Dungeon Crawl Stone Soup version 0.31-a0-690-g7ce4588941 (webtiles) character file. Game seed: 17574292317721836774 7 Opifex the Stinger (level 2, 0/21 HPs) Began as a Djinni Conjurer on Sept 6, 2023. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:12 (109 turns). Opifex the Stinger (Djinni Conjurer) Turns: 109, Time: 00:00:12 Health: 0/21 AC: 2 Str: 6 XL: 2 Next: 10% Gold: 12 EV: 12 Int: 19 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Armour a - a +0 robe (worn) Skills: + Level 2.6 Dodging + Level 2.0 Stealth + Level 3.4 Spellcasting + Level 3.4 Conjurations + Level 3.4 Hexes + Level 3.4 Summonings + Level 3.4 Necromancy + Level 3.4 Translocations + Level 3.4 Transmutations + Level 3.4 Fire Magic + Level 3.4 Ice Magic + Level 3.4 Air Magic + Level 3.4 Earth Magic + Level 3.4 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 5% 2 c - Dazzling Flash Conj/Hex 32% N/A 11% 3 d - Fulminant Prism Conj/Hex 8% 3d6 34% 4 e - Iskenderun's Mystic Conj/Tloc 16% 2d5 34% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The magic dart hits the jackal. You kill the jackal! You have reached level 2! The magic dart hits the kobold. You kill the kobold! Your Stealth skill increases to level 2! The jackal attacks as it pursues you! The jackal bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the jackal. The jackal bites you. You completely miss the jackal. The jackal bites you. The jackal bites you but does no damage. You closely miss the jackal. The jackal barely misses you. You barely miss the jackal. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal misses you. You hit the jackal but do no damage. The jackal barely misses you. You completely miss the jackal. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal misses you. You closely miss the jackal. The jackal barely misses you. x2 You hit the jackal but do no damage. The jackal closely misses you. You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You miss the jackal. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal bites you but does no damage. You hit the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you. You die... ###.#........ #.. ############.#........ #.. #............#........ #... #.#######.##.#........ .....#. #.##.#........ .....#. #.##.#........ #...... #.##.#........ .......#######.##.#........ #.......Jh@....##.#........ #.....)##########.#......†. .....#. #............... .... #. ....##.#........ ..J #. . #.#........ .. #. #.#........ . .. #.###.##### .. #.....# ####..# You could see an endoplasm and a jackal. Vanquished Creatures A ball python (D:1) 3 jackals (D:1) A kobold (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Opifex the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Opifex set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 91 | D:1 | Reached XP level 2. HP: 14/21 MP: 0/0 106 | D:1 | HP: 1/21 [jackal (2)] 109 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Dodging | | 2.6 Spellcasting | | 3.4 Conjurations | | 3.4 Hexes | | 3.4 Summonings | | 3.4 Necromancy | | 3.4 Translocations | | 3.4 Transmutations | | 3.4 Fire Magic | | 3.4 Ice Magic | | 3.4 Air Magic | | 3.4 Earth Magic | | 3.4 Poison Magic | | 3.4 Action || total ---------------------------++------- Melee: Unarmed || 15 Cast: Magic Dart || 10 Armour: Robe || 12 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 109 | 109 | 0 | 0 | 77 | 1 | 109.0 | Dungeon | 109 | 109 | 0 | 0 | 77 | 1 | 109.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 109 daAuts