Dungeon Crawl Stone Soup version 0.31-a0-774-g0d66cbabe8 (webtiles) character file. Game seed: 15745131642131483149 82 Opifex the Ducker (level 4, -6/31 HPs) Began as a Djinni Conjurer on Sept 17, 2023. Mangled by an ogre ... wielding a +0 giant club (29 damage) ... on level 3 of the Dungeon. The game lasted 00:02:12 (1748 turns). Opifex the Ducker (Djinni Conjurer) Turns: 1748, Time: 00:02:13 Health: -6/31 AC: 2 Str: 6 XL: 4 Next: 70% Gold: 161 EV: 12 Int: 22 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-7 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 161 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery e - a +6 ring of strength f - a +4 ring of slaying Scrolls c - 6 scrolls of identify Potions b - a potion of mutation h - a potion of invisibility j - 3 potions of curing Skills: + Level 3.6 Dodging + Level 2.8 Stealth + Level 3.5 Spellcasting + Level 3.5 Conjurations + Level 3.5 Hexes + Level 3.5 Summonings + Level 3.5 Necromancy + Level 3.5 Translocations + Level 3.5 Transmutations + Level 3.5 Fire Magic + Level 3.5 Ice Magic + Level 3.5 Air Magic + Level 3.5 Earth Magic + Level 3.5 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 c - Dazzling Flash Conj/Hex 38% N/A 9% 3 d - Fulminant Prism Conj/Hex 9% 3d6 28% 4 e - Iskenderun's Mystic Conj/Tloc 19% 2d6 28% 4 f - Necrotise Necr 76% 1d7 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History A giant cockroach is nearby! The magic dart hits the giant cockroach. The giant cockroach is heavily wounded. The magic dart hits the giant cockroach. You kill the giant cockroach! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) An ogre comes into view. It is wielding a +0 giant club. An ogre is nearby! The magic dart hits the ogre. The ogre is lightly wounded. The ogre shouts! You hear a shout! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the ogre. The ogre is lightly wounded. The ogre is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (extremely dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded, 89% to hit) The searing ray hits the ogre. The ogre is heavily wounded. (Press . to maintain the ray.) The searing ray hits the ogre. The ogre is heavily wounded. The searing ray misses the ogre. The searing ray hits the ogre. The ogre is severely wounded. You finish channelling your searing ray. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ######### #.......# . #.......# .. #.......# ... #.......# .... #.......# ..... ##.......###########...... ................@O........ ################################# ..#.............#................ ..#.###########.#.############### ..#.##............# ..#.##.########.### ..#.##.# #.# ..#.##.# #.# .......# #.# You could see an ogre. Vanquished Creatures 3 gnolls (D:2) A worm (D:2) 2 dart slugs (D:1) 3 endoplasms 2 giant cockroaches 9 hobgoblins 4 kobolds A quokka (D:2) 5 ball pythons 5 bats 3 frilled lizards (D:2) 5 goblins A rat (D:2) 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Opifex the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Opifex set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 125 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 568 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 568 | D:1 | Learned a level 1 spell: Necrotise 747 | D:2 | Identified the +1 ring mail of Katwualu {rF- Will+++ Regen+ | rCorr} 1063 | D:2 | Reached XP level 4. HP: 27/31 MP: 0/0 1740 | D:3 | Noticed an ogre 1748 | D:3 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_diagonals, layout_basic, minmay_quantized D:2: layout_basic, minmay_circle_x D:3: layout_basic, nicolae_uskayaw_en_pointe, interstate_on_off, kennysheep_flooded_box Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.8 Dodging | 3 | 3.6 Spellcasting | | 3.5 Conjurations | | 3.5 Hexes | | 3.5 Summonings | | 3.5 Necromancy | | 3.5 Translocations | | 3.5 Transmutations | | 3.5 Fire Magic | | 3.5 Ice Magic | | 3.5 Air Magic | | 3.5 Earth Magic | | 3.5 Poison Magic | | 3.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 80 | 25 || 105 Iskenderun's Myst | | 1 || 1 Searing Ray | | 1 || 1 Use: Scroll | 7 | 1 || 8 Armour: Robe | 3 | 4 || 7 Dodge: Dodged | 6 | 3 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1747 | 1730 | 17 | 0 | 1532 | 3 | 582.3 | Dungeon | 1747 | 1730 | 17 | 0 | 1532 | 3 | 582.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 863 daAuts D:1: 742 daAuts D:3: 141 daAuts