Opifex Level 1 of the Dungeon (5, -6, D:1) a +0 mace (6, -14, D:1) a +0 dagger (7, -33, D:1) a +0 short sword (7, -32, D:1) 4 stones (16, -6, D:1) a +0 dagger (19, -31, D:1) a +0 spear (22, 4, D:1) a +0 dagger (26, -43, D:1) a +0 flail (28, 13, D:1) 5 stones (36, -28, D:1) 8 stones (36, -2, D:1) a +0 club (40, -34, D:1) a +2 dagger of draining (42, -42, D:1) a +0 leather armour (42, 15, D:1) a +0 dagger (45, 10, D:1) a +0 club (47, 3, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 5 stones (17, 20, D:2) a +0 club (34, -11, D:2) a stone (37, -19, D:2) 4 stones (37, 6, D:2) a +0 sling a +0 club (39, -12, D:2) a +0 falchion a +0 chain mail (40, -13, D:2) 3 stones (43, -17, D:2) a +0 dagger (43, -11, D:2) a +0 whip a +0 ring mail (48, 31, D:2) a beast talisman (49, 16, D:2) a +0 hand axe (49, 29, D:2) a +0 dagger Level 3 of the Dungeon (3, -36, D:3) 6 stones (13, 5, D:3) a +0 club a +0 sling (24, -10, D:3) 5 stones Level 4 of the Dungeon (12, -17, D:4) a +0 short sword a +0 ring mail (12, 14, D:4) a +0 whip 2 poisoned darts (23, -34, D:4) a +0 robe (27, 4, D:4) the +5 dagger "Brush" {flame, *Noise rC+ rCorr SInv} rC+: It protects you from cold. SInv: It lets you see invisible. *Noise: It may make a loud noise when swung. rCorr: It protects you from acid and corrosion. (28, -21, D:4) a +0 whip (29, -30, D:4) a +0 ring mail (30, -3, D:4) a +0 dagger (32, -14, D:4) 6 stones (34, -32, D:4) a +0 dagger (37, -3, D:4) a +0 hand axe (37, 0, D:4) a +0 mace a +0 dagger a +0 robe a +0 dagger a +0 robe (42, -29, D:4) a +0 war axe (44, 11, D:4) a +0 whip 2 stones (55, -22, D:4) a +0 mace (55, -2, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 pair of boots (5, -28, D:5) a +0 hand axe (7, 3, D:5) a +0 club (8, 6, D:5) a +0 flail (9, 3, D:5) a +0 club (10, 1, D:5) a +0 halberd (12, 4, D:5) a +0 spear a +0 leather armour a +0 club (13, 5, D:5) a +0 spear of venom (15, 4, D:5) a +0 dagger (17, -6, D:5) a +0 giant club (21, -31, D:5) a +0 short sword (25, 19, D:5) 4 poisoned darts a +0 sling (34, 4, D:5) the +1 ring mail of Hangman {-Tele rElec SInv} rElec: It insulates you from electricity. SInv: It lets you see invisible. -Tele: It prevents most forms of teleportation. Level 6 of the Dungeon Level 7 of the Dungeon (0, 0, D:7) a +3 whip a +0 short sword an orc corpse (1, 2, D:7) a +0 falchion (6, 8, D:7) a scorpion corpse (22, -4, D:7) a bullfrog corpse (33, -14, D:7) a howler monkey corpse (34, -14, D:7) a howler monkey corpse Level 8 of the Dungeon (0, 0, D:8) a potion of magic