Opifex Level 1 of the Dungeon [Shop] Raamoire's Weapon Emporium a +0 whip (30 gold) a +4 dagger (288 gold) a +0 long sword (42 gold) 4 stones (4 gold) a +0 sling (18 gold) a +0 hand axe (36 gold) (0, 0, D:1) a +0 ring mail (4, -1, D:1) 2 stones (8, 19, D:1) a +0 short sword (14, -4, D:1) a +0 dagger (30, 0, D:1) a +0 dagger (31, 14, D:1) a +0 club (33, -9, D:1) a +0 robe of positive energy (36, 24, D:1) a +0 pair of boots (45, 3, D:1) a +0 dagger (48, -5, D:1) 6 stones Level 2 of the Dungeon (1, -1, D:2) a +0 leather armour (6, -11, D:2) a +0 dagger (7, -11, D:2) a +0 club a +0 sling (7, 7, D:2) a +0 club (8, -11, D:2) a +0 dagger a +0 club a +0 club a +0 dagger a +0 dagger (13, -15, D:2) a +0 robe (16, -7, D:2) a +0 mace (26, -11, D:2) the +1 robe "Hegulil" {rElec rPois Dex+3} Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. rPois: It protects you from poison (27, -17, D:2) 8 stones (27, -1, D:2) a +0 leather armour (33, -13, D:2) a +0 mace (35, -15, D:2) a +1 short sword of draining 3 stones (36, 14, D:2) a +0 club (37, -17, D:2) 4 stones (39, -13, D:2) the +0 robe of Emucweo {rElec Dex+2} Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. (43, -1, D:2) a +0 dagger (44, -14, D:2) a +1 whip of venom 5 stones (45, -25, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a bat corpse (skeletalised by now) (4, 2, D:3) a +0 leather armour (11, 28, D:3) a +0 hand axe (11, 29, D:3) a +0 dagger a +0 leather armour an orc corpse (12, 31, D:3) a +0 pair of boots (19, 10, D:3) a bat corpse (skeletalised by now) (24, 37, D:3) a frilled lizard corpse