 9, Slime:5) the +12 chain mail "Pehew" {Int+4} Int+4: It affects your intelligence (+4).