Opifex Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, 0, D:1) a +0 dagger (6, -15, D:1) a +0 dagger (29, -13, D:1) 6 stones (36, 17, D:1) a +0 whip a stone (39, 25, D:1) 4 stones (48, 38, D:1) 6 stones (48, 41, D:1) a +0 dagger (52, 4, D:1) a +0 dagger (52, 28, D:1) a +0 club 2 stones (53, 10, D:1) a +0 leather armour Level 2 of the Dungeon (9, 3, D:2) 4 stones (10, -6, D:2) a +0 dagger (14, -6, D:2) a +0 ring mail (26, -11, D:2) a +0 sling (27, -13, D:2) a +0 dagger (27, -3, D:2) 5 stones (38, -19, D:2) 6 javelins (39, -8, D:2) the +10 mace of Fate {flame, rPois Will+ SInv Stlth+} rPois: It protects you from poison Will+: It increases your willpower. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (3, 17, D:3) a +0 rapier (13, 9, D:3) a +0 spear (18, 28, D:3) a +0 rapier (20, 23, D:3) a +0 dagger (26, 24, D:3) 6 poisoned darts (29, 14, D:3) a +0 quarterstaff (32, 21, D:3) 6 javelins a serpent talisman (38, 23, D:3) 5 stones (39, 3, D:3) a +0 hand axe (47, 6, D:3) a +0 mace (48, 0, D:3) a +0 club (50, 0, D:3) a +0 robe (52, 25, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 robe (7, -6, D:4) a +0 short sword (22, 4, D:4) a +0 quarterstaff (23, 18, D:4) a +3 dagger (25, -13, D:4) a +0 club (25, -12, D:4) a +0 dagger (26, -3, D:4) a +0 whip (27, 14, D:4) a +1 hat (31, 9, D:4) a +0 heavy war axe a +0 robe (31, 10, D:4) a +0 dagger a +0 ring mail (32, 7, D:4) a +0 flail 2 boomerangs a +0 leather armour a +1 war axe of venom (34, -9, D:4) a +0 mace (41, -10, D:4) a blade talisman Level 5 of the Dungeon (0, 0, D:5) 2 stones (2, 28, D:5) a +0 ring mail (5, 24, D:5) a +0 orcbow (7, -25, D:5) 5 stones (15, 28, D:5) a +0 war axe (21, -10, D:5) a +2 dire flail of draining a +0 leather armour (33, 36, D:5) a +0 giant spiked club (38, 26, D:5) a +0 short sword a +0 ring mail (43, 32, D:5) a +0 cloak (50, -21, D:5) a +0 giant club (61, -2, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) 5 stones (5, -15, D:6) 2 large rocks (27, -12, D:6) a +0 club (33, 8, D:6) a +0 giant spiked club (34, 10, D:6) a +0 short sword a +0 leather armour (35, 8, D:6) a +0 dagger a +0 robe (44, 32, D:6) a +0 quarterstaff (52, 25, D:6) 4 stones (53, 5, D:6) a +0 mace a +0 leather armour (55, 7, D:6) a +0 dagger a +0 robe a +0 club a +0 dagger a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 short sword a +1 dagger of venom a +0 robe (0, 1, D:7) a +0 club a +0 leather armour (1, -34, D:7) a +0 mace (2, -12, D:7) 6 stones (3, 1, D:7) a +0 dagger a +0 robe (19, -34, D:7) a +0 dagger a +0 robe (19, -14, D:7) a +0 war axe (20, -34, D:7) Sif Muna's Textbook on Illusion Spells Type Level a - Summon Small Mammal Summoning 1 (20, -32, D:7) a +0 dagger a +2 robe of cold resistance (20, -31, D:7) a +0 dagger a +0 robe (24, -34, D:7) a +0 dagger a +0 robe (24, -18, D:7) a +0 chain mail of positive energy (25, 1, D:7) 8 stones (26, -3, D:7) a +0 leather armour (28, -36, D:7) a +0 dagger a +0 robe (28, -32, D:7) a +0 dagger a +0 robe (29, -36, D:7) a +0 spear a +0 robe (32, -34, D:7) a +0 spear a +0 robe (32, -13, D:7) a killer bee corpse (33, -10, D:7) a killer bee corpse (33, -4, D:7) a +0 flail (39, -37, D:7) a +0 dagger (49, -32, D:7) a +0 hand axe (49, -29, D:7) a +0 dagger a +0 robe (50, -32, D:7) a +0 flail 2 boomerangs (50, -29, D:7) a +0 whip (51, -34, D:7) a +0 whip a +0 leather armour (51, -31, D:7) a +0 flail a +0 flail Level 8 of the Dungeon (0, 0, D:8) a +0 short sword (29, 13, D:8) a howler monkey corpse (31, 3, D:8) a +0 scimitar (34, 17, D:8) a killer bee corpse (38, -6, D:8) a +0 spear a +0 club a gnoll corpse (40, -7, D:8) a +0 whip a gnoll corpse (45, -4, D:8) an orb of guile the Ecumenical Temple